I honestly can't see how AAA studios could possibly charge less for games. Just a little reminder that the price of games hasn't really increased over the years and have never been adjusted for inflation. I remember paying 59.99 for NES cartridges.
Discs are far cheaper to produce than cartridges and the market is far far larger. NES games were typically $50, the price didn't jump up to $60 (here in the US at least) until the PS2 era, I think. With the exception of some games with very large ROM sizes like RPGs, I think Final Fantasy 3 (aka FF6 in Japan) and Chrono Trigger were $80. I haven't been able to Google up any prices, but I remember reading articles as a kid that put the price of large ROM chips at over $10, which is a
huge percentage of even an $80 game. (Comparatively, CDs started at about $1.50 to produce, which in small part justified their $20+ price point when they debuted, but price fixing kept the price of music from coming down, even after CDs cost less than $0.25 to make.)
It should also be noted that in the NES era Nintendo was guilty of price fixing, and wouldn't allow companies to make budget titles. Games had to cost $50 or more in order to be official releases.
Name one industry where you're still paying the same price for something that you were paying in 1985.
Music. The suggested retail price for a music CD was over $17 in 1985. It's rare to see an album sell for over $15 now, and most are closer to $10, and that's physical copies.
Computers have gone down drastically in price. Even a cheap desktop computer in 1985 was easily $2,000 or more. Now you can get a lightweight and powerful laptop for that much.
Also, keep in mind that the cost to produce games has increased exponentially, particularly for AAA titles that have budgets approaching small film budgets.
This is a fair point. Budgets have gotten
huge, and unlike film there aren't as many secondary markets. Video games don't have the equivalent of a theatrical release, though the sales of merchandise, soundtracks and the like are growing.