Random Video Game Crap

That's because the console cycle retards the advancement of video gaming.

It's like forcing all your honor students to stay in remedial math.
Since PC is so open and easy to work with, nothing is preventing companies from making games exclusively for PC. They don't because there isn't profit in it.

But why blame the consoles? $1,500 might get a mid-range rig, but you'll be hankering for an upgrade within 2 years when your video cards and processors are starting to get old. I paid 300 bucks for the PS4, and get 2 free games a month from PS + and they have sales all the time---not usually as extreme as steam sales, but certainly not bad. You literally cannot get a PC that does what a PS4 does for the same price. For 500 bucks without OS and a monitor you can get a machine with 4GB of Ram, and maybe a 2GB video card. Again, I like PCs better, but when it came to decide to dump a shit ton of more money into a gaming rig, or just get a PS4 which is getting almost all the same games the PC is (plus some exclusives on its own), runs them, flawlessly, and has constant company support to keep the machine relevant and full of content, it wasn't a hard choice.
 

GasBandit

Staff member
Since PC is so open and easy to work with, nothing is preventing companies from making games exclusively for PC. They don't because there isn't profit in it.

But why blame the consoles? $1,500 might get a mid-range rig, but you'll be hankering for an upgrade within 2 years when your video cards and processors are starting to get old. I paid 300 bucks for the PS4, and get 2 free games a month from PS + and they have sales all the time---not usually as extreme as steam sales, but certainly not bad. You literally cannot get a PC that does what a PS4 does for the same price. For 500 bucks without OS and a monitor you can get a machine with 4GB of Ram, and maybe a 2GB video card. Again, I like PCs better, but when it came to decide to dump a shit ton of more money into a gaming rig, or just get a PS4 which is getting almost all the same games the PC is (plus some exclusives on its own), runs them, flawlessly, and has constant company support to keep the machine relevant and full of content, it wasn't a hard choice.
PCs are more expensive, but $1500 is NOT a "mid range" rig. That is definitely high-spec/enthusiast grade. My current rig was put together for $900. Granted, that's still 3x the price you quoted for your PS4. And I've paid full price for exactly ONE game in the last several years - South Park:Stick of Truth. Aside from that, I stick to my "under $10 or 66% off" rule when buying software. And a lot of the most popular PC games are both free to play and do not require even a midrange rig to play - League, Minecraft, DOTA 2... Heck, even world of Warcraft still has many millions of subscribers (and while it retains its subscription model, it does allow you to play up to level 20 free to see if you like the game).

I blame consoles because of the self-perpetuating cycle of bad logic that keeps video games (and their performance) locked to it - one buys a console because that's where all the games are, and "all the games" are developed for consoles because people buy them because that where all the games are. It's YogiBerran in its absurdity. I blame consoles for the decades-long pattern of dumbing down and pricing up games, rereleasing sequels whose only real change is the number at the end of the title, still shackled to 5-year-obsolete tech and inferior control schemes. There's a reason why "consolitis" is a word spoken through gritted teeth.

And let's not pretend you don't have a PC, or that buying a PS4 means you won't buy a PC too. Everybody has a PC - because they're not just gaming systems. They're multipurpose wonderboxes that also get you entertainment, communicate globally, are practically required for any form of work that isn't hourly manual labor, and on and on and on. A good gaming PC might cost you $900, but even if you have a PS4, you have at least a $600 PC too just for the other stuff. You didn't save $600 by buying a $300 PS4, you spent $300 on a PS4 instead of $200 on a graphics card.
 
Yeah, all the AAA stuff hits consoles, but PC is where you get gems like Besieged, Endless Legend, Company of Heroes, Civilization, Wasteland 2, Shadowrun and Jazzpunk (and that's just going down my list of unsorted Steam games).
 

figmentPez

Staff member
And let's not pretend you don't have a PC, or that buying a PS4 means you won't buy a PC too. Everybody has a PC - because they're not just gaming systems. They're multipurpose wonderboxes that also get you entertainment, communicate globally, are practically required for any form of work that isn't hourly manual labor, and on and on and on. A good gaming PC might cost you $900, but even if you have a PS4, you have at least a $600 PC too just for the other stuff. You didn't save $600 by buying a $300 PS4, you spent $300 on a PS4 instead of $200 on a graphics card.
Speaking of this, it always used to bug me how the cost comparison between PC and console never includes the cost of a television for a console. I get that for some people a TV is a given, but it sure wasn't for me for many years. For nearly a decade my PC monitor was as big as my hand-me-down television, and of much better quality. A good TV used to be a big cost, if you didn't just write it off as assumed. Granted, cheap televisions are a lot more capable than they used to be, but I still think it's a little unfair to count the entire cost of a PC, when it's used for more than just gaming, but not count the TV / sound system in with the cost of console ownership.

$1,500 might get a mid-range rig, but you'll be hankering for an upgrade within 2 years when your video cards and processors are starting to get old.
That's complete bullshit. If you buy a $1,500 PC right now, assuming that it can run any cross-platform release now, it will still run all those cross-platform releases in two years. It probably will in 4 years. I might not at 1080p 60fps by that point, but guess what, none of the consoles are running at that resolution and framerate. I built my current PC about 7 years ago, and it was barely mid-range when I built it. It took about 4 years before games came out that it couldn't play at all, though some console ports didn't run stellar, and I had to run some games at 1280x720, and turn down some options.

And bear in mind that the current generation of consoles isn't ahead of the PC curve like previous generations of consoles have been. Previous consoles used more specialized hardware. Current systems are much closer to PCs, so they don't have the benefits that came from requiring special programming. It's a lot easier to build a PC that can match the performance of the current generation of consoles.
 
Yeah, all the AAA stuff hits consoles, but PC is where you get gems like Besieged, Endless Legend, Company of Heroes, Civilization, Wasteland 2, Shadowrun and Jazzpunk (and that's just going down my list of unsorted Steam games).
It's funny how people go on and on about console exclusives when really, PC has been getting more exclusives. It's funny seeing indie games announced for PS4 or Xbox One that I've had on Steam for a few years.
 
Let me put it this way: If I could get Bloodborne, Metal Gear Solid 5, and Persona 5 on PC, I wouldn't be trying to scrap together enough for a PS4. Everything else I want is on PC or 3DS.
 

figmentPez

Staff member
It's funny how people go on and on about console exclusives when really, PC has been getting more exclusives. It's funny seeing indie games announced for PS4 or Xbox One that I've had on Steam for a few years.
That's because no one is paying for an "Exclusively on PC!" marketing campaign.

And really, it's not "exclusive" that's the best selling point, it's "better". Minecraft isn't exclusive to PC, but it's definitely better on PC. Same with a lot of other games, like Team Fortress 2.
 
Let me put it this way: If I could get Bloodborne, Metal Gear Solid 5, and Persona 5 on PC, I wouldn't be trying to scrap together enough for a PS4. Everything else I want is on PC or 3DS.

Metal Gear Solid 5 is on pc. http://store.steampowered.com/app/287700/

And I'll be highly surprised if Bloodborne doesn't get a pc release, even though they're saying PS exclusive for now. Persona, though... well, that's never coming to pc. But still, that's 2 out of 3.
 
Metal Gear Solid 5 is on pc. http://store.steampowered.com/app/287700/

And I'll be highly surprised if Bloodborne doesn't get a pc release, even though they're saying PS exclusive for now. Persona, though... well, that's never coming to pc. But still, that's 2 out of 3.
I'm sure Bloodborne eventually will, like Dark Souls 2. At the same time, I keep seeing shit about the developers saying they could've only made it for PS4, but I can't fathom why that would be true.

Persona 5 looks amazing, so I'm glad I have a PS4.
 
I'm sure Bloodborne eventually will, like Dark Souls 2. At the same time, I keep seeing shit about the developers saying they could've only made it for PS4, but I can't fathom why that would be true.

Persona 5 looks amazing, so I'm glad I have a PS4.
That's just the usual console-developer bullshit lying. Especially since the ps4 uses what is essentially pc architecture.
 
There's a reason that the only console I ever plan on getting in the future are Nintendo consoles.

The fact that games are multiplatform has actually improved the pool of games for PC gamers. Games on the PC also have the potential to be FAR better than their console counterparts thanks to the modding community, and I don't mean the shady darkweb type of modding anymore. Look at the steam workshop. Fully integrated modding to improve PC games long after their console counterparts have lost luster.

I used to feel the need for a console because there were tons of exclusive series that you could only play on consoles, but hell, even the final fantasy series is coming out on PC nowadays (not that I'll ever buy another one of the series, it still remains that in the past they were almost all exclusively console only games).

Also, backing up GB's point, the Overlord series is currently on sale on steam for 4.99.
 
Some Japanese devs are starting to see that PC releases aren't the devil. Multiple Visual Novels are starting to appear on Steam, and even Squeenix has been porting games (granted FF3-5 are just mobile ports). Other JRPG devs have started moving games to Steam as well, and the games have sold pretty well with plans for more to migrate eventually, too.[DOUBLEPOST=1424644447,1424644146][/DOUBLEPOST]Also, I've been watching The Completionist lately, and it's nice to see one of these reviewers that not only loves playing games, but is pretty good at both hardcore and casual games.

His FF7 review, which I'm only partway finished with, is pretty interesting. He covers it disc by disc and interviews other YT folks about it. I should point out, though, that this thing is once again affirming my disdain of Egoraptor's general attitude/opinion of games. Everyone else seriously reflects on how FF7 (and at this point in the review, Aerith's death) affected them as a gamer/person, while Ego's doing his usual DERP DERP FUNNY VOICES DON'T CARE shit and just being a dick. It really takes away from the fairly solid review and story analysis the rest of this group has put together, and I find myself pretty disappointed that they'd bother leaving him in the video at all.
 
Some Japanese devs are starting to see that PC releases aren't the devil. Multiple Visual Novels are starting to appear on Steam, and even Squeenix has been porting games (granted FF3-5 are just mobile ports). Other JRPG devs have started moving games to Steam as well, and the games have sold pretty well with plans for more to migrate eventually, too.
We've reached the point where porting from... well anything to PC is actually pretty cheap and easy, especially mobile (which needs a windows/android version ANYWAY) and Xbox One (which basically IS windows). Because of this, it's basically a zero risk move: a single Steam sale will recoup your development costs and anything else at that point is pure profit. I remember that the Alan Wake guys had to fight Microsoft tooth and claw to let them port Alan Wake to PC and then they made back their development costs in like 12 hours. Overkill Software made profit on Payday 2 based on PC pre-orders alone.

That said, the reason why Japanese devs don't do PC releases is because the PC market in Japan is non-existent. This is for a couple of reasons:

- Many Japanese people don't have a PC. They web surf using their phones or a tablet.
- Japanese retailers don't want to sell PC games because of how rampant piracy is in Japan.
- You can't resell a PC game because of the security key. Japanese gamers already have to pay a premium for domestic DVDs, Music, and games because of high importing taxes, so most players will sell their games as soon as they can for maximum value. Because you can't resell the key, most players don't want to deal with them.
- Many of the PC games that DO sell in Japan are porn games and this has lead to a stigma for PC games in Japan.
- Japan STILL has the mindset that domestic sales are king, despite the fact that America and Europe are FAR bigger markets.
 

GasBandit

Staff member
- Many Japanese people don't have a PC. They web surf using their phones or a tablet.
And boy does their website design reflect it. Looking at japanese websites on a PC feels like travelling back through time 20 years. So much blank space, tiny fonts, icon-sided pictures and no CSS.
 
And boy does their website design reflect it. Looking at japanese websites on a PC feels like travelling back through time 20 years. So much blank space, tiny fonts, icon-sided pictures and no CSS.
Not to mention all the overuse of the <seizure> tag.

--Patrick
 
Is it me, or was Total War: Attila released without as much as a *cough* of PR/marketing? I only learned it existed by accident a few weeks ago, and it wasn't out yet. Now I walked by a shop and saw it on the shelves. I'm a TW fan and I didn't even know it had been released. Whuh?
Anyway, probably waiting 'till it's on sale - I prefer the "empire" or "medieval" varieties of TW over the more single-aspect-centric ones like Napoleon, and this seems like it's Napoleon all over again in a different setting.
 
Is it me, or was Total War: Attila released without as much as a *cough* of PR/marketing? I only learned it existed by accident a few weeks ago, and it wasn't out yet. Now I walked by a shop and saw it on the shelves. I'm a TW fan and I didn't even know it had been released. Whuh?
Anyway, probably waiting 'till it's on sale - I prefer the "empire" or "medieval" varieties of TW over the more single-aspect-centric ones like Napoleon, and this seems like it's Napoleon all over again in a different setting.

Yeah surprised me too. Not going to touch it though--not after the disaster that was Rome 2.
 
Thinking about picking up a New 3DS since they're only 200 bucks. I've been using the original DS for a super long time and tend to have downtime between classes/work that isn't quite enough for PC/console gaming at home (that's usually saved for evenings).

I had initially thought I'd trade the old DS in, it's only worth 15 bucks but I wouldn't be using it anymore anyway. I could probably toss in the Pokemon games I'm not playing anymore since I'd likely pick up either X/Y or the new Ruby/Saph remakes. Plus the idea I can play Xenoblade anywhere I want is pretty enticing.
 
Thinking about picking up a New 3DS since they're only 200 bucks. I've been using the original DS for a super long time and tend to have downtime between classes/work that isn't quite enough for PC/console gaming at home (that's usually saved for evenings).

I had initially thought I'd trade the old DS in, it's only worth 15 bucks but I wouldn't be using it anymore anyway. I could probably toss in the Pokemon games I'm not playing anymore since I'd likely pick up either X/Y or the new Ruby/Saph remakes. Plus the idea I can play Xenoblade anywhere I want is pretty enticing.
The funny thing is, an individual Pokemon game will probably net you more than the DS.
 
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