fade
Staff member
I'm always curious about this. How do you define what the "whole game" is? There's a lot of hate for EA in the Reddit world today regarding the paid unlocks for characters like Vader. But this begs the question. Why are you entitled to Vader? How do you decide that? Where's the line where it's okay to charge for DLC?
I see a lot of analogies out there where old style DLC is compared to dessert or a side dish, while modern DLC is compared to missing fundamental ingredients. Okay, but by what definition? How do you decide something was a side dish or if it was supposed to be part of the main dish? I've seen time of development used as a defining characteristic, but why? Why are you entitled to something just because it was developed at the same time? Conversely, why are you okay not being entitled to something produced at a different time?
*EDIT*: Before anyone jumps down my throat, I'm not defending EA. Just genuinely curious.
I see a lot of analogies out there where old style DLC is compared to dessert or a side dish, while modern DLC is compared to missing fundamental ingredients. Okay, but by what definition? How do you decide something was a side dish or if it was supposed to be part of the main dish? I've seen time of development used as a defining characteristic, but why? Why are you entitled to something just because it was developed at the same time? Conversely, why are you okay not being entitled to something produced at a different time?
*EDIT*: Before anyone jumps down my throat, I'm not defending EA. Just genuinely curious.