Oh yeah, it worked!! Thanks a lot!!Wahad said:The vertical resolution for a 1024x768 resolution would be 768. It's always horizontal x vertical.Silver Jelly said:really, what is this thing telling me to do?
"Note 3: DFG REQUIRES A SCREEN RESOLUTION OF 1280x1024 PIXELS! If you want to play on a smaller vertical resolution, you have to edit the data/init/init.txt accordingly. Subdivide the desired resolution by 16 to get the number of tiles (currently 64)."
I don't understand what the vertical resolution is, what does subdividing by 10 to get the number of tiles, wich currently are 64...
Could any of you download this just to check out the txt file and suggest me what to do to play with a 1024 x 768 screen resolution?
To get DFG working, you need to divide 768 by 16 (yielding a result of 48, whereas 1024 [the recommended resolution] divided by 16 yields a result of 64 [the current amount of tiles]). What you do is search the downloaded files for the init.txt (NOTE: there are also .txt files called init MAX or somesuch, don't use those, just the init.txt file) and look for the text which says [FULLGRID:80:64] Here you edit the 64 with the required amount (48 in your case) and save the file.
HOWEVER, I think it would also be advisable to chance the horizontal resolution tiles accordingly seeing as 1280 is required but you have 1024.
If this crashes the game for some reason (unlikely, but you never know) just re-install.
Now, to try to figure out how to play this monster...