Left 4 Dead: The Sacrifice - Oct. 15 - SPOILERS within

Status
Not open for further replies.
The virus being present in airborne "spores" that come from Smokers and Boomers exploding would make more sense then it losing the very useful ability to be airborne through mutation... we should go suggest it to Valve.
This makes A LOT of sense and it certainly explains why the virus would cause their host to become a walking bomb... and why said Walking Bomb is the most common form of Special Infected, according to the CEDA stuff (It's supposed to be like 50% or more of Special Infected are Boomers.) It even explains why the bile attracts other infected: they are trying to maximize the chance of infection.
 
Just read these. I am even more crushed that I have neither the time or a system required to play these games.

Gods, how I long for the days when my kids are old enough to want to do this stuff...
 
Wait, so back when the pig flu was around all those people wearing masks for protection where doing it wrong?! That's funny.
When the news hit, I spent an hour on the phone with my mom trying to explain why buying masks for the entire family wasn't going to help prevent anyone from getting sick, and it was far more useful to make a point of washing your hands very thoroughly before eating/touching your face.
 
That's why you buy masks that actually seal against your face and at least use HEPA filters to help screen out the bad stuff.

I have several for my family lol.
 
My friend... allow me to introduce you to a concept know as Valve Time...
Nice... I like how it's all neatly laid out so you can see how skewed their sense of deadlines are...[/QUOTE]

It's actually more like they are perfectionists. They have a certain set of standards that they must meet before they can deem the product shippable. Unfortunately, they are absurdly highly, which leads to delays. This does keep the quality high though.
 
I knew Jeff and Annie were going to die, though I admit they lasted longer then I expected them to.

One thing I don't understand though, is how did the doctor fall behind? I mean seriously, we see him still with the four when Jeff and Annie leave to go to the holdout. We see him running with the group pretty much a few steps behind on page 123, and yet somehow Francis, Louis, and Bill had time to have a whole conversation in the control room, mess with the controls, and start the train fast enough that it was going faster then the few steps the doctor could run. I don't know why but that discrepancy really bothered me.
 
I've been enjoying these as well but I notied the doctor thing too. I was reading through and then said to myself "Hey wasn't that doctor with them and keeping up fine? I wonder whe-oh, there he is. Hope he...nevermind."
 
The Doctor was shown being out of breath after only a short run earlier. It's entirely likely he simply stopped to catch his breath and then couldn't get back in time.
 
C

Chibibar

The Doctor was shown being out of breath after only a short run earlier. It's entirely likely he simply stopped to catch his breath and then couldn't get back in time.
Yea. He was pretty out of shape in the slide 110. I am guessing Doc was totally out of breath after the last run away from the Tank.
 
Am I the only one who would actually like to know that there are other humans capable of surviving while not being carriers? It's kind of depressing that everyone encountered in the game and this comic dies horribly.
 
C

Chibibar

Am I the only one who would actually like to know that there are other humans capable of surviving while not being carriers? It's kind of depressing that everyone encountered in the game and this comic dies horribly.
This is my guess.

I am guessing at this point, the compound was secure and was "laying" low in terms of the infected didn't know there are people there. They probably "clean" people as they go in and out to ensure the "purity" of their people. You say the Lt. got infected and turning slowly. So I am assuming that pocket civilization that are isolated or really clean can have normal humans that are not carriers.

Of course once the siren goes off, it is FFA on the compound :(
 
It shows the doc right with them, Zoey seemingly holding his hand even, on 123 when they are, what, at most 30-50 yards from the train . Then he just disappears for a few pages while everyone is getting on the train and trying to figure out how to start the thing, then he suddenly shows up again like he was way behind after they've started moving.

I can accept that maybe he couldn't quite keep up with them but what did he do? Everyone makes their last dash for the train and he says "You know what guys with the guns who have obviously been doing this for a bit, I'm kinda tired. You go on ahead, start that train up. I'm just gonna hang back for a second, no please, no guns for me, while this insurmountable hoard barrels towards me and you guys get the train going, then I'll catch up. See you in a few!"

If they wanted to have him that far behind they should have at least had him stumble on something and the others not notice he had until they get on the train.
 
C

Chibibar

It shows the doc right with them, Zoey seemingly holding his hand even, on 123 when they are, what, at most 30-50 yards from the train . Then he just disappears for a few pages while everyone is getting on the train and trying to figure out how to start the thing, then he suddenly shows up again like he was way behind after they've started moving.

I can accept that maybe he couldn't quite keep up with them but what did he do? Everyone makes their last dash for the train and he says "You know what guys with the guns who have obviously been doing this for a bit, I'm kinda tired. You go on ahead, start that train up. I'm just gonna hang back for a second, no please, no guns for me, while this insurmountable hoard barrels towards me and you guys get the train going, then I'll catch up. See you in a few!"

If they wanted to have him that far behind they should have at least had him stumble on something and the others not notice he had until they get on the train.
after looking at it again, you are right :(

maybe the smoker got him umm.. yea.
 
Am I the only one who would actually like to know that there are other humans capable of surviving while not being carriers? It's kind of depressing that everyone encountered in the game and this comic dies horribly.
There's Whitaker, in his gun shop in L4D2. He didn't have physical contact and barely any air contact with the Survivors, so as long as he sterilized his cola, he should still be alive. Other than him, anyone else who is alive has been flown out to cruise ships in the Gulf of Mexico, which is implied to be the last surviving group of civilian Americans or at least the only surviving group at the moment. It's entirely possible that some of the smaller island communities (think Survival of the Dead) are still alive too, if only because the population would have been low and any infected would have been easy to fight off.

Generally speaking, any isolated communities should have been OK, as long as they aren't near a major highway or a popular off road. Whether or not they STAYED OK is entirely up to chance.
 
Not to mention, there could be more carriers. If everyone else was wiped out, the carriers could continue humankind, supposing they could survive the zombies.
 
There's Whitaker, in his gun shop in L4D2. He didn't have physical contact and barely any air contact with the Survivors, so as long as he sterilized his cola, he should still be alive. Other than him, anyone else who is alive has been flown out to cruise ships in the Gulf of Mexico, which is implied to be the last surviving group of civilian Americans or at least the only surviving group at the moment. It's entirely possible that some of the smaller island communities (think Survival of the Dead) are still alive too, if only because the population would have been low and any infected would have been easy to fight off.

Generally speaking, any isolated communities should have been OK, as long as they aren't near a major highway or a popular off road. Whether or not they STAYED OK is entirely up to chance.
Ah yes... good old Whitaker... I hope he makes it... though I don't have high hopes for him (considering soldiers are portrayed as hapless fools who can't even hold a military compound with superior firepower).

Isolated islands without exposure will obviously still be good... as long as there isn't some stupid zombie variant that can swim.


Not to mention, there could be more carriers. If everyone else was wiped out, the carriers could continue humankind, supposing they could survive the zombies.
Possible... though I don't rate their chances as very good. let's say being a carrier is genetically distributed to 1% of the world's population... you end up with 67 million carriers. Now a lot of them are going to die... a LOT. Given how practically everyone in the games and comics gets annihilated in short order I would say you are going to be lucky with 5% surviving. That's only around 3.35 million carriers around the globe. I suppose if the zombies are all destroyed that would be enough to repopulate the world... but that's going to be rough.

I've always wondered... if these "zombies" are still basically humanlike with a virus turning them into their current state... would weapons like sarin and VX gas be effective against them? Those could be devastating against a thick concentration of the bastards.
 
Ah yes... good old Whitaker... I hope he makes it... though I don't have high hopes for him (considering soldiers are portrayed as hapless fools who can't even hold a military compound with superior firepower).
It's not just a matter of holding off the infected. They would also need to dispose of the bodies, hoping the virus can't remain active in deaf flesh for very long, or that it doesn't change vectors again. They also have to deal with the fact the every shot they fire, every shell they drop on the Infected, calls out to MORE Infected. It could be hours or days of unending siege against a foe that doesn't eat, sleep, or become afraid.


Possible... though I don't rate their chances as very good. let's say being a carrier is genetically distributed to 1% of the world's population... you end up with 67 million carriers. Now a lot of them are going to die... a LOT. Given how practically everyone in the games and comics gets annihilated in short order I would say you are going to be lucky with 5% surviving. That's only around 3.35 million carriers around the globe. I suppose if the zombies are all destroyed that would be enough to repopulate the world... but that's going to be rough.
Statistically speaking, it would only take a population of 5000 humans that were directly unrelated in order to repopulate the Earth, while ensuring that inbreeding doesn't eventually kill us all. That's not exactly a huge number, considering we have over 6 Billion. The only trick is getting them all together in one place and keeping said population alive.
 

figmentPez

Staff member
The achievements for The Sacrifice have been reavealed

- Kill Bill
Have Bill sacrifice himself for the team.
- Sacrifizzle
As a Special Infected, incap someone who is trying to sacrifice themselves.
- Supreme Sacrifice
Complete "The Sacrifice".
- Chaos Generator
Have all 3 generators running at once in "The Sacrifice" finale.
- Barrel Rolled
Kill a Special Infected with an exploding barrel.
 
Release Notes for the update

Looks like some much needed additions for the 360, and not much change for the PC/OSX side, except for this:
-Versus: Infected players will get a respawn time reduction against teams that rush.
This was so needed. It'll cause a lot of upsets in the professional groups, but maybe now the game will play at a reasonable pace.[/QUOTE]

What is considered a rush? Because I can think of a couple ways that could be considered.
 
Release Notes for the update

Looks like some much needed additions for the 360, and not much change for the PC/OSX side, except for this:
-Versus: Infected players will get a respawn time reduction against teams that rush.
This was so needed. It'll cause a lot of upsets in the professional groups, but maybe now the game will play at a reasonable pace.[/QUOTE]

What is considered a rush? Because I can think of a couple ways that could be considered.[/QUOTE]

Rushing is any time players don't stop moving (unless they are forced to by a Crescendo or something) in an attempt to minimize the amount of time the SI have to setup attacks and get into position. This is a good strategy to use for obvious reasons, but it tends to case a few problems, biggest of which is Raging of the Infected Team. If this is anything, it's going to be an anti-raging measure like the medkit reduction was.
 
Played the Sacrifice and No Mercy on single player. Both are quite fun, though No Mercy's last two maps are brutal with Chargers around.
 
They didn't put any borders on them? That's crazy, the Infected will get a free kill for sure in the finale when you have to climb the ladder to the roof then...
 
Status
Not open for further replies.
Top