What are you playing?

GasBandit

Staff member
This year's summer event in KF2 is steampunk themed. Here's a sweet shot of my prestige eviscerator skin as I finish off the last boss to complete the event. Note I'm wearing my cyberpunk outfit from the spring event, and the halloween clot backpack from last halloween's event.



But now it's time for a fashion upgrade! My reward was an M99 precious skin (which as a berserker is not all that useful to me), a steampunk outfit, and a steampunk clot backpack!



If only that little dude's gun was more than decoration. It'd kinda be neat to have a gunner on my back.

 
Finished a runthrough of Assassin's Creed: Revelations.

I noticed myself doing a thing in this playthrough. If you didn't know, AC: Brotherhood introduced an assassin recruiting mechanic, where you can help random citizens and recruit them into your organization, and you can call on them for help in fights. This mechanic was continued and expanded in Revelations, where in addition to calling on your assassins in battle, you can actually post them to distant cities and have them take on missions there. This means that instead of only being able to recruit 12 assassins, like in Brotherhood, you can actually recruit over a hundred in Revelations.

Now, I only recruited female assassins, because of course I would. Unfortunately, the game only has a limited number of names it can give to your assassins, and after a while the names will start to repeat. Also, they can't be renamed. When I noticed certain names starting to show up again, I found it quite distracting and immersion-breaking. For example, I already have an assassin named Beatrice Simoni, she's a high-level assassin who I assigned to be the master of one of my assassin towers. I even did quests for her and with her. To see another assassin named Beatrice Simoni be recruited into my Amazon brigade felt really weird.

So what I ended up doing was that whenever I saw a new assassin had a name I recognized, then I would send out all my other assassins out on assignments, leaving only the new recruit as the sole assassin that can be summoned in battle. Then I'd head to a location on the map where a bunch of Janissaries (elite high-level mooks) would spawn, and I'd send my newbie assassin out to fight them. Inevitably my new recruit would be gangrushed by seven Janissaries and would be killed in short order, thus freeing up her spot in my assassin roster. And then I'd head out to find another citizen to help, hopefully she'll have a name I won't recognize.
 

figmentPez

Staff member
Borderlands: the Pre-Sequel

The comedic plot summary video I watched on YouTube described this game as being the video game equivalent of blue rarity loot. It's serviceable, and even good in some respects, but it's just not as exciting as purple or legendary gear. I agree with that completely.

The Good:
- The story is pretty good, and there's some great voice acting (and also some awful voice acting). I was playing as Jack's body double, and I really liked that he had more of a voice in the story than I remember Vault Hunters having in BL2.
- The combat is decent. Not really amazing, since it doesn't have the enemy variety that BL2 does, but freezing enemies and shattering them is fun.
- Good quality loot seems to drop more regularly than in BL2, though it usually feels more like you need it, so...

The Meh:
- The moon location didn't do anything for me. Low gravity, oxygen mechanics, boosting and other stuff never really felt good, or particularly bad. Most of the time it just didn't matter a whole bunch. Boosting felt more like a necessity to get places (because of map size, see below), than it did a useful combat technique. Oxygen rarely mattered, especially in combat. And low gravity was as often an annoyance as it was fun.
- Some plot points made absolutely no sense, but the technology in Borderlands has always been very hand-wavy, so I'm inclined to just ignore because the character moments caused by that nonsense were pretty damn great.

The Bad:
- Player character voice lines play far too much during combat. Just shut up. I like most of the Doppelganger class's lines, but I don't need to hear "If you see this face, RUN!" a half-dozen times whenever I use my combat skill. (And I don't need to hear "You don't know my name. Yeah, we did it, folks, we did it" ever again.)
- Maps are fucking huge, usually for no good reason, and it just keeps getting worse and worse as the game goes on.
 
Thé silly YouTube game that the kids had me start has a lot of ads in it. I thought I was stronger, but I do love me some Final Fantasy and I saw an ad for a free game that looked like a FFxCiv game and I got it for my trip.

I have NFC what I’m really doing, but it’s fun and I’m building a little empire.
 
Do any of you only Final Fantasy A new empire on mobile? I seriously have no idea what I’m doing and our clan of 100 is so not active. Just me and one dude helping each other out, but no one else.
 

Dave

Staff member
Started playing Minecraft again since I've heard so much about all the changes. I like a lot of what they've done but I'm doing hardcore single player and I never quite realized how much I relied on others to help me. For example, I JUST found a Nether Fortress and want to farm blazes. Holy crap setting up a blaze farm is hard! I keep trying to find a good tutorial but they all cheat & use creative mode.
 

Dave

Staff member
Welp, I died. My world is gone. Did he die farming blazes? Nope. Pygmy zombie pigmen. I was farming gold by pissing them off. You place one block that stops them from attacking and then you just kill them and take their stuff. Pygmies, though, jump right through. One I could take. Two? No problem. FIVE?!? Turned out to be one too many in close quarters.
 
Welp, I died. My world is gone. Did he die farming blazes? Nope. Pygmy zombie pigmen. I was farming gold by pissing them off. You place one block that stops them from attacking and then you just kill them and take their stuff. Pygmies, though, jump right through. One I could take. Two? No problem. FIVE?!? Turned out to be one too many in close quarters.
For someone who's never played Minecraft, this is one bizarre post.
 
For someone who's never played Minecraft, this is one bizarre post.
For someone who got here through the New Posts page but didn't read the thread title so doesn't know what section of the board he's in let alone what thread it is also one bizarre post.
 

GasBandit

Staff member
Welp, I died. My world is gone. Did he die farming blazes? Nope. Pygmy zombie pigmen. I was farming gold by pissing them off. You place one block that stops them from attacking and then you just kill them and take their stuff. Pygmies, though, jump right through. One I could take. Two? No problem. FIVE?!? Turned out to be one too many in close quarters.
I had that problem for a bit, too, on the server I'm running for myself and Emrys. Trick is to use a cobblestone fence for the single block, not a full on cobblestone block. It's 1.5 blocks high in collision but doesn't stop attacks, so the pygmy zombie pigmen can't jump through and get ya.
 
They fucked Wolfenstein and I'm glad I got it for free.

Fuck this bullshit. It's loaded with microtransactions with the slightly too little ammo and slightly too bullet spongy enemies and slightly too slow progression with the paid for XP and currency and ammo boosters. It's covered in that multiplayer coop online shooter bullshit where sudden mission objectives pop in where you do the same shit every time to pad out the sparse actual authored stuff.

I can literally just use cheat engine to bypass the bullshit and not spend a cent but it literally fucks the actual game in the way microtransactions do. Fuck you Bethesda you piece of shit company.

I pity anyone actually looking forward to the next Elder Scrolls game. You guys are in for a God damn shock.

The main characters and the setting are wonderful but I can't give a shit with how disgusted I am with the game.
 

fade

Staff member
Horizon Zero Dawn

Geez, I don't care if you hate consoles with a passion, this game is worth it. For so many reasons. Let's see if I can get some of them

1. The story. This is one of the best sci-fi stories I've seen. Not really a true spoiler, but just in case:

They make you wait until the last hour or so of the game, but they explain everything. And not in a crappy infodump way, either. More in a "big reveal" way. And the best part is that all those times you thought, "But why blah?" or "I guess that's just for gameplay, so I can forgive it"? They have an in-universe answer. There are some great twists, at least one of which I did not see coming at all.

2. The gameplay. It's challenging. It makes you use your brain. You must develop a strategy for every encounter. Every machine baddie is way stronger than you. Even the first ones you meet. After all, they're machines. So you have to think.

3. Strong female protagonist. Well written. Writers understand a woman doesn't have to be unlikable to be strong, unlike say, the Olivia Benson archetype. There's no romantic storyline. It gets close with a couple of characters, but mostly the protagonist is there to do a job. And she's not huge-boobed tight-clothed stereotype, either. She's rather ordinary in appearance.

4. Great sound design.

There are some cons, of course. There always are. For one, there's a looooot of whining in the dialogue especially among the
Alpha team logs from the past
. Granted, they had a reason, but it does get a little grating. Also, visually, the graphics feel a little old. Especially the animal models. And the NPC faces are repeated a lot. Even the ones with stories and dialogue share faces. You could argue there's a story reason for this, though, once you get the Big Reveal.
 
Horizon Zero Dawn

Geez, I don't care if you hate consoles with a passion, this game is worth it. For so many reasons. Let's see if I can get some of them

1. The story. This is one of the best sci-fi stories I've seen. Not really a true spoiler, but just in case:

They make you wait until the last hour or so of the game, but they explain everything. And not in a crappy infodump way, either. More in a "big reveal" way. And the best part is that all those times you thought, "But why blah?" or "I guess that's just for gameplay, so I can forgive it"? They have an in-universe answer. There are some great twists, at least one of which I did not see coming at all.

2. The gameplay. It's challenging. It makes you use your brain. You must develop a strategy for every encounter. Every machine baddie is way stronger than you. Even the first ones you meet. After all, they're machines. So you have to think.

3. Strong female protagonist. Well written. Writers understand a woman doesn't have to be unlikable to be strong, unlike say, the Olivia Benson archetype. There's no romantic storyline. It gets close with a couple of characters, but mostly the protagonist is there to do a job. And she's not huge-boobed tight-clothed stereotype, either. She's rather ordinary in appearance.

4. Great sound design.

There are some cons, of course. There always are. For one, there's a looooot of whining in the dialogue especially among the
Alpha team logs from the past
. Granted, they had a reason, but it does get a little grating. Also, visually, the graphics feel a little old. Especially the animal models. And the NPC faces are repeated a lot. Even the ones with stories and dialogue share faces. You could argue there's a story reason for this, though, once you get the Big Reveal.
I love this game, but I haven't gotten very far because I fall into the same trap as all open world games, where I burn out on tiny pointless shit and then stop playing.
 

fade

Staff member
The thing I didn't really see coming was
The machines you fight during most of the game aren't the ones that ended the world (for the most part). They were docile machines created by GAIA that become hostile because of the Derangement.

A few other spoiler notes
I suspect the Odyssey wasn't really destroyed. Far Zenith will be back. Especially given all the dire first generation Apollo warnings.

1000 years is a long time. How are so many things still preserved. It was hard enough to buy 200 in fallout. I get that in both, microbes were toast, but still. Just plain weathering alone...

On that note, if everything is so well preserved, seems like the fretting about how to preserve Apollo was a little overblown. Especially when 1000 year old ear mounted iPhones still work. And they were concerned about Apollo but not GAIA or the cradles? Seems odd.

I get that it's a story moment, but the weirdest preservation was Sobeck's body. Come on. First, why wasn't she biomass converted? Second how was she not just disintegrated otherwise.
 

GasBandit

Staff member
Slay the Spire is, so very often, complete and utter bullshit. Way to much RNG dependence, and if I see that the Time Eater is the third area boss, I might as well just shoot myself in the head.
 
Slay the Spire is, so very often, complete and utter bullshit. Way to much RNG dependence, and if I see that the Time Eater is the third area boss, I might as well just shoot myself in the head.
Honestly, this just means that you haven't figured it out yet. Top-end players are damn close to 100% winrate on all but the highest difficulties - look up some of Joinrbs' content, especially the overexplained runs, if you want to see what that looks like.
 

GasBandit

Staff member
But Time Eater is the easy one. D:
I've literally spanked all the others, but Time Eater always wins. He's the only one that ever wins (assuming I get there, sometimes RNJesus fucks my build to shit). He hits super fucking hard, heals himself back up at half health, and gets tons of free moves. Ugh.
 

GasBandit

Staff member
Honestly, this just means that you haven't figured it out yet. Top-end players are damn close to 100% winrate on all but the highest difficulties - look up some of Joinrbs' content, especially the overexplained runs, if you want to see what that looks like.
I'll have to do that, because obviously I'm missing something important if he's my biggest/only problem.
 
Just found out Beat Saber released a couple new free songs. Seems like they went up a step in difficulty, my body wasn't ready. Super fun though, I really like how they're mapped.
 
And lest you doubt that Minecraft is hot again, the meme of the moment is chaining the lyrics for "Revenge," from back in the glory days of Minecraft MVs, and CaptainSparklez is cashing in with a new lyrics video.

 
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