[Gaming] Diablo 3 : Ser Farm-A-Lot

Is it just me or are orange drops more common now, even after the they keep the double magic find thing? Also, leveling sucks if you don't have the expansions. No one is doing story mode below 60, except for people JUST starting new characters.
 
Do you take specific weapon math requests?
That formula will work for every weapon.
@Squidleybits, last night I ran into a goblin that dropped nothing but gems. I didn't know those existed but I ended up with more than 30 of each of the gems. Nice!
There are different kinds of gobs now (you can tell by color). Some of them drop only specific things. I have yet to find the goblin that only drops legendary items, though.
--Patrick
 

Dave

Staff member
That formula will work for every weapon.

There are different kinds of gobs now (you can tell by color). Some of them drop only specific things. I have yet to find the goblin that only drops legendary items, though.
--Patrick
I've gotten a Whimseydale goblic every time I've played.[DOUBLEPOST=1424794094,1424793871][/DOUBLEPOST]Oh and @Squidleybits, when we grouped the other night you left on Torment IV. When I logged in last night and started my game I went into a rift and it was still set at Torment IV! I didn't die, but it was hard until I dropped it back to Torment II.

But I went from level 65 Master to Level 70 (50) Torment II in a single night thanks to you.
 
I've run across a couple of those Gem Hoarders. One when I was relatively low level (say, 40ish?) and was still wearing a whatever-it's-called-helmet-that-drops-a-gem-of-the-type-socketed-in-every-type-a-gem-drops. That guy got me some 30 flawless and regular rubies. Looking back on it, that really should've been socketed with a topaz. Still, fun. Also met a couple of blood-shard-only-goblins. They're fun too, each gave me easily 140 or so blood shards. Also, I've only had a single rift with Whimsyshire enemies (cuddle bears and unicorns). Are they rare, or is that just a coincidence? I didn't even know they existed :confused: (not the enemies - rifts with them)

for clarity's sake:
-> Grift key: farming rifts on Torment, higher is more chance
-> Regular rift keys: farming bounties, difficulty chances diddly squat so best on easy peasy difficulty
-> Vault: can only be found on Torment, farming bounties
-> Legendary Gems: only from Grift bosses, higher difficulty = higher chance
-> Seasonal legendaries: best farmed in rifts on lower difficulties, as high as is still fast and fairly riskless.
-> Torment legendaries;: best farmed on bounties on Torment, higher difficulties is better.
-> Blood shards: drop both on bounties (best at least master) and in rifts, no idea which is more efficient

So you're sort of forced to switch occasionally between levels and types of farming, depending on what you're looking for?
 
I've gotten a Whimseydale goblic every time I've played.[DOUBLEPOST=1424794094,1424793871][/DOUBLEPOST]Oh and @Squidleybits, when we grouped the other night you left on Torment IV. When I logged in last night and started my game I went into a rift and it was still set at Torment IV! I didn't die, but it was hard until I dropped it back to Torment II.

But I went from level 65 Master to Level 70 (50) Torment II in a single night thanks to you.
It was fun! We should rift again!
 
I've run across a couple of those Gem Hoarders. One when I was relatively low level (say, 40ish?) and was still wearing a whatever-it's-called-helmet-that-drops-a-gem-of-the-type-socketed-in-every-type-a-gem-drops. That guy got me some 30 flawless and regular rubies. Looking back on it, that really should've been socketed with a topaz. Still, fun. Also met a couple of blood-shard-only-goblins. They're fun too, each gave me easily 140 or so blood shards. Also, I've only had a single rift with Whimsyshire enemies (cuddle bears and unicorns). Are they rare, or is that just a coincidence? I didn't even know they existed :confused: (not the enemies - rifts with them)

for clarity's sake:
-> Grift key: farming rifts on Torment, higher is more chance
-> Regular rift keys: farming bounties, difficulty chances diddly squat so best on easy peasy difficulty
-> Vault: can only be found on Torment, farming bounties
-> Legendary Gems: only from Grift bosses, higher difficulty = higher chance
-> Seasonal legendaries: best farmed in rifts on lower difficulties, as high as is still fast and fairly riskless.
-> Torment legendaries;: best farmed on bounties on Torment, higher difficulties is better.
-> Blood shards: drop both on bounties (best at least master) and in rifts, no idea which is more efficient

So you're sort of forced to switch occasionally between levels and types of farming, depending on what you're looking for?
I farm at the highest torment I can. As long as I can kill things quickly, the drops are better in the higher torments. And at T6, a trial keystone will drop every time.
 
I've run across a couple of those Gem Hoarders. One when I was relatively low level (say, 40ish?) and was still wearing a whatever-it's-called-helmet-that-drops-a-gem-of-the-type-socketed-in-every-type-a-gem-drops.
The Broken Crown
I've only had a single rift with Whimsyshire enemies (cuddle bears and unicorns). Are they rare, or is that just a coincidence? I didn't even know they existed :confused: (not the enemies - rifts with them)

for clarity's sake:
-> Grift key: farming rifts on Torment, higher is more chance
-> Regular rift keys: farming bounties, difficulty chances diddly squat so best on easy peasy difficulty
-> Vault: can only be found on Torment, farming bounties
-> Legendary Gems: only from Grift bosses, higher difficulty = higher chance
-> Seasonal legendaries: best farmed in rifts on lower difficulties, as high as is still fast and fairly riskless.
-> Torment legendaries;: best farmed on bounties on Torment, higher difficulties is better.
-> Blood shards: drop both on bounties (best at least master) and in rifts, no idea which is more efficient

So you're sort of forced to switch occasionally between levels and types of farming, depending on what you're looking for?
In normal play, enemies are usually tied to the tileset. Outdoor tileset have trees, goatmen, beasts. Torture dungeon tileset usually comes with cultists, berserkers, and unburied. With rifts, it'll mix up the enemies you get with the tileset. This can sometimes result in some really annoying combinations.

As for clarification on the rest of your comments:
- Rift keys are awarded for completing bounties. The difficulty level does not matter unless you get a higher quantity of keys for doing bounties at higher difficulties. I have not tested this, since I'm already selling rift keys 100 at a time to merchants because I've accumulated so many (I never keep more than 100 at a time).
- Keystone of Trials is acquired by defeating a regular rift boss, but not every time. Chances are high (and seem to get higher with higher difficulty), but I have not tested whether you can't get them at all if your difficulty is set too low.
- Vault is only possible to find in adventure mode but NOT in the rifts themselves.
- Legendary gems only drop from greater rift bosses and you will only receive gems you do not already have. There are two exceptions to this: 1) The get-a-legendary-gem engine only checks your inventory and your stash, so you can receive a duplicate of a legendary gem you already have if it is in the inventory of another character. 2) The legendary gem "Boon of the Hoarder" can be acquired by defeating Greed in The Vault.
- Seasonal and Torment legendaries are best farmed in groups and in rifts. The higher difficulty the better, of course. You get a bit of a boost due to the "strength in numbers" bonus for multiplayer, but the chance for receiving legendaries gets an extra 100% when you are in a rift.
- Most efficient blood shard farming is from rift bosses. Bounties will give you 20-30 if you do all the bounties in an act with bonus blood shards, but you can easily get 100 or more from a rift boss.
- Difficulty of normal rifts is tied to the game difficulty. Difficulty of greater rifts is tied to the tier of the stone itself and ignores the game difficulty.

--Patrick
 
Didn't expect I'd be a big fan of the Greater Rifts, given they're basically a difficulty wall made for scaling - it'll just keep on getting harder 'till you can't get through anymore.
Had a blast going through for the very first time, though. The nothing-drops-except-at-the-end game play is liberating for someone like me who feels the need to pick up every last bit of gold and yellow item, and the amount of legendaries/sets in comparison to time spent is ridiculous. Also, legendary gems are neat.
Made it to level 18, where I ran into a wall - one specific unique enemy killed me 3 times, pretty much wasting any chance of completion I had (I was slightly-ahead-might-just-make-it-if-I'm-lucky before him). I didn't used to be very scared of orbiter/desecrator but those things get nasty.

Still, I guess that means I should be able to do rifts on T3 or so.
 

fade

Staff member
I played the free version to the end as a witch doctor. I think I lost a total of 3 HP. But I hear that's just a demo thing, and it gets harder really fast. I was thinking about buying it, but I've never really been interested in games that feel like work. I don't want to database items and spend time figuring out which gear is 0.2% better than others.
 
My current build

Anyone any sensible suggestions? I have a Serpent's Sparker (2 hydra's), but it's not ancient and the loss in weapon damage is about 15% - meaning a second hydro won't really improve things, I'm afraid. Though I don't know - it might.
 
Anyone any sensible suggestions?
I a sensible suggestion.
Switch out "Glass Cannon" for "Cold-Blooded."
Switch out "Mammoth Hydra" for "Frost Hydra"
Consider switching out "Blizzard:Frozen Solid" for "Blizzard:Snowbound"
Start looking for (or rerolling) gear that does "+XX% cold damage"

Your main stuff appears to be cold-based. Might as well swap in Cold-Blooded. It means losing 5% damage but gaining back the 10% armor and resistances you lost to Glass Cannon, and that's important. Snowbound drastically reduces the cost of your Blizzard, meaning you can cover more area with it without spending the mana you'd rather have for your main attack. Mammoth Hydra is nice, but it only attacks in one direction. All the other hydrae can attack in 3 directions simultaneously.
In fact, since you have the ability to call up two hydrae simultaneously, you might not even need the Blizzard at all. Consider swapping in either Archon or Black Hole instead (the cold versions, of course), or give yourself an escape key by swapping in something like Mirror Image or Teleport.

--Patrick
 
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Yeah, if you are on a Wizard, you should ALWAYS be focusing on a single type of damage... usually ether Ice (if you like Blizzard and Frost Ray) or Arcane (if you like Disintegrate and Archon).
 
I a sensible suggestion.
Switch out "Glass Cannon" for "Cold-Blooded."
Switch out "Mammoth Hydra" for "Frost Hydra"
Consider switching out "Blizzard:Frozen Solid" for "Blizzard:Snowbound"
Start looking for (or rerolling) gear that does "+XX% cold damage"

Your main stuff appears to be cold-based. Might as well swap in Cold-Blooded. It means losing 5% damage but gaining back the 10% armor and resistances you lost to Glass Cannon, and that's important. Snowbound drastically reduces the cost of your Blizzard, meaning you can cover more area with it without spending the mana you'd rather have for your main attack. Mammoth Hydra is nice, but it only attacks in one direction. All the other hydrae can attack in 3 directions simultaneously.
In fact, since you have the ability to call up two hydrae simultaneously, you might not even need the Blizzard at all. Consider swapping in either Archon or Black Hole instead (the cold versions, of course), or give yourself an escape key by swapping in something like Mirror Image or Teleport.

--Patrick
Well, my build sort of works around freezing everyone and everything in place with the hydra's killing them off while they're caught. Most enemies on my screen are frozen, stunned, chilled or slowed at all times, and while Mammoth only attacks in one direction, it ticks far faster than a frost hydra does (seriously, I have only 24% crit chance or so and once there are two or three lanes of fire in one spot the numbers scroll by too fast :)). That's also why Blizzard's on Frozen Solid - that is my escape key as it freezes everything around me nice and solid. I experimented with teleport and mirror image (have the Archmage's Vicalyck as well, and the, eh, don't remember, teleport....something something) and I know they're pretty much mandatory for the higher end of the game, but...Bleh.
Cold Blooded I will try...Though I was actually also looking at the passive giving 5% per damage type - I'm already doing cold and poison with every attack, familiar and hydra do fire; I could fairly reroll my Sparker from Holy to Arcane damage and do all four constantly meaning that's 20%. Except I just saw poison isn't one of the elements, it's lightning. Boo. Guess cold blooded's better then :p
 
That's anyone, really. Why wear +fire damage gear if all your attack skills are lightning?

--Patrick
I have my sentries set to Polar station even though I'm primarily fire. The damage they do on their own is minimal and the freezing and slowing is perfect with Cull the Weak. All my serious damage is fire. Yay for Cindercoats!
 
I have my sentries set to Polar station even though I'm primarily fire. The damage they do on their own is minimal and the freezing and slowing is perfect with Cull the Weak. All my serious damage is fire. Yay for Cindercoats!
I have a Cindercoat in my seasonal stash as well but piercing ray of frost is so much fun (as in, it's a stronger cheaper freezing version of disintegrate :p )... Still waiting for one or two more fire themed legendaries and I'll probably switch back (thus also making the hydra's even stronger, I'm aware).
 
That seems about right when I think of my DH.

Whine like a baby Diablo Edition: I really need a follower can't die trinket for my seasonal characters. I have three Unity rings but no trinket. I truly don't care which one I get at this point.
Aurgh! Need Unity Rings!!!
 
Let's see why you might want to:
-Newly tuned seasonal legendaries for each class.
-Three new legendary gems (I know you have at least one).
-New legendary potion.
Everything else I could find was just achievements, etc.

--Patrick
 
-Three new legendary gems (I know you have at least one).
I don't get how people don't have all legendary gems after a few days of farming on level 70. I mean, there's only 17 or so of them and the GR guardians keep on dropping them until you've got all of them (not having enough for all characters is of course another matter). She's levelled her Gem of Ease to 25, so she's definitely done a bunch more GRifts than I have, so I can't imagine her not having them all :p

Had a goblin leave a portal today...But it was to Whimsyshire. Fun, but not exactly the same pay-off as one of those other portals :p Still looking :)
 
I did not want to make assumptions. :)

--Patrick
I have in fact done far more greater rifts than I should probably admit to :D

I do have all three of the new gems, I just am not entirely sure what to do with the other two. The gem of Ease is awesome! I can go 1-45 in like 30 minutes. I wouldn't usually make so many seasonal characters but its so fun! For the first 20 or so levels its so fast that my screen can't keep up! I made a crusader with the intention of using her solely to make templar weapons, but I got a 2 handed ancient strength sword that's just beastly and she just may need to enjoy it!

I am loving my seasonal monk. Totally the opposite of how I usually play.
 
I have in fact done far more greater rifts than I should probably admit to :D

I do have all three of the new gems, I just am not entirely sure what to do with the other two. The gem of Ease is awesome! I can go 1-45 in like 30 minutes. I wouldn't usually make so many seasonal characters but its so fun! For the first 20 or so levels its so fast that my screen can't keep up! I made a crusader with the intention of using her solely to make templar weapons, but I got a 2 handed ancient strength sword that's just beastly and she just may need to enjoy it!

I am loving my seasonal monk. Totally the opposite of how I usually play.
I'm spending far too much time on D3 again because of that damn gem; still trying to get it to level 25 so I can use it to finally level all classes and try them out :p
 
I would be happy to run some rifts with you, but Blizzard won't let us be friends! Shame on them!
I Actually wonder: they've always said the whole on line only thing is to make it easier to play on different locations and such...But I guess I wouldn't be able to play my account if I were to log on in the US? I mean, I *know* people who commute to and fro New York on a weekly basis - do they need separate accounts on both sides, or can they use the same account with the same characters on both realms,....?
I can understand not allowing inter-realm partying, what with latency/lag issues, but not allowing friending just strike me as strange - especially since it did say it sent the message - if I try to send a friend message to a name/number combination that doesn't exist, I get an error message. It's just weird.
 
Blizzard completely allows you to create new Diablo characters in a different region.
They just don't allow transfer.

--Patrick
 
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