I figured instead of cluttering up the epic win thread I'd make one all about VR. I was going to make it "Dave's VR Adventures" but if anyone else gets a system or has questions, that would have limited them.
I don't have any videos yet but I will very soon. I even downloaded OBS Studio for this very purpose.
I got an HTC Vive and have the following system specs.
ASRock Z87 Extreme4 ATX LGA1150 Motherboard
Intel Core i7-4770 3.4GHz Quad-Core Processor
32 GB
DDR3-1600 Memory
NVIDIA - Founders Edition GeForce GTX 1080 8GB GDDR5X PCI Express 3.0 Graphics Card
Western Digital Caviar Blue 1TB 3.5" 7200RPM Internal Hard Drive
Western Digital BLACK SERIES 4TB 3.5" 7200RPM Internal Hard Drive
All the rest is cheap or easily replaced like the mouse, keyboard, etc. I use a 50' HDTV as my main monitor and a 22" Flatron W2240T monitor as my second that sits off to the side.
So I got my package this morning at about 8:30. There's a lot more in there than I thought there would be, but it was all pretty easy to set up. Only a couple of glitches but thankfully I had the ol' internet to get me going. Here were my issues and their solutions.
- At first the system wouldn't acknowledge that the headset was turned on. It gave me red lights but no real indicator as to why. I did get an error message that said that the thing was plugged in to a bad USB port, but I knew that wasn't the case. So I did some digging and found this Reddit thread response by a guy named /u/rainbowparade. In essence, the SteamVR always puts everything in the same place, regardless of where YOU set up the software. And since I put all Steam stuff on my A: drive, my logs and config files were pointing to a non-existent place. I pointed them to A: and suddenly we had green lights everywhere.
- The next step were controllers. One went instantly green but the other stayed blue and unworking, even though they were both in the same place. I didn't find a specific thread for this one, but I did find a place in the SteamVR program that fixes this. By SteamVR there's a dropdown button. Click that and choose Devices --> Pair Controller. Bam. Fixed.
And that was it. That's as difficult as it got. Now, I'm very, VERY glad I bought a couple of things that will make my life easier. First were a couple lighting tripods and clips that go with them.
Amazon product
Amazon product
This allows me to set up the VR wherever I want instead of having them bolted to the wall and non-portable. This is important for a couple reasons I'll be getting to soon.
The tripods (as you can see from the Amazon page) have very easy clips that you can use to raise/lower without any trouble and they lock into place and are fairly secure. They aren't the heaviest of equipment, but at $25 for the pair I plan on getting a couple more for safety sake.
It's important that I got the tripods because there are three ways of using the Vive. Sitting only, standing (very small spaces), and Room Scale. Siting would be just like having any other VR system (like the Oculus). Yeah, you're in VR, but you are still just sitting down and you can't really move around at all. Room Scale is when you take the dimensions of your room and the VR allows you to basically wander in a preset space with warnings and a kind of squared off boundary called Chaperone. And then there's the one I have to use. Standing. My man cave is not big enough to fully take advantage of the Vive. So I am relegated to a fairly small area. I have a rug that I put down that warns me when I'm getting close to the edge.
I do have more room in the living room but wanted to explore it a bit myself before I went out there. So far here are my initial reactions.
- HOLY FUCKING SHIT IS THIS COOL!
- The Lab (free program) is insanely fun. I played the one where they attacked your castle and you had to fend them off with a bow & arrow. My arms are killing me! I can't wait to get a program for exercising!
Basically, I love everything about this so far, with only two exceptions.
- The headset does not feel like it's going to stay on very well. Mostly because there's a big fucking wire hanging off the back of it. But you get used to that fairly quickly.
- What's NOT so easy to get used to is the fact that I have to keep my glasses on. I wear bifocals. Please note that you need to have clear near-vision to see very well. I keep having to crane my neck up so that I'm looking through the bottom part of my lenses. I'm going to have to go get some reading glasses so that I won't have to keep continually readjusting. This is kind of a big problem as too much usage gives me a headache. Not because of the VR but because of the bifocals. I have this trouble in real life as well, but in VR it's comstant, which makes a difference.
All in all I love this thing and am going to be possibly using it as a gimmick for my entertainment company. Post proms would LOVE this, as long as I can find a way to turn it into a team game. I think I already know how I'm going to do this, but I need more testing to make sure it's viable.
So look for some videos to be popping up hopefully soonish. I would have taken some when I first started playing with it, but I was so excited I forgot to hit record...