Actually, Bionic Commando Rearmed, which seems a close parallel to this (a near level-by-level remake of the NES Bionic Commando in monoplane 3D), was pretty excellent. Way better than the ACTUAL Bionic Commando reboot game was.http://penny-arcade.com/report/arti...ine-real-money-auction-house-removed-not-exac
So basically, you want the good version of Diablo 3, you play it on a console.
Good job Blizzard.
And don't get me wrong. I fucking loved Ducktales on the NES. I just have a bad feeling that the controls are not going to be as solid with the move to 3d. It almost never is.
One, yes. I didn't get a chance to play the others but will definitely so so nowAnyonelse excited about the PS3 remaster of Kingdom Hearts 1 + 2 + 2hr Cinematic of 356/days?
I'm excited for 2hr cutscene because previously the only way to see that story was to play a DS version of Kingdom Hearts, since I don't play/own a DS, I'm very excited to get the story through basically a movie.The first game was pretty good I thought as well, a lot of fun when you weren't battling the camera. I loved the Gummi ship in the first game. My Gummi borg cube of annihilation was pride and joy.
The second game began the series' spiral of being so far up it's own ass with nonsensical bullshit. Those opening hours of KH2 are brutal to sit through.
The controls were the ONLY thing wrong with Double Dragon Neon. Everything else was AMAZING.That's true, the Rearmed remake was fucking rad. It's Wayforward making it though. I'm not a fan of their output generally. That Double Dragon game played less responsively than the original unresponsive game and their Bloodrayne 2d game was just a step above awful.
I played 358/2 days on the DS. I honestly wish I hadn't. If it wasn't for the story, I wouldn't give a shit about it at all.I'm excited for 2hr cutscene because previously the only way to see that story was to play a DS version of Kingdom Hearts, since I don't play/own a DS, I'm very excited to get the story through basically a movie.
Whoa, hang on.Anyonelse excited about the PS3 remaster of Kingdom Hearts 1 + 2 + 2hr Cinematic of 356/days?
The story is kind of fail around the end of the first game where they break the rules to force a sequel. That said, the story gets a lot better after that so long as you do play the games in order or (like me) read a Wiki. The order chronologically is:Oh I loved the gummi ships. For the first one I had an armada of different ships I made. I even made R2D2. He was the one I rode the most. I also had an X-wing, Tie Bomber, A-wing, pirate ship, a truck that bore a striking resemblance to optimus and a few others that I can't recall.
I wasn't really a fan of the story for the series. The second one didn't really make any sense, plus it didn't get me invested in any of the other characters that weren't a part of 1. Ok so I am fighting these fake guys and am supposed to care about them... why? Even Roxy. You start out as him and it makes you think you are going to play him then nope back to Sora. It's like, What happened? It sounds like he got absorbed back into Sora or something. Ok good. Now I can stop caring about him. Mainly I just liked the different Disney worlds and characters.
This worries me for Kingdom Hearts 3 or whatever they call the next major console release. How many people have played both Dream Drop Distance AND Birth By Sleep? They were both on different, pricey handhelds. The plot is going to be so fucking hard to follow that I don't see how it could ever make sense.The second one doesn't make sense without playing the inbetween games. Sadly that's Square's fault for spreading the story between so many consoles. The story is coherant but only if you play the games in order and it's not KH1 then KH2.
Birth By Sleep isn't absolutely necessary, but it goes a good deal towards telling why what's going on with Xehanort and King Mickey matters. If you didn't play it or read a Wiki, you'd have no idea what was going on in the final, final battle of Dream Drop Distance.This worries me for Kingdom Hearts 3 or whatever they call the next major console release. How many people have played both Dream Drop Distance AND Birth By Sleep? They were both on different, pricey handhelds. The plot is going to be so fucking hard to follow that I don't see how it could ever make sense.
At least Kingdom Hearts 2 Final Mix came with Re: Chain of Memories, so people knew what they fuck happened between 1 and 2. Oh wait... you had to buy that separately outside Japan.
I skipped Chain of memories and quite frankly, I had no freakin clue what was going on in KH 2 until reading a wiki about it. The one thing I can say with Dream Drop Distance is that they actually include an internal wiki that tells you what you need to know from the other games.Birth By Sleep isn't absolutely necessary, but it goes a good deal towards telling why what's going on with Xehanort and King Mickey matters. If you didn't play it or read a Wiki, you'd have no idea what was going on in the final, final battle of Dream Drop Distance.
I don't see a way for someone to go from KH1 to KH2 to KH3 with it maintaining any semblance of sense. They really should have just numbered each title. People still would've missed entries due to their erratic spread over systems, but at least they'd be aware they missed something if one game was KH1 and the next they saw was KH4. Of course, even that doesn't work because Birth By Sleep and 358/2 were prequels to whatever point of chronology the series was in at their release. I'm not even sure 358/2 is necessary except for Organization XIII fangirls.
But the system stuff is the real killer. Using my above list...
Birth By Sleep (PSP)
Kingdom Hearts (PS2)
Chain of Memories (GBA)
356/2 Days (DS)
Kingdom Hearts 2 (PS2)
Coded (DS)
Dream Drop Distance (3DS)
That's some shit.
It's been specifically said clearly in this thread, that you can't jump from 1 to 2 because the inbetween games are the set-up that left you confused at the start of KKH2. It's not bad storytelling, it's just bad choices on console release and numbering of titles.The mainline games become immediately impenetrable. I never played any of the games outside 1 and 2 and even by 2 the games are like trying to decipher some crazy man's fever dreams. It makes that whole Roxas opening sequence nigh unbearable.
That's what one would call bad storytelling.
I'd have to say, though that even after playing the bulk of the games, the mythology in the series is denser than most. The whole process of heartless creating nobodies and Ansem/Xeonort and the Kingdom Hearts themselves, the war of the keyblades. I felt like I was doing full on research when catching up in DDD.It's been specifically said clearly in this thread, that you can't jump from 1 to 2 because the inbetween games are the set-up that left you confused at the start of KKH2. It's not bad storytelling, it's just bad choices on console release and numbering of titles.
A dark elf Mortal Kombat ninja reject."Hi, my name is Eidos Montreal and I have no idea what I'm doing, so I'm going to try fixing something that wasn't broken by turning Garret into an emo version of a Mortal Kombat ninja reject."
Ok, I need you to lie and tell me it sucks, because I can't afford it right now.The reviews are in for Bioshock Infinite and they're basically ultra-glowing. Even outlets such as Destructoid and Eurogamer are agreeing. Apparently the story is really well done and doesn't require a GBA card game spinoff in order to grasp what's going or even to begin to care about it.
Telling me all the reviewers are shills is also acceptable, because I also can't afford it.Ok, I need you to lie and tell me it sucks, because I can't afford it right now.
Yeah you know why I hit disagree.The reviews are in for Bioshock Infinite and they're basically ultra-glowing. Even outlets such as Destructoid and Eurogamer are agreeing. Apparently the story is really well done and doesn't require a GBA card game spinoff in order to grasp what's going or even to begin to care about it.
What a shame. Such an easy company to save, yet they just keep making mistake after mistake.