Ever have a game ruin another game for you?

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I never finished GTAIV due to boredom.

Saints Row 2 has officially ruined any chance of me going back and playing through GTAIV. It's just more fun in every way possible.
 
Q

Qonas

Does it count if FFs 4-6 ruined FFs 7-present for me, because those original ones were good and led me to expect deep involving games instead of generic anime-scripted schlock?
 
Does it count if FFs 4-6 ruined FFs 7-present for me, because those original ones were good and led me to expect deep involving games instead of generic anime-scripted schlock?
To be fair, FF7 was the ORIGINAL Anime inspired RPG and it actually had a good plot despite it. Yeah, the "save the world" part sucked, but Cloud's identity crisis was pretty damn good.
 
Q

Qonas

I didn't buy the identity crisis bit at all. The amnesia thing was just ripped from countless other fictional works (including the previous, and best, Final Fantasy). In fact, most of the "good plot" of FF7 is just the great stuff from FF6 re-tooled for the moderny anime setting.

Amnesiac main character.
A placeholder villain group bent on world domination, who are ousted in the end by the true villain who wants to destroy (rather than rule) the world.
Uber-powerful "defender" monsters born of the earth.
A peripheral main character dying at the hands of the true villain, teaching us all about love.
Noble non-human character who joins the party.

Granted FF7 isn't that bad but it certainly isn't good, IMO. Everything supposedly good in 7, was done much MUCH better in 6. Except, obviously, graphics. What turned me to actively loathing and bashing the game, aside from gradually getting more and more pissed at how 6 was ignored in favor of 7, is all the Sephiroth love people seem to have. It's comparable to the Twilight nonsense that's going around now. I'm frankly sick and tired of this one-note, whiny, bishou mama's boy somehow getting credit as a good villain when the best villain ever seen in RPG history (Kefka) gets completely passed over because his game happened not to have FMVs.
 
Amnesiac main character.
... except Cloud WASN'T an amnesiac. He forged a new personality for himself based on his closest friend after they were both experimented on for months and his friend literally fought off an entire army (play Crisis Core. It's a bad ass scene.) in order to protect him, dying in the process. This, combined with his own self-confidence issues coming form his inability to achieve his dreams, is what set him off the deep end. It's not that he didn't remember his past, but he choose to make a new one because his past didn't measure up to his ideals.

Comparing Cloud to Tina (who really didn't have a past to remember outside of her military training because she was abducted as an infant) is a shaky comparison at best.
 
I'm gonna have to go with Qonas here, FF4-6 really did set a storyline/character development bar that FF7 really just didn't hit for me.

FF7 was still a great game though.
 
I’ve been playing RPGs since Dragon Warrior and I’ve honestly played and beaten almost every RPG I could get my hands on... including imports. Final Fantasies VII and VIII (if not onwards) are not only horrible games but a disgrace to the genre. This is a huge turn around compared to the older Final Fantasy games who were, correctly, considered to be the greatest games of all time.

When Square released Final Fantasy VII, from the beginning it was clear something was wrong. The game was being marketed with flashy commercials catering to the lame MTV types. It was successful and millions of people were buying an RPG. To me, RPGs aren’t meant to be glitzy or to be sold to people who just buy them because they’re "cool."

Let's be honest, Square mass-marketed their game, cheapened the value of their entire series to appease "to the masses of the mundane" and provided a mediocre product. They made lots of money and the series have become a cash cow whoring themselves like sea monkeys on crack with shoddy RPGs.

Why do FFVII and FFVIII suck? Storyline is a huge problem. FFVII and FFVIII feature lame, boring plots filled with shallow characters. The FFXI experience finished after having to endure the shittiest storyline that I have had the pleasure of seeing. I'd rather rewatch Mystic River or staple my dick to a burning barn than having to endure that again. FFX wasn't AS terrible... but I know I'll get flamed for this... but I enjoyed Blitzball more than the actual game! FFXI... let's not go there... and the last few FF (other than their shitty MMORPG), I can't even CONTROL my characters and have to buy/earn/grind "macros" for them. Jesus Christ, make me die.

FF was never strong on these things but I wanted to point this out. Pop in a game like Xenogears or the Suidoken series (III is best imo) or a bunch of non-Square games and you'll get a real RPG experience. But that's my stupid opinion.

:)


Vagrant story was solid. Yes.
 
I never said FF were the best.

I do put Xenogears/Suikoden and a number of other RPGs above them. I also agree that FFVII and VIII were annoying.

FFIX had a different charm though. Great atmosphere and a really likeable world as a whole. The villain was a nice "Kefka-esqe" throwback to villainry and the gameplay itself was really solid.

FFX and X-2 have a place in my RPG heart as what there were meant to be "Girly Final Fantasy" and boy did they deliver. The combat system in itself was skipped over by alot of people being turned off by the way the game delivered itself to audiences. Alot of Hardcore FFers didn't play through them or like them because of the massive change of scenery/storylining/characters and casuals couldn't get into them because they got rough on you in the later hours of the games.

FFXI isn't a Final Fantasy so I'm just going to skip that.

FFT and FFTA had some great worlds, characters and all around solid storylining with FFT being the pinacle of Square-Enix storylining compared only to perhaps Xenogears. The combat systems were fantastic, and although the stragegy RPG style had been done before, never as well done and shiny as these two brought it to the table.

I can't get through FFXII to give a real opinion, not because it's a bad game, but because it comes across as a single player MMO, and I have enough online games in my life that I just dont' have room for any others.
 
It's all moot anyway. The best story in a Square-Enix game was, hands down, [strike]Final Fantasy Tactics[/strike] Vagrant Story.
Agreed![/QUOTE]

Vagrant Story did what Final Fantasy Tactics did and did it in shorter game, with fewer characters, and without ALL THE FUCKING GLITCHES. Both where also made by the same team (who also made FFXII) which explains why they are so similar.

Think of it this way: FFT is a Feast while Vagrant Story is a single course meal. Both were made with the same ingredients and by the same Chef, making both delicious. It's just a matter of how much you want to eat.
 
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