The card processing company Mojang uses isn't licensed to do business in Illinois for some reason.What?
The card processing company Mojang uses isn't licensed to do business in Illinois for some reason.What?
ThisAssassin's Creed 3: I really haven't done anything recently but naval missions. I want Ubisoft to make some pirate game based around this. I love it so much.
A word to the wise: the console versions reputedly have horrible framerate drops, and the PC version actually requires a pretty decent video card to run on high.I may have to pick up Farcry3. I loved the second one. Also back playing Borderlands 2 for the moment. Been playing the mechomancer. Looks like they kind of hosed the balance with that one.
Wow, people are willing to call anything "skyrim" like these days.Ok I went and bought Farcry 3 last night. I read one review of it that used the phrase "Skyrim with guns" and I more or less have to agree. The levelling up noises are even the same, and I swear at one point I heard "Fus ro da". But anyways, this game is AMAZING.
Skyrim with guns?Ok I went and bought Farcry 3 last night. I read one review of it that used the phrase "Skyrim with guns" and I more or less have to agree. The levelling up noises are even the same, and I swear at one point I heard "Fus ro da". But anyways, this game is AMAZING.
But they're almost exactly the same. Crafting is simple gather/push X to make item, quests are everywhere, a sprawling map made smaller once you get some quick-travel, etc. The only difference is Skyrim's full of caves and FC3's full of pirates.Wow, people are willing to call anything "skyrim" like these days.
Game is good but no where close to Skyrim caliber.
But they're almost exactly the same. Crafting is simple gather/push X to make item, quests are everywhere, a sprawling map made smaller once you get some quick-travel, etc. The only difference is Skyrim's full of caves and FC3's full of pirates.
Skill-based leveling system with branching trees, story-driven but you're never forced to go from point A to B...I strongly disagree.
Gilgamesh's comparison to Fallout 3 is more appropriate in my opinion.
I watched X's Let's Play of the game and it's not open-world. Very much mission/level based.Is Dishonored open-world? That's also on my list.
Skill-based leveling system with branching trees, story-driven but you're never forced to go from point A to B...
People need to take Skyrim off its pedestal, it's a good game but it's not a magic special snowflake.
I think because the game industry took a very long time to come around to the idea of selling a shooter on RPG terms instead of shooter terms. S.T.A.L.K.E.R. sold 2M units. Which is great for an RPG, but pretty lame for a shooter. So a lot of people considered that too niche to be worth the trouble.Also no magic items and the item system is a bit different obviously. The similarities are remarkable though, and it makes me wonder why more people haven't tried this beyond Fallout and Shadow of Chernobyl.
They're essentially opposites, really.There is a lot of potential for an amazing game here in a good Sandbox RPG FPS, but it isn't there yet. Its still missing too much of the sandbox/RPG elements. That said, the FPS side of it is excellent. The combat is still awesome (although the ability to "tag" enemies is a bit cheap). That was the one real failure of Fallout 3. They got all the Sandbox parts of the game right, but they ended up sticking it onto a pretty terrible FPS. Guns were boring and combat was incredibly broken (difficult fight? Just cutscene it!).
Dude, you eat Alchemy mats then mix until you win. It's not as deep as you hope. Skyrim's got more non-story meat than FC3, sure, but if you look at it, really you're just doing the same types of quests over and over. Find cave/kill Dreugar/find item/find person. Like I said it's a good game, but it doesn't really deserve to be held above others that are similar like so many seem to do.[DOUBLEPOST=1357329505][/DOUBLEPOST]Also, unless you go Backstab-to-win, Skyrim's combat is as generic as any FPS.Skill based leveling system with branching trees? Yeah, except skyrim has actual values for the basic skill which slowly improve over time while FC3 does not. Also, in Skyrim you have to specialize your character making them unique. I unlocked almost every single skill in FC3 in my first playthrough... and there's no real compelling reason to go back and play again.
Story driven but you're never forced to go from point A to B. Again, true... BUT... Skyrim has so many more side quests, guild quests, romancing options and character interaction that comparing it directly the FC3 is futile. I can play hours and hours and hours doing every quest but the main one in Skyrim as the side quests and guild quests are well developed. Side quests in FC3 consist of "go here and use this gun to kill this animal" or "go here and kill this bad guy with a knife".
And your comparison of crafting is completely off. Crafting in Skyrim involves many more materials and actual skills. If you're doing a skill like alchemy it also requires learning the effects of ingredients before you can really become good at it. FC3... you stab a komodo dragon, skin it and turn it into a wallet or gun sling or something.
Far Cry 3 was good... I enjoyed it... but it's not close to the scope of Skyrim.
Ok, I'm not saying it's an airtight comparison (Skyrim & FC3), but most would consider Skyrim to be the penultimate Fantasy Sandbox RPG (if not the penultimate Sandbox RPG altogether).
Maybe lower the difficulty setting? Not trying to troll, but I didn't really have those problems. If anything the jumping felt more like, as long as I got in mostly the right place, he would automatically latch onto the appropriate spot.I gave up on Uncharted, the controls for jumping are crazy frustrating for how accurate the leaps need to be and the gunfighting just isn't very fun when it's 1v12+ every time I round a corner.
I don't even know what difficulty I picked, been awhile since I started the game. I'm mostly surprised that if you don't headshot it seems to take a full clip to kill one guy. The jumping just feels off to me, I'm not sure what it is exactly that bugs me. Maybe it's because I was piddling around in Assassin's Creed III not long before.Maybe lower the difficulty setting? Not trying to troll, but I didn't really have those problems. If anything the jumping felt more like, as long as I got in mostly the right place, he would automatically latch onto the appropriate spot.