Video Game News and Miscellany

I understand why making PS4 backwards compatible is not feasible; it just annoys me because many people just bought PS2 games upgraded so we wouldn't have to keep the PS2 hanging around to play them (and so they wouldn't look as ugly on HDTVs anymore) and now there's going to be another system that can't play those games, or the new ones, and I won't be shocked if PS3 games come out in PS4 versions. It feels like a money grab.

The one I do not understand is the ditching of the PSN stuff, like PS1 games. I bet we're expected to buy those again too.
 
I understand why making PS4 backwards compatible is not feasible; it just annoys me because many people just bought PS2 games upgraded so we wouldn't have to keep the PS2 hanging around to play them (and so they wouldn't look as ugly on HDTVs anymore) and now there's going to be another system that can't play those games, or the new ones, and I won't be shocked if PS3 games come out in PS4 versions. It feels like a money grab.

The one I do not understand is the ditching of the PSN stuff, like PS1 games. I bet we're expected to buy those again too.
Yeah, the PSN stuff is jerkwaddy. Nintendo did the same shit though with the Wii-U (some discount or something for allowing you to play your VC and WiiWare stuff on the U I think).
 
Yeah, the PSN stuff is jerkwaddy. Nintendo did the same shit though with the Wii-U (some discount or something for allowing you to play your VC and WiiWare stuff on the U I think).
You can play your VC games on WiiU, but you have to transfer the data via SD card and load it into Wii mode. The discount charge is if you want to play the VC games on your gamepad.

I wish Nintendo would just let people have accounts like the PSN. There are workarounds using SD cards and system transfers, but nothing as convenient as the freedom to simply redownload onto another system. That said, we sold our Wii and the games on it, and so anything I want to purchase on a WiiU if I get one will be new.
 
The big final 1-Up podcast got recorded at GDC. It's 3 hours of tagging out of many of the people that made 1-Up podcasts awesome over the last 6-7 years. If you ever listened to any of those podcasts, it's well, well, well worth a listen.

My favorite quote from it by Jennifer Tsao to Seanbaby:

"I miss being around you Sean, I don't miss editing your rape and retard jokes."
 
"
his personal views do not reflect the customer centric approach we take to our products or how we would communicate directly with our loyal consumers. "

...Paging Gared to talk about Microsoft's Customer Centric Approach! :p
 
"
his personal views do not reflect the customer centric approach we take to our products or how we would communicate directly with our loyal consumers. "


...Paging Gared to talk about Microsoft's Customer Centric Approach! :p
Well, keeping in mind that "customer-centric approach" is just one more entry in a sea of completely meaningless corp-speak buzzwords, yeah - Microsoft has a customer-centric approach. But lets face it, aside from a few restaurants out there, where the chef/owner says "I cook my food, my way, and if the customers don't like it they can get the hell out," every company has a customer-centric approach. Microsoft's problem is just that they have no idea who their customers are or what they want. These are the guys who released Windows 8 just in time to lead the PC market to a 14% decline in year-over-year sales. They're also the same people who keep trying to "simplify the customer experience" by linking everything together into one massive account, formerly the Windows Live ID, now the Microsoft Account. The problem is, well, there's a lot of problems with that. They didn't start out with a one-login system, because they weren't allowed to require compulsory usage of Microsoft email addresses to use Microsoft services, and now they're trying to marry Outlook.com (formerly Hotmail) with XBL accounts, Skype accounts, MSN accounts, Health Vault accounts, old MSN gaming accounts, Games for Windows Live accounts all together, and having to deal with the fact that half of the accounts didn't require people to use a Microsoft account.

Also, Microsoft is way too big, and they have too many customers with too much diversity. It was OK until they started combining divisions together when they decided that Windows 8 and Office 2013 were going to be online integrated services with social media blending. It used to be that the Windows division could devote 85 - 95% of their effort toward their corporate and enterprise customers, and just throw a little bit of effort into making sure the average computer user could figure out the interface; and the same was true of Office. But, for one reason or another, they got away from that with their latest offerings, and now all of a sudden people who've been brilliant at figuring out what features IBM wants to see in their workstation OS are having to try to figure out how to keep Joe Blow happy, and just failing miserably. Then you add in the fact that Windows 8 is meant to bridge the gap between desktop PCs and tablet devices, and you've got one giant cluster fuck of an impending disaster. What serious computer programmer would honestly think that the one feature that would really seal the deal for Office to be the productivity suite was if you could add animations and sound to Excel, so that when you cut data from one area and paste it into another, you get a cool animation and a "fwoosh" like a jet flying the data from one cell to another? But sure enough, that, and having the option to save documents from Office directly to a SkyDrive account, are the kind of features that we got out of this cluster fuck marriage of consumer and enterprise development.

Then too, there's the fact that Microsoft trying to figure out what their customers want out of software is like the criminally insane leading the terminally stupid. Microsoft used to use focus groups and research firms to determine what the majority of their customers, for each specific division, really wanted to see in the next version of the software. They would come up with a list of wants, rank them on what was most requested, weigh the list against the technical difficulty and the amount of innovation that would be necessary, and head into the development cycle - and of course, once in development there'd be all kinds of feature creep and redesign needs and inevitably, Intel would come out with some major new technology that would require a reworking of the architecture; but in the end, they'd come out with a solid project (leaving aside Windows Me and Windows Vista). This time, it's obvious that they didn't do that. This time they've wound up with a hodgepodge of wants and wishes that make it look like they just put a poll up on Facebook and threw everything they could into the software without even bothering to filter out troll responses.
 
This time they've wound up with a hodgepodge of wants and wishes that make it look like they just put a poll up on Facebook and threw everything they could into the software without even bothering to filter out troll responses.
I love this line. :D
 
They couldn't make mobile games sell. I think this is them backing out of the market for those.

Honestly, it really seems like EA is making a run for the tables and then trying to get out with their money before the industry crashes again.[DOUBLEPOST=1365778757][/DOUBLEPOST]Square Enix are charging $30 for a Japanese Language pack for Tomb Raider on Steam. That's on top of the $50 for the normal game, bringing it up to $80.

I don't know if this is SE trying to sabotage the Japanese release or just their general ignorance for pricing things in the digital market.
 
I should remind you that Tomb Raider is a game that sold 3.8 million copies in the first few weeks, yet was considered to be an under performer by SE's metrics. When a game needs to sell more than 4 million copies in the first few weeks to be considered a success, there is something very wrong on the management side of the equation.

Fuck... you only need to sell 500,000 copies on the PlayStation 3 in the first 10 months be qualified for Greatest Hits status.
 
Square Enix's sales projections are beyond insane.
I think a lot of this is because Square Enix dumps obscene amounts of cash into visuals and producing engines for individual games. They need to start licensing engines again, it would save them SO much money.
 
They couldn't make mobile games sell. I think this is them backing out of the market for those.
They have another 7 mobile teams, more likely it's them taking a deep breath and finally cutting some excess operation. It sucks that people are out of work, but EA is incredibly bloated already.
 
Except, you know, hundreds - if not thousands - of people unemployed.
Even in a best-case scenario, we'd lose a ton of those people to other industries. Investors aren't going to be giving away money to start PC development studios after the significantly larger side of the market has crashed, and most other tech industries pay programmers a lot better than they would expect from a game studio.

You guys want a momentum shift, not a crash, trust me. We're having one now, the question is just whether it will persist when the new consoles come out, and the extent to which mobile can become a spoiler.
 
I just want things to get shaken up so that companies like Square, EA, and Ubisoft become less the big players. Square seems pretty keen on doing this to themselves, and I say this having bought and liked some Ubisoft games just recently.

I am hoping so hard for the Steambox to be good.
 
Bethesda announced that they're done making content for Skyrim, which leads me to believe that either that last bit of DLC that was rumoured to be coming wasn't shaping up or Bethesda just likes anticlimax. Usually, you tell people that THIS WILL BE THE LAST DLC when you're releasing it, you don't mention it a few months down the line to nothing. Apparently, everyone working on Skyrim content will be a moved to a new project.

I predict some major fallout over this decision.
 
Bethesda announced that they're done making content for Skyrim, which leads me to believe that either that last bit of DLC that was rumoured to be coming wasn't shaping up or Bethesda just likes anticlimax. Usually, you tell people that THIS WILL BE THE LAST DLC when you're releasing it, you don't mention it a few months down the line to nothing. Apparently, everyone working on Skyrim content will be a moved to a new project.

I predict some major fallout over this decision.
I see what you did there ;)
 
We'll see.

My top 3 games.

1. Bethesda's next single player open world game.
2. Mount & Blade
3. GTA 5 on PC
 
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