fade
Staff member
The title's pretty descriptive. I cannot believe this thing got the high ratings it did. Of course I never understood why Halo got the high ratings it did. In fact, DS strongly reminds me of Halo. Storywise, I'm almost tempted to call it a rip-off with some added gore. Maybe I'm missing something here, but it seems like all you do is walk around and shoot things. Woop-de-doo. What was so fresh and innovative? Inevitably, someone is going to point out that I'm saying I hated something (despite the fact that like the last 40 threads I started were about things I liked, but whatever).
I confess I've only made it a few chapters in, but I could swear I'm sick of being told I just have to "wait for it" in games (looking at you, WoW nerds). Is there something I'm missing? I mean even on the moderate difficulty level its still insanely easy, too. When did games get to be such pushovers?
I confess I've only made it a few chapters in, but I could swear I'm sick of being told I just have to "wait for it" in games (looking at you, WoW nerds). Is there something I'm missing? I mean even on the moderate difficulty level its still insanely easy, too. When did games get to be such pushovers?