Wyrmrest Accord WoW Guild Sexy Fun Time.

No, it's restricted by armor proficiency. Warriors and paladins can wear any type of armor, so they can roll on anything. I just had a warrior roll on a robe last week.
I'm pretty sure it's restricted after a certain level. I know I can't need in that stuff in heroics.
 
I'm pretty sure it's restricted after a certain level. I know I can't need in that stuff in heroics.
Now that I think about it, I think you are right. I think all pre-cataclysm dungeons don't carry the restriction, it was probably not coded in for them. It is definitely coded for end game dungeons of all types, heroic or not.
 
I'm just jabbing fun at you, I've really come down a huge amount on mine as well. However things Blizzard still doesn't do better than modders for me are still:

Recount (Damage Meter to see how I can tweak my gameplay)
Bartender (I prefer to set up my bars how and where I need them)
Xperl (Unit frames are not Blizzard's specialty though I'm glad they allow the movement of them now at least)
Raven (Buff bar frames, I can't stand Blizzard's icon system)
Recount! Thank you, that's the name of the addon I couldn't remember last night. I uninstalled a while back (before I bought an external drive and I needed some extra storage space) and reinstalled. I could remember Bartender and Omen, but could not, for the life of me, remember the name of Recount.
 
So anyone else enjoying the new talent system as much as I am?

I have a total of three hunters now at 80+. All three of them feel unique when I log on them and mess around. In the old system they barely felt different. Warlock is almost silly in how different each spec feels now. Only mage so far feels a bit similar between the specs, and even then it's still a lot more different then the old talent system.

I will miss a few things, like the fact spec skills are way more rigid means a lot of skills I used to have baseline are no longer baseline, but in a way it makes my bars a lot less crowded, so that's good.
 
So what's up with all the mount duping going on in 5.0?

Vial of Sands going for 15k, Crimson Death Chargers going for 10k? What's up?
 
So Fire feels more RNG to me than pre-patch (Mage). I don't think the rotation changed all that much, but now that I can only proc Hot Streak on 2 crits again, my damage is hella streaky.
 
So what's up with all the mount duping going on in 5.0? Vial of Sands going for 15k, Crimson Death Chargers going for 10k? What's up?
This type of duping has been going on since last patch, but if Vial of the Sands is already down to 15k it means it's getting a LOT worst. I don't understand why Blizzard has not figured out how to fix it by now.
 
Other random thing: Even though my priest has 23% hit as shadow spec (lolhealinggear), I keep missing the ?? Target dummy. Apparently it's lvl 93+ already . :/
 
I'm still none to pleased with the talents for Shaman. Only good for healing or PVP.
Is the problem that you can't choose because you can't tell which one makes you do more damage in a dungeon or raid? The point of the talents is they add utility, because utility has more choice then pure damage increases.
 
Is the problem that you can't choose because you can't tell which one makes you do more damage in a dungeon or raid? The point of the talents is they add utility, because utility has more choice then pure damage increases.
Not entirely true. There are classes with damage talents and glyphs, but enhance shamans are not one of them.
 
Not entirely true. There are classes with damage talents and glyphs, but enhance shamans are not one of them.
I guess it depends on what we consider damage. I would think the 4th tier would be considered a decent damage boost for either shaman type. Most of the classes focus mostly on utility with one tree that either passively increases damage or gives a new skill that does damage. Either way, they are balanced so they are more effective under different situations.
 
Other side effect: Healers are so OP at low levels now that queue times for healers have gone up a ton. ;)
 
I ran my first dungeon since the update with my shaman as a healer, and I can literally cast my most mana expensive heals continuously without getting to even half mana.
 
So that's why I got a random dungeon group so quick tonight.

I hit 85 tonight! On to working on professions now.
 
Dang, now it's an extra 10% xp. You're really cranking the levels out too Squidley, into the 80's already.

We should set up some sort of schedule for group runs. It doesn't have to be high level stuff either, we could work on some guild achievements. We need at least 3 guild members in a dungeon to count towards them.
 
If you ever need a tank I can play my Paladin from the cross-server system.

Cross-server has been a godsend for me. I spend a ton of time playing with friends I never had a chance to play with due to the server gap.
 
I got my top flight speed upgrade last night. All I have to do is max out my fishing, cooking and leather-working and I'll be completely ready for MoP.

To that end, if anyone has any savage leather or crocolisk tails they want to send my way, I'd really appreciate it.
 
Finally made it on last night after a week of vacation, and a lot of people are high level now!

Looks like it might be high time for another bounty...preferably a Guild Run bounty.
 
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