GasBandit
Staff member
Ok, so in order to "spice up" the death spam, I've taken the default list of death messages:
- DeathType: 0
Message: "{0} isn't getting up from that."
- DeathType: 0
Message: "{0} did something really stupid."
- DeathType: 0
Message: "{0} had an unknown syndrome."
- DeathType: 0
Message: "Turns out it was {0}'s time after all." <FIXED THE GRAMMAR ON THIS ONE
And added these
- DeathType: 0
Message: "{0} experienced a sudden and total existence failure."
- DeathType: 0
Message: "{0} shuffled off this mortal coil."
- DeathType: 0
Message: "To sleep, perchance to dream, eh, {0}?"
- DeathType: 0
Message: "{0} was reunited with his loved ones in the afterlife."
- DeathType: 0
Message: "Thoughts and prayers, please, for poor departed {0}."
- DeathType: 0
Message: "{0}'s problems are over."
- DeathType: 0
Message: "{0} no longer feels pain."
- DeathType: 0
Message: "And that was the last we heard of {0}."
Where {0} = the name of the player in question, obviously.
If you guys have other ideas for death spam, please post them here.
There are other death-type specific messages, but I don't think they're working. For example, there's supposed to be messages that pertain specifically to starving to death, but all those times that CrazyDeviant supposedly died of starvation, it still played one of the default messages above. So, for the time being, we'll have to keep the causes generic.
- DeathType: 0
Message: "{0} isn't getting up from that."
- DeathType: 0
Message: "{0} did something really stupid."
- DeathType: 0
Message: "{0} had an unknown syndrome."
- DeathType: 0
Message: "Turns out it was {0}'s time after all." <FIXED THE GRAMMAR ON THIS ONE
And added these
- DeathType: 0
Message: "{0} experienced a sudden and total existence failure."
- DeathType: 0
Message: "{0} shuffled off this mortal coil."
- DeathType: 0
Message: "To sleep, perchance to dream, eh, {0}?"
- DeathType: 0
Message: "{0} was reunited with his loved ones in the afterlife."
- DeathType: 0
Message: "Thoughts and prayers, please, for poor departed {0}."
- DeathType: 0
Message: "{0}'s problems are over."
- DeathType: 0
Message: "{0} no longer feels pain."
- DeathType: 0
Message: "And that was the last we heard of {0}."
Where {0} = the name of the player in question, obviously.
If you guys have other ideas for death spam, please post them here.
There are other death-type specific messages, but I don't think they're working. For example, there's supposed to be messages that pertain specifically to starving to death, but all those times that CrazyDeviant supposedly died of starvation, it still played one of the default messages above. So, for the time being, we'll have to keep the causes generic.