Listening to fans is good, except you need to only listen to a small group of fans dedicated to making the game great. These people are generally known as playtesters and focus groups.Just read a thing where it said Bioware was looking to fix the choice mess made with Dragon Age 2 by listening to what the fans want.
DON'T FUCKING DO THAT!
Just don't make a shitty game for fuck's sakes. Don't make a game by committee. Make a game that's good and satisfying throughout. Fuck.
I did that mission on Republic side. You basically break him out of a prison. There's also one where you find HK-47. They're pretty blatant callbacks to keep people reeled in. Also there's a DLC mission you can buy to get your own HK companion.I just watched the Revan mission in The Old Republic.
Bioware needs to be gut punched and forgotten.
Yeah I could see that making things easier. I play the same in early bits of the game but once I can buy/find Ethers/Tents I generally don't worry much about conservation. I grind enough that gold is barely an issue so I have a pretty ample supply of restoratives. I think 7 was the first time I was remotely conservative of spells, but that was mainly due to leveling All Materias. Once those were at 3+ uses it wasn't an issue.I think the fact that I always played super conservative with my magic in all the FF games is one of the reasons that I was fine with the junction system.
This, as far as I can tell, is one of the main reasons 7 has spawned the legion of spinoffs and such. For a lot of people it was the first FF, hell, first JRPG, to really launch into the spotlight. There were tons of great RPG experiences to be had before it, but this one was the launching point for so many. It was the same when I was in high school. Most people my age that were into games got hooked on FF, FF2 or FF3, so generally 2 and 3 were held in higher regard. Those a bit younger than me were hooked with 7, and in rare cases 8. It also helped that both versions had PC releases (granted they were horrible ports that were ridiculously hard to run).I never had a Nintendo or Super Nintendo growing up, so my first exposure to Final Fantasy (apart from one gaming session on a buddy's SNES with FFII.... ahem... FFIV) was with Final Fantasy VII. We stayed up ALL NIGHT playing it through the first night he had it... his mom came out to the living room and found us all passed out in front of the TV (somewhere just outside Midgar, I believe).
I loved the Materia system, I loved how each character had a clearly-defined role... when I went back later and played FFVI, I just got overwhelmed by the number of characters.
FFVIII just never managed to get the same feeling from me that VII did, and I fully believe it's because I tie VII to one of the happiest times in my life.
Oh god random. It's all like "Oh you have a great deck with awesome unique cards? HAHAFUCKYOU let's see you play with one unique card and four crappy ones! Get ready to lose your unique!"I liked the card game. I did not like that fucking random rule spreading. FUCK. RANDOM.
It was actually supposed to be a completely separate game. The Laguna stuff was supposed to be a sequel to FF8.I liked the Laguna subplot. I wished it was the main plot.
Yeah, I've heard that before - kinda wish they followed through. Ah well.It was actually supposed to be a completely separate game. The Laguna stuff was supposed to be a sequel to FF8.
It ain't going to suck, itself.Judging from Capcom's treatment of the Mega Man series, I can only conclude that they hate games, gamers, and gaming in general, and are out to half-ass everything as much as possible.
I am going to play the hell out of this game.Saints Row 4 contains a romance system that rivals Bioware with it's complexity
The new guy, Danny, is a bit better at keeping things on track (and he's a pretty good gamer, too). Or at least I guess he doesn't distract as much as JT did. Castlevania is going better than most games do, and I honestly find the back and forth between Danny and Arin much funnier than Jon and Arin.He basically only knows about two series - Mega man and Castlevania (coincidentally the two he made sequelitis videos about). It's pretty aggravating to watch him and Jon play anything else because not only do they know shit-all about what they're doing, they refuse to read on-screen cues that tell them what they're supposed to do, they'd rather just blunder through on autopilot while they make unrelated jokes. There was one sonic episode where they spent something akin to half an hour (or maybe it just felt like that) going all over a level hub trying to find where they were supposed to go because they walked right past the NPC who tells you where to go without a second thought right at the start of the level.
That said, their Goof Troop series was fairly entertaining to watch.
Oh, and whatever you do, don't watch the steam train episode where they play FTL. I about tore my own face off.
Best controller ever, the original Dual Analog controller before the sicks were convexed and it was shrunk into the more current Dual Shock form.
Yeah, except that it's d-pad is, and continues to be, the worst. It's like late 90's Mad Catz level shitty d-pad.Honestly, 360's controller is one of my favorites in terms of sticks. It's compact, comfortable, and the button/stick/pad placement is fantastic.
Have you tried one of the newer 360 controllers with the improved d-pad? I know they made them.Yeah, except that it's d-pad is, and continues to be, the worst. It's like late 90's Mad Catz level shitty d-pad.
Really? I've never had an issue with it. The all time worst d-pad to me is the Dreamcast's. Shit had corners that could break skin.Yeah, except that it's d-pad is, and continues to be, the worst. It's like late 90's Mad Catz level shitty d-pad.
Better alternative to mashy gigadisc pad.[DOUBLEPOST=1379257637,1379257573][/DOUBLEPOST]I still dislike the PS split dpad buttons.
It's an improvement, but it's still the worst of the big three consoles controllers by leaps and bounds. I guess they're trying to address this with the Xbox One controller. We'll see.Have you tried one of the newer 360 controllers with the improved d-pad? I know they made them.
Ugh. Gamefly, while filling a niche, could stand to hire a couple of coders from Netflix. Netflix at least has algorithms that prioritize less frequent renters and the like.Gamefly sure does like grabbing from the bottom of the queue. I wonder if it's something in their coding.
The first game I got was at Medium, but since then, yeah, Available Now has been it.Ugh. Gamefly, while filling a niche, could stand to hire a couple of coders from Netflix. Netflix at least has algorithms that prioritize less frequent renters and the like.
I haven't figured out what the prority is with Gamefly queues. I CAN tell you, however, that if the game is listed as anything other than "Available Now", you aren't getting it. Doesn't matter how long it's been since I exchanged games. I've even stripped my list down to one title & sent my disc back & they didn't send me the game for 2 weeks. So IMO there are 2 levels at GF, Available & Not.
Basically this. I get the badges I want and then sell the rest. I then use the profits from that to ether buy the cards that I'm missing for sets I care about or to get small stuff like DLC or keys for TF2. Plus, since I play on Steam at least once a week, I'm eligible for booster packs, which I can sell for even more cash to buy stuff.I sold all my Steam trading cards today and now have 9.53.
I like this trading card thing because I don't fucking care about them and other people do enough to give me 10 bucks.
Hey, if you don't want them... *shifty eyes*None of my cards are worth more than 20 cents. I can't be arsed.
I know. I've been impressed with the occasional price drop, such as Atlus's $10 drop for eshop Etrian Odyssey IV, Code of Princess, and Soul Hackers, though it dropped more for the retail versions. The awesome one was Aksys dropping Virtue's Last Reward to $25 in the eshop even though it's still $40 for retail. I'll be downloading it once I have some post-Pokemon funds in the eshop.This is entirely because the game companies are unwilling to charge less for downloads, mostly because they don't want retailers to stop carrying the physical copies and because hey, they can get away with it.
PC.Hey, what's the best version of Skyrim to get if I want to mod the ever-living crap out of it later?
--Patrick
A-doy.
I recommend the Legendary steam version. You can still use the Skyrim Nexus mods with it, and you also get all the stuff that comes up on the Steam Workshop.A-doy.
What I want to know is whether there's a difference between the Steam/GoTY/GFWL/GameTap/Wal-Mart versions that would make me want to pick one over the rest.
--Patrick
You don't have to, but you'll miss out on about half the available mods. Still, Skyrim Nexus's mods are many and robust (and most of the best mods are there too), so it may be plenty for you.Any reason I shouldn't get the standalone legendary version? I'm a total novice with Steam. I know what it means as a distribution platform, but beyond that, I'm clueless.
--Patrick
I'm almost certain the standalone legendary version still comes with Steam Keys.Any reason I shouldn't get the standalone legendary version? I'm a total novice with Steam. I know what it means as a distribution platform, but beyond that, I'm clueless.
--Patrick
It should have never been that much, unless someone is selling a sealed copy and even then it should be more like $63. Seriously. You've been looking at sealed carts. You want complete or loose ones if you just want to play the game.Mega Man X8, the apparently mediocre but entirely superior to the abysmal Mega Man X7 game, is actually affordable again on Ebay (it's spent years in the 70-100 dollar range). Suddenly it's 20-30 bucks and entirely within what I'm willing to pay for it.
I'm excited, it's like the only mainline Mega Man game (X or otherwise) I've never finished (because X7 was an abysmal pile of trash).
Combined with an always-on line DRM feature, which is abotu the only one of its type to allow you to actually go off line for up to a month (if you don't care about achievements and the like). Hate AODRM, but I can sort of live with Steam since it's flexible enoguh nowadays.[DOUBLEPOST=1381390517,1381390420][/DOUBLEPOST]Steam integrates a lot of functions into games that you may or may not want. For instance, the Steam Workshop gives you a way to browse mods and then integrate them without any fuss. In fact, they'll even update themselves when a new version is released. You also get stuff like leaderboards, achievements, badges, cards, and other fun stuff. This is all on top of the basic stuff like friends lists and an in-game web browser (which is glitchy as hell).
It's funny how my reasoning is the exact opposite. Reselling used games doesn't exist in Belgium (some stores are trying to launch it now, but too little too late), so for me it's a matter of retail if I want to be sure to be able to play it later, or download if it's something I could live with losing if/when the website/store goes under.Random time: To buy download or retail? Oy.
For some games this is not a difficult question. You look at it, know you'll only play through it once and then (if you're like me) trade it in or sell it, or maybe give it to a friend/relative, so you get the retail. Other games, you know this is a game to keep, one you'll love and cherish, so it makes sense to download.
Yeah, this is important. Steamworks is DRM, but it's also fairly unobtrusive. It's really the best of a bad situation and much better than some things like Origin.Combined with an always-on line DRM feature, which is abotu the only one of its type to allow you to actually go off line for up to a month (if you don't care about achievements and the like). Hate AODRM, but I can sort of live with Steam since it's flexible enoguh nowadays.
You can actually stay offline a whole lot longer. Theoretically, you can stay offline indefinitely, but you'll need to make sure to shut-down steam and your pc properly whenever you power down, as the authentication files that steam downloads to verify your games can be lost if they're in use during a power-down.Combined with an always-on line DRM feature, which is abotu the only one of its type to allow you to actually go off line for up to a month
Depends. I know my computer asks for re-confirmation after about 3 weeks and stops loading after a month or so. You can probably cheat that by changing system time or whatever, but the intention is to be on line once a month.You can actually stay offline a whole lot longer. Theoretically, you can stay offline indefinitely, but you'll need to make sure to shut-down steam and your pc properly whenever you power down, as the authentication files that steam downloads to verify your games can be lost if they're in use during a power-down.
Absolutely. Though there's always the Shining Beacon of Awesome that is GOG.com.Yeah, this is important. Steamworks is DRM, but it's also fairly unobtrusive. It's really the best of a bad situation and much better than some things like Origin.
My biggest problem with GOG is that it is all too easy to buy 100 hours of gameplay every week. And that's unsupportable.Absolutely. Though there's always the Shining Beacon of Awesome that is GOG.com.
Humble Weekly Bundle does that for a dollar a week. It's insane. If I wanted to play through every game I have now on Steam I'd need 8+ years of free time.My biggest problem with GOG is that it is all too easy to buy 100 hours of gameplay every week. And that's unsupportable.
--Patrick
This isn't the first time they've done that in regards to that journalist. Stay classy internet!http://www.gamespot.com/videos/batman-arkham-origins-video-review/2300-6415747/
Once again, Carolyn Petit posts a review that has a number of Gamespot readers raging against her. I can never understand why people get so worked up over a review, let alone a semantic number. On top of that, many commenters are lashing out at her personally because she's transgendered.
Oh, I know. I've seen the comments on a number of her reviews. Fortunately, the personal attacks and calling her a "he" or an "it" have dropped a bit. Could be just people getting banned.This isn't the first time they've done that in regards to that journalist. Stay classy internet!
I'm amazed this is one of those games that people even give a shit about.I can never understand why people get so worked up over a review, let alone a semantic number.
You can shoot through the main story pretty quickly, or play fetch sidequests and pad it out but yeah, the 5 hour playtime thing seems to be internet hyperbole. The glitches are out of control at points. I've had to restart the game a few times because doors would bug closed and I couldn't progress (this padded some playtime onto the game because I would explore every nook and cranny of a level thinking I missed something). The combat can get annoying too, with Batman basically just choosing to not continue the combo, despite my stick pushed towards the nearest standing enemy, he'll just take a swing at the air and my 28 hit combo is reset. Infuriating at times, worse is when this causes an enemy to get a cheap hit in when he shouldn't have been able to.I'll admit it, I bought Arkham Origins on release day (so I could get the preorder Deathstroke content) and from what I've played of it, it's basically an Arkham City clone in almost every way. The menus for your upgrades maps and such are ugly as hell though. I've also had a few glitches, far too many for this early in the game. The first fight is against Killer Croc and in the second half of the fight, he literally disappeared and I had to fight an invisible Croc (on a purely stylistic note, Croc looks dumb as hell. He looks like Toad when he got turned into a Goomba in the Super Mario Brothers movie). And there's a mysterious guy named Enigma who leaves clues all over the place. /sarcasm/Wonder who the hell he is./sarcasm/.
I'm fairly certain the 5 hour estimate I've heard is incorrect as I'm an hour in and haven't gotten that far. It does look like it will be shorter, though.
Overall, it's mediocre. I had completely forgotten that Rocksteady wasn't doing this one when I bought it, so my bad on that front.
One thing that I DO like, stylistically, is the Christmas theme and the fact that it firmly takes place right after The Long Halloween, which is one of my favorite Batman stories.
Microsoft must have dumped a HUGE amount of money in EA's lap for this to have happened."YES, THIS GAME IS EXCLUSIVE TO ONE CONSOLE NOW!"
Why are you happy about this? What kind of empty life do you lead where this is something that makes you happy? This attitude is mind-boggling.
I guess this is that sort of people:
Also, in Arkham City it seemed like pretty much every ledge was a grapple point, in this game, I'm finding myself constantly searching for grapple points.You can shoot through the main story pretty quickly, or play fetch sidequests and pad it out but yeah, the 5 hour playtime thing seems to be internet hyperbole. The glitches are out of control at points. I've had to restart the game a few times because doors would bug closed and I couldn't progress (this padded some playtime onto the game because I would explore every nook and cranny of a level thinking I missed something). The combat can get annoying too, with Batman basically just choosing to not continue the combo, despite my stick pushed towards the nearest standing enemy, he'll just take a swing at the air and my 28 hit combo is reset. Infuriating at times, worse is when this causes an enemy to get a cheap hit in when he shouldn't have been able to.
The really big brightspot on this game is the soundtrack. Christopher Drake generally does a pretty fantastic job (his soundtracks are my favorite parts of a lot of the newer DC animated films, especially his Justice League theme found in Crisis on Two Earths and Doom).
I would like to see a proper open world Batman game (not these lifeless imitations that City and Origins are). Even better would be a Batman Beyond one.
I found reviews using the speech jammer more funny, possibly because no actual physical pain was involved, causing less squirming on my part.I'm mad that I did not know about Hot Pepper Gaming. Funniest review gimmick ever.
AMAZING!I found reviews using the speech jammer more funny, possibly because no actual physical pain was involved, causing less squirming on my part.
--Patrick
I'm basically waiting until they do the first BIG revision of each console. I haven't had a single issue with my slimline 360 in the 3-4 years I've had it.It doesn't even mention the undoubtedly boatload of hardware issues both consoles are going to be saddled with until they do their first or second hardware revisions.
I remember that abomination being a sucky pariah nobody wanted.Remember when the NES did?
This is my biggest thing. Most of my games are completely worthless, but the few I have that aren't would ether be too expensive to replace or simply no one in their right minds to part with. So if I sell them off I would never be able to replace them if I have more space later on.I've still got all my old consoles and games. Still on the fence about selling it all off, as some of it's just not worth much while other games are.
I sooooooooooooooo want one of these.When I finally get my career rolling and get my student loans paid off, I'm planning on becoming a classic game console collector.
In my youth, I decided to sell my Sega Genesis and all of my games for it ... for a Nintendo Virtual Boy.
In his defense, to a young person in the 90s, the idea of having your own 3D virtual reality machine can be too attractive to pass up.
I sank so many quarters into that thing. I thought the
GAGHSo, was Pinbot good or bad? The use of nadir is throwing me off.
I sank so many quarters into that thing. I thought thenadirZENITH of pinball was reached with Pinbot... but I was wrong. No machine before or since compares to the Addams Family pinball game.
I don't know... Twilight Zone is pretty fucking bad ass. It also had that special multiball made out of rubber that would bounce around more than other ones.I sank so many quarters into that thing. I thought thenadirZENITH of pinball was reached with Pinbot... but I was wrong. No machine before or since compares to the Addams Family pinball game.
Hell yes. The first time I got multiball on Addams Family, I was worried the machine might actually explode.I'm sorry. There are so many options, so much to do on that table. Plus when you start multiball, the table looked and sounded like you were getting ready to blast off into orbit.
Like @GasBandit says, I have yet to see a table before or since that tops it.
--Patrick
For those who didn't actually play it:Hell yes. The first time I got multiball on Addams Family, I was worried the machine might actually explode.
Wow, somebody not just uploaded a video of that, they made a youtube account specifically to only upload that one video. Wonder why. Probably to show his internet friends how awesome that pinball game is, same as you.For those who didn't actually play it:
The player has just sunk the ball to start multiball.
Regardless of what else is going on, the field suddenly goes dark, and then this happens.
--Patrick
Actually, now that it's getting closer, it's going to be cheaper than a full retail game to get all the characters in one pack and the quick look Giant Bomb posted makes it look great. However, it's an Xbone exclusive so, I'll never touch it.I loooooooooved KI on arcades and N64, but I hate that it's a f2p and pay to unlock shitstack now. Sabrewulf was my jam.
Is anyone else seeing the Halforums title/menu bar where Frank has posted KI soundtrack stuff?
That'll happen if you have plug-ins disabled. Probably adblock or something like that.... I see a pair of Halforums banners. Does anyone else see that?
I've suspected as much for a good while.So the ONLY thing I can figure that matters regarding queue priority is that the people on the 3 disc plans get first dibs. Fuck em.
Maybe it's because I grew up on it and saw/heard arguments as early as Nintendo vs. Sega, but I'm really sick of comment sections filled with arguments about which is better, Xbox or Playstation (or even PC). By now, this is all I hear:
My system is better than your system!
No, my system is better than your system!
My system can do this!
Yeah well, my system can do this!
MY system can play these games. Yours can't!
I don't wanna play those games. I wanna play THESE games that MY system has and yours doesn't!
My system has the best graphics.
No, MY system has the best graphics!
My system could beat up your system!
Nuh uh!
Yuh huh!
Nuh uh!
Yuh huh!
Rinse, lather, repeat.
Nintendo vs Sega. Those were the good days. Two awesome system slugging it out.
Then Sega made the CD, 32X, Saturn ... oh Sega, you poor misguided fools. Wait, no, fuck that, I saved up for a fucking 32X and got lectured by my parents about wasting money, and they were right! That was the last frivolous lecture before the "it's not your fault" pre-divorce lectures. Thanks a lot, Sega.
My switch is better than your belt.In a nutshell. Oh, how I wish I could belt some of those fanboys. From any group.
This. I still have my entire collection that ages back to 1990. I'm not planning to part with them for many years, if ever.I, uh, I still have all my old systems.
So there's that.
I sold my Sega Genesis, 32X, all the Sonic and other games I had ... had enough to buy Legend of Mana for PS1.I sold my Sega Genesis to buy a Virtual Boy. So, just think, it could have been worse.
You know... I did get glasses soon after...I sold my Sega Genesis, 32X, all the Sonic and other games I had ... had enough to buy Legend of Mana for PS1.
... who am I kidding? You got it worse. At least I had pretty music and graphics. You got a red box of optic death.
Biggest problems with Chrono Cross:
- Most of the cast of Chrono Trigger killed off-screen
- Robo gets killed for virtually no reason, right after showing up
- Diverse cast gets little to no character development. The ones that do (Glenn, Divas, Fargo, etc) tend to be vastly more powerful than the rest.
- No explanation as to how Lavos was able to do what it did.
- Schala story never resolved. Game ends on cliff hanger.
The game itself is fun and interesting, but we really need a sequel to finish the story stuff introduced in Chrono Trigger DS and Chrono Cross.
I've purchased chrono trigger so many times it's not even funny. I have it on SNES, PSN, PSVita, Gameboy Advance (or was it DS?), and it's the first game I emulate any time I put homebrew onto something like a smartphone or other tweaked device.I still remember my disappointment playing Cross for the first time. It was lame. I replayed it much later in life, it's decent but a huge step down from Trigger it's not even funny.
Some may call it nostalgia but let's be honest, Trigger was awesome across the board. Heck, once I get through the games I'm playing now, I'll prolly play it for the 20th time.
I'd pay good money to play Trigger like the first time again.
Schala story gets a resolution if you play the Chrono Cross for the Time Devourer, but it isn't explained why Schala merging with the Mammom Machine would cause any of that shit to happen. What my 10th grade brain was able to conjure up as far as explanations go, if correct, were really stupid anyway. There's also a really dumb loophole created with FATE and Chronopolis having been thrown back so many years.
Such an odd statement, because "RPG" is such a wide genre. I love Kotor-style games, I really like Elder Scrolls type games, I'm a huge fan of the M&M or Ultiam style games...I'm growing more and more fond of RPG/RTS or RPG/TBS combos (as Heroes of Might and Magic and such start going more RPG-y), but I've never liked a JRPG...And I've never played an FF in my life for more than 5 minutes.best single player RPG
Most SNES/Genesis and PS1-era RPGs tend to hold up rather well, SNES especially. FF IV-VI, Secret of Mana, CT, EarthBound, Lufia II, Terranigma, SoulBlazer and more are still a lot of fun. However, I've been a huge fan of RPG and JRPG games since I was playing DragonQuest/FF1 on NES, so my opinions are biased.Such an odd statement, because "RPG" is such a wide genre. I love Kotor-style games, I really like Elder Scrolls type games, I'm a huge fan of the M&M or Ultiam style games...I'm growing more and more fond of RPG/RTS or RPG/TBS combos (as Heroes of Might and Magic and such start going more RPG-y), but I've never liked a JRPG...And I've never played an FF in my life for more than 5 minutes.
I know I'm an abomination and all that, but how does one decide that?
Also, would you say Chrono Trigger still holds up? Or was it awesome but unfortunately caught up by moving technology and UI? Or...?
Brofist for Lufia 2.Most SNES/Genesis and PS1-era RPGs tend to hold up rather well, SNES especially. FF IV-VI, Secret of Mana, CT, EarthBound, Lufia II, Terranigma, SoulBlazer and more are still a lot of fun. However, I've been a huge fan of RPG and JRPG games since I was playing DragonQuest/FF1 on NES, so my opinions are biased.
My 3DS XL is broken. Turned it on, home screen makes nothing work--no directions, no buttons except A, no touch screen. If I go into the only game it can access, the cartridge, most buttons work, but the touch screen is still fucked. Going back to home screen, touch screen remains fucked. Can't access system, so I can't even transfer my stuff to another 3DS XL. The only thing I can access is screen brightness, but without touch support, that doesn't work.
So, I guess goodbye to it for 3 weeks while Nintendo fixes it (aka replaces it with a different refurbished one) and possibly goodbye to some of my game saves that can't be backed up, like Monster Hunter and Pokemon. If I lose the Pokemon I've had since 2007 now that I transferred them to Y ... fucking hell.
I'm so pissed.
Now, now. People can have both Nintendo and PC.
Come back to PC gaming you dirty casual.
Truth, I can't bring my PC in the car while I sit around waiting for school pickup.filmfanatic said:Now, now. People can have both Nintendo and PC.
And here's a solution. Downloading Earthbound; can play it on the Wii U gamepad.[DOUBLEPOST=1392267874,1392267485][/DOUBLEPOST]I'm not gonna play tonight; I'm just gonna jam to the "name everything" menu music until I pass out.Most SNES/Genesis and PS1-era RPGs tend to hold up rather well, SNES especially. FF IV-VI, Secret of Mana, CT, EarthBound, Lufia II, Terranigma, SoulBlazer and more are still a lot of fun. However, I've been a huge fan of RPG and JRPG games since I was playing DragonQuest/FF1 on NES, so my opinions are biased.
I've owned several DS's (DSphat, DS-Lite, 3DS, and 3DS XL) and have never used a screen protector with any of them. And never has the screen ever become scratched or worn. As long as you're using the proper stylus, it should be ok.Apparently the problems with my 3DS XL sometimes happen when people use a screen protector. So my conundrum is, on the one hand I don't want to break my 3DS, but on the other hand I don't want to scrape and scratch it to hell when I play Kid Icarus Uprising.
"Couldn't you just play Kid Icarus carefully--"
That is not how the game is played.
... sometimes. Kid Icarus Uprising multi-player gets intense.I've owned several DS's (DSphat, DS-Lite, 3DS, and 3DS XL) and have never used a screen protector with any of them. And never has the screen ever become scratched or worn. As long as you're using the proper stylus, it should be ok.
Unless you're one of those people who try to drive the stylus through the screen.
AWWW YIIIIS.The two Cybertron games are so fucking great. Ripping the Insecticons up as Grimlok was incredibly satisfying.
That mofo is killing BLUE creatures with a wood sword in one hit?! SHENANIGANSWelp, virtual reality has come to Hyrule.
I was really surprised at how good the overall story was. I loved the way they handled Grimlok's de-evolution, among other things. I genuinely felt bad for the guy as his chapter progressed.AWWW YIIIIS.
Grimlok was one of my favorite parts of the game.
Honestly, when the "worst" part of the game is controlling Optimus Prime... which is still awesome... you're doing something right.
The voice acting was top notch and the delivery of lines, amazing.
I hate FF8, but I had an affection for Triple Triad. And yeah, Tetra Master was a poor excuse/replacement.Man, forever I had thought about why I liked Final Fantasy 8 more than 9 despite 8 being dumb as mud with a terrible mechanic in the draw system. Then, finally, it dawned on me. 8 has one of the best minigames ever. Triple Triad. Hell, it's so fun, the forums even had a game based on it for a time. 9 followed up Triple Triad with that abortion of a card game Tetra Master. Fuck Tetra Master. Fuck you Final Fantasy 9.
I've always liked Rinoa best because she feels the most "real". Tifa's, ah, damage is nice, but I simply prefer Rinoa.Hotter than Tifa? Isn't that some kind of FF sacrilege/blasphemy? Sure, maybe the later Advent-Children-Emo-look tifa... but it's hard to beat the shorts, tank top and suspenders Tifa. She's got huuuuuuge... value to the party as a damage dealer.
Ahh, Quistis...Ha ha, one of my buddies in high school was dating a girl that was a dead ringer for a real life Quistis. When they broke up he was lonely and bored so I lent him my copy of FF8 without really thinking too much about it. The game fucking crushed him and he couldn't bear to play it.
It was fucking hilarious hearing him cry over the phone because a video game character broke his heart. First loves are harsh.
I thought Rinoa looked like most of the characters in FF8--a blurry blob of pixels. Even back when it came out, I felt it was too early for Square to be trying realistically-proportioned characters.I felt FF8's Triple Triad was a time saver, but not necessarily required for the best equipment and junctions. Modding cards could get you the magic and crafting components faster, but you could still farm enemies and draw the magic manually, generally speaking.
Plus Rinoa is hot. Hotter than Tifa, hotter than Garnet, hotter than Yuna and Lulu and Rikku.
Oh yeah, we're talking entirely the CGI FMV cutscenes here. The actual gameplay models in FF8 all look like somebody in the wooden fence materials warehouse accidentally dropped a pallet of wooden slats and tried to hide it by covering the pile up with a leather jacket.I thought Rinoa looked like most of the characters in FF8--a blurry blob of pixels. Even back when it came out, I felt it was too early for Square to be trying realistically-proportioned characters.
It was still better than FF7: Lego EditionI thought Rinoa looked like most of the characters in FF8--a blurry blob of pixels. Even back when it came out, I felt it was too early for Square to be trying realistically-proportioned characters.
Honestly I'd prefer FF7's models both in and out of combat over FF8's. The tech just wasn't there to make them look good. Textures looked stretched and weird while the bodies were stiff and rather low-poly. Personally I think FF9 managed the best looking characters because the style worked so well with the technology limitations.It was still better than FF7: Lego Edition
I highly recommend http://www.decalgirl.com/ . Nice quality skins, and easy to fix if you fuck up putting it on.I need to get a 3DS skin sometime...
Goddamnit, Ross.So I tend to put on Game Grumps as background noise while I play 3DS or browse the internet, as you generally don't need to watch Let's Plays when there's running commentary.
However, they've started Stick of Truth on Steam Train (the PC Let's Play show they have) and within 5-6 minutes I had to turn it off. Outside of the fact that talking over this game will ruin most of the fun, one of the guys (Ross) spoils multiple jokes within the first half of the video.
Yeah, it was definitely a GDI Ross moment. It felt like listening to a kid who's so proud to tell a joke first before someone else can.Goddamnit, Ross.
Combine the cartoon antics of South Park with espionage RPG elements of Alpha Protocol and I think Obsidian is primed for an Archer game.
Combine the cartoon antics of South Park with espionage RPG elements of Alpha Protocol and I think Obsidian is primed for an Archer game.
I know, right? Even the Diablo franchise is only 18!Final Fantasy VI is 20 years old this year.
Oh God.
Exactly! When you only have between 7 and 10 to rate a game what are you going to do?8.9 and 9.0 ARE COMPLETELY DIFFERENT DUDE!
Your scale goes all the way down to seven? Must be eurogamer.Exactly! When you only have between 7 and 10 to rate a game what are you going to do?
No, it just needs to not be represented by idiots and assholes like those two. Which is sadly the majority.Jesus Christ, games journalism needs to die. Dieeeeeeeeeeeeeeeeee.
I dunno, I think it needs to crash and die in order to really be rebuilt. Personal bias and beliefs get in the way of just talking about the game, or they're too busy fighting amongst themselves and becoming self-indulgent twats to focus on the industry and the quality of it and the products. Advertising and gift baskets sway reviews and you're honestly lucky to see anything score under like a 6 in any magazine or website review.No, it just needs to not be represented by idiots and assholes like those two. Which is sadly the majority.
My take on this? Joe's point is completely valid, even if he said nine and showed 8.9. He's simply pointing out that high profile titles often get review scores they don't deserve based on who made them and whether or not said maker will spend advertising dollars on the review site.I dunno, I think it needs to crash and die in order to really be rebuilt. Personal bias and beliefs get in the way of just talking about the game, or they're too busy fighting amongst themselves and becoming self-indulgent twats to focus on the industry and the quality of it and the products. Advertising and gift baskets sway reviews and you're honestly lucky to see anything score under like a 6 in any magazine or website review.
It's gotten to the point that I just don't trust reviews. I remember the days of GamePro and others, wherein it felt more like people cared about showing you whether a game was worth your time and money. I don't get that feeling from reviewers now.
Also, the US is one of the only places in the world that uses letter grades.My take on this? Joe's point is completely valid, even if he said nine and showed 8.9. He's simply pointing out that high profile titles often get review scores they don't deserve based on who made them and whether or not said maker will spend advertising dollars on the review site.
The other guy, however, was looking for something to nitpick because if he can discredit Joe, he doesn't have to approach his criticisms with merit. Also, he works at IGN and is therefore a fucking shill. IGN almost openly sells reviews review scores in the same way that Gamespot does. This is one of the reasons why their reviews don't contribute as much to Metacritic as something like... Rock Paper Shotgun.
Regardless, it's time we dropped the number scoring system. If we're just going to do 6-10, we might as well do letter grades.
A is a must buy.
B is a solid title or an excellent niche title.
C is ether an average game or a solid niche title.
D is a game. Barely.
F is for games so fundamentally broken that they can't even be called games.
Do that and EVERYONE will stop bitching about the meaningless numbers and start bitching about subjectivity again.
But I got a gold star...The IGN guy was correct too, Joe was taking their preview coverage and representing it as review coverage. He was being just as misleading with his points.
That argument made them both look like petulant children.[DOUBLEPOST=1398056417,1398056387][/DOUBLEPOST]
Also, the US is one of the only places in the world that uses letter grades.
It would still be clearer than the 4 point scale. At this point, scoring something lower than 60 is basically saying "This is completely unplayable and I want to destroy my relationship with advertisers by throwing off their averages with a low score."Also, the US is one of the only places in the world that uses letter grades.
I stopped reading that sort of reviews years ago. Blogs of interesting people with simialr tastes tell me everything I need to know. *shrug*It would still be clearer than the 4 point scale. At this point, scoring something lower than 60 is basically saying "This is completely unplayable and I want to destroy my relationship with advertisers by throwing off their averages with a low score."
On a lighter note:
I know some people don't care for acapella, but Smooth gets better at this shit every week.
Summer Sale is usually around July or August. So yeah... a month or two.I almost posted this thought in the Games on Sale thread but didn't want to get anyone's hopes up...
Aren't we due for a big Steam sale? Feels like we haven't had one in awhile.
I thought we might get a Spring sale.Summer Sale is usually around July or August. So yeah... a month or two.
Humble Bundle is currently running a Spring sale in their store, if you're interested.I thought we might get a Spring sale.
I'm sure most of us have enough unfinished and even unplayed Steam games.I thought we might get a Spring sale.
There are weekend and mid-week sales every week, daily sales, week long sales (mostly on indie and smaller titles), and Humble Bundle has a Weekly bundle every week, and a major bundle every two weeks, plus regular sales in their store... Not to mention sales on games that redeem on Steam at other storefronts like Greenman Gaming... Just because I'm not posting them all to the thread doesn't mean that games haven't been on sale, and on sale a lot.Aren't we due for a big Steam sale? Feels like we haven't had one in awhile.
I used to do the fake-out with Kirby. Swallow them, walk off, spit out, then float/Cutter back to the ledge.I'm gonna play the hell out of Mega Man when Smash Bros comes out.
Sadly, since my siblings no longer play, Donkey Kong will go largely unused. My brother's favorite thing was Donkey Kong suicide--sitting at the edge most of the match, waiting for someone to come close, then heaving them over his shoulders and making a leap of faith.
One of my room mates (the guy who owned the console, in fact) was terrifyingly good at Fox, in the first Smash Bros game. It got to the point where the only way any of us could get him to ring-out was through Kong suicides.I'm gonna play the hell out of Mega Man when Smash Bros comes out.
Sadly, since my siblings no longer play, Donkey Kong will go largely unused. My brother's favorite thing was Donkey Kong suicide--sitting at the edge most of the match, waiting for someone to come close, then heaving them over his shoulders and making a leap of faith.
I was gonna defend him, and then you stated my favored Bowser tactic, so ... I got nothing.I'm mostly excited to get good with Mega Man and hoping Bowser is more fun to play (as opposed to the old method of winning with him by butt-stomping till everyone was dead).
I liked that he was basically what would happen if Falcon dropped all his speed for power.I liked Ganondorf, myself. He was slow as shit, but when you landed a hit... BAM
Warlock PAUNCH!I liked that he was basically what would happen if Falcon dropped all his speed for power.
Is that bad? Does making it cheaper...make it bad? I don't get it. What am I missing?And now Steam is handing out 75%-off coupons for a $7 early access game.
Ugh.
The issue is that Steam is promoting tons of shovelware, when all the shovelware is kind of the problem with Steam right now. They don't have a tight enough lease on what gets in anymore and now the market is just flooded with crap.Is that bad? Does making it cheaper...make it bad? I don't get it. What am I missing?
I have a wishlist with 17 games on them, but to be honest I have so much to play already I won't even buy stuff this Summer Sale unless it's an astoundingly good price. Something like 99 cents for Bioshock Infinite, or something like that.I have a wishlist with about 30 games on it, but waiting for their big Summer Sale to get some of them.
This, and it's a game that isn't even finished but still needs a heavy discount to get people interested in buying it. I assume that the makers are hoping that people will see the coupon, then check out the game, and enough will think $1.75 is worth a shot, and that it'll go viral from there, but it bothers me that this is the way Steam is heading.The issue is that Steam is promoting tons of shovelware, when all the shovelware is kind of the problem with Steam right now. They don't have a tight enough lease on what gets in anymore and now the market is just flooded with crap.
Nintendo better not pull that shit, but they probably will. From what I understand, Mario Kart 8 and Super Smash Bros are supposed to be there big sellers for 2014, which means likely we're not getting anything else cool this year. Argh.E3 in a nutshell
J/K I don't pay attention to E3 ever since they went full (console) tard.
Being disappointed with "only" getting Mario Kart 8 and Super Smash seems to be a bit of a pessimistic mindset to me, but even leaving that aside, there's also at least Pokemon Omega Ruby/Alpha Sapphire, Bayonetta 2 (if we count games Nintendo is just publishing), and likely Hyrule Warriors.Nintendo better not pull that shit, but they probably will. From what I understand, Mario Kart 8 and Super Smash Bros are supposed to be there big sellers for 2014, which means likely we're not getting anything else cool this year. Argh.
I'm getting Smash Bros for 3DS this summer. There remains nearly half the year after that and I've no intention of buying a PS4 yet.Being disappointed with "only" getting Mario Kart 8 and Super Smash seems to be a bit of a pessimistic mindset to me, but even leaving that aside, there's also at least Pokemon Omega Ruby/Alpha Sapphire, Bayonetta 2 (if we count games Nintendo is just publishing), and likely Hyrule Warriors.
Earlier in the week was a bad time to search the Splatoon tag on Tumblr. There was more horror than cute, but Tumblr is actually taking down entire blogs that post that kind of shit. I'm amazed a social media site would really do anything about content like that. It's better now, but there's still shit on there.I shudder at the thought of the hentai they are going to make of that game. Just... it's going to be awful.
Out of curiosity, I checked the Splatoon tag on Tumblr. Only 5 posts before I ran into implied nudity, and about 50 posts down to get to outright porn. That's pretty bad, considering how many people are still talking about the game's announcement.I shudder at the thought of the hentai they are going to make of that game. Just... it's going to be awful.
It was worse a couple days ago. The pron-ish stuff was the majority and it was nearly as bad as the Pokemon tag. But Tumblr's been shutting down blogs, so it's cleaned up a little. And it's sad that that is cleaner.Out of curiosity, I checked the Splatoon tag on Tumblr. Only 5 posts before I ran into implied nudity, and about 50 posts down to get to outright porn. That's pretty bad, considering how many people are still talking about the game's announcement.
This would be a GREAT time to do a cross promotion with Viscera Clean-Up Detail. I can just imagine it... they do a short video of the squid girls shooting around... and then it goes to Luigi with a bucket and a mop. He sighs and gets to work.Earlier in the week was a bad time to search the Splatoon tag on Tumblr. There was more horror than cute, but Tumblr is actually taking down entire blogs that post that kind of shit. I'm amazed a social media site would really do anything about content like that. It's better now, but there's still shit on there.
But good stuff too:
Wait just imagine this.This would be a GREAT time to do a cross promotion with Viscera Clean-Up Detail. I can just imagine it... they do a short video of the squid girls shooting around... and then it goes to Luigi with a bucket and a mop. He sighs and gets to work.
don't know... we got Marth, Roy, and Lucas. I'm pretty sure I didn't get to play THEIR games until after Melee or Brawl. Yes, I'm counting it when it's Nintendo's fault we didn't get to play it.I kind of wish Splatoon was already out so they could throw an inkling into Smash Bros, but I doubt Nintendo would throw a character in from a game that hasn't been released. Might be assuming too much.
Yeah, but the game's have been released. Unless Japan is getting Splatoon before October, I don't think it would happen.don't know... we got Marth, Roy, and Lucas. I'm pretty sure I didn't get to play THEIR games until after Melee or Brawl. Yes, I'm counting it when it's Nintendo's fault we didn't get to play it.
Don't kid yourself. If you could pay a senator to get them to give to you, it would be capitalism.
No wonder everybody hates it.
No, I'd say his first mistake was installing Origin. But even with that taken into account, I still hold Battlefield players in slightly (SLIGHTLY) higher regard than Calladoody players.His first mistake was playing Battlefield.
I've noticed you logging in to Planetside 2 every morning lately as I'm on my way to work. Kinda makes me a little jealous. I used to play it, but it used to crash on me all the time on my old PC. Maybe I'll give it another try now that I'm on a 64 bit operating system.You want to play a GOOD Battlefield style game? Try Planetside 2. It's free to play, but you can earn everything that isn't cosmetic through normal play, as long as you contribute to the fight. Vehicles are spawned dynamically as you want them (on a timer and it uses up resources that you regain over time via territory control), same with planes... and you can spawn into a certain plane and van, giving you mobile options for spawning. I'm literally surprised by how fun it is... and it's on Steam, so no Origin.
I'm fighting for Vanu on Waterson.
This is basically Planetside 2. While capturing each territory ALWAYS comes down to holding points for a certain amount of time, in order to achieve that, you might need to..I miss games like RTCW/ET where you'd have a variety of objective/classes and you can pick out your load-out and work with teammates against another team to win. Sadly, the last decade has been plagued with yearly mediocre BF/CoD games.
Sshhhhh.... don't stop.So, as I said in the E3 thread, they have now released official drivers for the Xbone controller.
My 360 controller has been on its last legs for a while now, so I picked one up. It feels much more comfortable in my hands, so that's a plus. Not a fan of the new bumper buttons. They seem to be less optimally placed than they were on the last model. Overall, though, I like it. The triggers are great, and I like the grippy joysticks.
Wow... reading that back to myself, it sounds really pornographic.
If I get a double, I'll probably hit you up. But you can always hit the car trading forums if you want to get rid of them too.Dammit Steam, stop giving me Summer Adventure Card 3. I have three of them now. I needed OTHER ones, you know!
So, you're saying you wouldn't recommend it?Nosgoth is on sale. Nosgoth can eat every shit I take for the next 20 years.
It is a spin-off of the Legacy of Kain series
Well, the record is 0:36:58, done in a single segment, and most of these runs manage to meet their estimates.They estimate beating Half-Life in 50 minutes?
<Doubt>
I guess I was thinking about the rails segment, but you don't actually have to stay on them.Well, the record is 0:36:58, done in a single segment, and most of these runs manage to meet their estimates.
With the right speedrunning techniques, you can easily dodge the Tentacles. They strike fast, but turn relatively slowly. Plus, if you have high enough health and suit power, you can tank a hit or two and still stay alive.I guess I was thinking about the rails segment, but you don't actually have to stay on them.
I don't know how anyone gets past the big "i hear you" monsters quickly though. Guess I'll have to watch and find out.
If you are running into the same thing I had, my router's CPU couldn't keep up with all the routing and it would keep resetting/stuttering once my total traffic exceeded some amount. Better to average a solid X/sec than peak at 2X/sec and die to 0/sec then peak again, etc.Putting a download speed cap on my steam downloads has caused them all to download significantly faster.
... how the hell does that work?
That's exactly what was happening. It would jump to super high, then die to 0, then stutter around and go back up.If you are running into the same thing I had, my router's CPU couldn't keep up with all the routing and it would keep resetting/stuttering once my total traffic exceeded some amount. Better to average a solid X/sec than peak at 2X/sec and die to 0/sec then peak again, etc.
--Patrick
This was because they had told him to report "only the facts" this time around.[DOUBLEPOST=1404168794,1404168480][/DOUBLEPOST]Also, "deep abyss instead of a soul" is hidden in there.
I had noticed that. It stood out due to its lack of a MALM family tag.Also, "deep abyss instead of a soul" is hidden in there.
I never really noticed how odd her proportions were until those stills of the WiiU costumes, the Link one especially.
You never noticed her legs are twice as long as they should be? Her head being rather small is understandable to miss, what with the big hair.I never really noticed how odd her proportions were until those stills of the WiiU costumes, the Link one especially.
Considering I've never played the game and only seen video, no, I hadn't really noticed. Most images of her I'd seen weren't full-body shots or were posed in a way that forced perspective to make her look more normal.You never noticed her legs are twice as long as they should be? Her head being rather small is understandable to miss, what with the big hair.
Really? I've played through it a few times as well, and it always seems to be pretty noticable. Especially because of the poses she does, any time she lifts her knee, you can see just how unnaturally far it juts out because of how long her upper leg is.I've played through Bayonetta twice and you can really only tell in certain cutscenes.
Must be the shoes.You never noticed her legs are twice as long as they should be? Her head being rather small is understandable to miss, what with the big hair.
Sorry, never seen the show.And now it's in my head.
It's always in mine. Always. I wasn't sure I was gonna get the new games, but now I'm getting that craving.And now it's in my head.
Nope!Sorry, never seen the show.
Yes, I will continue to do this.
--Patrick
I guess that makes Snake a...LADDERAL thinker?
I wish I'd seen that. Instead Tumblr shows me things I don't want to see, like Shovel Knight and some of the boss knights burying their shovels in each other.I'm still waiting to see some epic Shovel Knight meets Dark Souls fanart. It needs to happen.
Is this kind of what you meant?I'm still waiting to see some epic Shovel Knight meets Dark Souls fanart. It needs to happen.
Just read a thing where it said Bioware was looking to fix the choice mess made with Dragon Age 2 by listening to what the fans want.
DON'T FUCKING DO THAT!
Just don't make a shitty game for fuck's sakes. Don't make a game by committee. Make a game that's good and satisfying throughout. Fuck.
http://www.midomi.com/I couldn't fucking place it. It started to drive me completely nuts.
Think of this game and one must replay it.So, I was doing some report writing from home today and this song just pops into my head. It was like a smooth, soft, almost porno-esque, noodly jazz tune that wouldn't sound out of place in a Silent Hill game. I couldn't fucking place it. It started to drive me completely nuts. I was sure it was from a video game, but I couldn't remember which game. So, after about a half hour of fruitless youtubing, it suddenly just pops into my head where it's from.
God damn Vesuvius music from Vampire the Masquerade: Bloodlines.
Such a rad tune. No, go reinstall this game.
Indeed.Man, the first time I played through that area was one of the genuinely creepiest gaming moments I've ever had. Every time I play through it now I wish I could go in as fresh as I was the first time. Also way creepier than it had any right to be, the Tzimitze stuff later on.
Nah he'd just offer to record your battle and then send you a couple bucks for winning.For fellow Earthbound fans
Yes, but every time your rub yourself out, you'll find yourself right where you started again, back among the stiffs.Well, I've got a Black Isle erection and the only release is to play Fallout, Fallout 2, Planescape Torment and possibly some Icewind Dale.
Icewind Dale was a better Dungeon Crawl. BG was a better story.Icewind Dales were pretty awesome. BGs were better but the entire was nicer.
I'm not saying they're bad, but Fallout 1 and 2 and Planescape are like 3 of my favourite games of all time.Icewind Dales were pretty awesome. BGs were better but the entire was nicer.
Usually yeah, but here I think it's being treated as the difference between Net and Gross. A lot of people don't understand the difference between "profits" and "profit margin." Which is why they hate oil companies.Wait a minute. Now, last I checked, sales = profits, do they not? Good lord, what an idiot.
Yeah. Most people don't understand that a gas station probably marks up their gas by 2 cents/gal at most, or that grocery stores are happy to net 3% profit after all the overhead comes out.A lot of people don't understand the difference between "profits" and "profit margin." Which is why they hate oil companies.
That's fine, it's that Kuchera was arguing that going exclusive would increase sales, because he's a fucking moron troll.Usually yeah, but here I think it's being treated as the difference between Net and Gross. A lot of people don't understand the difference between "profits" and "profit margin." Which is why they hate oil companies.
The agony and ecstasy of engaging GB. I have not laughed so hard all day, if not longer.Madden 15 comes out in 2 weeks. Here's a reminder that Madden sucks.
I think you just described competitive table tennis/badminton.Watching high level Super Smash Brothers play is kind of... boring. It usually turns into two guys using Fox or Metaknight or characters with certain moves that work well against Fox or Metaknight like Captain Falcon. Speed is just too much of a factor in the game.
Only if you had the option of using a baseball bat, a tennis racket, a cricket bat, or hockey stick instead, but everyone only focused on the tiny, fast paddle because it was the easiest to use.I think you just described competitive table tennis/badminton.
--Patrick
That's the problem, he built his sentry in the wrong place. He's supposed to sneak into the enemy's intel room and build his base there.As a guy who plays engineer primarily, THIS IS SO DAMN TRUE.
That's assuming anybody else is playing engi to defend the base. No engi on defense = lose on 2fort. And that spot is pretty close to the optimal position for placing a single sentry (just move it a little closer to the spawn garage)... from there, it can swivel to shoot at all 3 approaches - the courtyard from the ground floor, the ramparts, and the entrance murderhole room. Feckin scouts and rocket jumpers always comin' in the non-standard way. In fact I often like to build a dispenser in the door to the murderhole room just to slow enemies down a little more and let my turret get time to whip around and target them, otherwise the distance from that door to the central stairway door is too small and they can run by before the sentry can get a bead on them.That's the problem, he built his sentry in the wrong place. He's supposed to sneak into the enemy's intel room and build his base there.
Yeah I know, I wasn't 100% serious. I like to build my sentry there as well, with my dispenser just around the corner. That way if someone attacks my sentry from the courtyard, I can take cover around the corner and repair it while getting resupplied by my sentry.That's assuming anybody else is playing engi to defend the base. No engi on defense = lose on 2fort. And that spot is pretty close to the optimal position for placing a single sentry (just move it a little closer to the spawn garage)... from there, it can swivel to shoot at all 3 approaches - the courtyard from the ground floor, the ramparts, and the entrance murderhole room. Feckin scouts and rocket jumpers always comin' in the non-standard way. In fact I often like to build a dispenser in the door to the murderhole room just to slow enemies down a little more and let my turret get time to whip around and target them, otherwise the distance from that door to the central stairway door is too small and they can run by before the sentry can get a bead on them.
But yeah, once I've got that thing set up, 9 times out of 10 I end up trying to sneak into the enemy base and build a teleporter exit in there.
If a heavy/medic uber combo can get that far, they fucking deserve it. They usually die on the bridge or pop too early to be useful.Another thing that inevitably happens, which that video doesn't cover, is the heavy/medic uber combo comes charging through the courtyard and annihilates your sentry and there's nothing you can do about it. Heh. But hey, at least your team has 6 snipers on the ramparts, amirite?
Yeah, that's what the six snipers on the battlements are for, sniping the medic.If a heavy/medic uber combo can get that far, they fucking deserve it. They usually die on the bridge or pop too early to be useful.
Silly bhamv, they're obviously going to shoot the heavy. He's the threat!Yeah, that's what the six snipers on the battlements are for, sniping the medic.
Old news is old.Sorry if someone already posted this (and I didn't see it on my search), but I came across an interesting report on gaming demographics. tl,dr: Women make up 48% of gamers, 50% of game purchaser and women 18 and older make up 36% of gamers, while boys 18 and under (the traditional "target audience") make up 17%. And the average gamer (regardless of gender) age is 31, which didn't surprise me.
So if I have one more teenage boy tell me my opinions on video games don't count, I'm going to find a hard copy of this report and beat him with it.
Also: Hyrule Warriors can't come out soon enough.
They probably do, but it is still a video game and can require game purchasing, so it does count.Old news is old.
Just kidding. These numbers get updated over time and with each report, the percentage of women playing seems to grow. Which is good, though I wonder if these reports factor in the variance of groups who only play Candy Crush.
But why? The game still had to be developed, coded and distributed. Is it because of it's simplicity or accessiblity that it shouldn't count? Because if that's the case, are we still allowed to cite Tetris as one of the most popular games of all times?[DOUBLEPOST=1408806966,1408806777][/DOUBLEPOST]Mobile "gamers" shouldn't be mixed with other type of gamers.
It does, but then again, most of the guys I knew growing up didn't have a system past the basic Nintendo. Sometimes they'd pull it out to have Super Mario Bros challenges, but gaming wasn't big with them. The only time I got to play Genesis was at some girls' houses.17%? That seems low. I can't think of a single 11-18 year old that isn't obsessed with some game.
I think it's because they're not playing it because they enjoy games, they're playing it because it fills a crack in their day where 20 years earlier they would've just stared emptily, because it wasn't enough time to start a conversation or read or anything. It's not a hobby, it's a time-filler. To use your example, you can't really do that with Tetris unless you're ready to lose. Otherwise, Tetris keeps going. A "session" for a mobile game is made to be brief--the time waiting for someone outside a public restroom, the time while waiting in line to get movie tickets. I couldn't pull out any of my 3DS games for those kinds of things because it would take just as long to get into them. A Kid Icarus Uprising chapter can be 10 minutes or more. A single Pokemon battle can take a long time. Developers of mobile games work to figure out the perfect amounts of time their game takes for the intended audience, i.e. 15 seconds, 17 seconds, 20 seconds. It's not something you sit down and play, it's something you do while standing in line. Mobile phone games are a thing you do between the things you actually want to do.But why? The game still had to be developed, coded and distributed. Is it because of it's simplicity or accessiblits that it shouldn't count? Because if that's the case, are we still allowed to cite Tetris as one of the most popular games of all times?
Except that I would argue that games being a "time-filler" instead of a hobby would be a return to video games' original intention. Considering video games were developed to be distraction that gave adults an excuse to spend more time in bars, and purchasing more beer, mobile casual game is a return to that model. Gaming, specifically console gaming, wasn't really considered a hobby until Nintendo decided to rebrand it during the fall-out of the 80's. Just because a good portion of us grew up being told that video games are a children's toy doesn't mean it was always that way, or will remain to be that way.I think it's because they're not playing it because they enjoy games, they're playing it because it fills a crack in their day where 20 years earlier they would've just stared emptily, because it wasn't enough time to start a conversation or read or anything. It's not a hobby, it's a time-filler. To use your example, you can't really do that with Tetris unless you're ready to lose. Otherwise, Tetris keeps going. A "session" for a mobile game is made to be brief--the time waiting for someone outside a public restroom, the time while waiting in line to get movie tickets. I couldn't pull out any of my 3DS games for those kinds of things because it would take just as long to get into them. A Kid Icarus Uprising chapter can be 10 minutes or more. A single Pokemon battle can take a long time. Developers of mobile games work to figure out the perfect amounts of time their game takes for the intended audience, i.e. 15 seconds, 17 seconds, 20 seconds. It's not something you sit down and play, it's something you do while standing in line. Mobile phone games are a thing you do between the things you actually want to do.
When something else comes around to take their place, that audience will shift to it. It was naivete on Nintendo's part to think the newcomers of the Wii were going to stick around and become hobby gamers. The Wii was as temporary as any family board game. In the same sense, once technology moves onto ... I don't know, first thing my imagination says is that your phone putting an electric signal into you that gives you a 10-second high. Something. They'll move onto that and the mobile game apps you see on phones will become a thing of the past.
Which is what I'm saying. The idea of it as a time-filler became unsustainable. Nintendo changed what games were for, and so the hobby developed. If that hadn't happened, we wouldn't have what we have today. The people who used them as time-fillers could not sustain an industry. Eventually they would move on.Except that I would argue that games being a "time-filler" instead of a hobby would be a return to video games' original intention. Considering video games were developed to be distraction that gave adults an excuse to spend more time in bars, and purchasing more beer, mobile casual game is a return to that model. Gaming, specifically console gaming, wasn't really considered a hobby until Nintendo decided to rebrand it during the fall-out of the 80's.
Your graph already shows we're beyond that since the average age is 31. We adults buying and playing games are supporting the industry, and I'll count in those who are just buying Call of Duty. Yeah, that's only one game a year (probably with Madden), but each of them needed to buy a console to play it on. It's not the same as a peripheral on a phone; it's the purpose of the purchase.Just because a good portion of us grew up being told that video games are a children's toy doesn't mean it was always that way, or will remain to be that way.
Again, this was the viewpoint Nintendo took with the Wii, and it lost most of that audience. Hell, Square-Enix at one point declared they would only be making mobile games and that plan crashed and burned. When something else comes along, those people will move on, same as your 80s example, same as with the Wii. My 50+ year old relatives who play Candy Crush a couple minutes a day are not going to support this industry. The idea that PC games and console games will disappear has been bandied around for the last 15 years. In fact, I was 15 when I was told that PC gaming was dead. And then I was told everyone would just game on consoles and not PCs.I know we want to be console/PC snobs because that is the standard for almost 30 years (maybe longer if you count the Atari/Intelevision craze), but we may be looking at the next step in gaming evolution. People who normally wouldn't be gaming are picking it up because they can take it on their phones. Given the leaps phone tech is making, would it really be shocking if Nintendo releases their own phone that allows for wifi Pokemon battles or bringing your current console game with you? They already are doing something similar with the Wii U. For video games to survive, they have to reach the widest audience possible, and by getting people used to the idea that you can "game" anywhere, they may have a new business model.
Long story short, not gamers.Surveying its own ad platform that is deployed across a wide variety of games of mobile games, Flurry found that on average, women spent 31 percent more money on in-app purchases and 35 percent more time within mobile games as compared to their male counterparts. Moreover, women committed themselves to a particular game and stuck with it. Globally, women came back to the games that they had chosen to play 42 percent more often over a seven-day period.
I do agree that it would be wise for the major developers to hedge their bets. It only takes one or two people to make one of these phone games, and that's in their spare time, so having a couple devote some hours to an off-side game for extra cash isn't a bad idea.But my point is, there are more people playing those non-committal games than consoles. And it's a hell of a lot cheaper to develop and distribute them. I'm not saying console gaming is going the way of the dinosaur, but if you're a company who wants to see bigger profits than production costs, what are you going to choose?
But whether you're a hobbyist or a casual gamer, at the end of the day, a game's a game. A console game may have more details and options, but just like the Candy Crushes of the world, you're still limited to the options programmed within the game. Sometimes the simpler models become a "gateway drug" for more serious gaming. Nintendo may not have held onto all it's Wiig audience, but it did gain some. If the survey I originally mentioned is any indication, the demographic that has an interest in gaming is wider than previously thought and there should be an effort to make games at capitalize on this.
This is kind of what I mean. My aunt is 54 years old and plays Candy Crush on her phone. She is never going to play anything else. There's no games in her future there.I didn't realize my wife, who only plays Candy Crush on her phone, was considered a "gamer" these days. Ridiculous.
That's odd; back when I used to play (granted, that was five years ago) the number was less extreme in different. Males were still the majority, but females were more than 30. I wonder what happened.84%[4] of WoW players are male
This I find really interesting, because if you look at my 3DS activity log, you'd see that the games I've played the most have around 120 hours, but that's only three of them, whereas most of the other games are around the 40 hours mark. My wife's activity log, on the other hand, has fewer games, but they're in the 200-300 hour mark for total time ever played. And then if you look at monthly stuff, I'll have a bunch of games with varying hours, whereas she'll usually just have two or three games, with the number one having many, many more hours.Moreover, women committed themselves to a particular game and stuck with it. Globally, women came back to the games that they had chosen to play 42 percent more often over a seven-day period.
Yeah, that's more what I'd heard.It might be more telling if you look at specific games - for example, according to the same above-linked nielsen poll, 61% of WOW players were male. A 60-40 split still ain't bad as far as diversity goes.
It's actually the other way around, chronologically - most of the works cited in that article list sources from 2004-2007. My 2009 poll shows a 60-40 split.That's odd; back when I used to play (granted, that was five years ago) the number was less extreme in different. Males were still the majority, but females were more than 30. I wonder what happened.
That was still five years ago though.It's actually the other way around, chronologically - most of the works cited in that article list sources from 2004-2007. My 2009 poll shows a 60-40 split.
Well, we were losers back then, the cake was indeed a lie, and many sectors of the gaming industry are pretty sexist. I love Atlus games, but they said pretty directly earlier this year that they didn't think a female protagonist would make a "good fit" for the SMT games. I couldn't disagree more, but that's their throwback outlook. I want to blame it on Japanese culture, but Nintendo pretty much killed that cliche, so I have no idea what their problem is besides being an insulated, niche-catering company.[DOUBLEPOST=1408812677][/DOUBLEPOST]I just want to say, I didn't mean for discussion of Celt Z's post to be about female gamer prevalence; I thought it'd been pretty obvious the last few years that lots of gamers are girls. I was just curious about the mobile aspect, not to deride the percentages for any particular demographic.To paraphrase another few folks on the subject, the "gaming gap" can still be experienced simply by noting common reactions when people say "I spend my free time playing video games" in a social setting. It's still female-repellent, as often as not, and yet change the genders and suddenly many guys are intrigued. The advent of the female gamer (or even the gamer-accepting female) comparatively new. There's another humorous image floating around that describes the history of females and video games more or less thusly:
1995 - "lol look at the loser and his video games"
1996 - "lol look at the loser and his video games"
1997 - "lol look at the loser and his video games"
1998 - "lol look at the loser and his video games"
1999 - "lol look at the loser and his video games"
2000 - "lol look at the loser and his video games"
2001 - "lol look at the loser and his video games"
2002 - "lol look at the loser and his video games"
2003 - "lol look at the loser and his video games"
2004 - "lol look at the loser and his video games"
2005 - "lol look at the loser and his video games"
2006 - "This MMO looks like it could be interesting"
2007 - "THE CAKE IS A LIE XD XD XD"
2008 - "Girls can play games too ya know!"
2009 - "I'm a GRRRL Gamer!"
2010 - "There are more girls gaming than boys. What do you mean mobile doesn't count?"
2011 - "Video games are sexist."
2012 - "Video game developers need to cater more to us."
2013 - "The gaming community is completely populated by rapists."
And heeeeere we are.
1995 - "lol look at the loser and her video games"Hey, I'll have you know that I've been a video game loser since the Atari you sexist asshole!
(Spoilers: sarcasm)
Actually, I'd argue that the recent success of TellTale is because they finally stopped trying to recreate old point-and-click adventures (which I also enjoyed) and moved on to something new entirely. Modern TellTale games are nothing like the games of old.In fact, the only really new thing I've played recently is The Wolf Among Us, from a company trying to recapture the spirit of point-and-click adventure games from before my time.
True; the couple times I tried their genuine point-and-clicks, I didn't finish them. Walking Dead and Wolf Among Us though ... keep giving me story options, I love it.Actually, I'd argue that the recent success of TellTale is because they finally stopped trying to recreate old point-and-click adventures (which I also enjoyed) and moved on to something new entirely. Modern TellTale games are nothing like the games of old.
I'm sorry if I seemed to imply it would replace consoles, I was trying to say that the availability of casual gaming is broadening the definition of "gamer". I do agree with you that it's loaded, and there is a difference between "casual use" and "hobbyist". But I do think that the "this is something so do" crowd is changing the definition, or maybe connotation, of gaming. The more causal gamers, the less gaming is considered an "undesirable" activity. Look at the Internet. I can still remember a time when having a computer in your house meant you were a "nerd" and knowing how to use it was even more socially-acceptable. Now, can you imagine a phone being released without internet access? (Besides the Jitterbug for the elderly. )I do agree that it would be wise for the major developers to hedge their bets. It only takes one or two people to make one of these phone games, and that's in their spare time, so having a couple devote some hours to an off-side game for extra cash isn't a bad idea.
But I still don't agree that this is the future direction of gaming. While it may approach a wider audience and may even be a gateway to some of those people, I maintain that the next portable distraction will draw them away from it. I'm not insulting them either; this isn't a gamer snob thing to me. It's just that they largely aren't interested in games, they're interested in not being bored for those few seconds, and something else will be there for them someday. And that too will eventually be replaced. We're dealing with two entirely different audiences here. I'll get away from the word "gamer" because it's become loaded in these discussions, but the audience of "this is my interest" and the audience of "this is something to do". I don't think most of the "something to do" crowd is the future for the "this is my interest" crowd. I just don't see it.
I would say this would be largely inaccurate because there wasn't a large enough platform to dispute it before Internet forums and blogs. No one was giving a voice to the female gaming culture for a very long time, and we were largely ignored, or in some cases, outright treated hostilely. I've been a console gamer for over 31 years, and bit longer if you count arcades. As I mentioned above, I knew more girls that owned and played consoles. For most of my life I've had a pretty even split of male and female friends, so I can't attribute it to only hanging around girls. Maybe it's just the circles I run in, but I've found a pretty sizable audience of women that have been gaming for a long time, we just didn't have a way to communicate until recently.To paraphrase another few folks on the subject, the "gaming gap" can still be experienced simply by noting common reactions when people say "I spend my free time playing video games" in a social setting. It's still female-repellent, as often as not, and yet change the genders and suddenly many guys are intrigued. The advent of the female gamer (or even the gamer-accepting female) comparatively new. There's another humorous image floating around that describes the history of females and video games more or less thusly:
1995 - "lol look at the loser and his video games"
1996 - "lol look at the loser and his video games"
1997 - "lol look at the loser and his video games"
1998 - "lol look at the loser and his video games"
1999 - "lol look at the loser and his video games"
2000 - "lol look at the loser and his video games"
2001 - "lol look at the loser and his video games"
2002 - "lol look at the loser and his video games"
2003 - "lol look at the loser and his video games"
2004 - "lol look at the loser and his video games"
2005 - "lol look at the loser and his video games"
2006 - "This MMO looks like it could be interesting"
2007 - "THE CAKE IS A LIE XD XD XD"
2008 - "Girls can play games too ya know!"
2009 - "I'm a GRRRL Gamer!"
2010 - "There are more girls gaming than boys. What do you mean mobile doesn't count?"
2011 - "Video game developers need to cater more to us."
2012 - "Video games are sexist."
2013 - "The gaming community is completely populated by rapists."
And heeeeere we are.
I wish this had changed by now.No one was giving a voice to the female gaming culture for a very long time, and we were largely ignored, or in some cases, outright treated hostilely.
It's just gaming on a different platform. These days, it's a much more viable and successful market than anywhere else.Mobile "gamers" shouldn't be mixed with other type of gamers.
Except that it's not. Only a select few games pull in any kind of real money... most just get buried under the titans by a capricious public and the company ether tries again or goes out of business. The reason it seems so much more successful right now is because the stakes are much lower, both for entry and to be considered a success. It's not a $100 million game that needs to pull in triple that to satisfy the stockholders, it's a 5k game that is pulling in 10-20k, unless you get REALLY lucky.It's just gaming on a different platform. These days, it's a much more viable and successful market than anywhere else.
Sure, the bubble is popping quickly. I think most people expected that. But the amount of money needed to make a game (or app) is much less than console or maybe PC. As a result, as you said, the small games make money. But it's still the most viable market, if only because unlike expensive consoles or PCs, almost everyone has a smart phone these days. So it's an easier market to at least get your product out there. But I doubt these companies like Zynga can last much longer.Except that it's not. Only a select few games pull in any kind of real money... most just get buried under the titans by a capricious public and the company ether tries again or goes out of business. The reason it seems so much more successful right now is because the stakes are much lower, both for entry and to be considered a success. It's not a $100 million game that needs to pull in triple that to satisfy the stockholders, it's a 5k game that is pulling in 10-20k, unless you get REALLY lucky.
Just look at King: Candy Crush is their only game making serious money, but it's quickly declining and they are scrambling to get another hit going. Zynga's in the same boat with all of it's properties. What looked to be successful companies have turned out to be complete duds.
It IS worth mentioning that virtually every triple A studio trying to make and sell mobile games has fallen flat on it's face. Square Enix keeps losing money because they can't price themselves well ($20+ for Final Fantasy Tactics? I can get cheaper and better elsewhere) or are just putting out stuff no one cares about (the stupid rail shooter) or are just blatant cash grabs (Final Fantasy: All the Bravest). EA has completely failed to get ANYTHING out there. Really, the most successful ones are apps that tie into games (like the cellphone app for Dead Rising 3).Sure, the bubble is popping quickly. I think most people expected that. But the amount of money needed to make a game (or app) is much less than console or maybe PC. As a result, as you said, the small games make money. But it's still the most viable market, if only because unlike expensive consoles or PCs, almost everyone has a smart phone these days. So it's an easier market to at least get your product out there. But I doubt these companies like Zynga can last much longer.
That said, I kind of hope Rovio stays a success. If only because one of my best friends moved to Finland to work for them.
Eh, really the star of this one is the motion controls. The Stereo vision actually breaks down for me a little... especially on text objects which he's not directly looking at, the colors tend to bleed and make it illegible for some reason.Grr...You can cross your eyes on a smallish monitor (or put on a pair of incredibly nearsighted glasses and view it on your phone) to "play along" with him in 3D...IF it weren't for his little PiP spoiling the immersion.
--Patrick
"Yoooo, this a Pewdiepie game."Wanna watch some filthy casuals try BROFORCE?
The biggest crime here is making them play BroForce without a controller.Wanna watch some filthy casuals try BROFORCE?
I didn't watch the whole video, but I'm going to take a guess and say that the ending boss is as much as coincidence as A Bug's Life and Antz.So I was watching random Castlevania shit on youtube because I'm sick and fucking lonely as hell and I came across this game, called Rusty.
It's a massive ripoff of Castlevania, obviously. But, here's the weird part, when you beat Dracula, you face a big demon Dracula form. Par for the course for a Castlevania game right? Well, except that it's almost an identical fight as the final Sigma form in Mega Man X. Rusty predates Mega Man X by a scant month or two. Skip to 2:30 or so into the video to see it.
Weeeird man.
The game looks cool as hell though and I kind of want to give it a whirl.
The way I'm reading that, I'd like to think "nonsense" was a further description of things FF characters wear, than describing the previous list of aspects as collective nonsense.No spiky spiky, zipper, belt, gap, armor prong, zipper, belt belt belt, button, zipper, spiky spiky, feathers, nonsense.