Shawnacy's 4E D&D Game, part 2!
Let's just cut the damn thing into 3 strips.
Then one person gets the +2 to defenses, One person get the +2 AC/Reflex after teleport, and the third gets the daily encounter recharge.
Let's do this: Anybody who might even have an inkling of wanting it will roll a d20 when we get into Gametable Thursday. The highest roll gets it.
If I were to get it, I would wear it temporarily, giving whoever wanted it my Amulet of Health +1 (+1 Defenses, Poison Resist 5). Then, once we get to a town and I buy what I want to replace it with, we either decide who gets it or roll another d20, or sell it.
Alternatively, I could buy the boots I want before I buy the cloak I want, and hold onto it longer. But it doesn't really matter-- I say we roll a d20 come game time.