I hear it's pretty hard to only play with the mouse, how do you manage it?Shannow said:I play it like porn.
Yeah, that's kind of my point. Watching numbers and meters and gauges sure sounds like work to me.Shegokigo said:If you play it like work, it's work.
If you play it like a game, it's a game.
Simple as that.
That is what comes down to personal perception. Something that sounds like work you you, may be enjoyable for someone else. I know some people that consider drawing a picture to be tedious and boring, that it is nothing but work, but you are an artist, would you call your art nothing but work under your situation? While I am a minimalist when it comes to information in the game (No DPS Meter, for instance), I feel we all have different opinions of what is "work" and what is "fun".fade said:Yeah, that's kind of my point. Watching numbers and meters and gauges sure sounds like work to me.
AmorousEyes said:
AmorousEyes said:Gadzooks said:AmorousEyes said:
Do you have a link to this? i love the whole bottom section
also, smurf YEAH LVL 80 ONYXIA!
I tendnot to use packs, or in the event that I do hand edit them ruthlessly to meet my own standards.
The bottom part though, is SpartanUI (http://spartanui.com/), which is very nice if you run in high resolutions. Me, back then in 1440x900, had to edit it somewhat to fit the width properly without resizing the thing too much.
*shrug* thats my problemMessage: Interface\AddOns\oUF\elements\tags.lua:32: attempt to call global 'GetDifficultyColor' (a nil value)
Time: 08/13/09 19:31:36
Count: 1
Stack: [string "Interface\FrameXML\BasicControls.xml:<Scrip..."]:18: in function <[string "Interface\FrameXML\BasicControls.xml:<Scrip..."]:4>
[C]: in function `GetDifficultyColor'
Interface\AddOns\oUF\elements\tags.lua:32: in function `func'
Interface\AddOns\oUF\elements\tags.lua:273: in function `UpdateTag'
Interface\AddOns\oUF\elements\tags.lua:146: in function `func'
Interface\AddOns\oUF\ouf.lua:472: in function <Interface\AddOns\oUF\ouf.lua:467>
[C]: in function `Show'
Interface\FrameXML\SecureStateDriver.lua:72: in function <Interface\FrameXML\SecureStateDriver.lua:62>
Interface\FrameXML\SecureStateDriver.lua:111: in function <Interface\FrameXML\SecureStateDriver.lua:81>
Locals: u = "target"
l = 6
(*temporary) = <function> defined @Interface\AddOns\oUF\elements\tags.lua:18
(*temporary) = nil
(*temporary) = 6
(*temporary) = "attempt to call global 'GetDifficultyColor' (a nil value)"
Hex = <function> defined @Interface\AddOns\oUF\elements\tags.lua:18
CynicismKills said:I'm really excited about the plan for Ony. New loot, new mount, and a free Ony whelp pet!
Well the main reason it's being done is for WoW's 5-year anny, so it makes sense to me. Plus I've been playing since the Dire Maul patch so getting to do the old instances with the same character 20 levels later is kinda cool for me.Frankie said:Unless they actually change what she does, who cares? More rehashing old shit for the new expansion.
CynicismKills said:I'm really excited about the plan for Ony. New loot, new mount, and a free Ony whelp pet!
I use spartanui as well on my laptop (though without all that other crap on on that screenshot), and it is pissing me off with 3.2. Buggy as all hell when I even target anything I get errors. reading up on their forums, though, they seem to be working on itthanks, seems pretty buggy atm though, i keep getting errors, tried the beta 2.6, and still getting errors
to fix it, go to the spartanui directory (addons/spartanUI/global and open up the Spartan UI LUA file with notepad or word.Shannow said:I use spartanui as well on my laptop (though without all that other crap on on that screenshot), and it is * me off with 3.2. Buggy as all * when I even target anything I get errors. reading up on their forums, though, they seem to be working on itthanks, seems pretty buggy atm though, i keep getting errors, tried the beta 2.6, and still getting errors
Gadzooks said:AmorousEyes said:
Do you have a link to this? i love the whole bottom section
also, smurf YEAH LVL 80 ONYXIA!