but reading it all in one go feels better, don'it...
Well, sure. But waiting an extra 3 years isn't gonna feel that great either.
Oh God, that's exactly what will happen, isn't it, except that this time Arthas isn't still evil, so we won't get to play the bad guys either. Dammit Blizzard, look into some other stock plots already...
This was the complaint
I was making... back when WarCraft III came out and it was WarCraft III cannibalizing StarCraft's plot. I also thought WarCraft III did a lousy job of executing its story (both Arthas part and the Burning Legion/Titans/Dark Voice/Xel'Naga part), so if they can do the same story better now.... well, there are worse things they could be doing. The more I read about what we've learned about the Fallen One from the StarCraft novels, the less thrilled I am, I admit. But I see the Kerrigan story as the continuation of the ORIGINAL story that WARCRAFT stole, not the other way around, and I have few qualms about it.
I would just like to note, things I did NOT like from StarCraft I:
•* Kerrigan's Portrait/Voice (never liked it at all, always felt like she was supposed to look and sound almost exactly like she does in StarCract II, even 10 years before the game was released).
• The fact that the Overmind creates Kerrigan
specifically to develop a means to fight the psionic protoss on their own terms.... and then leaves her on Char when it actually goes to fight the Protoss.
• The fact that Zeratul talks SOOOOOOOO SLOWWWWWWLLLLYYYYYYY (this has been replaced in StarCraft II with him speaking faster, but repeated the same useless information over and over, which is a bit of a step down I admit)
• The fact the Zeratul claims he has served Raszagal for countless millenia, when he is less than a thousand years old (I realize this is nitpicking. Still, always bugged me).
• The fact that everyone's so proud of Tassadar for sacrificing himself... which didn't strike me as any more noble than the hundreds of other protoss who died so that I could make my way to the Overmind.
• The fact that, in Brood War, Kerrigan becomes such a psychotic bitch for basically
no reason. Her desire to manipulate and counter-betray Mengsk made sense. The way she treated Jim and the Protoss did not. I understand her personality getting overwritten with Zerg priorities, to expand and assimilate. But she seemed to take a particular
glee in tormenting Jim and Fenix that had no basis, either biologically or plotwise. Her storyline in the original was only slightly better (I liked the implications of "Okay Jim, look, I don't really have empathy or compassion any more, but I remember that you helped me in the past so if you just stay out of my way I won't bother you"). But her personality seemed to shift between Terran and Zerg campaigns in a way that was neither emotionally compelling nor justifiable simply via zerg biology. (By contrast, the Overmind and Cerebrates had GREAT personalities. One of the crowning features of StarCraft I was doing justice to such an alien mindset. Interesting that Metzen seems to have an easier time writing alien hive minds than... a woman).
So anyway... while I stand by StarCraft I being one of the best games of all time, the story was not perfect there either. StarCraft II fails in a lot of ways that StarCraft I did not, but I see that as largely because StarCraft II is trying to do far MORE than StarCraft I did.