Batman: Arkham City (now with game footage!)

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Hmm... apparently they left some hints for the sequel in the game again, though they are much simpler to find this time around. I won't say WHERE they are, but I will say that it's somewhere you have to go to at least once in the game and that you don't need to do anything special to find them except looking at them.
 
After playing this game all weekend, and finishing 80% of the main storyline (and only 33% of side quests... holy fuck) all I can say is...

THIS GAME IS AMAZING!

I would have sex with this game if I could.

*And I've tried.
 
Sorry to necro the thread but...I got this for Christmas and...

Oh my God, you guys! This game is fucking awesome. I've already gotten all the side quests and Riddler trophies (aside from a couple of physical challenges), all the Catwoman stuff, and now starting to work on the challenge maps. I really suck at the combat, honestly. I have a hard time keeping a good combo going, or especially avoiding getting hit to get that bonus at the end of each round.

Still, I've been playing this game obsessively since Christmas day. It. Fucking. Rocks.
 
Sorry to necro the thread but...I got this for Christmas and...

Oh my God, you guys! This game is fucking awesome. I've already gotten all the side quests and Riddler trophies (aside from a couple of physical challenges), all the Catwoman stuff, and now starting to work on the challenge maps. I really suck at the combat, honestly. I have a hard time keeping a good combo going, or especially avoiding getting hit to get that bonus at the end of each round.

Still, I've been playing this game obsessively since Christmas day. It. Fucking. Rocks.
It's tied with skyrim for single player game of the year for me. It's awesome, and the Batman mythos is treated with such respect.
 
I'll admit it, though, I HATED the ending. It felt far to abrupt, although

The clayface inclusion was freaking brilliant. However, I don't understand why the Joker didn't just take the cure the entire time he had it, rather than keeping up the charade. It was already my understanding that there was enough cure for both him and Batman and he had the vial for almost half the game.
That being said, it was a fitting end for this being Mark Hamil's last turn as the Joker.
The inclusion of the Mad Hatter was awesome, I think he's one of the most underrated Batman villains and to have him voiced by Peter McNicol was just awesome.

I'm just starting on finishing up the sidequests. Does anyone know how to trigger the second part of the "stalker" sidequest?
 
I'll admit it, though, I HATED the ending. It felt far to abrupt, although

The clayface inclusion was freaking brilliant. However, I don't understand why the Joker didn't just take the cure the entire time he had it, rather than keeping up the charade. It was already my understanding that there was enough cure for both him and Batman and he had the vial for almost half the game.
That being said, it was a fitting end for this being Mark Hamil's last turn as the Joker.
The inclusion of the Mad Hatter was awesome, I think he's one of the most underrated Batman villains and to have him voiced by Peter McNicol was just awesome.

I'm just starting on finishing up the sidequests. Does anyone know how to trigger the second part of the "stalker" sidequest?
You just got to find him. He's usually standing on something high and unarmed so when you spot someone really high, alone and not wielding a sniper rifle, it'll be him.

Peter McNicol voicing who he did was pretty awesome but man, the voice actor for Ra's still bothers me. That's the best they could do? I still think of David Warner doing his voice thanks to the old Batman cartoon. Every time Warner called Batman detective, it just sounded right.
 
Just finished the game myself, really awesome game, loves the side missions and the main storyline had me hooked. One correction though in Bowielee's spoiler.

The clayface inclusion was freaking brilliant. However, I don't understand why the Joker didn't just take the cure the entire time he had it, rather than keeping up the charade. It was already my understanding that there was enough cure for both him and Batman and he had the vial for almost half the game.
That being said, it was a fitting end for this being Mark Hamil's last turn as the Joker.
The inclusion of the Mad Hatter was awesome, I think he's one of the most underrated Batman villains and to have him voiced by Peter McNicol was just awesome.

He didn't have the vial though. After you get the cure to work with Mr. Freeze, and it is stolen by Harley Quinn, she is intercepted by Talia, who steals it from her. When you find Harley tied up not far from the room with Clayface Joker, you are supposed to assume Joker tied her up as one of his little games he plays with her, but in truth it was Talia that got her right before she reached the real Joker in whatever hiding place he was staying. Clayface Joker, probably unaware that Harley was intercepted and working to keep up the charade, decides to go with Talia while the real Joker continued to wait for Harley, only for her to never show up, thus causing Joker to assume Batman had got to her first and stolen the cure. He then informs Clayface Joker, and the two decide to instead use Talia for leverage to trap Batman and regain the cure, unaware that she had it the whole time.

As for why Joker had Clayface start the charade of him being healthy before he himself gained the cure, it is likely his "troops" may have started defecting from him if they knew the extent of his illness by that point, so he had Clayface imitate a healthy appearance so that morale would be higher for the breakout he was planning. So in the end, Joker never had the cure, he was close to getting it, but it never got into his hands.
 
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