Random Video Game Crap

Not a fan of the new Kirby game, then again I was trying to play it with my daughter who is bad.
Had the opposite problem with Epic Yarn; the game was so easy that even my wife, who isn't too good at platformers, got really bored.

I like Kirby, but his games just don't do it for me anymore. I haven't even tried Triple Deluxe.[DOUBLEPOST=1425012044,1425011891][/DOUBLEPOST]
Are those 3DS titles? You only have to pay 40 for those.

EDIT: Nope, Wii U. Yep, that's a bit of a rip off.
They feel like graphics whore games, just not the way we usually think of that term. Not much to the game itself, but the visuals are amazing, having it all rendered to resemble yarn or clay.
 
Triple Deluxe and Return to Dreamland are fun, but then they stick to the usual Kirby playstyle instead of Epic Yarn/Curse/etc. I love Kirby games but the Curse and Yarn games just aren't any fun for me.
 
Goddamn console games are expensive... how do you peasants put up with this?
I wait until I'm a generation behind.

console gets cheaper, bugs and hardware problems are sorted out, games are cheaper, and wveryone else has already done the job of sifting through and literally labelling the greatest hits for me.
 
I wish Penny Arcade still had a link in each comic to its relevant news post, so that way I wouldn't have to go hunting for it and read shit I wish I hadn't.

As a result, I feel like Mike is completely out of touch with gamers. His Order 1886 review largely is just in praise of the visuals, as if that's enough to justify getting the game alone (I don't agree; same to the new Yoshi and Kirby games), and then another post saying more games should strive for six to 10 hours, no more. I get that he doesn't have much time on his hands and he wants the full experience of each game in a bite-size, one-sit digestible form, but most of us aren't in his income bracket, that buying a new $60 game is the equivalent to going to the movies on a weekend afternoon.

Actually, I think I just answered my own mystery.
 
There's nothing wrong with a game that is only 6 to 10 hours, if it can use those hours well. I'm just not going to pay more than 20-30 dollars for it. Fuck, if they started CHARGING 20-30 bucks, I'd buy stuff like that on release, instead of having to wait a year and half to get it during a decent sale.
 
I like longer games, but I also can't remember the last time I could spend more than a couple of hours at a time playing. Even before Li'l Z, Mr. Z and I would spend a couple of hours each night chipping away at a game we both wanted to play. It's still a nice way for us to unwind at the end of the day and spend time together. My biggest issue with Little Big Planet 3 was that story mode was far too short compared to the first two editions.
 
But wasn't Portal part of a multi-game set (the orange box), justifying it's cost?
Yup. The Orange Box included Half-Life 2, Episodes 1 & 2, Portal, and Team Fortress 2. Full price at the time ($50 for PC, $60 for consoles) and honestly, it was a reasonable price for all that great content.
 
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Yes it was.

I don't think length on its own is necessarily a deal breaker (ok, 2-4 hour games can just fuck right off though). I prefer 15 hours of good gameplay over 120 hours consisting of 15 good hours and 105 hours of padding. But, indeed, there's an expectation that quality, duration and price are in some sort of balance.
That said, there are short games where I feel like I got my money's worth. Both Portals (I bought them separately), Star Wars the squad shooter clone trooper game whose name I always forget. It's just fairly rare, and they have to be really good.

I do know where he's coming from, though. I rarely have the time to finish a 100-hour game - no matter how good, one game can't/won't hook me for me 2 or 3 months, which is how long it usually takes me (yes, I've been playing a lot of Diablo 3 lately - but even so, that's 18 hours over the past week. Not playing for 7 or 8 days straight is common). As there are more and more 30something gamers, it's normal that a new market is developing. The "first" generation of "full time gamers" (that is, those who were teenagers in the '90s, I'm aware there were games and nerds earlier :p) is grown up and has a family and less time. That means a market is developing for higher-polish games with a shorter time span; as compared to those aimed at teenagers and students with more time than quality connaissance, and often, more willingness to accept bugs/issues/DLC/whatever.
 

GasBandit

Staff member
Your rationalizations fall on deaf ears. You have forgotten who you are. You have forgotten what has come before!

8 hours should be the absolute minimum for a full price, standalone game. 15 is more "normal." Borderlands 2 was 30-50 hours depending on how much of a completionist you are!

Injustice is a good 3 hour movie that sometimes you get to play.
Fighting games are different. You could play through Street Fighter 2 in 15 minutes. Replayability/multiplayer becomes more important. But your description is accurate.
 
I wish Penny Arcade still had a link in each comic to its relevant news post, so that way I wouldn't have to go hunting for it and read shit I wish I hadn't.

As a result, I feel like Mike is completely out of touch with gamers. His Order 1886 review largely is just in praise of the visuals, as if that's enough to justify getting the game alone (I don't agree; same to the new Yoshi and Kirby games), and then another post saying more games should strive for six to 10 hours, no more. I get that he doesn't have much time on his hands and he wants the full experience of each game in a bite-size, one-sit digestible form, but most of us aren't in his income bracket, that buying a new $60 game is the equivalent to going to the movies on a weekend afternoon.

Actually, I think I just answered my own mystery.
They do have a link. It's the txt icon next to the title above the comic.

Also, Mike's view on games has always been skewed because he plays games specifically for the art. Jerry is the one of the duo that gives a shit about story and gameplay, mostly story.
 

GasBandit

Staff member
They do have a link. It's the txt icon next to the title above the comic.

Also, Mike's view on games has always been skewed because he plays games specifically for the art. Jerry is the one of the duo that gives a shit about story and gameplay, mostly story.

 
Game confession time: I don't have fun playing Metroidvania games. I've tried several of them. I've tried going through Super Metroid three or four times. I don't know what it is, because on paper, everything about these games sounds like something I want, but when I play them I end up feeling like I'm just going through the motions. The one I liked most of those I've played was Castlevania SOTN, but Super Metroid, Guacamelee, some others--I just lose interest and don't get any enjoyment out of, and I don't know why. I look at them objectively as great games. But they just don't click with me for some reason.
 
Game confession time: I don't have fun playing Metroidvania games. I've tried several of them. I've tried going through Super Metroid three or four times. I don't know what it is, because on paper, everything about these games sounds like something I want, but when I play them I end up feeling like I'm just going through the motions. The one I liked most of those I've played was Castlevania SOTN, but Super Metroid, Guacamelee, some others--I just lose interest and don't get any enjoyment out of, and I don't know why. I look at them objectively as great games. But they just don't click with me for some reason.
[DOUBLEPOST=1425152430,1425152146][/DOUBLEPOST]In lighter news:

 
Game confession time: I don't have fun playing Metroidvania games. I've tried several of them. I've tried going through Super Metroid three or four times. I don't know what it is, because on paper, everything about these games sounds like something I want, but when I play them I end up feeling like I'm just going through the motions. The one I liked most of those I've played was Castlevania SOTN, but Super Metroid, Guacamelee, some others--I just lose interest and don't get any enjoyment out of, and I don't know why. I look at them objectively as great games. But they just don't click with me for some reason.
I liked Super Metroid on SNES but that's the only one I liked.

Vania games to me are tedious and either easy as fuck during most parts of the level with setup bullshit moments where you practically have no chance in certain situations. I get sick of these pretty fast.
 
You know, I don't think I ever considered that Besieged could be used to recreate a colossus.

(spoilers if you watch the whole video but haven't played the game, obviously)

--Patrick
 
I think those were always in the Japanese version. They got removed in the US version, sort of like how Ashley's did in RE4... though it might be the other way around.
 
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