Video Game News and Miscellany

Apparently Burial at Sea will be Bioshock Infinite's second DLC. The first one, Clash in the Clouds, was released today.

It's pretty much just four challenge maps with an arena mode for fighting waves of enemies. The combat in Bioshock Infinite is a lot of fun, but I can easily just re-play the game for more of that. This is exactly what I didn't want for DLC--hopefully it doesn't count among the season pass trio, but it probably does.
 
I went to the updated Season Pass page on Steam, and yes, Clash in the Clouds is the first of the 3 DLC included. What a rip. The second and third are part 1 and 2 of Burial at Sea.
 

GasBandit

Staff member
I'm not familiar with DCUO's model, but League of Legends is Free-to-Play (and it is indeed done well), while the discussion Bowie was talking about is Fee-to-Play (where you buy the game at retail, and then have further microtransactions inside).
DCUO is also Free to Play. No initial charge or subscription fee, but inside are microtransactions for boosters, cosmetic options, and additional bank/character slots, etc. I even spent 5 bucks there myself. I tried going back to it once but I was so disappointed that they removed the NPC disguises from the Mental powers tree (when they had its implementation damn near perfect, even for PvP), that I just couldn't get back into it again.
 
I just played a little of Clash in the Clouds. If the final fight was your favorite part in of the game, then you will love this expansion. If, however, you are sane, you will find little to nothing of interest.
 
I just played a little of Clash in the Clouds. If the final fight was your favorite part in of the game, then you will love this expansion. If, however, you are sane, you will find little to nothing of interest.
Yup, major disappointment. Not that I hated the big final battle, but it was a means to the end, not something I want to do over and over.
In other rumournews.

Atlus' sale could be finalized by the end of this month with over 20 companies vying for it's hand. The only company I've seen named so far is Sega....so, that kind of sucks for SMT fans since if it's anything like how Sega handles most of it's Japanese properties, it will never be localized outside of Japan again.
 

GasBandit

Staff member
The next Everquest (which will be called Everquest Next) is voxel based, with all terrain being (permanently) destroyable.

This surely can only end well. He wrote, thinking of standing in the smoking crater that used to be Qeynos.
 

GasBandit

Staff member
Oh, wait, looks like certain areas will be "protected" from such activity. So, change that to pristine hovering island floating above the smoking crater that used to be Western Antonica. Or perhaps atop the great Qeynos hoodoo mesa above the blah blah blah.
 
Atlus' sale could be finalized by the end of this month with over 20 companies vying for it's hand. The only company I've seen named so far is Sega....so, that kind of sucks for SMT fans since if it's anything like how Sega handles most of it's Japanese properties, it will never be localized outside of Japan again.
Nintendo is in there too. But other than that, I have no idea. I'm surprised that the bidding has climbed by about $50 million more than originally speculated. Hopefully a good company will be willing to shell out for top bid.

Also, I need to get my willpower back. Mario and Luigi: Dream Team looks like a blast, but I have SO MANY games to play right now that I really need to not get it. In fact, considering I just recently got both SMT IV and Monster Hunter 3, I should be good to go until Pokemon comes out, and then good until the end of the year, so games like Dream Team should have to wait until Christmas.
 
The next Everquest (which will be called Everquest Next) is voxel based, with all terrain being (permanently) destroyable.

This surely can only end well. He wrote, thinking of standing in the smoking crater that used to be Qeynos.
Jesus that sounds astoundingly rad, and completely bonkers insane.

That is some real God damn ambitious shit.
 
If you listen to Giant Bomb, you may have already heard of this. It definitely falls into the miscellany category.

http://www.saltybet.com/

It's an online Mugen betting thing.

Hundreds of unbalanced, sometimes shitty, sometimes rad Mugen characters, all AI controlled, fighting in best of 5 bouts with hundreds of geeks betting on the results. The bets determine the odds. It's shockingly addictive. Don't worry, no real money involved.

Here's the unofficial motto, never bet on DBZ.
 
Apparently some Pokemon will now be getting temporary, in some cases fourth stage "mega" evolutions.

Someone at Game Freak started watching the Digimon cartoon.
 
http://www.escapistmagazine.com/news/view/126672-Precinct-Kickstarter-Shuts-Down

Precinct was going to be the spiritual successor to Police Quest. It even had two of the game's original programmers, including original creator Jim Walls.

Sadly, it's been cancelled. Which is a shame because I played the hell out of the old Police Quest games right alongside with all the other fantastic Sierra titles back in the day).

I'm a little hesitant to back it now that it's moved away from Kickstarter, though. The process is a little more...iffy, I guess, in comparison to Kickstarter.
 
Stardock is pleased to announce that it has secured Atari's rights to the classic franchise, Star Control with the intent to develop a new Star Control game. Development on the new game would begin this Fall with a release date to be determined later.

"We would be looking at Star Control 2 as a major source of inspiration," said Brad Wardell, President & CEO of Stardock.

Stardock expects the new Star Control to come in the form of a reboot in a similar sense that Firaxis did with the XCOM series last year.

More information on the Star Control relaunch will be made available as it becomes available.
Ahem.



Alternatively

 
And Stardock guy has said that Star Control 3 will not be canon for their version of the game and they want Fred Ford and Paul Reiche as involved as possible

Star Control 2 dance party for me right now.









 

GasBandit

Staff member
They'd have to be pretty dumb to not use 2 (or not disavow 3). The only thing 3 really had going for it was the updated hypermelee, which had more than 8 directions to face.
 
16, and I became a crackshot at long distances with a Mauler under that handicap. Somehow Hypermelee also managed to make the Utwig Jugger not an unstoppable machine of death too. It still had it's shield and endless fire, but wasn't as unbelievably powerful as it was in 2.
 
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