Shawnacy's 4E D&D Game, part 2!
Yeah, I'll do whatever here. I feel like a different game each week might kill -both- games actually, but I'm willing to give it a shot. It's just that, we play for 3.5 hours on average each night. That's not a -whole- lot of time. If you play the same game each week it ends up okay. Every other week might feel like it's plodding along in the sludge.
BUT! Like I said, I'll happily give it a shot.
The only character I have ready right now is a Warforged that I treated to act like a Golem type creature. He's bulkier looking than most warforged and is completely stone. Plus, I want him to use his fists as his weapons, but obviously DnD 4E favors weaponed characters, so I have him equipped with a maul, but we're "pretending" he's punching and swinging his fists.
Would that be alright with you if we played your game, Jay?
Ideally, he'd probably be attached/bonded whatever to the/a magic-caster in the group, or maybe even better yet the party / a mage in the party found him deactivated and useless, infused him with mo' magic, and now he's bonded with his new master, sworn to protect him/her, and in search of his previous master. He would have no idea how old he is or how long ago he served his old master. Presumably we would find out the fate of his old master / meet his old master as some sort of boss, or tie his master into the overall story somehow.
That would be my ideal.