Actually, every FF does more or less try new stuff. Sure DragonQuest was first console game to use turn-based battle/XP levelling up, but Final Fantasy was about experimenting.Cat said:Seems interesting but I'm unsure if Square can pull it off without pissing off 90% of their fanbase.
No that's Korean MMOs :tongue:Cat said:That's a good point, I tend to unjustly generalize JRPG fans as levelup grindwhores.
To be fair, while Final Fantasy has experimented a lot, most Japanese do buy Dragonquest over Final Fantasy, and with Dragonquest having the same levelling/battle system since the first game, that technically does make them grindwhores.Cat said:That's a good point, I tend to unjustly generalize JRPG fans as levelup grindwhores.
EQ didn't even have HALF the masocism of FFXI, not by a mile and a half. That's because I even raided the Planes in EQ, I knew what a swift kick in the teeth it could be. FFXI on the other hand was in a league of it's own.Oddbot said:That's just the way mmos were pre-wow. Everquest really wasn't much different.
This. EQ was pretty unforgiving (I played for 3-4 years), but FFXI is still probably the roughest MMO I've ever played, and I was a Cleric in EQ.Shegokigo said:EQ didn't even have HALF the masocism of FFXI, not by a mile and a half. That's because I even raided the Planes in EQ, I knew what a swift kick in the teeth it could be. FFXI on the other hand was in a league of it's own.Oddbot said:That's just the way mmos were pre-wow. Everquest really wasn't much different.
Wasnt there a Boss in FFXI that couldnt be killed even after they fought it for more then 24 hours?Shegokigo said:EQ didn't even have HALF the masocism of FFXI, not by a mile and a half. That's because I even raided the Planes in EQ, I knew what a swift kick in the teeth it could be. FFXI on the other hand was in a league of it's own.Oddbot said:That's just the way mmos were pre-wow. Everquest really wasn't much different.
Ah, but here's where we disagree. Yes, it is indeed a very complex game, and not only on the obvious aspects (it has the most sophisticated and cutthroat economic model ever to appear on a game, for instance)...Necronic said:God damned right my man! You should listen to a couple of the podcasts where I talk about EvE as being the best MMO in existence right now. My only beef with it is that its too good. (...) It doesn't reward drunken/high/wasted play, and in fact will reward good understanding of complicated math and management concepts(...)
That is actually a very good detailed description of the problems playing FFXI, and reading it made me think of 2 questions:doomdragon6 said:Anyone who says the menu system was the worst thing about FFXI never actually played FFXI.
It's how the game punishes you for EVERYTHING.
I died! And I deleveled! I can't wear my armor anymore! It'll take hours to get back to where I was, provided I don't die again!
etc...
Yup, let me see if I can find the story, it's crazy.LordRendar said:Wasnt there a Boss in FFXI that couldnt be killed even after they fought it for more then 24 hours?Shegokigo said:EQ didn't even have HALF the masocism of FFXI, not by a mile and a half. That's because I even raided the Planes in EQ, I knew what a swift kick in the teeth it could be. FFXI on the other hand was in a league of it's own.Oddbot said:That's just the way mmos were pre-wow. Everquest really wasn't much different.
I did the same thing during some downtime in WoW about 10 months ago too. The 30fps cap alone was enough to dissuade me, even though I still had all my characters and millions of gil (which is pretty much worthless these days).Shannow said:Uuuuuugh...FFXI....never again. For some strange, masochistic reason, I reactivated it again like 8 months ago. And then i remmebred why I quit it. What a terrible, horrible game. So much wrong. So very much.
Yes, and way before that too: ImaNewbie. In this one specifically, look at this image: (I hope it links here fine)Sldghmr said:2. It's probably this feeling everyone gets that Square Enix is always trying to screw over its players in FFXI which inspired the blogger who created the \"[GM] Dave\" persona (bannable offenses blog) - where he basically blogs as if he were a GM working at SE, talking about how he hates all the players, etc. Are there any other games that have inspired a similar kind of fanfiction, where the company hates, and is always trying to screw over, its own customers? I can't think of any, myself.
Woah, woah, hold on there...AngelofBitterness said:I'm not going to touch any Asian MMO [...] Quests are just excuses to grind, crafting is horrible without exception and they all come down to furious item hunting with lots of gold farmers and dull locations & game worlds.
Let me tell you a little story: Once upon a time in a place called The Land of the Rising Sun, a big, famous game company saw it's profits being threatened by people renting their games instead of buying them. They didn't like this practice, so they used money and political clout to get the practice of renting games outlawed. This helped them for awhile, but then a new loophole arose: people were selling back games for money and then others were buying these pre-owned games, denying the game company a sale. There was no way they could make it illegal for someone to sell an object they own, so the game company and it's friends came up with a different solution... they would simply drag the game out as long as possible by inventing grinding and filling the games with pointless collectibles, as well as other techniques to artificially inflate the play time. Now they could delay someone selling their game for weeks or months, ensuring more people would buy it from them instead of used!David said:Woah, woah, hold on there...AngelofBitterness said:I'm not going to touch any Asian MMO [...] Quests are just excuses to grind, crafting is horrible without exception and they all come down to furious item hunting with lots of gold farmers and dull locations & game worlds.
World of Warcraft is an Asian game??