GasBandit
Staff member
It's alright, once you get past the corporate rock soundtrack.I actually like some of his later stuff more... Titan A.E. is completely underrated.
It's alright, once you get past the corporate rock soundtrack.I actually like some of his later stuff more... Titan A.E. is completely underrated.
That was one of my cringeworthy things about Shrek, also.It's alright, once you get past the corporate rock soundtrack.
My opinion differs from yours. But I'll grant it wasn't as bad as Cosmic Castaway, whose lyrics are practically word salad.That was one of my cringeworthy things about Shrek, also.
However, I think that "Turn to Fly" was absolutely spot on.
--Patrick
We are different people.My opinion differs from yours.
I wish them well, but I've never played a "real time!!!" game where I found it a fun mechanic. It was always just "damnit, now I need to do this, and... now I can't!" I ultimately never finished Lightning Returns because it was basically guide-required to get stuff on time (and a few other factors not important to this discussion, despite it being a fun game). And Majora's Mask would have been much better if you didn't lose anything between loops. It was just annoying, not actual "pressure" to finish to any great degree. Basically, it strips out the "let's just go this random direction and see!" aspect from any games that have it, as you are PUNISHED for doing so, by lost opportunities, or having to re-load because it was nothing. Even in most "traditional" RPGs, at worst you get exp/skill, so it's never a complete waste. In these, it's potentially game-breaking.
Seems like Sunless Sea meets Majora's Mask. Could be cool.
Rock Band 4 was kinda dull, anyway. It was just more of the same. At least Guitar Hero tried to switch things up.Harmonix wants to kickstart a PC version of Rock Band 4 on PC on FIG. I guess the console versions didn't sell too hot, but that's still no excuse for a Triple A studio to be KSing a port that should have been available at release.
Full campaign page here: https://www.fig.co/campaigns/rock-band-4-pcHarmonix wants to kickstart a PC version of Rock Band 4 on PC on FIG. I guess the console versions didn't sell too hot, but that's still no excuse for a Triple A studio to be KSing a port that should have been available at release.
Every time I think of that game title, this song (sadly not available on the game AFAIK) immediately pops into my head:Pssht, I'll stick with Frets on Fire.
That would be really hard to play on the guitar.Every time I think of that game title, this song (sadly not available on the game AFAIK) immediately pops into my head:
Can't unsee Asian Chumlee.Every time I think of that game title, this song (sadly not available on the game AFAIK) immediately pops into my head:
You should hope they'll actually make this release date. The last one, they didn't even announce a delay until we hit the supposed release date. I don't think anyone even reacted with surprise.Mighty No. 9 goes gold, PC and console versions will be released on June 21st in NA/Asia and June 24th everywhere else. Mobile versions for 3DS and Vita will be coming at a later date.
This had better fucking good. I've had to wait over an additional year because of the delays.
Yeah, 3DS, Vita, and ... phone? They all gotta wait.I'd be pretty upset if I were waiting for a mobile version. All this pushback on the release and those folks still have to wait an undetermined amount of time.
Just make sure not to lose control. You might like it.Yeah, I'm really excited. I just can't hide it.