Video Game News and Miscellany

I can't imagine why they would bother. Valve has the right to refuse to do business with them and reserves the right to remove games for any reason. Then again, if they don't try to sue to get the games sold again, the Romaine brothers are going to become destitute. So this is ether for pride or because it's a last resort before having to abandon being a game developer because your games are so bad that no one wants to do business with you.
 
I can't imagine why they would bother. Valve has the right to refuse to do business with them and reserves the right to remove games for any reason. Then again, if they don't try to sue to get the games sold again, the Romaine brothers are going to become destitute. So this is ether for pride or because it's a last resort before having to abandon being a game developer because your games are so bad that no one wants to do business with you.
I think their lawsuits stem from not knowing how anything works, and having a huge entitlement problem. It also may only be one guy, as the other brother has never said a thing.


When they sued Jim Sterling, they claimed he was infringing their copyright and that it wasn't protected under fair use because he quote "wasn't being fair" to them in his criticism. That's not what fair use means.
 
If I read that thread correctly, DH will be acting as their own attorneys?
:rofl::popcorn::rofl:
Just like their case against Jim Sterling. They actually appealed to the public for support, including trying to crowd source funding for a lawyer.

They got $400 dollars for the asked $25,000 (or something around there).

EDIT: Correction. $425, asking for $75,000!
 
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When they sued Jim Sterling, they claimed he was infringing their copyright and that it wasn't protected under fair use because he quote "wasn't being fair" to them in his criticism. That's not what fair use means.
I may as well not go online for a while, because that's the best thing I'm going to read all day.
 
I've seen some people arguing that the new Steam review system screws over developers who, say, went through Kickstarter. But the evidence I'm finding goes against that theory.

Games that I personally backed:

Neverending Nightmares has 1,471 reviews. Only 134 were key activations like myself.
Broken Age has 5,055 reviews. Only 263 were key activated.
Shadowgate has 414 reviews and only 16 key activations.
Gabriel Knight: Sins of the Father has 372 reviews, only 2 are key activations.

Then I googled successful Kickstarter projects and found over another dozen examples with close to the same stats on the Steam store: Shovel Knight, Hand of Fate, Republique, The Escapists, Satellite Reign, Wasteland 2, Darkest Dungeon, Kentucky Route Zero, Don't Starve, Awesomenauts, Armello, The Banner Saga. The majority of their reviews were from the Steam store.

Someone argued with me that Mighty No. 9 has a high percentage of key activations. But the developer also pissed off most of their backers with the way they handled the project.
 
There's a game from Kixeye called 'Battle Pirates' that is a perfect example of skinnerware. Sure, it's technically free. However, every month there's a raid even that releases new hulls and weapons that make the raid, and daily targets, fairly trivial. It takes a tremendous amount of playing to win the prizes, but paying helps, since it can shorten your repair time. And once you have the new gear, well, you have to build it. If you play for free, that can take weeks of real time - seriously, one of my ships, which is a 3rd or 4th rate hull at this point, has a build time of 17 days per ship, and a fleet is up to five of them. Or you can buy in-game "gold coins" for real money, and use those coins to instantly build a new hull. This can be hundreds of coins (a coin is about $0.10 each). By the end of the latest raid, I saw a player using a fleet of at least 3 of the hull that was that raid's reward, meaning he had spent money to keep his fleets repaired enough to keep hitting targets, then spent hundreds of actual dollars in order to build them instantly. There was a guy in an alliance I used to be part of who spent, no joke, $1100 a month on the game. THAT'S A FUCKING MORTGAGE.
 
They released the first chapter of Divinity: Original Sin 2 on Steam as Early Access. I'm already getting hyped. Especially because up to 4 player co-op. :D

I'm not buying it yet because getting in it bits and pieces in Early Access sounds like torture. But still hyped.
 
@grub Just to warn you, if you watch that without playing Bioshock, you're spoiling yourself of the best scene in the game. In fact, ranking up there among the best scenes of any game.
 
@grub Just to warn you, if you watch that without playing Bioshock, you're spoiling yourself of the best scene in the game. In fact, ranking up there among the best scenes of any game.
Concurred, I had that scene spoiled for me and my Bioshock experience was significantly diminished as a result.
 
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