StarCraft II Beta available by pre-order

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I don't think I saw this announced here yet. If you pre-order from Amazon or GameStop you get into the Beta (Gamestop seems to deliver in 24 hours as opposed to Amazon taking about a week). I just got mine a day ago. Pretty fun so far. I'm not very good at it though.

Other things of note:

Beta now comes with the map editor
Mac Beta is coming out soon, supposedly
You CAN create a custom game with AI opponents, and if it is your first time playing, you probably should.
Reapers are FUN!
 
If you pre-order from the store directly instead of through Gamestop.com, you get it right away.
 
Ever since I got my key I have played off and on. The game is really fun to play and reminds me so much of the original.
 
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Rubicon

I was thinking about this but once you pre-order you cannot cancel after you receive your key (so if I dislike the game I am forced into buying it...)
 
>>I was thinking about this but once you pre-order you cannot cancel after you receive your key (so if I dislike the game I am forced into buying it...)

Seriously? It's StarCraft. If you liked StarCraft you will like StarCraft II. If you didn't, you won't. Pretty much end of story. I guess if you somehow managed to be on the fence about StarCraft I don't really know what to tell you. (You'll probably be on the fence about StarCraft II as well).
 
Hey we were speaking about this in the other thread. Here is the video. Be aware this is a spoiler for the SC2 Single Player campaign, and has a crucial revelation.

 
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Chibibar

>>I was thinking about this but once you pre-order you cannot cancel after you receive your key (so if I dislike the game I am forced into buying it...)

Seriously? It's StarCraft. If you liked StarCraft you will like StarCraft II. If you didn't, you won't. Pretty much end of story. I guess if you somehow managed to be on the fence about StarCraft I don't really know what to tell you. (You'll probably be on the fence about StarCraft II as well).
Mav, if you are on the fence on it, might as well don't pre-order. Why risk it?
 
Random StarCraft question (probably to be answered by ScytheRexx):

At the end of Rebel Yell (and Liberty's Crusade), Mengsk seems to have control of the Hyperion. Later on we see Raynor in command of the Hyperion. Is there a novel or something that showcases Raynor taking control of it? Or did I just miss something?
 
At the end of Rebel Yell (and Liberty's Crusade), Mengsk seems to have control of the Hyperion. Later on we see Raynor in command of the Hyperion. Is there a novel or something that showcases Raynor taking control of it? Or did I just miss something?
It is explained in the novel Queen of Blades, at the very beginning of the novel in a retrospective manor by Jim. Jim and his Raynor's Raiders attack a space dock for supplies, and since Mengsk is busy setting up the Dominion, he sends Duke with the Hyperion to stop the attack. Jim Raynor outsmarts Duke however and traps the cruiser using the docks crane system, and his forces storm and take the ship as the ultimate prize, the biggest "screw you" to Mengsk. He has owned the ship ever since.
 
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Chazwozel

You know what would be awesome? If they stopped with the beta shit and finally release a fucking game this century.
 
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Chazwozel

Beta crashes for me once every 3 games, so I am perfectly happy with them NOT selling me a finished game yet.
No. I don't mean it's not good that they're testing everything. I mean that Blizzard likes to stretch out every last lunch break. In other words, they're lazy as fuck. Fucking Californians.
 
I'm not sure how your conclusion follows from any particular actual evidence.

In other news, I am experiencing a strange, twisted emotion as I come to terms with the fact that have suddenly become a player who rushes. Instead of feeling lame I find it actually fun both to rush and to be rushed. But as a proud member of the, um, copper league, I keep having to watch sad players go "oh screw you hackers, fuck you ruining the game" when I build a barracks inside their base within the first few minutes of play. And I have to resist the urge to say "learn to play, newb." (BTW, does that strategy actually work when you're playing against actual good players?)
 
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Rubicon

>>I was thinking about this but once you pre-order you cannot cancel after you receive your key (so if I dislike the game I am forced into buying it...)

Seriously? It's StarCraft. If you liked StarCraft you will like StarCraft II. If you didn't, you won't. Pretty much end of story. I guess if you somehow managed to be on the fence about StarCraft I don't really know what to tell you. (You'll probably be on the fence about StarCraft II as well).
I loved SC1.

I am on the fence about SC2

- no lan play
- milked into 3 parts (which means "part 3" of SC2 should be SC4..)
- the not so subtle hints that they'd start doing microtransactions on bnet for things like custom maps

etc
 
I think it was confirmed that the two follow up games will be "expansion priced," so I really don't see that as an issue. And even if they weren't, I'd only be on the fence about the second two games, depending on whether the quality was truly worth an extra 20 bucks.

I haven't heard anything about microtransactions for Blizzard approved maps yet. What I HAVE heard is that players who develop custom maps will have the option to sell them (although they'll have to wait until a year later, from what I recall). This is a huge GOOD thing for me, as a game developer. I'd love StarCraft II to be an engine I can actually make a high quality product with. As a game player, it seems similarly good to me: there will be a lot of high quality content because talented developers can afford to spend more time working on stuff. This isn't just me repeating Blizz's schpiel (sp?), it really is common sense. On top of that, the people developing stuff in their free time will most likely either be doing it for free or making 99 cent apps similar to iPhone. And if Blizzard DOES produce their own maps to sell on top of this... honestly how is any of that a bad thing? It's extra content, which wouldn't have existed otherwise (and you certainly wouldn't have "deserved" for free), which you have the option of paying for or not.

As for the Lan thing... yeah I agree with you on that. It's not something I particularly care about but I don't know why they felt it was necessary.

All in all though, the thing that ultimately matters is "is the initial game going to be worth paying 60 bucks for?" And again, I honestly don't think there's any more information you'll find that will sway your opinion on that. The gameplay is pretty much the same (except better in a lot of ways). Single player, from all indications, is going to be at LEAST as good if not better than the original. If Lan (or a Zerg or Protoss campaign) are really that important to you, well, then you should already know that too.
 

Shannow

Staff member
I guess the lan thing is an issue for some folks, but in this day and age, I look at it as a "meh." My roomate, my brother,a nd another friend all play fine together right over bnet with no issues.


Heh, jsut got a firend invite for the beta in an email too. Too bad it didnt come a few weeks ago and I could have sold it.
 
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Chibibar

How is no lan support an issue?
usually you can play local game without having to use Battle.Net now you have to use battle.Net for all games

This can cause problem for some people of "questionable" legal copies ;) with LAN games it is not verified via Battle.net, now all SCII will be accounted for and play. If you want multiplayer, you better get a legit copy and register to your battle.net account.
 
This can cause problem for some people of "questionable" legal copies ;) with LAN games it is not verified via Battle.net, now all SCII will be accounted for and play. If you want multiplayer, you better get a legit copy and register to your battle.net account.
:lol:

There are already alternatives to bnet for all Blizz games... the only difference being that the ones using LAN might be legal because they don't modify the game at all...
 
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Chibibar

This can cause problem for some people of "questionable" legal copies ;) with LAN games it is not verified via Battle.net, now all SCII will be accounted for and play. If you want multiplayer, you better get a legit copy and register to your battle.net account.
:lol:

There are already alternatives to bnet for all Blizz games... the only difference being that the ones using LAN might be legal because they don't modify the game at all...[/QUOTE]
There might be, but that method will probably be use for their local LAN game if they don't want to use legit copy.

The only draw back of not having the LAN party is that you are dependent on internet connection instead of just having a local fun game.
 
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Rubicon

I guess the lan thing is an issue for some folks, but in this day and age, I look at it as a "meh." My roomate, my brother,a nd another friend all play fine together right over bnet with no issues.


Heh, jsut got a firend invite for the beta in an email too. Too bad it didnt come a few weeks ago and I could have sold it.
I used to play tournaments in SC, and while I was never any good at it I had fun. Without a LAN option, this severely hinders any kind of professional level playing of the game (note, I am not qualifying myself as a pro, I'm a n00b like most people), or at the very least forces non-Blizzard tournaments and ladders to have go to through Bnet and deal with lag/ping etc.

This.. is just Blizzard milking money. Did you see the news this past week about how Blizzard is pulling their affiliation with the largest pro gaming company in Korea? Even though the Koreans kept the game alive for 12 years, they are being snubbed, since Korea is where like 80-90% of all pro SC tournaments, ladders and players come from. As a result, Blizzard has chosen to go with other gaming organizations, prompting certain pro players and pro teams to NOT play in those tournaments and organizations since Blizzard decided to jump ship from one company to another. They just want even more money, want a SC2 tournament? it has to go through bnet. Ladder? bnet. Sure you can organize an unofficial of either of those but you still end up playing the game online, dealing with online gaming issues (ping, lag, location) in an environment that was built around lan play.

And yea custom maps costing money is bad, in several ways. One, remember back in the day, the first couple years of SC1, Blizz had a Map of the Week they made, every week, completely for free. Why all of a sudden is an RTS map, something to be considered DLC? DLC is exactly one chief reason why I am not a console gamer. My generation of gaming, you never paid for extra maps or little tiny additions to the game. Occasionally there might be an expansion pack to a game but those usually have a ton of content or major additions, worthy of the price. However with most PC games you could get free content, stuff that should never have cost money in the first place. Two, what types of maps will they allow players to make and charge for? Regular gameplay maps? Campaigns? Custom Use Map Setting style maps? If they allow you to charge for UMS, then they have just opened the flood gates for not only legal ramifications but spam. Ever play a UMS map in SC1? There's always like several games of the same type running, all running the exact same map except some jerk has slightly modded it to basically just include his / her name. Imagine having to navigate your way through some Bnet Store for custom maps to be purchased and there's 2000 copies of Sunken Defense or OMGNAZIZOMBIE or DragonBallZ RPG AttackX...

Basically, I can't stand to see Bnet destroyed like this. Nickel and diming us, forcing us to use it for a competitive function. This is the same type of shit console gamers deal with for multiplayer games. The most recent being Halo 2 on Xbox 1. You paid for the game, and the ability to play it online, but its up to someone else when you can play it, how long you can play it and when you may not play it again. With no LAN function, Blizzard has basically just put a kill switch in the game, if they no longer want you to play it, they can just remove it from Bnet, and no more multiplayer (unless there is some rudimentary 1v1 via tcp/ip).

Call it a rant if you wish, but I loved SC1. Loved it. It was one of the first few PC games that I got hooked into playing online the week it was released back in 98'. I have so many fond memories of playing SC1, Quake2, etc online around that time period, and it just saddens me to see how they've already ruined SC2 :(
 
If you're getting your knickers so twisted up about it vote with your wallet and don't buy the damn game.
The whole discussion is about him not being sure whether to pre-order the game. I think being unsure whether to get it or not is perfectly reasonable depending on various circumstances. It's just that all the factors ARE pretty much known, so there's not a lot of point in waiting to decide.

That said:

One, remember back in the day, the first couple years of SC1, Blizz had a Map of the Week they made, every week, completely for free.
And is there any reason you particularly think Blizzard is OBLIGATED to do that for free? In the past Blizzard HAS been extremely good about providing a way array of free updates (such as a patch converting StarCraft to Mac OS X, which would involve a lot of rewriting). And that is great. And I hope (and expect) that Blizzard will continue to do a variety of things for free. But making maps, adding features and rewriting programs for new operating systems all take time, all require people to be paid. There is nothing unreasonable about them deciding to charge for any of that. They're not "forcing" you to pay for anything. If a map costs money and you want it, you pay for it. If the price is unreasonable, you don't. Complaining that content someone else spent time making "should have been free" is simply greedy.

I don't know anything about Blizzard-made stuff (except for a rumor there would be DLC for an official Brood War Mod), but the user made content won't be sell-able for a year (I am frankly annoyed at this) so the likelihood of people suddenly being willing to pay for random simply maps they've been getting for free is pretty minimal. I expect there will probably be packs of good maps on sale for a dollar or two tops, with the more extensive mods (such as third person RPGs) costing 5-10 bucks, which is perfectly reasonable. People might TRY to sell the rest of the chaff, but it's unlikely to make a lot of money in the long term and after an initial gold rush it'll probably be mostly free or ludicrously cheap pricing for most stuff.

With no LAN function, Blizzard has basically just put a kill switch in the game, if they no longer want you to play it, they can just remove it from Bnet
Are you seriously worried about that? I can see that if Blizzard was a struggling company that might go out of business, but I just can't fathom that being an issue. The only real legitimate concerns I've seen are that battle.net might go down for an hour or two to fix server issues, and that sometimes the internet might be more laggy than a direct connection. While I understand the concerns, neither seems worth boycotting a game over.
 
I have to say, Mav, I don't understand your points at all.

First of all, if Blizzard is having an IP-rights argument with a company they work with, they're under no obligation to renew their contract with that company. They clearly don't consider their previous association with that company to be worth the trouble. Also, I was under the impression that they're looking for another Korean-based company to fulfill that market, so I don't see how Koreans as some kind of cohesive whole are getting the shaft.

Second of all, no gamer is ever owed extra content. That we got it before was Blizzard's way of saying, "keep playing and buying our games, we give you stuff". It was marketing. That's all it ever was, and Blizzard really doesn't need to do it anymore if they don't want to (they haven't been clear on this topic one way or the other). If you don't want to spend money on official maps or player-created maps...then just don't. If people are willing to buy DLC, then by all means, Blizzard should sell some. If you feel like some of those maps would be fun, then buy them. If Blizzard offers them for free, then cool for Blizzard, that must be one of the reasons why people like them.

EDIT: If you're so concerned about this stuff, non-issues as they are, just don't pre-order it. Wait until it comes out and gets fully-reviewed and/or friends buy it so you can try it out, then make up your mind.
 
EDIT: If you're so concerned about this stuff, non-issues as they are, just don't pre-order it. Wait until it comes out and gets fully-reviewed and/or friends buy it so you can try it out, then make up your mind.
Again, this is what he WAS doing. My argument is that "reviews" are largely irrelevant, because the game itself is pretty much the same thing as StarCraft except for a few places where it's unquestionably better and a few places that might be a little unbalanced but will will surely be fixed. It's not like WarCraf III where the game changed radically. If you liked StarCraft you should like StarCraft II. It's just a matter of "are these particular things worth boycotting over" (or at least waiting till it's $30 instead of $60)

The only thing I can see swinging Mav's opinion firmly to one side or the other is watching how the market forces play out with the DLC. (if it turns out nobody is willing to pay for maps, nobody will charge for them). But that's not something that's going to happen in the near future. If official Blizzard DLC does come out it probably won't be for a few months and the user generated content won't be for even longer. But that's a rather excessive amount of time to wait to buy a game you know you're going to enjoy the core version of. If you're saying that you think the core version of StarCraft simply won't be worth $60, but the core version + some arbitrary amount of free content would be, well, the argument is at least consistent, but I think that's a rather inflated view of how much the free content adds to the game.
 
But that's a rather excessive amount of time to wait to buy a game you know you're going to enjoy the core version of.
I absolutely agree. This is why I find Mav's "already ruined SC2" talk to be somewhat strange, because his issue (so far anyway), doesn't seem to have anything to do with the changes (or lack thereof, debatably) in gameplay, but more around the "extras".

Also, granted, I find the whole "anti-DLC" mindset annoying. If a particular DLC isn't worth the cost, don't buy it. If enough people don't buy it, either the developer will stop putting out DLC, or work hard on making the next one better. If a DLC is worth the cost, then why get upset about it?
 
I think the anti-DLC mindset comes a lot from DLC that was worth SOME money but not quite enough so you continuously feel like you're missing out or are being ripped off. For example, the DLC for Dragon Age where you get the golem character. I have not played it, but it sounds like it's probably "technically" worth the 15 bucks for the extra adventure, new character, new equipment, etc. But I honestly don't care about the whole new adventure and equipment. I care about getting a golem character. And I'm not willing to shell out $15 for just that. That's fine, technically, but it does make me feel a little sad whenever I think about it.
 
I think the anti-DLC mindset comes a lot from DLC that was worth SOME money but not quite enough so you continuously feel like you're missing out or are being ripped off. For example, the DLC for Dragon Age where you get the golem character. I have not played it, but it sounds like it's probably "technically" worth the 15 bucks for the extra adventure, new character, new equipment, etc. But I honestly don't care about the whole new adventure and equipment. I care about getting a golem character. And I'm not willing to shell out $15 for just that. That's fine, technically, but it does make me feel a little sad whenever I think about it.
That golem character is free DLC though. At least if you buy the game new.
 
FYI, for those saying LAN is only for people who want to play pirated copies of the game, you can kindly kiss my ass.

My best friend and I still play LAN games on a regular basis because we don't have to rely on slow ass servers or our sometimes lately iffy internet connection to play. I have no problem with them authenticating or whatever, but I still want the ability to go through my router and not a server.

I have yet to download a pirated new release for games. Yes, I have pirated abandon-ware because there's was no other legal way to get it.
 
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Chibibar

FYI, for those saying LAN is only for people who want to play pirated copies of the game, you can kindly kiss my ass.

My best friend and I still play LAN games on a regular basis because we don't have to rely on slow ass servers or our sometimes lately iffy internet connection to play. I have no problem with them authenticating or whatever, but I still want the ability to go through my router and not a server.

I have yet to download a pirated new release for games. Yes, I have pirated abandon-ware because there's was no other legal way to get it.
I say BLIZZARD remove the LAN game so they can try to deal with pirated copies.

I personally play tons of LAN games at my house and friends house (I personally bought over 20 copies) of SC1 and broodwars EACH!! That is the only thing I can think of when Bliz remove the LAN features.
 
I say BLIZZARD remove the LAN game so they can try to deal with pirated copies.
Ah, that's a fair statement. And now that I think about it... frankly, I don't blame them. Well, whether I blame them or not depends on how hard that actually succeeds at cutting into piracy. But piracy is a big enough issue that I honestly don't blame companies for taking measures to prevent it. Authenticating for multiplayer games isn't the most draconian of DRM methods (I honestly have less of an issue with that than CD keys, since I've lost numerous CD keys over the years. I can't play WarCraft III anymore for that reason).
 
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