This commenter pretty much sums up my reaction opinion on the matter.
"My only problem with "objectification" (bad use of the word considering what I'll be using as an example) is when it breaks immersion. When there is no particular reason for a character to be dressed like an idiot (no matter the gender or body type of said character) it completely destroys my immersion.
It's most glaring when men are dressed in battle armor while women are dressed in metal bikinis. It's just weird. I'm not yelling sexism, I just want this stuff to follow some sort of basic logic. Not saying sex is bad, not saying nudity is bad, I'm saying that being overly impractical just to show off abs or butt is silly and I wont be able to take a game seriously if it does that.
I know how most people reading this site feel on "feminist"-issues and I want to definitely make sure to say that I think the "games are sexist"-circlejerk goes overboard all the time and I agree that games do not cause sexism.
All I'm saying is that dressing people like people in a game makes it easier for me to see them as people. If they dress differently than people would in real life, explain the culture of the universe and tell me what makes them do so."[DOUBLEPOST=1410812786,1410812657][/DOUBLEPOST]
Also that article is a total opinion piece not based off of any science or research. I do know that research in this area is being done, but it's all in the early stages. The effects of violence in video games can not be transitively linked to sexual portrayals.
Addendum: I also want to make one thing perfectly clear, I'm in no way saying that Sarkesian is some sort of paragon of virtue and that she's not as biased as anyone else involved in the discussion, but I'm glad she's there to promote the discussion. As with anyone, if you try to look at them with an objective eye, has some good points and some bad points and yes, she has made some errors. What I find irksome is the witch huntery that's involved.