Saw a list of "Most Disappointing Games of 2016" and while I haven't played any of them, just from Let's Plays, Dunkey, and discussions on here, there are three that immediately stand out.
1) No Man's Sky. I called it "this year's SPORE" before it came out, and that's basically what it was.
2) Tom Clancy's The Division: Take the monochromatic ambiance of a Modern Warfare game, add in half-assed RPG elements so that even the lowest mook becomes a bullet sponge, make it massively online, then make it so that players physically block each other from interacting with things so that you have to fucking queue up for quests and objectives.
3) The Last Guardian: It would have been an astonishing game in 2010. But as gamers discovered back in 2001 with Black & White, having every single objective in the game rely on a creature that only occasionally listens to you tends to get really fucking annoying.
1) No Man's Sky. I called it "this year's SPORE" before it came out, and that's basically what it was.
2) Tom Clancy's The Division: Take the monochromatic ambiance of a Modern Warfare game, add in half-assed RPG elements so that even the lowest mook becomes a bullet sponge, make it massively online, then make it so that players physically block each other from interacting with things so that you have to fucking queue up for quests and objectives.
3) The Last Guardian: It would have been an astonishing game in 2010. But as gamers discovered back in 2001 with Black & White, having every single objective in the game rely on a creature that only occasionally listens to you tends to get really fucking annoying.
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