Whine about Empyrion thread

"Ok, got a couple hours to kill."
0:00
Warp to system
Warp to system
Refill warp tank
Warp to system
Enter atmo
0:05
Park ship
Set up miner
Jump to new spot
Set up miner
0:10
Jump to new spot
Set up miner
Start flyover survey of remainder of planet
0:20
"...honey? Can you run to the store and get a dozen eggs? I need them like, 5 minutes ago, meant to tell you earlier."
NNNGGGHHH

--Patrick
 
More about how "getting started" involves unpacking/unfolding so much stuff, and that there's no way to basically pause it while I run an unexpected errand, an issue I admit is not unique to EGS.

But if you want a real rant, I'm going to rant about repair pads again. So dang finicky and hard to figure out.
Also my drop ship flipped onto its side after I exited it while trying to figure out exactly where the ground was, and then I couldn't jetpack up high enough to get back into the cockpit to straighten it out.
Also I hate mining promethium. The blue dust kicked up while mining promethium happens to be the same color as the ore scanner outlines, and so I have trouble keeping the drill(s) trained on the nodes.

--Patrick
 
Personally, I'm just really, really sick of constantly having to remove and re-add the docking feet on my HVs to get them to dock back in the CV when I'm done mining each node. It gets repetitive real fast. Oh, and the fact that I have to have either separate hardware or a separate windows server environment in order to run the really real EGS server software and have any hope of actually controlling things, instead of just running a big "co-op" game that, even though it's based on a single player scenario, sets at least half the planetary and moon playfields to PvP zones.
 
I'm not saying that Eleon rolling the version of Unity back to 2017 has caused complete and utter chaos in the difficulty settings, but I am saying that since they rolled the versioning back yesterday, each time I start a new Co-Op game (on any difficulty, custom or preset), the first drone to show up is a Base Attack Drone which one-shots me with a rocket and then destroys my base before I can get within pistol range of it. Oh, and the drones that had previously had their sentry gun targeting disabled are definitely targeting them again. If things are going to be this unbalanced, they really need a peaceful mode other than Creative, which is just featureless planets and free building mode.
 
each time I start a new Co-Op game (on any difficulty, custom or preset), the first drone to show up is a Base Attack Drone which one-shots me with a rocket and then destroys my base before I can get within pistol range of it.
The only "fix" I've found for this is to have a HV with miniguns spawned and ready to go before I place my first BA starter block, though that means you can't have the game set to where you have to have a base platform to spawn stuff (unless you get lucky finding a POI you can steal).

--Patrick
 
That face when you explore a system and find a bunch of conveniently-placed deposits, make the jumps back to your base, build a bunch of autominers, make the jumps back to the system, land your vehicle, and then discover you forgot to bring all your brand new autominers and they're still in the constructor back at your base. I mean, I'm not made of pentaxid you know.

--Patrick
 

GasBandit

Staff member
"Stop playing so bad or I will feed you to your parents!". -Dunkey

(Sobbing) "I don't have parents!!" - unidentified teammate
 
Another song we have Bo Burnham to thank for.

I am going to be sending this to so many people over the remainder of my lifetime.

--Patrick
 
Gas, you know there's an asteroid in Akua orbit named "Magnesium Asteroid" that's actually made of pentaxid, right? And another one in TS sector that's actually made of silicon, and a "Pentaxid Asteroid" in TS that's actually Promethium?

--Patrick
 

GasBandit

Staff member
Gas, you know there's an asteroid in Akua orbit named "Magnesium Asteroid" that's actually made of pentaxid, right? And another one in TS sector that's actually made of silicon, and a "Pentaxid Asteroid" in TS that's actually Promethium?

--Patrick
I did not. I will fix that when I get my internet back.
 
Might want to go over all the other sectors, too. Just in case. I haven't been everywhere yet, but that's 3 out of 3 sectors with mislabeled asteroids.

And no rush, it's not like I can't tell by mining it, and I carry my own waypoint labeler. :)

--Patrick
 

GasBandit

Staff member
Might want to go over all the other sectors, too. Just in case. I haven't been everywhere yet, but that's 3 out of 3 sectors with mislabeled asteroids.

And no rush, it's not like I can't tell by mining it, and I carry my own waypoint labeler. :)

--Patrick
Coincidentally I only edited the asteroids of those three sectors to remove magnesium. apparently the guts got changed but the name didn't for some reason even though I specifically remember fixing both. It'll take some looking into.
 
Didn't get online in time to gas up my CV this morning.
My food all spoiled.
Why didn't I remember my /VB in time? Whyyyyyy?

--Patrick
 
Ugh. Stupid waypoints.
Did you know you can use the "F6" key to cycle through how much HUD data you want to see (which btw is great for screenshots)? Because with my 2010...2012-era system, the "normal" (everything) view is 14-28FPS, which makes anything requiring fine input control a jerky mess of overcompensation. BUT as soon as I press F6 once to remove waypoints, it's a buttery-smooth 63-74FPS. Hmph.

--Patrick
 
time to re-necro this thread :)

Four whines:
  1. On SV fully enclosed cockpits, sometimes when you step out of them, the game treats as if you're in space with no armor on. I get temperature and radiation warnings all the time entering and leaving cockpits
  2. On SVs with fully enclosed cockpits, sometimes when you enter them the speedometer on the right gets stuck on full max. You gotta exit and re-enter to fix.
  3. Guess who has two thumbs and forgot that you can't drive an HV on a launchpad in space, even though you have artificial gravity? Ah well, it was a cheap HV. I suppose I'll cb:destroy it tomorrow. It's not even really worth taking the time to break it down with the multi-tool.
  4. Why is that every CV plan in the workshop decides you have to have a shit ton of grow plots and every amenity as if it were a flying base? I don't wanna power this thing 24 hours a day. I don't wanna log in twice a day to remember to feed it fusion packs. I have solar powered bases for my farms, and they make food faster than I can eat it. I don't need to drag a farm around in a combat CV. I'm gonna start spawning this shit in creative and rip out the grow plots there and save my own personal copy before building in the server game from now on.
Three good things for balance:
  1. I have a combat CV built, and am making the ammo for it as we speak. Goodbye Zirax defense station.
  2. I have a combat HV built in the factory, but currently have no plans for it.
  3. I have sweet space base that's building now, and I've already added teleporters to my important stuff, so I'm gonna start my teleporter transport web probably tomorrow. :)
 

GasBandit

Staff member
Guess who has two thumbs and forgot that you can't drive an HV on a launchpad in space, even though you have artificial gravity? Ah well, it was a cheap HV. I suppose I'll cb:destroy it tomorrow. It's not even really worth taking the time to break it down with the multi-tool.
If you have this kind of problem, just shoot me a PM. It's easy AF for me to move it, say, back to your base on a planet or something.
 
Well, I haven't destroyed it yet :) I'll pm you the id and the id of the base I wouldn't mind you putting it on. then I'll just schlep the HV hauler back and pick it up again
 

GasBandit

Staff member
Oh, and I don't know if you know or I said this before, but you can now dock HVs to SVs, which may make it a little easier to do recovery.
 
I don't wanna log in twice a day to remember to feed it fusion packs.
Yeah, I forgot to do that yesterday and now all my food is spoiled. :( Oh well. I have 15 rations, that should be enough until I find a good spot to build my farming complex.
you can now dock HVs to SVs
:eek::eek::eek: I knew SVs can mine now, but didn’t know about the docking. Does it work in reverse? Can you dock an SV onto the back of an HV?

—Patrick
 

GasBandit

Staff member
Yeah, I forgot to do that yesterday and now all my food is spoiled. :( Oh well. I have 15 rations, that should be enough until I find a good spot to build my farming complex.

:eek::eek::eek: I knew SVs can mine now, but didn’t know about the docking. Does it work in reverse? Can you dock an SV onto the back of an HV?

—Patrick
Dunno, didn't try. Probably. You can also dock sv to sv I think.
 
Yeah, I forgot to do that yesterday and now all my food is spoiled. :( Oh well. I have 15 rations, that should be enough until I find a good spot to build my farming complex.

:eek::eek::eek: I knew SVs can mine now, but didn’t know about the docking. Does it work in reverse? Can you dock an SV onto the back of an HV?

—Patrick
If you need some food or sprouts, let me know. I can repay the favor for you helping me out a while back
 
If you need some food or sprouts, let me know. I can repay the favor for you helping me out a while back
Nah, my sprout library is still intact, so once I start farming I’m gonna be drowning in rations. Just wanna shrink my PvE cube base by about a third (for efficiency’s sake) before I set up my teleport web. The only painful loss is the handful of eggs.

Now once I shift my design focus to combat, that’ll change, and if you want to declare war on the Zirax, I will be right there.

—Patrick
 
Nah, my sprout library is still intact, so once I start farming I’m gonna be drowning in rations. Just wanna shrink my PvE cube base by about a third (for efficiency’s sake) before I set up my teleport web. The only painful loss is the handful of eggs.

Now once I shift my design focus to combat, that’ll change, and if you want to declare war on the Zirax, I will be right there.

—Patrick
I plan on kicking the shit out of the defense base right near my PVE base. I've got everything I need..if you wanna do that tonight, that'd be swell. I wouldn't be against factioning up together for the long term.
 
I don’t have any warships built yet, was instead obsessing over the design of my small PvP base (which still needs work but at this point is at least serviceable). I may hit you up in the future, though.

—Patrick
 
Top