The game is years out.Aw, man... the framerate in the combat sequences was downright PAINFUL. Let's hope they get that ironed out before launch.
The game is years out.Aw, man... the framerate in the combat sequences was downright PAINFUL. Let's hope they get that ironed out before launch.
Plenty of time for the hardware to be too old to support "current gen graphics" then.The game is years out.
What I always wanted was for Square to remake Final Fantasy 7. What I got was SquareEnix remaking Final Fantasy 7...Yeah, it's got me kind of wary now. I understand that a combat update was going to happen, but I hope they're not going to just turn it into full-on third-person melee combat. I would have liked to have seen some materia use in action so I would know how that is being changed as well.
I was always partial to Zero from Ace Combat Zero. You really got that "duel" vib from the track thanks to the Spanish Guitar, which really sold that final fight at Round Table against your friend and rival.Ok enough about the future disappointment of the Final Fantasy 7 remake, MORE IMPORTANTLY:
REAL ACE COMBAT!!!
Back to Strangereal. YES. YYYYYEEEEESSSSS.
The series with literally the best soundtracks in games.
The real acronym AC.
That's another favorite.I was always partial to Zero from Ace Combat Zero. You really got that "duel" vib from the track thanks to the Spanish Guitar, which really sold that final fight at Round Table against your friend and rival.
I will be patiently waiting in my F-18 Superhornet for this to come out.
Dude! Cut back on the Pop Rocks!I literally foamed at the mouth when I heard this was happening!
I just bought one of these... my first foray.Aww yes. I love flight sims in general and ace in particular. Will be adding that one to my list.
And how much, Square Enix, would buying all of the parts cost me? Pray tell!
To be fair, this engine is being used for FF15, Kingdom Hearts 3, AND Final Fantasy 7 HD. This is pretty sound, because at least one of those is likely to be a monster hit and to pay for the engine in one iteration instead of 3. That's pretty sound business and I could see them using it again for something like a Vagrant Story: The Phantom Pain HD remake or a new Brave Fencer Musashi game or maybe even a remake of The Bouncer. They can really do SO much more with this than they could with the FF13 engine.This is likely their way to release content without having to wait for the whole thing to be done. FFVII was a big game for its time; if they want to get into detail for each part of it, that's going to be a lot of work.
That said, the trailer raised my interest and this announcement drops it. I have no plans to bolster Square-Enix's flailing business model by paying for FFVII part 1, part 2, part 3, etc. They're going to milk this engine like they needed to for FFXIII, except this time they know people will buy it. No thanks.
Don't you tug at my heartstrings, you fucker!Vagrant Story: The Phantom Pain HD remake
I...don't actually know how I feel about that. On the one hand, it was one of the most hilariously over the top beat-em-ups ever and the subject of hours and hours of playthrough among myself and my college friends.maybe even a remake of The Bouncer.
I always felt like the plot of 7 was less important than the consistency of it's theme; Loss. Final Fantasy 7 is the story of a group of people who have all experienced great personal loss being confronted with the very real reality that they could lose everything if they don't learn to give a fuck... and how they come together as friends to essentially get over their issues so they can stop someone who won't/can't. It's very much a nihilism vs optimism story and while some parts of it are REALLY DUMB, other parts of it are memorable to this day for a reason.I found the story in 7 completely nonsensical while I was playing it. It drove me up a wall.
FF7 was the last FF game I played, and FF4 was the peak of the series for me. When I was playing FF6 I felt like there was way too much side story that wasn't fully fleshed out, as well as hidden items/events that all but required a game guide to uncover. (I still wonder if there are parts of that game that have never been uncovered). FF7 seemed to me to head even more in that direction, with tons of virtually unconnected events, hidden knowledge, and grinding. Oh, the grinding necessary to find some of this stuff.Am I the only one on this earth not filled with fond FF7 nostalgia? I mean, I betrayed Nintendo and bought a PlayStation to play it and all, but I don't get a nerd boner thinking about it. Honestly, I didn't even like a lot of it.
Me neither. We can sit in the corner together.I've never played any of the FFs
FF8 was originally going to be two games, with the Laguna game coming first and what would become FF8 coming second. Then Square Enix hit a serious money crunch and the Laguna game idea was abandoned and shoehorned into the one we got. This is also the same cash issue that reduced the second disk of Xenogears to sitting in a chair: halfway though development they had half their budget taken to finance FF8 instead.The only redeeming parts of 8 were the sections where you played as Laguna.
I honestly feel like Ni No Kuni and Dragon Quest 8 have set an impossibly high standard for that kind of game at this point.Cut the crap and give me a good looking Chrono Trigger remake that maintains the core gameplay. I'll empty my wallet for that.