This whole no-flying thing is really blowing up in their face. Considering how long the 6.1 patch could be from launch, among other things.
Also when asked how it makes sense from a lore/story standpoint, they basically said lore doesn't play into it, no in-game reason, etc. It's just about keeping people from zipping in, killing the quest mob/looting the items, and getting out, thereby missing all the random mob patrols and such.
Also when asked how it makes sense from a lore/story standpoint, they basically said lore doesn't play into it, no in-game reason, etc. It's just about keeping people from zipping in, killing the quest mob/looting the items, and getting out, thereby missing all the random mob patrols and such.