I main legion, love them.I did it. I hit Iridescent rank 1, the highest rank you can go. I am king of killers. And I did it on Legion of all people.
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Yeah but I can tell you within a minute of the match if I'm playing high or low MMR. Although I've never been too clear If MMR is killer specific or across the board. I played a rotation of legion/spirit/nurse through gold and iridescent. I want to level up clown for a few of his perks but I only really feel comfortable taking on high mmr survivors with the usual assortment of tryhard perks with those killers.I main legion, love them.
I shouldn't be far behind, iri 3 atm but Endwalker is taking up most of my time. Ranks are fun, they get you bonus blood points every month at the rank reset, but they don't really mean a whole lot. They're basically a show of number of games played since you can no longer go lower in rank
There's no hard data on how mmr works, but for killers it's believed that each killer has a separate mmr but is raised a certain amount by your highest among killers.Yeah but I can tell you within a minute of the match if I'm playing high or low MMR. Although I've never been too clear If MMR is killer specific or across the board. I played a rotation of legion/spirit/nurse through gold and iridescent. I want to level up clown for a few of his perks but I only really feel comfortable taking on high mmr survivors with the usual assortment of tryhard perks with those killers.
I more of less stopped running ruin. Hex perks are useless after survivors break the totem which in my games is roughly a minute. I could run undying, but I feel like I'm better off running other perks. Thay being said, for less experienced teams, Hex ruin is devastating. I just feel like boons have made hex perks riskier to run.There's no hard data on how mmr works, but for killers it's believed that each killer has a separate mmr but is raised a certain amount by your highest among killers.
You can also just play whatever you like and put those bloodpoints into clown. You don't have to play clown to level him up, but I actually find him pretty comfortable to play. And pop is super strong for slowdown (so is ruin from Hag)
Yep, got him to rank 40 just to grab that one lol.Also, I don't know if you've bothered to purchase leatherface, but he really does have the most impactful teachable perk. BBQ&Chili is not just a good perk for seeing survivor auras, but it also earns you double blood points
Hex Ruin is good on Hag and Demo, who can both easily defend the totem. But even in builds that won't be able to protect it I still find it valuable. Combine it with corrupt intervention and you manage to slow down the first couple of minutes of the game, where the killer is at the weakest. And even if it only survives one or two minutes that's still time where you aren't getting genrushed and can pressure the survivors.I more of less stopped running ruin. Hex perks are useless after survivors break the totem which in my games is roughly a minute. I could run undying, but I feel like I'm better off running other perks. Thay being said, for less experienced teams, Hex ruin is devastating. I just feel like boons have made hex perks riskier to run.
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Yep, got him to rank 40 just to grab that one lol.
I personally prefer Mad Grit. It's the legion perk that gives you no cooldown on attack while carrying someone and pauses the wiggle timer every time you hit someone. Combine it with agitation, the trapper perk that makes you move faster while carrying, and you can be ultra aggressive. Turn someone into a backpack while you hunt their friends.Good ol' Starstruck. I wasn't even trying to do this, but clicky-clicky squad tried to swarm.
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you will lose the ability to play as Demogorgon and use its powers if you don't purchase it before the 17th.
As it turns out, no one bought any of Netflix's games. Guess removing their IPs from all other popular games was a bad move.
Huh.
--Patrick