Shawnacy's 4E D&D Game, part 2! (On Hiatus)

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Shawnacy's 4E D&D Game, part 2! (Thread allowed 30 pages)

Yeah I'm erring towards the Cape, mostly because I like the way Errik looks in my head with it.

(Short man with short dark brown hair and long sideburns, wearing a belt containing a selection of knives, a button down shirt with suspenders and slacks, with a cloak that can do nothing to conceal a magical volume the size of his torso, and a tiny, wing'd imp perched on his shoulder.)

---------- Post added at 10:30 PM ---------- Previous post was at 10:29 PM ----------

(However, after our recent combat, the shirt has become singed and irreparably torn, and reveals a complex network of bandages underneath.)
 

doomdragon6

Staff member
Shawnacy's 4E D&D Game, part 2! (Thread allowed 30 pages)

While splitting 3200 5 ways would make me cream myself, I'm pretty sure you can wear any level of armor. The level is just a suggestion, like, "You may want to consider these items for your level 8 characters."
 
Shawnacy's 4E D&D Game, part 2! (Thread allowed 30 pages)

There is no restriction to what level items you can use. The level on an item is helpful for determining what the average level character should be using at the time but it's only a guideline. Grendmir can absolutely wear the armor or sell it. But you are wrong about the sell price. I'm showing that the purchase cost of the item is 3400 but the sell price is only 680.
Please remember that magic items only sell for 20% of the purchase price.
 
Shawnacy's 4E D&D Game, part 2! (Thread allowed 30 pages)

You'd only get 20% of it's value. If it's something you'd use, keep it!

...must find 200 gold... *twitch*

---------- Post added at 11:22 PM ---------- Previous post was at 11:16 PM ----------

btw, to respond above :

There’s no restriction on using or acquiring items based on their level, except that you can’t use the Enchant Magic Item ritual.
 
Shawnacy's 4E D&D Game, part 2! (Thread allowed 30 pages)

Shawn, a couple more (as yet unanswered) questions:

1) Can I retrain my healing feat mid-level now that Saryon's back?
2) What rituals did I find in the books? You mentioned there would be some.
 
Shawnacy's 4E D&D Game, part 2! (Thread allowed 30 pages)

Gusto, yes I'll allow you to make the mid-level change this once due to the circumstances.

You found the following rituals

Undead Servitor.
Fool's Speech.
Object Reading.


Today's is turning out interesting. There's at least two major crossroads that will depend on you to determine which path you take. And the style of the campaign can completely change as a result.
 
Shawnacy's 4E D&D Game, part 2! (Thread allowed 30 pages)

Yeah I know.

It's just funny to me that I've hit that old 3.5e wizard cliche of trying to find all the spells/rituals I can and eventually finding only repeats. :)

(Note to self: pick up a flute when we're in town.)
 
Shawnacy's 4E D&D Game, part 2! (Thread allowed 30 pages)

She might have been the religious type of mage.... yes... *shifty eyes*

---------- Post added at 03:38 PM ---------- Previous post was at 03:37 PM ----------

(Note to self: pick up a flute when we're in town.)
Why? They have rat problems?
 
Shawnacy's 4E D&D Game, part 2! (Thread allowed 30 pages)

Actually, now that I have the Bardic Ritualist feat (which grants Alchemy as a bonus), did she have any alchemical rituals? I know that she had flasks of various liquids around...
 
Shawnacy's 4E D&D Game, part 2! (Thread allowed 30 pages)

Saryon's want list :

Healer’s Armor + 1
Iron Vigil Ritual
Hand of Fate Ritual
Healer's Brooch
 
Shawnacy's 4E D&D Game, part 2! (Thread allowed 30 pages)

No. No alchemy notes. But I will make note that you'd like to see them in the future.
 
Shawnacy's 4E D&D Game, part 2! (Thread allowed 30 pages)

(Note to self: pick up a flute when we're in town.)
Why? They have rat problems?[/QUOTE]

Bardic Rituals (ie. Fool's Speech) require a bardic focus, so I basically enact the ritual by blowing magical breathes through a flute, or magically plucking a lute or something.

I AM part bard now, after all.

And I figure nothing fits the halfling culture I grew up in more than a flute or a fiddle.

---------- Post added at 03:48 PM ---------- Previous post was at 03:48 PM ----------

Okay, thanks Shawn.
 

doomdragon6

Staff member
Shawnacy's 4E D&D Game, part 2! (Thread allowed 30 pages)

Serin has a flute, and Adia has a-- er.. Something or other. You could get another instrument and we could form the Comapny of Dischord! :D

Alchemy will be cool when we can afford it.

Well, I guess we can sell the Object Reading ritual if no-one can use it.

I'm looking forward to the crossroads thing.

Oh yeah, Shawn, just in case you missed it, Serin collected some of the alchemical items that she could to identify/use/sell later. It might not be useful to us but somebody might want it.

Don't worry Jay. We can loot a church next. ;D

Wee! Excited for tonight.

Edit: Gusto! Now that you have a free ritual a day I expect you to cast at least one a day! Cast Object Reading on a chair, I don't care. XD Actually, that reminds me-- We could maybe see the gnome's last moments (unless destroying his skull fucked that over) and maybe see what was in the other sarcophagus.
 
Shawnacy's 4E D&D Game, part 2! (Thread allowed 30 pages)

Wait a minute... If Shandria was in on the murders, why would she mention them to us in the first place? It's not like we would have found out on our own...
 
Shawnacy's 4E D&D Game, part 2! (Thread allowed 30 pages)

I think we would have. We were investigating Alderbrush. And Cooper did mention them to us--we only mentioned Alderbrush to him.
 
Shawnacy's 4E D&D Game, part 2! (Thread allowed 30 pages)

Yeah but we mentioned that we found one his dudes in the closet, and then the murders came up, I think...

I dunno, Shandria didn't know we were gonna talk to the crows, she had no reason to believe we were gonna find out about the murders...
 
Shawnacy's 4E D&D Game, part 2! (Thread allowed 30 pages)

Or perhaps Shandria didn't know that Alderbrush was using the Kenku and the appearance of one in her closet seemed suspiciously connected to the black ice. At least worthy of an investigation.
 
Shawnacy's 4E D&D Game, part 2! (Thread allowed 30 pages)

Yeah but it seems kinda weird for her to mention the murders at all in connection with the Kenku if they're suspected of black ice attacks, especially considering she KNOWS about the murders.

Like, I don't know why she'd bring it up.
 

doomdragon6

Staff member
Shawnacy's 4E D&D Game, part 2! (Thread allowed 30 pages)

Well, I don't guess it matters at this point.

Once we're actually in a bargaining position (ie, we have evidence against them), I'm gonna try to argue for something to keep Bertrow in check. Like, I dunno. A shapechanger collar. XD

I think I saw something in the CB relating to keeping shapechangers in check, but I think the less I call anything against shapechangers to attention, the better. =P

Anyway, very much looking forward to the future games.

I can see the "crossroad" options we were given. The 3 choices were interesting, but I don't feel like we could have even continued without freeing Aldurbrush. Also, no way in hell are we spending 6 months in the Feywild. =P
 
Shawnacy's 4E D&D Game, part 2! (Thread allowed 30 pages)

I feel all options were worthy of story arcs. Since Acererack is waiting for you guys to come to him there isn't really a time limit. And spending six months with someone knowledgeable of the tomb wouldn't hurt either.
 
Shawnacy's 4E D&D Game, part 2! (Thread allowed 30 pages)

Yeah.

I just don't know nearly enough about the Feywild, but I wasn't strongly for or against either option.

Acererack will come for us when he feels we are ready. And honing our skills and strategies in battle for 6 months can only help.
 

doomdragon6

Staff member
Shawnacy's 4E D&D Game, part 2! (Thread allowed 30 pages)

True. As a player, I wouldn't care what we did. I'd have fun either way.

As a character, Serin feels she has better things to do. She was only on this trip to find Bertrow initially, and now that she's found him, she wants answers. Whatever Bertrow tells her most likely will not involve the Feywild, so she wants no part of it.

HOWEVER, I am super-interested in this interdimensional cube.

Like, anything with the adjective "interdimensional" in front of it should be, like, guarded and kept secret. Shandria has the thing just lying in a desk and is willing to give it to us. What?

Anyway, if the group wanted to go Feywild, the only way Serin is going is if she gets trapped. Say, she wanted to leave but for some reason was prevented from getting out of the city and it translocated with her in it. She's not going to "agree" to go.

I merely say this so that if we as players wanted to go, but we as characters did not, we could still go. =P

Also, if we get transported to the Feywild I'm going to use that as the perfect excuse for Serin's shapeshifting powers to evolve and she finally take the Druid Multiclass for Wild Shape.

Either way, I am having super ultra fun. :D

Also, sorry for when I'm distracted in the game sometimes. My roommate will come in and just blabber on about something and ask questions and won't shut the hell up. Today I told him to be quiet and it was fine, up until that one point I got super distracted and kept yelling at him to stfu.

I'm a bit curious as to what the artifact that came in pieces that Ceadywn (GIVE THEM NAMES I CAN REMEMBER) offered us, but it seems that story arc is lost to us. =P
 
Shawnacy's 4E D&D Game, part 2! (Thread allowed 30 pages)

Saryon doesn't care as long as we succeed in getting the tools needed to accomplish our goals.

ps : loot/xp plz.
 
Shawnacy's 4E D&D Game, part 2! (Thread allowed 30 pages)

I, as a player, don't care either way, really.

Errik is probably leaning towards the Feywild at this point.

- We can prove ourselves to Marian;
- We can get additional information out of Marian;
- We can get information about Bertrow and the Cube, knowing he has no real chance of escape;
- We can grow in power and gain a better sense of battle tactics, et cetera;
- We're a mirror's trip away from Caeradwyn and the Wrath Stone, if we want to talk/endear ourselves to him;
- We'll constantly have a major city and it's resources at our disposal; and
- Most importantly, we won't have come all this way for nothing.
 

doomdragon6

Staff member
Shawnacy's 4E D&D Game, part 2! (Thread allowed 30 pages)

Well, I'm fine with the Feywild.

My only request is that if we decide to do that, Shawn prepare a reason for Serin to stay. She's going to try to take Bertrow and leave, and possibly try to convince Adia to come.

You can have the city detain her for being a shapechanger, she can be caught for something and jailed, whatever. She's going to the Feywild against her will. And it'd be fun to RP a character who didn't wanna go there, and is away from her allies for a bit.

Also, the interdimensional cube. Maybe it can take us home?
 

doomdragon6

Staff member
Shawnacy's 4E D&D Game, part 2! (Thread allowed 30 pages)

Oh right! We forgot about the coin Grendmir found. We should totally have someone look into it and tell us what it is. And see if it's worth anything.

Plus Serin took some of those alchemical things from the bitch witch lich's lab. I'm sure it's not worth anything, but it might be worth 5 gold to somebody. =P
 
Shawnacy's 4E D&D Game, part 2! (Thread allowed 30 pages)

Alright. Well we'll need an official vote on who wants to do what before next week. Please choose the option that best fits your character and please give me info if your character would greatly disapprove of one option over another.
As Doom asked, it would be better I give unconvinced members a reason to stay than split the party.

Also keep in mind that this will change the game considerably. Considering you guys have been traveling this will be the first time you've really had a base of operations. All points mentioned by Gusto are valid. Since you guys freed Marian, Bertrow and the cube will be released into your custody so you will have that avenue to explore. I think it's safe to assume however that Bertrow will have no desire to stay in the Feywild. The downside it's six months game time, so it's likely that a good number of sessions will be dedicated to time spent there. It also means that getting away with theft will get harder and harder (*cough* Doom), and tracking down any of the other team members will be put on hold. Plus, time is still moving and Acererack is still growing in power. Don't expect the world to stand still while you are away.
 

doomdragon6

Staff member
Shawnacy's 4E D&D Game, part 2! (Thread allowed 30 pages)

Yeah, while I've said that I can have fun either way, I firmly believe that for our characters, staying would be a terrible idea. We really have no reason to prove ourselves to Alderbrush, and quite frankly she sucks anyway, what with assassinations and such. Like, I don't think ANY of our characters would actually want her approval.

So, my vote is that we do not stay in the Feywild, and if anything we should try to expose Marian. These council members are all corrupt, and us trying to "prove ourselves" to her would be like us sucking up to get information. We can do way better that, and I feel like the more willful of our party have a bit more pride than that.

Speaking for my character, Serin would not be happy trying to suck up to these people, and as I have said before, she would abandon the group before willingly staying, even if she gets trapped in or whatever.

So, again, my official vote is No, unless I can be convinced otherwise.
 
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