Vulture Capitalism at it's worst.http://www.nodontdie.com/al-lowe/
This interview with Al Lowe is heartbreaking. I had no idea that Sierra fell because of such nebulous reasons. To hear him talk about the impact it had on Roberta and Ken Williams makes me so sad. And the fact that Sierra (and LucasArts) were HUGE innovators of video games, taking full advantage of some of the latest technology in video cards, sound cards, and CD-Rom.
He's right, though. The suits have taken over AAA gaming. They rarely - if ever - take risks anymore because it's all about what's popular now and how can we capitalize on it. It's all about safe bets rather than trying something new. No wonder all these companies are going down or being bought out.Vulture Capitalism at it's worst.
What I meant was the act of buying out Sierra for a vastly sum, wrenching it away from its owners under dubious circumstances, and torpedoing it. That's "vulture capitalism".He's right, though. The suits have taken over AAA gaming. They rarely - if ever - take risks anymore because it's all about what's popular now and how can we capitalize on it. It's all about safe bets rather than trying something new. No wonder all these companies are going down or being bought out.
Which is why, as I think I've said before, I honestly think the indie developers of today are the future AAA developers/publishers. Sierra started small before bad business destroyed them. EA started small. Ubisoft started small. The giants of today had small beginnings, much like the developers we have today. Look at how Telltale has built itself up. Or Wadjet Eye Games. Even Double Fine. One company I'm really curious to see is Hello Games, who only have Joe Danger 1 & 2 under their belt and now doing a massively hyped game in No Man's Sky.
Ah. Yeah, it definitely was. Did you see what Al Lowe said about the hostile takeover? The guy openly admitted it was a hostile takeover. I don't fully understand the business side of it, but it sounds like that got the guy tossed in jail for fraud or something.What I meant was the act of buying out Sierra for a vastly sum, wrenching it away from its owners under dubious circumstances, and torpedoing it. That's "vulture capitalism".
It was, and it did. But by then the damage was done.Ah. Yeah, it definitely was. Did you see what Al Lowe said about the hostile takeover? The guy openly admitted it was a hostile takeover. I don't fully understand the business side of it, but it sounds like that got the guy tossed in jail for fraud or something.
That's the one thing I'm trying to understand. Here's a multi-million dollar company that (according to Al Lowe, who I'd believe) had a 28% market share of PC entertainment, can fall so quickly. It sounds like it was the result of mergers and buyouts, then the massive fine came down from this guy's actions, and most of the Sierra staff were laid off. I THINK that's the gist of it?It was, and it did. But by then the damage was done.
It's like there's some sort of ... pattern.I honestly think the indie developers of today are the future AAA developers/publishers.
From the interview and Sierra's Wikipedia page, it looks like after CUC/Cendant took over Sierra, the parent company was horribly mismanaged. CUC/Cendant had a variety of business interests, including computer entertainment software, but managed to post a massive loss in 1997. The company's management fraudulently claimed that they'd actually made a profit, but they were caught lying, and got the hell sued out of them. Cendant had to sell off its computer entertainment subsidiaries, including Sierra, and the subsequent restructuring and layoffs basically gutted Sierra.That's the one thing I'm trying to understand. Here's a multi-million dollar company that (according to Al Lowe, who I'd believe) had a 28% market share of PC entertainment, can fall so quickly. It sounds like it was the result of mergers and buyouts, then the massive fine came down from this guy's actions, and most of the Sierra staff were laid off. I THINK that's the gist of it?
Regardless, it's sad because Sierra were huge innovators and sure as hell didn't deserve it.
Heh, that should really bring it home for modern gamers... Blizzard and Valve both have roots in Sierra. That's how big they were.(they published Diablo: Hellfire and Half-Life),
Hadn't Blizzard been around before that, though? Didn't Warcraft come out first?Heh, that should really bring it home for modern gamers... Blizzard and Valve both have roots in Sierra. That's how big they were.
Yeah, but D1's xpac wasn't developed by Blizzard, it was done by one of Sierra's sub-studios. D2 was Blizzard, but was still published by Sierra for some reason.Hadn't Blizzard been around before that, though? Didn't Warcraft come out first?
As I said before, they were a huge reason for PC gaming development. They were at the forefront of graphics improvements, voice improvements, etc. King's Quest V was one of the first games to have full voice work.Heh, that should really bring it home for modern gamers... Blizzard and Valve both have roots in Sierra. That's how big they were.
That's a shame. Mr. Z loved Hellgate: London. He also loves the Diablos, so I wonder if he knows about that connection...It's also worth mentioning that everyone of note who actually worked on Diablo 1 and 2 actually quit the company and formed a new company to make Hellgate: London. When that company went out of business, they formed Runic Games and made Torchlight.
Has he played Torchlight?That's a shame. Mr. Z loved Hellgate: London. He also loves the Diablos, so I wonder if he knows about that connection...
I just asked him. He's heard of Runic, but he hasn't played Torchlight.Has he played Torchlight?
Tell him to go play Torchlight.I just asked him. He's heard of Runic, but he hasn't played Torchlight.
Well you know what he has to do, then?I just asked him. He's heard of Runic, but he hasn't played Torchlight.
Well you know what he has to do, then?
I bought a copy for $5 a few months before they decided to give it away for free.Considering Torchlight 1 is basically free at this point, it's hard to beat that value. (Seriously, I've had a copy in my inventory for years now, can't even give it away)
I really can't blame them too much about this. The account is being contested by multiple parties, so the only way to find the real owner is with an actual key from an actual box or the receipt of the first digital game. Personally, I'd accept any key tied to the account, but then that opens the possibility of the hacker getting old keys from say... Humble Bundle or something.I've heard stories about Steam's shoddy customer service before, but hot damn this is low.
A key to a game the dude bought 10 years ago? That's really a bit much, and if they didn't allow the card tied to the account or an ID, which it seems didn't work, that's insanely shitty. I can't imagine a lot of people hold onto decade+ game boxes, especially if it came with his computer/gfx card as he mentioned (which means it might have just been a disc, not even a box). On top of that getting canned responses and no real help in solving the problem and yeah, it's shitty and I'd be pissed too.I really can't blame them too much about this. The account is being contested by multiple parties, so the only way to find the real owner is with an actual key from an actual box or the receipt of the first digital game. Personally, I'd accept any key tied to the account, but then that opens the possibility of the hacker getting old keys from say... Humble Bundle or something.