Random Video Game Crap

Through a Reddit discussion, I was reminded that I uploaded some TitanTron videos of create-a-wrestlers from the old WWE games. What I love and miss most about those older CAW's is you could upload your own entrance music. I wish there was a new wrestling game that let you upload your own music like this could.

Unfortunately, said music didn't carry over with the video created from my PS3 (probably to avoid copyright). So, if you're going watch this whopping 38-second video, I recommend playing Hunger by Spectre General along with it.

 

GasBandit

Staff member
I believe this is about Yorgle and not the maker behind this picture.
Ah, ok. I went down a rabbit hole of trying to figure out why John Riggs, of Rigg'd Games, might be unpopular... and it turns out that in 2019 he was a shill for the Amico vaporware scam. He since deleted all his amico-centric content, but grudges do get held, and there's a question of how much he knew it was a scam while shilling it.
 
Ah, ok. I went down a rabbit hole of trying to figure out why John Riggs, of Rigg'd Games, might be unpopular... and it turns out that in 2019 he was a shill for the Amico vaporware scam. He since deleted all his amico-centric content, but grudges do get held, and there's a question of how much he knew it was a scam while shilling it.
Sorry! I wasn't thinking of John Riggs. I was thinking of Yorgle and how much he tortured my early days of gaming.
 
We did that back in the day!
We did it ONCE. It was a mix of Macs and PCs, which was no issue at all (good job, BzN!), but one of those PCs was a '486 upgraded with an Evergreen DX5 133, and whenever that one got more than a dozen or so enemies on the screen, it would skip and drag the rest of us down to 4fps...or less. It was relatively tolerable until we got to the end of Act I and Andariel's throne room brought the entire chain down to a slideshow that was more "seconds per frame" rather than "frames per second."

--Patrick
 

GasBandit

Staff member
My dad and uncle did that for 2 players in an old submarine simulator called 688 Attack Sub. To eliminate any chance of overheard audio (because audio was important in a submarine game even in the 80s) they strung the null modem cable between two bedrooms that were across the hall from each other. My cousin and I would run back and forth between the two rooms to look at one screen, and the other... and I guess we stomped on the cable too many times or maybe one just right and it got the games out of sync because it told my dad my uncle had run aground when he had not.

 
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