Video Game News and Miscellany

GasBandit

Staff member
Also, this isn't anything new. It's old hat in the non-game software world, but no one seems to have trouble paying for "Pro editions" or paying less for "Lite editions".
That's because games aren't business software. You buy accounting software according to your business' needs, and if you don't need electronic invoicing, it's nice to be able to pay less for a version of the software that lacks it.

But a game is an experience. Would it be acceptable to tear the last 10 pages out of a book and sell it separately for $4.99? Would the second reel of a movie be acceptable to be seen later for the price of another ticket?

There's been a noticeable trend in gaming over the last 15-20 years to deliver less content for more money. You could spend months experiencing all the content for play in games like Doom, Quake, Baldur's gate or innumerable other titles. Fast forward to the last 5 years or so where it's considered standard for a FPS game's single player experience to be done in 4-7 hours, possibly even in one sitting. Starcraft 2's campaign would have been comperable, if it hadn't been decided to split it into 3 full price games because fuck you pay me. So DLC for content that ostensibly should have been part of the main game itself is an extremely sore subject for those of us tired of getting nickled and dimed by the Bobby Kotick business suits who see gamers as little more than cash machines they're allowed to empty at will.


However, I'm all in favor of "since you guys liked that game so much, we decided to write more content for it, it's for sale now."
 

fade

Staff member
That's because games aren't business software. You buy accounting software according to your business' needs, and if you don't need electronic invoicing, it's nice to be able to pay less for a version of the software that lacks it.

But a game is an experience. Would it be acceptable to tear the last 10 pages out of a book and sell it separately for $4.99? Would the second reel of a movie be acceptable to be seen later for the price of another ticket?

There's been a noticeable trend in gaming over the last 15-20 years to deliver less content for more money. You could spend months experiencing all the content for play in games like Doom, Quake, Baldur's gate or innumerable other titles. Fast forward to the last 5 years or so where it's considered standard for a FPS game's single player experience to be done in 4-7 hours, possibly even in one sitting. Starcraft 2's campaign would have been comperable, if it hadn't been decided to split it into 3 full price games because fuck you pay me. So DLC for content that ostensibly should have been part of the main game itself is an extremely sore subject for those of us tired of getting nickled and dimed by the Bobby Kotick business suits who see gamers as little more than cash machines they're allowed to empty at will.


However, I'm all in favor of "since you guys liked that game so much, we decided to write more content for it, it's for sale now."
I have no doubt of or argument with anything you're saying. Right or wrong doesn't matter to what I'm saying. Business will be business, etc. The point I'm making is that people would have much less of a problem with the same content if it was removed spatially and temporally from the release, even if it was exactly the same content. Your last line is the answer to the question I'm asking, and I guess separating the content is somewhat of a token guarantee of that. But I'll still wager it rarely is.
 

GasBandit

Staff member
I have no doubt of or argument with anything you're saying. Right or wrong doesn't matter to what I'm saying. Business will be business, etc. The point I'm making is that people would have much less of a problem with the same content if it was removed spatially and temporally from the release, even if it was exactly the same content. Your last line is the answer to the question I'm asking, and I guess separating the content is somewhat of a token guarantee of that. But I'll still wager it rarely is.
It adds insult to injury when they don't even try to conceal it, making their disdain for their customers egregiously apparent. It's the difference between banging your wife and sending you a video of them banging your wife. Both are bad, but the second goes even a step further.

After all, what are you going to do.. NOT buy this year's shiny AAA gaming title (and all its DLC)?
 
Sometimes the Mona Lisa thing is the case and sometimes it's not. The problem is when it happens.
And traditional game companies have gotten so skinflint in the last decade that the default position is that it always happens unless proven otherwise. Which is dumb, but the pubs have basically earned that suspicion.

Which is why I think folks who are not doing that need to understand that it's just a bad look and keep DLC on a server until its ready and have people just download the whole thing, maybe with a 24-hour pre-load at the most. It's just not a public messaging battle worth having.
 
I guess Day One DLC isn't a real big deal to me because I generally don't buy on day one. I usually wait for the GOTY edition or a Steam Sale.

That doesn't mean it's not an issue, because it can both be an add-on and a cash grab.
 
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GasBandit

Staff member
I guess Day One DLC isn't a real big deal to me because I generally don't buy on day one. I usually wait for the GOTY edition or a Steam Sale.
Granted it's a lot harder to be mad about Day 1 DLC when you get the GOTY edition next year for $9.99.
 
Technically we're CPU-bound," he said. "The GPUs are really powerful, obviously the graphics look pretty good, but it's the CPU [that] has to process the AI, the number of NPCs we have on screen, all these systems running in parallel.

"We were quickly bottlenecked by that and it was a bit frustrating, because we thought that this was going to be a tenfold improvement over everything AI-wise, and we realised it was going to be pretty hard. It's not the number of polygons that affect the framerate. We could be running at 100fps if it was just graphics, but because of AI, we're still limited to 30 frames per second."
What a bunch of fucking liars.
 
NEXT UBISOFT GAME REVIEW
After nine months of non-stop marketing, Ubisoft Game is finally here. But does it live up to expectations? Find out in our review.
By JAY on December 4, 2014 at 3:56 pm
Presented with only the greatest of love for Ubisoft.

By now we’ve all heard of Ubisoft Game, and if you haven’t, then you’ve been living under a rock. Ubisoft Game is the latest in a long line of titles from Ubisoft, and with a bigger budget than ever before and no less than 75 of Ubisoft’s 193 global studios working on it, there’s no doubt that this year’s Ubisoft Game is going to be the big one.

You can play Ubisoft Game on basically any platform of your choice, but we’ve been reviewing it on a next-gen console (BUT IT'LL PLAY LIKE THE OLD ONE CAUSE LOL WE NEED TEH MONEY).

Ubisoft Game is the story of Main Character, a gruff or sassy white man who is really good at parkour, killing, and killing while doing parkour. One of the most iconic features of Main Character is the way he dresses — Main Character’s sense of style and flair really comes across in his tailored outfit, which makes him look distinctive and features a number of clear symbols that can be easily used in marketing and merchandising.

The game takes place in a big open world, with lots of people and maybe even animals living in it. That sounds like it should be a paradise, but it’s not — a Bad Thing has happened and Main Character is right in the thick of it. Or maybe he’s the only one who can stop it? The story in Ubisoft Game is a bit uncompelling, but that’s okay, because there’s just so much to see and do.

When the main story starts, it’s a bit slow and scripted to begin with, but it’s not long before you’re out in the open world doing your thing. Ubisoft really know how to do an open world, and the jungle sections in particular of Ubisoft Game are just amazing. Those guys and gals really know how to do jungle. There’s also some really impressive AI on display, keeping the wildlife and/or people moving and creating a living, breathing ecosystem around you. You can drive cars or possibly horses and run over people too, which is good. This may make guards attack you, which is bad.

A key mechanic of Ubisoft Game is that control points on the map need to be ‘captured’ to unlock particular areas. Each control point is a challenge and gives you influence over that particular area, and allows you do your parkour or whatever without being attacked by the bad guys. When you’re not capturing control points with your Good Parkour Skills, you don’t have to go and do the main story, although Main Character’s skills don’t unlock until you do which is kind of annoying. There’s lots to see and do. Ubisoft Game is filled with side activities such as This Gambling Game, Beating Up Enemies Until You Are Told To Stop, Looking For Collectibles, and Tailing Somebody Somewhere For Some Reason.

You can also do the thing which works offline with your companion app, which you can download. Once you’ve got the thing, you can use your companion app to do it, on your tablet or smart phone! It’s neat and impressive, but does it add much to the game? We’re not sure.

You’ll want to come back to the main story though, because that’s what Ubisoft Game is really all about. The main story introduces a number of people who aren’t the Main Character, and most of them are pretty forgettable but there are one or two in there who are genuinely more interesting than the Main Character, which is strange. Anyway the main story also has a lot of stuff to do, although there’s a lot of really stupid instant-fail stealth missions where you have to reload over and over again, and it seems like Ubisoft kind of ran out of ideas near to the end. The main story goes for approximately 400 years and it probably didn’t need to be that long.

There’s a lot of combat in Ubisoft Game. From the initial trailers we thought maybe there would be more to the game than combat, but truth be told you’ll be spending a lot of time just shooting or stabbing people, possibly while doing parkour or in stealth. That combat is great fun so that’s not necessarily a bad thing, but it’s about time for Ubisoft to realise that not every game needs to be packed with as much action as possible.

The message of the main story seems kind of lost unfortunately, which is a shame because Ubisoft have clearly put so much money and effort into polishing Ubisoft Game. It feels like they were afraid to really make a statement in the main story, and Main Character just isn’t an interesting enough White Man Who Is Good At Killing to really deliver on the game’s potentially edgy premise. Main Character often does things which are just as bad as the bad guys in the game, and this double standard isn’t really addressed by Ubisoft Game at any point in the narrative.

Ubisoft Game comes in about 4,027 different editions depending on where you buy it and what phase of the moon you’re in at the time, so it’s hard to know if any of the mountains of DLC, Unlockable Extras, Side Missions and Add-Ons for Ubisoft Game change anything significantly about the main story. What we can tell you though is that Ubisoft Game has some neat easter eggs that also make references to other Ubisoft Games, which is nice.

We also took Ubisoft Game for a quick spin on PC, and it’s a mixed bag. Sometimes Ubisoft Game is good on PC and sometimes it isn’t, and this Ubisoft Game follows the same pattern. It’s definitely meant for a controller though, unless you’re doing some shooting. That’s much better with a keyboard and mouse. For those of you wondering — yes, Ubisoft Game uses Uplay. Sorry. SOMETIMES IT RELEASES ON PC LIKE 3 MONTHS LATER FOR NO GODDAMNED REASON SORRY AGAIN LOLZ.

All in all, Ubisoft Game is a game that Ubisoft have made. You’ll play it if you like that sort of thing, and in fact it has already sold 250 million copies.

(kindly note I didn't write this but it's too awesome not to share)
 
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The point I'm making is that people would have much less of a problem with the same content if it was removed spatially and temporally from the release, even if it was exactly the same content.
By that logic, this would then be totally acceptable, but I bet the customers wouldn't tolerate it (to put it lightly).
This may boil down to it being the difference between a physical purchase v. a virtual one, but it is a business model that will be a very hard sell. It's one thing to have assets on the disc whose purpose is to save loading/download time later, but it's quite another thing to have actual content. Leaving any actual content there is poor business anyway, since it encourages people to break it loose and give it away, which can cause problems later.

--Patrick
 
At this point they might want to give Monster Hunter 4 Ultimate a new name, like Super Smash Monster Hunter. The game is still some weeks away for Japan and some months for everywhere else, but gear and assistant costumes so far include:

Mario and Luigi
Sonic the Hedgehog
Isabelle and Resetti from Animal Crossing
Link
and now Samus and Zero Suit Samus

Nintendo needs to just buy Capcom already.

What are the odds we see any Mega Man love from his parent company? (Zero, methinks.)
 
I suspect that Bethesda had to beg the Japanese team to make a PC port at all. The Japanese game industry doesn't even remotely care about PC gaming, so they spent no time bothering to optimize or allow for different graphical settings.
 
I suspect that Bethesda had to beg the Japanese team to make a PC port at all. The Japanese game industry doesn't even remotely care about PC gaming, so they spent no time bothering to optimize or allow for different graphical settings.
I think it's more this than console issues, honestly. Hell, if it weren't for US/UK/Australia they'd stop making consoles, too. It's all about handhelds and phones there.
 
New Star Wars arcade game!

http://techraptor.net/content/new-star-wars-arcade-game-star-wars-battle-pod



Multiplayer vehicle battles from the original trilogy! If I ever left the house any more I'd be so stoked.[DOUBLEPOST=1412873554,1412873502][/DOUBLEPOST]Also: Oh god no. So soon? Seems like the summer sale was just yesterday. My wallet. My poor wallet.

http://techraptor.net/content/next-steam-sale-coming-soon


That's par for the course for Steam, IIRC. They have a major summer sale and a major Christmas sale, and a smaller sale in the autumn, usually.

Can't think of anything I urgently want to buy right now. I've got a hell of a backlog already. Maybe if Dishonored falls to an all-time low price.
 

GasBandit

Staff member
If Life is Feudal gets below 10 bucks I might pick it up. But I doubt it will.

Same goes for Rust, Road Redemption, Meridian: New World and Starpoint Gemini 2.
 
I give it five minutes before someone creates a framerate unlocker, and amateur enthusiasts on the internet finishthe job the AAA game developers were supposed to do.
It's always the same guy, I'm SUPER surprised no one has hired him yet. The dude that fixed Dark Souls within a couple of days.
 
It's always the same guy, I'm SUPER surprised no one has hired him yet. The dude that fixed Dark Souls within a couple of days.
I don't doubt that the Dark Souls developers (and The Evil Within developers, while we're at it) could have easily made the games run at 60fps had they thought about it. The problem is they don't think about it. PC gaming is this weird, foreign concept to them, and they don't understand why anyone would want it. PC's are only for niche H-Games.

Speaking of, where are my 60fps H-Games? C'mon, Japan!
 
I don't doubt that the Dark Souls developers (and The Evil Within developers, while we're at it) could have easily made the games run at 60fps had they thought about it. The problem is they don't think about it. PC gaming is this weird, foreign concept to them, and they don't understand why anyone would want it. PC's are only for niche H-Games.

Speaking of, where are my 60fps H-Games? C'mon, Japan!
That just seems like it would be horrifying.
 

fade

Staff member
According to Game Informer, Gat out of Hell will be a standalone DLC like Blood Dragon. You can play Gat or Kinzie, and switch between them on the fly. You can't customize your Boss, but the game will use your Boss from SR IV if you have a save file.[DOUBLEPOST=1412895123,1412895063][/DOUBLEPOST]Also a lot of characters will make return appearances in Hell, like the DeWinter sisters, Dane Vogel, and Dex.
 

GasBandit

Staff member
According to Game Informer, Gat out of Hell will be a standalone DLC like Blood Dragon. You can play Gat or Kinzie, and switch between them on the fly. You can't customize your Boss, but the game will use your Boss from SR IV if you have a save file.[DOUBLEPOST=1412895123,1412895063][/DOUBLEPOST]Also a lot of characters will make return appearances in Hell, like the DeWinter sisters, Dane Vogel, and Dex.
Heh at first I was like "but only one of the DeWinter sisters died!" and then I remembered "Oh yeah. Earth go boom."

I guess that ends the conjecture I read elsewhere about whether Viola was also abducted or not, since she didn't even have a cameo in IV.
 
Super Smash Bros for Monster Hunter continues in "Zero Esc is Fucking Wrong and Happy About It" edition:


I honestly think the good press for Mighty No. 9 woke them up and now they are going to do their damnedest to cash in on what good will they have from Smash Brothers while they have it.
 
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