How Diablo 4 multiplayer works, apparently
person who originally posted this:
"Diablo 4 is essentially a mmo with everyone playing in the same field, and rather than using level minimums to restrict areas of the map until your character has a high enough level to not get wrecked, every enemy in the game scales to every player individually, so if a lvl 8 and lvl 45 player are fighting the same monster, that monster will have lvl 8 hit points and damage rolls for the lvl 8 player, while simultaneously having lvl 45 hit points and damage rolls for the lvl 45 player. And since the difficulty scales up significantly with increasing level, the effect is that the lvl 8 player does much more (proportional) damage and has a far easier time surviving against the same monster as a lvl 45 player. So it's not uncommon to be in a tough fight and be bailed out by a random player that has a fraction of your level count. It's.... a weird inversion, to say the least. "