I never played 4 because of 3. I need to find a way to get Civ II to run on my Win8 machine.Started on Civ 1. Fun! Civ2 a great improvement on it. As was Alpha Centauri (you can find it on GoG).
Civ III made me stop playing Civ for YEARS. F'n hated it. I was so "afraid" of what IV would be there's an unopened copy on my shelf that was a gift from somebody. My wife started playing civ 5 and liked it enough to persuade me to try. And I liked it. VERY different, but I liked it.
The moral here: whatever you play, don't play III. It may make you hate things forever.
I never got around to 5, but from what I have seen it looks interesting as well. I have fond memories of Civ 3 gold ("Wise man say, only fools rush in with no luxuries... King!"), but honestly, once I found you could tell Civ IV to use map hexes instead of squares, I think I liked it better.I was thinking about picking up a Civ game and am not sure which I should start with.
I used to have Civ III but cannot find it, it's only $5.49, and was hoping for help into which has the best game-play and enjoyment value for the money.
Any help would be appreciated.
Matt
Really. That's interesting, I got it on Steam sale for less than 10 bucks. Ah wellShit, Gas! That game came out in 2013 and it's still $40 on Steam!
It really depends on what type of victory/civ you like. I'm personally very partial to Korea, Babylon and the Dutch.I've completed Civ V with the Celts and I immediately restarted playing with the Scandinavians. Will also play through as Americans, Shoshone, Iroquois, Swedes for sure.
Civ 3 is okayish. I haven't tried Civ IV yet.
Yeah, the Hwa'Cha and Turtle ship look formidable.It really depends on what type of victory/civ you like. I'm personally very partial to Korea, Babylon and the Dutch.
The Hwa'Cha is quite fantastic, the Turtle ship *can* be strong is but is an incredible handicap on some maps: they're both units that also LOSE a strong point of the unit they replace. The Trebuchet's bonus vs cities isn't that big a deal, but the Turtle Ship can't access oceans...Which limits mobility something fierce.Yeah, the Hwa'Cha and Turtle ship look formidable.
The strength of these Civs isn't in their units... though the Hwa'Cha is quite nice. It's in their Science production.Yeah, the Hwa'Cha and Turtle ship look formidable.
See, the problem with this is that faith can't buy you GOOD units and you have to keep your forests undeveloped. You also NEED forests to get it to work: you end up on a desert and you're fucked.Yeah, there have been a ton of times where I'm stuck with basic units because I don't have iron or horses.
The Celtic passive - free faith from intact forests - let me accumulate more faith than I ever dreamt of using. In fact, I am fairly bad about buying improvements and units when I more than have the resources.
Once you complete the Piety path, faith can buy you a Great Person, though.See, the problem with this is that faith can't buy you GOOD units and you have to keep your forests undeveloped. You also NEED forests to get it to work: you end up on a desert and you're fucked.
I really never understood the Faith game. It always felt like I had to bring in the military to wipe out another religion anyways.
Yeah, but have you managed a Religious Victory? You need to wipe out the competing religions, which you can't do with missionaries alone. You have to destroy their Holy city... and at that point, how is it different than a military victory?I rarely had problems with other religions, other than them getting annoyed when I'd send my prophets to spread the faith in their territory.
Oh, hadn't tried for that. So far I got a time victory, but I'm so far ahead of the others in that one that I could play it out for a military victory or space victory.Yeah, but have you managed a Religious Victory? You need to wipe out the competing religions, which you can't do with missionaries alone. You have to destroy their Holy city... and at that point, how is it different than a military victory?