The part about it I found most "distressing" (that's not the right word, but vocabulary fail this morning) was how non-obvious it is to actually shut down the machine. Yes I know that "off" doesn't mean such since at LEAST two console generations ago (Wii Connect) but at least then they both told you it was happening, and there was a clear visual indication of the mode (yellow light = not really off vs red light = off). Here, there isn't even a good "shutdown" key unless it's un-docked? That's weird.
Also putting my engineer hat on (well, fastening it more tightly, as it's never really off, as my wife will attest) IMO this is a symptom of custom OSs being used by Nintendo, and every console manufacturer except Microsoft (it's mostly Windows 10, with the computer-like stuff hidden for the most part). If they were relying on a larger entity for basics like network stack, then they wouldn't have this problem, and/or it'd be fixed FAST. Hence why the XBone and even back to their older consoles were updated well because their entire OS ecosystem was updated and common functionality/bugs targeted to everything.
Basically, if Nintendo had released an Android tablet with "Switch capabilities" they wouldn't have this problem. Remember, the Switch is basically a custom riff on an Nvidia SHIELD tablet (which is awesome btw, I have one), so making it run stock Android would probably be trivial (in the engineering sense I mean). If they did that they'd have OTHER problems, but not this network stack one.