Things You Hate About Today's Gaming.

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"Ah ha ha ha! The gamers gave us money, but they don't get to play a game in return! It's basically free money! We should've thought of this YEARS ago!"
 
I'm not a fan of games like Batman: Arkcam Asylum, Arkcam city, Assassin's Creed, etc...

Although the story is interesting and fun the first time around, these types of games are way too easy and clearly designed for the PS3/ Xbox 360 generation (who want or have no desire for any sort of challenge).
 
While I do enjoy Assassin's Creed, I've always felt like the game would be more interesting if you could set up an ambush in advance. Sure, you can trigger your followers to jump a guy in a certain area or put down some proximity mines, but I'd like more trap options and more control over when, where, and how my followers jump a guy.

Right now it just feels like a one many army playing with his food.
 
I'm not a fan of games like Batman: Arkcam Asylum, Arkcam city, Assassin's Creed, etc...

Although the story is interesting and fun the first time around, these types of games are way too easy and clearly designed for the PS3/ Xbox 360 generation (who want or have no desire for any sort of challenge).
But killing people in AC is so satisfying. :D

Even though I'm a fan of these games, I know what you mean. AC feels like I don't need to figure anything out at all since MMO-style icons will tell me where everything is. I was actually happy when I got lost in AC3 and had to sort out where I was and what to do, because that never happens in that series. Likewise, my favorite parts of the Arkham series are the rooms when there's a bunch of guys and I need to sort out how to take them out one by one without getting filled with bullets, as when Batman's brawling, you can take on 30 guys at once and not get hurt.

I turned off the hints in The Walking Dead and don't use the quest directions/icons in Skyrim so those games can be more enjoyable.
 
Brawling in Arkham Asylum/Arkham City isn't meant to be treated like a fight for your life. It's a puzzle in how to take down all of the guys in the flashiest, batmaniest way possible while achieving the highest combo score.
 
Brawling in Arkham Asylum/Arkham City isn't meant to be treated like a fight for your life. It's a puzzle in how to take down all of the guys in the flashiest, batmaniest way possible while achieving the highest combo score.

To each his own. I'm more of a fps fan.
 
Oh, I'm not saying everyone should like those games, I was more responding to Quotemander.

I'm not a huge fan of FPS games, though some of them I find really fun.
 
the story is interesting and fun the first time around, these types of games are way too easy and clearly designed for the PS3/ Xbox 360 generation (who want or have no desire for any sort of challenge).
On a related note, I'm tired of games that require you to replay them until you memorize the relevant fixed patterns. For instance, I kinda like DDR. It's enjoyable on the lower levels where it's just a test of your reflexes. But when you turn up the difficulty, it's no longer a matter of how quickly you can translate what's on screen into your footwork, instead it's just a test of how many times you have played that song/level so you could memorize the moves.

--Patrick
 
To each his own. I'm more of a fps fan.
But FPS games are so by-the-numbers at this point they're practically a Madden franchise. I understand if you don't care for the brawler/stealth genre, but disliking them for your reasons and then preferring the most pandering, shallow genre on consoles short of sports games is kind of hypocritical.
 
On the same page, some of the stuff you can do in Assassin's Creed is definitely not easy. Catching the almanac pages, for one, or protecting your caravans/escaping high threat from guards. Generally you've gotta be quick on your reflexes to get those things done without failing miserably.
 
Thing I hate: People who don't even bother to try to figure things out for themselves before asking in general chat. The inanity over on PoE's open beta is insane. "How do I walk forward?" "Is this a good gem?" "Where to I go?" "What quest comes after the first one?" "Are there active skills?" "What's the currency?" "How do I get back to town?" "What's the best build for x class?"

Fuck's sake people, play the fucking game for yourselves. Give it a try for 5 goddamn minutes before whining on the chat channels.
 
Yet he used Battlefield 3 as an example.

Also CynicismKills hit it right on the head.

Sorry bout that, insert obscure indie, hipster game here _________.[DOUBLEPOST=1359326504][/DOUBLEPOST]
But FPS games are so by-the-numbers at this point they're practically a Madden franchise. I understand if you don't care for the brawler/stealth genre, but disliking them for your reasons and then preferring the most pandering, shallow genre on consoles short of sports games is kind of hypocritical.

Wait what's wrong with Madden games now? Shallow? It's a video game, bub. Not exactly productive quality time... I just like a challenge or have fun with my friends. Yes, my preferred games are Halo, Battlefield, and Madden with a bunch of friends. How exactly am I shallow because of it?[DOUBLEPOST=1359326787][/DOUBLEPOST]
Yeah he kind of double standard-ed that didn't he?

That you claimed to like more serious games than the Xbox360/PS3 gen when FPS is all about that gen. Which current gen FPS like Battlefield 3 are all about mindless zero skill.

Not multiplayer. Not at all.

Whatever, I really give zero craps in all honesty. I find Arkham City to be horribly boring and easy. Sue me.
 
As long as someone enjoys a game,it fullfills its purpose.Dosnt matter if it is a jewel of storytellin, a genre changing blockbuster hit or
a 13th release of the same game,with updated graphics. You buy what you enjoy.Your enjoyment wont lessen just because someone else dosnt like your type of game.
 
As long as someone enjoys a game,it fullfills its purpose.Dosnt matter if it is a jewel of storytellin, a genre changing blockbuster hit or
a 13th release of the same game,with updated graphics. You buy what you enjoy.Your enjoyment wont lessen just because someone else dosnt like your type of game.

The thread title, if I recall, is "Things you hate about today's gaming". I don't see why I'm getting ganged up for expressing the type of games I hate about today's gaming...

I also hate God of War type button mashers. I suppose that's still in the realm of Arkham City.
 
Thing I hate: People who don't even bother to try to figure things out for themselves before asking in general chat. The inanity over on PoE's open beta is insane. "How do I walk forward?" "Is this a good gem?" "Where to I go?" "What quest comes after the first one?" "Are there active skills?" "What's the currency?" "How do I get back to town?" "What's the best build for x class?"

Fuck's sake people, play the fucking game for yourselves. Give it a try for 5 goddamn minutes before whining on the chat channels.
Related: I have a friend who won't play a game until he's read up about how to play it/beat it/get everything. He also won't play multiplayer games against us, his own friends, unless he has some sort of advantage. It's like people won't let themselves be challenged or possibly lose.
 
Thing I hate: People who don't even bother to try to figure things out for themselves before asking in general chat. The inanity over on PoE's open beta is insane. "How do I walk forward?" "Is this a good gem?" "Where to I go?" "What quest comes after the first one?" "Are there active skills?" "What's the currency?" "How do I get back to town?" "What's the best build for x class?"

Fuck's sake people, play the fucking game for yourselves. Give it a try for 5 goddamn minutes before whining on the chat channels.
Or at the very least use the internet. I mean damn people.
 
Silent Bob - Noone's coming down on your not liking Arkham. We're tagging on the fact that you claimed it was easy and today's gamers can't handle difficulty. Then you talk about current gen FPS (which are the crux of easy bro-gaming) as your example of something you like.

If you can't see why it'd be easy to poke a hole in your logic, well I dunno what to tell you.
 
On the same page, some of the stuff you can do in Assassin's Creed is definitely not easy. Catching the almanac pages, for one, or protecting your caravans/escaping high threat from guards. Generally you've gotta be quick on your reflexes to get those things done without failing miserably.
Eh... depends on the game. AC1 and AC3 have challenge guard escapes, but the Ezio games made it way too easy. The carriage stuff is pretty forgiving as well. And then Ubisoft is good at coming up with shit that's difficult without being fun, like catching flying pieces of paper, or arranging assassins in a tower defense, or doing side missions for money you don't need for a pointless investment mini-game in a town you only have to go to for quests. Da Vinci flying missions ... ugh.

And yet I buy each entry in the series. I think AC3 will be the last one. I don't like where things are headed since the lead guy left after AC:Brotherhood.
 
Eh... depends on the game. AC1 and AC3 have challenge guard escapes, but the Ezio games made it way too easy. The carriage stuff is pretty forgiving as well. And then Ubisoft is good at coming up with shit that's difficult without being fun, like catching flying pieces of paper, or arranging assassins in a tower defense, or doing side missions for money you don't need for a pointless investment mini-game in a town you only have to go to for quests. Da Vinci flying missions ... ugh.

And yet I buy each entry in the series. I think AC3 will be the last one. I don't like where things are headed since the lead guy left after AC:Brotherhood.
I liked AC3 but I felt Conner was bland as fuck. Also the whole American Revolution appeal was MEH to me.

I loved the homestead stuff however and the combat was far more interactive.

I severely missed GOOD missions however, you know, the kind where you planned ahead to get to your target? Yeah, barely any of that.

I hated the concept of "optional objectives". Kill 5 guys, including one by jumping on him within 10 seconds. Fucken bullshit.

Oh and final mission is why the game went from GOOD to Adequate. I hate quick time events and this was the mother of them all.

Oh and the hunting stuff was neat as well, a bit like Red Dead Redemption.

Naval Battles are AWESOME.

Crafting and inventory is complete SHITE.

Didn't bother with MP.
 
The shitty Ace Combat, Assault Horizon is available on Steam suddenly. The good Ace Combats (EVERY SINGLE OTHER ONE) are not.
 
Eh... depends on the game. AC1 and AC3 have challenge guard escapes, but the Ezio games made it way too easy. The carriage stuff is pretty forgiving as well. And then Ubisoft is good at coming up with shit that's difficult without being fun, like catching flying pieces of paper, or arranging assassins in a tower defense, or doing side missions for money you don't need for a pointless investment mini-game in a town you only have to go to for quests. Da Vinci flying missions ... ugh.

And yet I buy each entry in the series. I think AC3 will be the last one. I don't like where things are headed since the lead guy left after AC:Brotherhood.
Are you referring to Enzio as the "lead guy", or do you mean the developer? I honestly don't know why everyone hates Desmond so much, and I actually preferred Altair over Enzio. I do realize that I'm way in the minority, though. Anywho, the entire point of the series is that the protagonists will keep changing as they move through the generations.
 
I severely missed GOOD missions however, you know, the kind where you planned ahead to get to your target? Yeah, barely any of that.
I only ever had to plan ahead for a SINGLE mission... and it was a mission for the Hunting society. Remember that stupid bobcat chase? Yeah, I said fuck that and just put a proximity mine in the canyon near the start of the chase. Started it and he runs right into it, blowing him up and making him do cartwheels.

Never felt so satisfied.
 
I only ever had to plan ahead for a SINGLE mission... and it was a mission for the Hunting society. Remember that stupid bobcat chase? Yeah, I said fuck that and just put a proximity mine in the canyon near the start of the chase. Started it and he runs right into it, blowing him up and making him do cartwheels.

Never felt so satisfied.
I used the whip thing, managed to get him on the 3rd try. You can't beat his speed anyways.

Yet another quicktime, RUN RUN DUCK RUN JUMP DUCK RUN DUCK RUN RUN event.

There were a shitload of these in the game.
 
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