But you have to admit the game lasted a LOT longer this time before obvious problems cropped up.
A few more suggested tweaks and we might have a balanced game.
M complaints here... Im actually happy I lasted this long and wanted to see how long it can drag out.... Suggestions?
1) Offense costs a little higher
2) Put a little cap on attacks, lets say you can attack someone how many times you want, then the next day, no ( I ended up reducing two villages to ruins by attacking them a few times a day)
3)The spies should leave when you dont have money to pay them, because the current system allows you to exploit their not leaving and keeping around tens of thousands of spies.[/QUOTE]
1) Can do.
2) Can't do unless I make raids cost more turns. Right now it's 3 but I can make that higher. I could also make the turns longer than 15 minutes.
3) Can't do that. Not in the admin parameters. I could make them more expensive to buy, though.[/QUOTE]Hmm, then make raids and spy missions each worth 2.
That will make for attacking and utter havoc