Revenge Time: The hours for revenge no matter the size of the enemy village
I think that means that if a person who is normally too low for you to attack attacks you, you can attack them back within a certain period of time.It also could be this even though it doesn't explain what it is or what it does:
Revenge Time: The hours for revenge no matter the size of the enemy village
I do think people are buying spies then selling them before the turn is over.Hmm? Well, he had about 6-7000, but last I checked (which was yesterday) he had none. Has he already bought a crapload of spies again?
I do think people are buying spies then selling them before the turn is over.Hmm? Well, he had about 6-7000, but last I checked (which was yesterday) he had none. Has he already bought a crapload of spies again?
I do think people are buying spies then selling them before the turn is over.Hmm? Well, he had about 6-7000, but last I checked (which was yesterday) he had none. Has he already bought a crapload of spies again?
Thats the problem with the double cost of defenseNo point now. The offense is too much. Any chance to try to get close to drifter is crushed by his attacks, which his attack power is over 500,000. Stacking defense means nothing against it, so i said fuck it. the time and money was wasted.
Can't do either. Okay, I can even out the teams by hand but not by letting the users choose. Basically I have to let them choose and then move them in the database.Nation cap, or ability to attack your own nationality would help balance things as well.
M complaints here... Im actually happy I lasted this long and wanted to see how long it can drag out.... Suggestions?But you have to admit the game lasted a LOT longer this time before obvious problems cropped up.
A few more suggested tweaks and we might have a balanced game.
M complaints here... Im actually happy I lasted this long and wanted to see how long it can drag out.... Suggestions?But you have to admit the game lasted a LOT longer this time before obvious problems cropped up.
A few more suggested tweaks and we might have a balanced game.