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Conquest is up.

#1



Cuyval Dar

Conquest system

http://www.halforums.com/forum/conquest.php

Alright, lets get some Users vs Mods going on!


#2

Dave

Dave

Go to the Community button above and click it. It's the "Conquest System" button. If it's popular I'll put it on the navbar main.


#3



Cuyval Dar

Seriously, though, the default factions are lame.
For certain, we need a User faction and a Mod/Admin faction.


#4

Dave

Dave

Quick note. I'm changing a few things and then I'm going to reset the game again to start from scratch.


#5

Hylian

Hylian

Your going to reset it after all the work I did for my group? :p


#6



Andromache

Your going to reset it after all the work I did for my group? :p
cutting edge early adopting stings man.


#7



Cuyval Dar

You're just mad I attacked.

---------- Post added at 12:44 PM ---------- Previous post was at 12:43 PM ----------

Users should totally get an income bonus.

---------- Post added at 12:45 PM ---------- Previous post was at 12:44 PM ----------

Someone should find better faction images.


#8

Shannow

Shannow

What the fuck is this!?


#9



Andromache

a forum version of some online nation vs nation game.


#10

Dave

Dave

I changed what we had there (Soul Caliber names) to Administrator, Moderator, User, Lurker and Troll. I wanted to give Trolls a negative value for Defense but the system wouldn't let me.:(


#11

Shannow

Shannow

yeah, reading the instructions now. Also, trolls and mods need a pic!


#12



Cuyval Dar

Users need a buff.


#13

MindDetective

MindDetective

Users get very awesome defense. The problem is that Admins are overpowered!


#14



Cuyval Dar

Agreed.

New User pic.



#15

Dave

Dave

Users get very awesome defense. The problem is that Admins are overpowered!
WHAT?!? Trolls are better at offense than Admins! Admins also get a bonus for spies...big deal.

---------- Post added at 01:57 PM ---------- Previous post was at 01:56 PM ----------

Help me find a couple of pictures for Trolls and Moderators.


#16

Shannow

Shannow

troll bersker?



#17

Dave

Dave

Too big. The pics don't resize.


#18

Shannow

Shannow

oh, can simply resize em anywhere, jsut giving an idea from google..like this one:



#19



Cuyval Dar




#20

Shannow

Shannow

what size do you need?


#21

Dave

Dave

Cuyval Dar's looks about right.


#22



Cuyval Dar



To go along with User's high defense.


#23

Shannow

Shannow

Ska doo?



---------- Post added at 03:16 PM ---------- Previous post was at 03:15 PM ----------

or, since troll are all offense..



#24

strawman

strawman

Here's one for the moderators:



-Adam


#25

Telephius

Telephius

Why does lurker nation even have a forum? :p


#26



Cuyval Dar

Hooooly crap does it take forever to get more turns.

The Rules said:
The conquest system works on a cycle that refreshes every 60 minutes. On each cycle refresh, every village receives an automatic bonus of 1 turns, 10 gold and 1 troops. No advantages are given to a single village, no matter how big or small.
It should cycle every 15 minutes.


#27

Dave

Dave

I was just thinking the same thing. It takes 1 hour per turn! That's WAY too much. Time to switch that up a bit.

---------- Post added at 02:42 PM ---------- Previous post was at 02:40 PM ----------

You now get 1 turn point every 10 minutes and filling the 50 turns takes about 8 hours of waiting.


#28



Cuyval Dar

I was just thinking the same thing. It takes 1 hour per turn! That's WAY too much. Time to switch that up a bit.

---------- Post added at 02:42 PM ---------- Previous post was at 02:40 PM ----------

You now get 1 turn point every 10 minutes and filling the 50 turns takes about 8 hours of waiting.
Ok, lets see how that works out.


#29



Cuyval Dar

New Admins pic




#30

Shannow

Shannow

The battles have begun!



#31

Calleja

Calleja

So.. do we choose a faction or did you choose it for us or what?


#32

Shannow

Shannow

you choose.




...and be honest!






..I should've picked mod.


#33

strawman

strawman

Jake said:
im in ur base burning raping and pillaging. (not necessarily in that order)
OH NO HE DI'NT!

Your losses: 7 troops
Enemy losses: 16 troops

I SHALL AVENGE YOU, FAIR TROOPS! YOUR DEATH WILL NOT HAVE BEEN IN VAIN!

-Adam


#34

Dave

Dave

I'm all alone. Nobody to help poor Dave. I'm doomed. DOOMED!!

(I wish you could switch allegiances...)


#35

General Specific

General Specific

Possible new Admin pics:







#36



Cuyval Dar

Noooo.
Lurkers need a nerf, since they outnumber all of us.


#37

strawman

strawman

Noooo.
Lurkers need a nerf, since they outnumber all of us.
Yeah, but they don't ever do anything!

-Adam


#38



Cuyval Dar

I'm just waiting for the Zerg rush.


#39

Hylian

Hylian

I can't wait to be able to really start playing this


#40

Dave

Dave

Should I up the number of points given?


#41

Hylian

Hylian

We could see how this goes for a day or two and than if we can up the numbers of points given


#42

Dave

Dave

All I know is I wish you could change sides. I'm fricking doomed.


#43



Cuyval Dar

It moves too slow at the current cycle rate.


#44



Cuyval Dar

All Users, Red Alert! Form up and attack the Trolls.


#45



Cuyval Dar

Ok, either it needs to be sped up, or increase the amount of turns given.


#46

Dave

Dave

Ok, either it needs to be sped up, or increase the amount of turns given.
I already did. Every 5 minutes you get 2 turns and 10 gold. I also upped the max turns to 60.


#47



Silvanesti

All I know is I wish you could change sides. I'm fricking doomed.
No kidding. Im kind of regretting joining the lurkers.

This is pretty nifty though!


#48

bhamv3

bhamv3

I shall play this game with the same strategy I play Ogame: Turtling all the way.


#49

Gurpel

Gurpel

Actually, i have a better admin pic



my scouts determined that he was too weak to attack (??) a second time. the first time, well,

413 5 Troops 126 16 Troops 120g

---------- Post added at 10:46 PM ---------- Previous post was at 10:44 PM ----------

All Users, Red Alert! Form up and attack the Trolls.
if you werent already at 60 troops i would obliterate you ._.


#50

General Specific

General Specific

I'm not sure who I should join.

I'm a user here, but over at Krewmembers, I am a mod. So, I identify with both groups.

Also, at times I can be a bit of a dick, so could fit in with the trolls.

I'm not an admin nor a lurker, so those are out.


#51



Andromache

sweetheart, you're not qualified for a troll. Take that as a compliment.


#52

Gurpel

Gurpel

goddamn bhamv you run a tight ship. 3 failed spy missions ftl.
doesn't matter though, you're still dead meat.


#53

Dream Goddess

Dream Goddess

Gurpel, it's a Thursday! Get yo ass in Ventrilo now!


#54

Gurpel

Gurpel

oh, shit.


#55

Gusto

Gusto

Priceless. :uhhuh:


#56



Andromache

raid pwn?


#57

Gusto

Gusto

raid pwn?
Dungeons and Dragons night.


#58

bhamv3

bhamv3

Okay, I need to turtle harder, Crone just kicked my ass.

As did Gurpel.


#59

General Specific

General Specific

sweetheart, you're not qualified for a troll. Take that as a compliment.
Yeah, I know *kicks some dirt*

Sometimes I wanna be badass, but I just can't pull it off. :(


#60



Andromache

you're to be funny, and make me laugh my ass off, as you have always been.

But Dave could use some help...


#61

Dave

Dave



#62

Gurpel

Gurpel

cuyval you douche how can you even attack me when i cant attack you grrr

i hope you enjoyed losing more troops than i did for 45 g.


#63

strawman

strawman

All I know is I wish you could change sides. I'm fricking doomed.
Well too many active posters are joining the lurker nation. I'm thinking that as fun an idea of the different users groups against each other is, the entire thing needs to be evened out a bit.

But it is terrible fun watching people attack me and get away with nothing except dead troops on their side. The last person that tried to take me didn't kill any of my guys, and lost a bunch.

:tongue:

USERS FTW!

-Adam


#64

bhamv3

bhamv3

I'm starting to think turtling is even less viable here than on Ogame.


#65

Gurpel

Gurpel

yeah i think the entire point is to gain steam by raiding. WHICH IS THE OPPOSITE OF WHAT YOU ARE DOING BY ATTACKING ME CUYVAL I HAVE OVER 1000 ATTACK POWER I WOULD CRUSH YOU IF I COULD.


#66



Silvanesti

Well too many active posters are joining the lurker nation. I'm thinking that as fun an idea of the different users groups against each other is, the entire thing needs to be evened out a bit.

But it is terrible fun watching people attack me and get away with nothing except dead troops on their side. The last person that tried to take me didn't kill any of my guys, and lost a bunch.

:tongue:

USERS FTW!

-Adam
yeah... that was me... I hit random enemy and went for it, even before reading anything. I got totally fucked.


#67

Gurpel

Gurpel

a new admin has appeared. raiding time :devil:


#68

S

Status Quo

A noo chellenger eppeers. Bork Bork Bork!


#69

Gurpel

Gurpel

dave you cheating bastard :|


#70



Cuyval Dar

Come on, Gurpel. Let us unite the banners of User and Troll.
If we pool our resources, we can crush the Admins and Mods.
Then, the Lurkers will be next.


#71

strawman

strawman

dave you cheating bastard :|
No, that's me. I felt sorry for Dave all alone there, and I wanted to try out a different play style.

I'm not considering knowledge that each character has in the other's decisions (which is too bad, because Status Quo knows something Stienman could really use...)

But if it's not allowed to have alts play, let me know.

:ninja:

-Adam


#72



Cuyval Dar

No, that's me. I felt sorry for Dave all alone there, and I wanted to try out a different play style.

I'm not considering knowledge that each character has in the other's decisions (which is too bad, because Status Quo knows something Stienman could really use...)

But if it's not allowed to have alts play, let me know.

:ninja:

-Adam
NOT ALLOWED:mad:


#73



Silvanesti

NOT ALLOWED:mad:
Forum conquest iz serius business


#74

phil

phil

oh you little shit.

This just got real


#75

strawman

strawman

NOT ALLOWED:mad:
aw.

:(

Oh well. I'll remove all the weapons, armor, and spies from Status Quo and let everyone pick at him until he's gone.

Everyone attack this guy:

http://www.halforums.com/forum/conquest.php?do=village&pid=31

He's got about 1k gold, and an attack and defense rating of 124. Keep in mind that you may be too strong to attack him, so he'll mostly hang around to help out newbs. (easy newb target!)

-Adam

---------- Post added at 10:10 PM ---------- Previous post was at 10:07 PM ----------

oh you little shit.

This just got real

Heyo!

I'm just starting at the top of the "richest" list and working my way down. Apparently my scouts won't let me attack Odie anymore - he's too weak, and at the time you were the next highest.

I see you aren't as rich as you used to be though, so I suppose I'll be moving on to more fertile land...

-Adam


#76

phil

phil

aw.

:(

Oh well. I'll remove all the weapons, armor, and spies from Status Quo and let everyone pick at him until he's gone.

Everyone attack this guy:

http://www.halforums.com/forum/conquest.php?do=village&pid=31

He's got about 1k gold, and an attack and defense rating of 124. Keep in mind that you may be too strong to attack him, so he'll mostly hang around to help out newbs. (easy newb target!)

-Adam[COLOR=\"black\"]

---------- Post added at 10:10 PM ---------- Previous post was at 10:07 PM ----------

[/COLOR]


Heyo!

I'm just starting at the top of the \"richest\" list and working my way down. Apparently my scouts won't let me attack Odie anymore - he's too weak, and at the time you were the next highest.

I see you aren't as rich as you used to be though, so I suppose I'll be moving on to more fertile land...

-Adam
JUST

GOT

REAL


#77

strawman

strawman

I suppose I'll be moving on to more fertile land...
Well, apparently you are the richest person I can attack. Everyone else is either too weak (it won't let me attack them) or in the Users nation, which I also can't attack.

So... yeah. Sorry.

Nothing personal, of course, it's just business.

:tongue:

-Adam


#78

Espy

Espy

How do I join? I don't see any link... it could be my exhaustion or the beer...

---------- Post added at 09:27 PM ---------- Previous post was at 09:24 PM ----------

Ignore. Found it. Wife is demanding time though so I might not dig in till tomorrow.


#79

phil

phil

@espy Click Community up there and join a nation (mods rule! everyone else drools!)


@Stienman justgotreal


#80

North_Ranger

North_Ranger

How do I join? I don't see any link... it could be my exhaustion or the beer...

---------- Post added at 09:27 PM ---------- Previous post was at 09:24 PM ----------

Ignore. Found it. Wife is demanding time though so I might not dig in till tomorrow.
Break the bad, smoking baby. Break the bed.


#81

strawman

strawman

@phil - hey, you spent all your money? What gives! I wasn't done bleeding you.

Oh well. Guess I'll have to go down the list.

Again

:mad:

-Adam

---------- Post added at 10:34 PM ---------- Previous post was at 10:28 PM ----------

@TinWhistler - You don't bleed gold as easily as phil. You cost me 14 troops and I got less than 200 gold.

:eek:rly:

-Adam


#82

North_Ranger

North_Ranger

Ooookay... somehow I fear this is gonna be a source of some bad, bad blood between forumites.

There might be a feud, even.


#83



Cuyval Dar

Ooookay... somehow I fear this is gonna be a source of some bad, bad blood between forumites.

There might be a feud, even.
We can only hope.


#84

Dave

Dave

dave you cheating bastard :|
Oi! What? I've been in a DJ meeting for an hour and a half and then had to set up my fantasy football schedules. If I were cheating I'd not be in the shithole of a hurt locker that I'm currently in.

---------- Post added at 10:01 PM ---------- Previous post was at 09:54 PM ----------

There's another similar game coming out soon. And there's no God damned nations. It's every person for themselves.

I'm going to build this one up a lot more before I set it loose.


#85



Cuyval Dar

Oi! What? I've been in a DJ meeting for an hour and a half and then had to set up my fantasy football schedules. If I were cheating I'd not be in the shithole of a hurt locker that I'm currently in.

---------- Post added at 10:01 PM ---------- Previous post was at 09:54 PM ----------

There's another similar game coming out soon. And there's no God damned nations. It's every person for themselves.

I'm going to build this one up a lot more before I set it loose.
Don't be bitter, just because you're all alone.
Also, people will still coordinate their attacks, no matter what game you pick.


#86



Silvanesti

I like the idea of having 'nations' or something. some way to have alliances and groups or whatever.


#87

phil

phil

I wish you could interact with the people in your nation better though. Like I wish I could send troops to my allies.


#88



Silvanesti

I wish you could interact with the people in your nation better though. Like I wish I could send troops to my allies.
that would be pretty awesome, though I could see it being abused. Still, its a cool idea.


#89

Telephius

Telephius

Is there any way to tell when a nation is to weak to attack? I have been getting annoyed using my lurker powers to intel potential targets and then sending an attack thattells me I am to strong for them.


I am not worried about being not able to farm the lowbies although that was my intentions ;p more so would be nice to know the percentage of power they have to be at for me to be able to attack them. I would like not to lose spies inteling people that don't matter. ;p


#90

strawman

strawman

I haven't found a way to determine that other than attacking. Would be nice if there was a set of guidelines one could read to find out.

-Adam


#91



Cuyval Dar

Yeah, too bad we don't have some sort of peer-edited document.


#92

Shawn

Shawn

Amourous,
Christ. Leave me alone!!!:Leyla:


#93

strawman

strawman

can't.... sleep.... must ..... conquest.....

-Adam


#94

Shannow

Shannow

How the hell do you guys have so many troops?

---------- Post added at 08:34 AM ---------- Previous post was at 08:32 AM ----------

JUST

GOT

REAL
Also, one of my favorite shirts that I own:




#95

Dave

Dave

I think I got the timing down right now. What do you guys think?


#96

strawman

strawman

How the hell do you guys have so many troops?
Recruiting troops is exponential - you receive troops according to how many you already have.

If you have under 100 troops then every time you recruit you get 1 troop.

If you have 100-199, you get two troops each recruit cycle.

If you have 1000-1099, you get 11 troops each recuit cycle, and so forth.

Essentially you get (1% * (current number of troops) + 1) each time you recruit. A 1% "interest" rate isn't much, but with 576 compounding cycles a day, it's actually rather significant.

So now that I have over 2,000 troops, I get 20 each time I recruit. Since I get 60 turns every 2.5 hours, I get well over 1,200 troops each 2.5 hours (which, of course, will mean I'll be getting over 30 troops each recruit by the end of that play time).

If you did nothing but recruit with all your turns, you'll have over 45,000 troops in a 24 hour period.

So... I'm going to give that a try.

It helps that once you get a few thousand troops, then you spend 10 turns building wealth and get a few thousand gold. Building up troops is probably the best thing one can do in this game - it's the ultimate leverage because it's the only thing in the game that's exponential in growth - everything else is pretty linear.

-Adam


#97

strawman

strawman

You have been attacked by Crone!

Thankfully, your troops have successfully defended against this attack from Crone!
Your troops have protected your gold coffers, and killed 158 of Crone's troops in the process!

Your losses: 12 troops
Enemy losses: 158 troops
:rofl:

Sorry Crone. I'm Turtling, so unless you've got an offense greater than 5,000 it's probably not worth it. Plus I never keep more than 50 gold around anyway, so it's not like you'd gain anything by attacking me...

-Adam


#98



Andromache

I wanted to see what happen. expending the troops was well worth it. And it was definitely worth it to attack you.


#99

Dave

Dave

Hmmm. Turtling is going to be an interesting strategy, huh? And that number of additional soldiers can be problematic.


#100

Shegokigo

Shegokigo

Hmmm. Turtling is going to be an interesting strategy, huh?
That theory will be tested soon enough....


#101

strawman

strawman

Hmmm. Turtling is going to be an interesting strategy, huh? And that number of additional soldiers can be problematic.
Yeah, I think 5 minutes is a bit fast. Nice for quick games, but I think that those who can spend a few minutes every 2-3 hours are simply going to overrun those that would rather play a casual once a day game.

I think that whatever the timing is, the cap should be set to one day's worth, so those that can play only once a day don't have as great a disadvantage against those that can play 10x a day.

But since someone with a great deal of power can't attack anyone not in their class, having too many people isn't too bad - it automatically forces you to pick on someone your own size. At worst you end up with a player or two that have impenetrable fortresses, and they should eventually get bored because they can't fight, only defend - unless there's a few others keeping up.

I, for one, am looking forward to Shego's imminent attack on me...

-Adam


#102

Shegokigo

Shegokigo

Not sure how you're managing to build both Troops AND Def at the same time when, the amount of turns you're taking is soley being used to build troops. With your defense of over 7000 and a troop size larger than mine (I use every turn to build troops) I am not sure how you're managing it....


#103

Shawn

Shawn

He probably dedicates a few sets of 10 turns towards making money. I think you make as much money as you have troops.


#104

Shegokigo

Shegokigo

He's not, he's spending every turn gaining troops.


#105

Shannow

Shannow

Ah, I have a better understanding of it. the game completely rewards turtling. Ill change it up next time the game restarts.

---------- Post added at 11:50 AM ---------- Previous post was at 11:49 AM ----------

He's not, he's spending every turn gaining troops.

Buying upgrades does not cost a turn, so if he has the money, he spends it.


#106

strawman

strawman

Not sure how you're managing to build both Troops AND Def at the same time when the amount of turns you're taking is soley being used to build troops. With your defense of over 7000 and a troop size larger than mine (I use every turn to build troops) I am not sure how you're managing it....
Woo!

You have been attacked by Shegokigo!

Thankfully, your troops have successfully defended against this attack from Shegokigo!
Your troops have protected your gold coffers, and killed 334 of Shegokigo's troops in the process!

Your losses: 207 troops
Enemy losses: 334 troops
Users FTW!

Keep in mind that users have a 30% bonus for defense. Also, I'm not using every turn for recruiting - I used 10 turns this morning to get 2,000+ gold and used nearly all of it for 25g armor. The cheaper armor and weapons have more power for the gold than the more expensive weapons/armor, so it always pays to go cheap - until everyone is equipped, that is.

But mostly it's the 30% User Nation bonus...

Oh, I was also up late (consulting project) last night, so I only got a few hours sleep, which means I didn't miss many turns due to the cap.

-Adam


#107

Shegokigo

Shegokigo

The bonus did not matter, Trolls have +30% to attack.


#108

Shannow

Shannow

yeah, but with the number of troops you had shen, you should have wasted 10 turns for the gold. Its based on numbers of troops how much you get back.


#109

strawman

strawman

The bonus did not matter, Trolls have +30% to attack.
Ah. Well part of it must have been a lucky 'roll' on my part as well, because my real defense is only 6200 or so, but I've noticed that the defense and offense are randomized around the real defense and offense numbers (I suppose so the outcome isn't always certain for evenly matched villages).

If you attack again I may roll lower than my 6,200, and if you roll higher then it may even out.

But a lot of it is the compounding interest of gaining troops. I probably missed fewer cycles than you last night, or you spent a lot of those cycles on money and such.

-Adam


#110

Shannow

Shannow

I meant next time it happens down the line.


#111

Dave

Dave

So is it moving TOO fast now?


#112



Andromache

Honestly, it's too early to say. But will the nations reset, or will upward movement just continue unabated? if the second is the case steinman might be harder to catch


#113

Dave

Dave

Honestly, it's too early to say. But will the nations reset, or will upward movement just continue unabated? if the second is the case steinman might be harder to catch
Unabated unless I reset. I wonder if there's a way to curb turtling. Hmm...


#114

rac3r_x

rac3r_x

"Your citizens have become restless due to lack of raiding, they fight each other you lose XX% of your soldiers due to rioting."


#115

strawman

strawman

The newer cycle time of 15 minutes seems like it might work better - takes 7.5 hours to reach the cap, so you only have to tend it 3-4 times a day if you want to use every single turn.

It'll also significantly slow down the gain from turtling, which should make people bored enough to raid rather than get more people. Maybe.

-Adam


#116

Dave

Dave

I won't start it over yet. But if we find that people are just ignoring it or doing nothing but turtling then I'll get rid of defensive bonuses, make weapons cheaper and lower the percentage of high/low attacking. Right now you can't attack someone 60% or more less powerful than yourself.


#117



Cuyval Dar

I won't start it over yet. But if we find that people are just ignoring it or doing nothing but turtling then I'll get rid of defensive bonuses, make weapons cheaper and lower the percentage of high/low attacking. Right now you can't attack someone 60% or more less powerful than yourself.
What bonus will you give Users then?


#118

strawman

strawman

What bonus will you give Users then?
A fuzzy warm feeling.

Balancing a game like this is very, very difficult. It'll probably take several iterations before it's challenging and fun.

-Adam


#119

Dave

Dave

More than likely a gold boost to be able to save and buy better defense stuff. But attacking people will hurt you as you try and save gold.


#120

MindDetective

MindDetective

Can you up the gain from a raid? It seems like the return is pretty low to me. I haven't raided much, though.


#121

Rovewin

Rovewin

To prevent turtling I think there needs to be more incentive to attack. People don't keep that much gold and you just lose soldiers right now.

Maybe require having gold to upkeep your army. It will force people to have their army work or raid. Plus people keeping more gold on hand = more incentive to raid. That or I think rac3r_x's idea of having armies stagnate after not attacking for so long would also help.


#122

Dave

Dave

Here is the entirety of what I can change:






#123

Dave

Dave

I don't think that that's much at all. I can't set it to have upkeep for soldiers, I have no leeway with turtling players at all.


#124



Cuyval Dar

I don't think that that's much at all. I can't set it to have upkeep for soldiers, I have no leeway with turtling players at all.
Then I don't think that this game will be sustainable, if there is no way to balance this out.


#125

Dave

Dave

I think I could if I lessen the defensive bonuses, make the defensive stuff cost more and make it easier to attack than defend.


#126

MindDetective

MindDetective

It looks pretty broken at its center to me.


#127

Dave

Dave

Yeah, like I said, I think I'll mess around with the percentages, change the costs for defensive stuff and start fresh and see what happens. And if the other game goes well that means I am on the right track.


#128

Shawn

Shawn

Is the new game meant to be a quick one?


#129

Shakey

Shakey

And if you are on top of it you can raid right after a refresh and take their gold.


#130



LordRavage

Yea. No kidding.

I was beaten and raped in a matter of moments. Didnt even get my sea legs.

I still like the nation one better. We just need more alliances. :)


#131

MindDetective

MindDetective

I don't think it can be fixed, to be honest.


#132

AshburnerX

AshburnerX

Hmm... I'm making some nice money running raids on people. All you need to do is raid somebody, buy weapons immediately so you don't lose your gold, then repeat the process later. Simple.


#133

Shegokigo

Shegokigo

Three failed raids on Steinman... and I've been training AND buying weapons AND I had more troops that round. Just wow.


#134

Shegokigo

Shegokigo

And? Trolls get 30% bonus to attack.


#135

AshburnerX

AshburnerX

Ok, here's what I've noticed: The most you can make in a Raid is about as much as you can make spending 10 turns making wealth. So you can just raid somebody rich and make the money in 5 turns (and lost maybe a handful of men) or you can play it safe and just spend half the time making it yourself. It's pretty apparent: As long as you have rich, available targets, you can make more money raiding than you can just turtling.


#136

Shegokigo

Shegokigo

Interesting... however, I'm interested in genocide and massive pools of blood to bathe in... if not Steinman... then the next army that challenges my size...

Update:
Rovewin, if you did what I think you did.... you've spared yourself my wrath and have gained a stay of my hand.


#137

Rovewin

Rovewin

Ok, here's what I've noticed: The most you can make in a Raid is about as much as you can make spending 10 turns making wealth. So you can just raid somebody rich and make the money in 5 turns (and lost maybe a handful of men) or you can play it safe and just spend half the time making it yourself. It's pretty apparent: As long as you have rich, available targets, you can make more money raiding than you can just turtling.
yeah that would be good except that at least of the people I can attack no one ever has more than a hundred gold and I can earn a few thousand in the ten turns. But Shego is right, the bloodshed is fun :twisted: (yes I did and it was a glorious victory)


#138

AshburnerX

AshburnerX

yeah that would be good except that at least of the people I can attack no one ever has more than a hundred gold and I can earn a few thousand in the ten turns. But Shego is right, the bloodshed is fun :twisted: (yes I did and it was a glorious victory)
This is why you always go for the Richest targets. This means they have gold they haven't spent, which means you can take it from them. Conversely, you always want to spend your money as soon as you get it to prevent people from taking it from you. Right now I'm using all my cash to get short swords and furs for my entire army and this eats it up quick. However, pretty soon I'm going to run out of things to buy for cheap, making me a target as I earn money to get the better upgrades.


#139

Shawn

Shawn

Ack. Got raped.

---------- Post added at 11:33 PM ---------- Previous post was at 11:24 PM ----------

People might want to focus on Rovewin. He's amassing some crazy money.


#140

strawman

strawman

Cry havok!

Let loose the dogs of war!

-Adam


#141



LordRavage

Any way we can make donations to nations so they wont attack?

I would like a diplomatic way to resolve some fights. :)


#142

Shegokigo

Shegokigo

Yes, I would very much like "mercy" funds directed to my palace... so that I may collect extra cash before I slaughter it's population anyway! :twisted:


#143



LordRavage

Yes, I would very much like "mercy" funds directed to my palace... so that I may collect extra cash before I slaughter it's population anyway! :twisted:
I some how knew you were going to say that.


#144

Shegokigo

Shegokigo

I some how knew you were going to say that.
Consider that those who do NOT pay the mercy tribute, will have their beautiful women added to my blood harem, their men made into eunuch quadriplegics then hung by chains and hooks as living artwork, and finally the children fed till they're fat and then used as human shields on my next raid to demoralize the defending forces.


#145



LordRavage

Hhhmmmmm

I prefer fountains of blood with red trees growing in the distance. Their leaves covered in wonderful brown/red gore of those who would oppose me. Priests in red robes, carrying curved instruments and giving out my daily commands of fire and blood. The deafening screams of the dying made into musicals so those who follow me can dance the night way, leaving bloody foot prints across white marble ball rooms paid by those who fear me of every moment of their soon to be culled lives.

Yes..I can see a bright future for my young. They will have plenty to eat and their bellies will never be empty.


#146

Shegokigo

Shegokigo

Yes..I can see a bright future for my young. They will have plenty to eat and their bellies will never be empty.
Dear dear Ravage, your dreams of lordship and conquest are admirable, yet sadly, far from within your grasp as long as I draw breath. Future? Your only future is one of empty coffers and a slaughtered populace. :twisted:


#147



LordRavage

My dear Shegokigo...You do bring a pleasant smile to my cold face. I would never dream of taking anything from such a devoted artist such as yourself. I would like to admire your work and watch your talent grow.

But hear me......My children will eat. I would hate for them to discover the fine taste...of your art...and come to me, begging for more. I could never say no to their rows of toothy grins.

When we are both ready, maybe we can work on canvas of skin together and paint the sky with nightmares.

Until then, continue with your splendid horrors and I will continue with my songs of screams. I believe we both have much work to do. :D


#148

Shegokigo

Shegokigo

Hm, then I shall observe your works with great interest in the coming weeks Ravage... we shall see where your art falls on my pallette... perhaps I'll find it to my tastes....


#149

bhamv3

bhamv3

Does anyone else find this kinda romantic?


#150

Shegokigo

Shegokigo

Does anyone else find this kinda romantic?
Would you like to become the target of my "affections" bhamv? :twisted:


#151

bhamv3

bhamv3

Would you like to become the target of my "affections" bhamv? :twisted:
Is your heart as red as your font? :)


#152

Shegokigo

Shegokigo

Is your heart as red as your font? :)
I can't recall. It's been so long since I ripped it from my chest and fed it to the harem.


#153



LordRavage

Does anyone else find this kinda romantic?
Good Show Bhamv!

Now remove your goggles. I have two sharp items to stick in your eyes.

:D


#154



Andromache

maybe ravage and shego are a pair matched in hell?

Time to go set one of them on fire and see


#155

HoboNinja

HoboNinja

Is there a way to turn off PM notifications when I get attacked? It gets kind of annoying logging in and having to delete 15-20 messages.


#156

Dave

Dave

Is there a way to turn off PM notifications when I get attacked? It gets kind of annoying logging in and having to delete 15-20 messages.
I have been looking for that very thing. I have a note in to the programmer but no response.


#157

Shawn

Shawn

Crone,
Heh. I struck a nerve or something? I've received 15 private messages saying you've attacked (and completely destroyed my troop reserves by the way) every time.
You must be obsessed with me.
I feel like I either need to ask you out, or get a restraining order.


#158



Andromache

Well...
"Shawnacy started it..."
-Le Quack


#159

Shawn

Shawn

Crone,
Well yeah. But even I know to stop attacking when you have no gold or troops left.


#160



Andromache

you have troops left.

---------- Post added at 01:18 PM ---------- Previous post was at 01:05 PM ----------

Also? I'm on the troll team. Reasoned civil logical moves are expressly forbidden.


#161



Silvanesti

Daaamn. Steinyman fucked me up while I was gone.


#162



Andromache

Crone,
Well yeah. But even I know to stop attacking when you have no gold or troops left.
I will take the fact that you continue to hit me as relief that I reciprocate.


#163

strawman

strawman

Ed,

Change spy turns to 0. Attack turns to 0.

The cost is men and spies.

Us turtle people won't spend turns on anything other than recruiting.

Alternately lower recruitment from 1 to .1 or less, and raise recruitment turns to 2 or 5...

Just some thoughts...

-Adam


#164

Rovewin

Rovewin

Ed,

Change spy turns to 0. Attack turns to 0.

The cost is men and spies.

Us turtle people won't spend turns on anything other than recruiting.

Alternately lower recruitment from 1 to .1 or less, and raise recruitment turns to 2 or 5...

Just some thoughts...

-Adam
I agree that attack turns cost too much. Make them 1 turn that way people still have to pay a little for trying to take each others gold. Spying 0 turns.

lowering recruitment would help curb the top builders but it would make it extremely hard for the littler villages to build up to anything.

Good thoughts Stienman :uhhuh::thumbsup:


#165

Shawn

Shawn

I will take the fact that you continue to hit me as relief that I reciprocate.
Well I think I'm done with Conquest anyway. Even if you weren't beating me into nothing every few hours I'd never be able to catch up size wise to everyone else. I'll just focus my attentions to Army System for right now.


#166



Andromache

yeah, I kinda gave up when I realized it was crowding out more important PM messages


#167

Shegokigo

Shegokigo

As far up the ladder as I am. I have to say, this really doesn't have the appeal I had hoped for. Pretty much if I don't simply build troops and defence every turn I have, I get beaten pretty badly and have to spend more turns getting my troops back. You can't attack because even slightly defended nations take more of your troops than you take from them. So it just becomes a "build troops, buy armor, train defence, build troops" kind of thing.


#168

Dave

Dave

Lowered the Spy cost to 5 from 50. Lowered the attack rate to 1 turn and raised the recruit to 3 turns.

Should I reset or just let it fly and see how it happens? I don't want it to be impossible to build but I don't want turtling. It's a very fine line I be walkin'.


#169

Shegokigo

Shegokigo

Lowered the Spy cost to 5 from 50. Lowered the attack rate to 1 turn and raised the recruit to 3 turns.

Should I reset or just let it fly and see how it happens? I don't want it to be impossible to build but I don't want turtling. It's a very fine line I be walkin'.
Honestly, with the new rules in place, it'd be impossible for anyone to catch the numbers Rove/Hylian/Stein and I are running so most likely a good reset is in order.


#170

Rovewin

Rovewin

For fairness a reset would probably be good. So if you do decide to reset, give us some warning and a couple hours that way I can have fun just wasting my people attacking.


#171

Terrik

Terrik

Yeah reset would be nice :)


#172

AshburnerX

AshburnerX

Yes, it's basically impossible for me to do much at this point as it is. Everyone with a troop count even close to mine seems to be in my nation, so I'm kinda forced into getting troops and money all the time.


#173

Shegokigo

Shegokigo

I think the "recruit troops 3 turn, attack 1 turn" is a very good plan.


#174

Dave

Dave

Okay, here's what's going down. I'm going to reset in a little while so waste away. While we're at that and you're attacking like mad monkeys I'm dicking around with the XML and I am going to be trying some stuff to disable those fucking annoying emails they send out.

I found in the code where it is but unless I do it right it'll cause SQL errors. I fully expect to break shit and I hope to keep it contained to conquest. I'll keep going back & forth between the editor and the boards to see what the effect is. If I break conquest let me know and I'll try something different.

---------- Post added at 09:30 PM ---------- Previous post was at 09:25 PM ----------

Someone successfully attack me. I think I fixed the emails!

---------- Post added at 09:40 PM ---------- Previous post was at 09:30 PM ----------

C'mon! I sold all my armor!


#175

Cat

Cat

The attack has been cancelled as your scouts have deemed this village too weak


#176

Shawn

Shawn

Cat took 200g in Army Systems.
There will be vengeance.


#177

Dave

Dave

Has anyone attacked anyone that can confirm/deny that the PMs have been disabled?


#178

Rovewin

Rovewin

When you attack someone it goes to an error page. The attack does work you just have to go back and refresh to see how it did. Ed if you want to attack me I will tell you if PMs are disabled.

---------- Post added at 07:59 PM ---------- Previous post was at 07:56 PM ----------

No PM was sent. It worked


#179

Dave

Dave

:Leyla:

Literally attacking you killed EVERY soldier in my army.

---------- Post added at 10:00 PM ---------- Previous post was at 09:59 PM ----------

I got no error message. You are still getting one when you attack? What does it say?


#180

Rovewin

Rovewin

it takes me to a blank page that says
"Fatal error: Call to undefined function send_notice() in /home/davidn/public_html/forum/conquest/functions_conquest_village.php on line 155"


#181

Dave

Dave

it takes me to a blank page that says
"Fatal error: Call to undefined function send_notice() in /home/davidn/public_html/forum/conquest/functions_conquest_village.php on line 155"
Try it now.


#182

Rovewin

Rovewin

Ok its working fine now:thumbsup:


#183

Dave

Dave

YES!!! I disabled the PMs on attacking!!!


#184

Calleja

Calleja

Dave is a Forum God.


#185

AshburnerX

AshburnerX

You might want to give the User faction another small bonus. +10% defense isn't up to par with 20-50% increases everyone else is getting. It doesn't need to more defense, but it needs more.


#186

bhamv3

bhamv3

This reset's a perfect time for me to retire from the game. It's easier to just sit back and watch everyone else play. :)


#187

Hylian

Hylian

I hadn't checked this thread for awhile so I was a bit surprised to see my city gone but I am all for the new rules.


#188



Rubicon

eh the new rules make it so..slow. the 1 point for attacking is nice but 3 for 1 troops sucks :(


#189

phil

phil

awwww man, my village was just gettin' good.


#190

Shegokigo

Shegokigo

eh the new rules make it so..slow. the 1 point for attacking is nice but 3 for 1 troops sucks :(
That's kinda the point. ;)


#191

strawman

strawman

gg everyone. I still feel the need to turtle to compete though. Too bad it's the only compounding way to gain.

-Adam


#192

Bonhomme Richard

Bonhomme Richard

Love the new rules. Great work Dave!


#193



LordRavage

So I am wondering....

Are we keeping the Conquest game? And if so, can we have a direct link on the top menu.

I do like the game and should make it permanent.

Just my 1/2 a cent.


#194

Hylian

Hylian

I can't seem to get anywhere in the game. I spend all my turns making troops just to have them killed while I wait for more turns.


#195

AshburnerX

AshburnerX

Use your turns to make money, then buy defensive gear. Try not to have more troops than equipment.


#196

Cat

Cat

My successful raid on Vycos just killed all of my troops. Go me :clap


#197

Hylian

Hylian

Use your turns to make money, then buy defensive gear. Try not to have more troops than equipment.


yeah I started doing that after I realized I was going nowhere slowly


#198

Bonhomme Richard

Bonhomme Richard

My successful raid on Vycos just killed all of my troops. Go me :clap
I feel your pain.


#199

Bonhomme Richard

Bonhomme Richard

So, is everyone pretty much turtling now?


#200

Shegokigo

Shegokigo

That's how it went the first time around, hence why I didn't participate in the second one.

I figured the new rules would have prevented turtling so much but....


#201

Dave

Dave

So, is everyone pretty much turtling now?
Not me. I'm starting to ramp up my Offensive capabilities to go on a wild spree of violence. I think I need to do something to make weapons cheaper than armor though. It does seem like a turtle-fest again.


#202

AshburnerX

AshburnerX

The main problem is that once you reach a certain unit total, you sort of out pace anyone who'd be a viable target. I'm running low on targets right now, and it's kinda pointless for me to attack someone who doesn't have any money ether.


#203

Dave

Dave

The main problem is that once you reach a certain unit total, you sort of out pace anyone who'd be a viable target. I'm running low on targets right now, and it's kinda pointless for me to attack someone who doesn't have any money ether.
The problem is that if I up the amount of money you get per soldier people will still use it to turtle.

There's a fine line between finding a game that is set up for offense without making it impossible for newcomers to get in on the game.

This time was much better than the last but there's still turtling going on.


#204

Shakey

Shakey

I'm attacking, but I'm pretty small still. Seems like the lower levels have plenty of action.


#205

Telephius

Telephius

Is their options to make the spy system more robust so you can be more offensive through infiltration? Like stealing money or better yet causing dissent in groups to make attacking a target easier?


Or is there a way to give a smaller nation group a defense bonus for having less people on it? You can't attack allies correct so being on the biggest team allows you less chance of being targeted as well as more allies to have to revenge on someone or to share intel with.

Once I started to beef up my defense people started to leave me alone as well.


#206

Bonhomme Richard

Bonhomme Richard

So, is everyone pretty much turtling now?
Not me. I'm starting to ramp up my Offensive capabilities to go on a wild spree of violence. I think I need to do something to make weapons cheaper than armor though. It does seem like a turtle-fest again.[/quote]That explains the spy missions :)

I started to do some offensive, but a "successful" campaign against Vycos nearly wiped me out.

---------- Post added at 01:57 PM ---------- Previous post was at 01:56 PM ----------

Oh, and I do like the idea of offensive being cheaper than defensive.


#207

Dave

Dave

I upped the cost of keeping spies on your roster to 10 gold per turn, but I also upped their effectiveness. Now each spy on a mission adds 10% to the accuracy of the information.

I'll work on the offensive/defensive stuff and see if I can make them more like I have over at the soldiers thing.


#208

Shannow

Shannow

I upped my defense tremendously for the hell of it, and still get wasted by those with a smaller force. Ah well, ill pulll the gold out of those items, and put it into offense and jsut blitz til there is nothing left on my side, I guess.


#209

Telephius

Telephius

Those were my gold collecting Soldiers!


#210

strawman

strawman

Wish I could look at the source code - it doesn't make sense:

I attacked Vycos:

Offense rating: 114474
Vycos Defense rating: 170543

It says I failed, but...

Troop loss (me): 7233 Troops
Troop loss (Vycos): 9628 Troops

If he has a greater defense, I would have expected me to lose more. I suspect it takes into account army size (I had over 100k troops, he had over 60k).

I can't attack anyone, and I'm untouchable (well, to the extent where everyone in every nation would have to attack me, everyone suffering greater losses than me individually, but collectively bringing me down to 0). No one is working together, which I think is the point of this game system.

But I'm not sure there's a way to tweak it to avoid this scenario, it's inherent in the game design.

I miss tradewars 2002.

-Adam


#211



Cuyval Dar

I like the balancing of the Army game better.


#212

strawman

strawman

Where's the army game?

-Adam


#213

V

Vycos

Troop loss (me): 7233 Troops
Troop loss (Vycos): 9628 Troops
Yeah i really did feel like i got the wrong side of that fight for sure, although i did "win" lol.


#214

Dave

Dave

I like the balancing of the Army game better.
I'm going to be setting up the weapons/armor/offense/defense of the Conquest game just like the soldier game.


#215

Bonhomme Richard

Bonhomme Richard

Does that mean a reset? I've been working on some things in hopes of being able to do something and I don't want to waste my time if it's going to be reset.


#216

strawman

strawman

I hope not - once I get to ( pinky at mouth ) one meeelion soldiers ( pinky down ) then I'm going to just go for money without armor or weapons and see who can take me down first.

Should be worth several million by then...

-Adam


#217

Shannow

Shannow

Yeah, but the number of soldiers alone would set your offense and defensive numbers too high to be attacked anyways, so it would be pointless.

we would just get failure rates and be wiped. Better to just let you sit at the top and keep turtling, no one will be high enoguh for you to attack anyways, effectively removing you from the game.


#218

strawman

strawman

Vycos is right behind me, and should drive me down to a level where others can profitably attack.

But you may be right. We'll see soon enough.

-Adam


#219

Dave

Dave

I won't reset unless there's a call for it. Even though I think I could even out the offense/defense a bit better.


#220

Shegokigo

Shegokigo

I say just keep tweaking the current system, give an advance notice (maybe a month) to declare a "winner" before a full restart.


#221

Shannow

Shannow

Vycos is right behind me, and should drive me down to a level where others can profitably attack.

But you may be right. We'll see soon enough.

-Adam

uhhh....860k vs 220k? That is 1/4 of your strength, and thus, my point. you cannot even attack him. Like I said, just ignoring you at this point would, unfortunately, remove you from the game completely since you cannot even attack down.


#222

strawman

strawman

Vycos is right behind me, and should drive me down to a level where others can profitably attack.

But you may be right. We'll see soon enough.

-Adam

uhhh....860k vs 220k? That is 1/4 of your strength, and thus, my point. you cannot even attack him. Like I said, just ignoring you at this point would, unfortunately, remove you from the game completely since you cannot even attack down.[/QUOTE]

"Right behind" is relative - he's only 2 days behind me at most.

-Adam


#223

strawman

strawman

Turns out that spies don't get gold, even if you've got over one million of them...

-Adam


#224

Telephius

Telephius

Turns out that spies don't get gold, even if you've got over one million of them...

-Adam
They will drain your gold but will not flee if you don't have gold to give.


Unless you mean they don't generate gold like soldiers do.


#225

strawman

strawman

Turns out that spies don't get gold, even if you've got over one million of them...

-Adam
They will drain your gold but will not flee if you don't have gold to give.


Unless you mean they don't generate gold like soldiers do.[/QUOTE]

I was hoping that when you spied on someone the spies would sneak some gold if they were otherwise successful, but they don't. Had to fire all my spies though so they wouldn't eat the gold I was going to make.

I now have 8 million gold, and should be making about 18 million a day until someone reduces my troop levels.

I'm having a hard time resisting the impulse to recruit though - I get 10k troops each time I recruit.

-Adam


#226

Shannow

Shannow

Enjoy that, just sitting there up top.


#227

strawman

strawman

So ronery...

-Adam


#228

Shannow

Shannow

I guess you win? I mean...uhh..yay?


#229

strawman

strawman

I guess you win? I mean...uhh..yay?
Looks like Vycos and others have stopped adding troops. I was expecting them to hop up to my level and steal my gold.

It's too bad I can't arbitrarily fire troops....

-Adam


#230

Shegokigo

Shegokigo

I guess you win? I mean...uhh..yay?
You are a sad, strange little man, and you have my pity.


#231

strawman

strawman

Turns out sitting on a huge pile of 18 million gold isn't as comfortable as scrooge mcduck portrayed in my youth.

Le sigh.

-Adam


#232

drifter

drifter

The only reason I've stopped adding troops is because vycos has decided to grind me down to dust. I may have to start selling my gear just to get weak enough so he'll stop attacking me.

-edit-

Too late


#233

Bonhomme Richard

Bonhomme Richard

Can't wait to buy a whole bunch of New Weapons1

---------- Post added at 10:15 AM ---------- Previous post was at 10:12 AM ----------

Wow Dave. Now that is a selection of weapons.


#234

Shakey

Shakey

Did you change something Dave? All my weapons got switched to +1 and I have an insane amount of offense right now.


#235

Bonhomme Richard

Bonhomme Richard

Also, steinman quit your complaining. You call for attacks, I attacked and got completely wiped out:

Your attack raid has succeeded and 19216 troops have been lost collecting 0 gold

HOW IS THAT A SUCCESS?!?


#236

Shakey

Shakey

My defense just got upped now too.


#237

Dave

Dave

Should I reset or see what happens from here?


#238

Bonhomme Richard

Bonhomme Richard

I'm torn on that. I've worked pretty hard to get the weapons/armor and training that I have. I guarantee you I'll be attacking more now. But even then, steinman is pretty untouchable.

Vycos appears to have a good deal of weapons and/or training. He might pose the only threat to steinman, but he's been too busy wiping out someone under him.

---------- Post added at 10:53 AM ---------- Previous post was at 10:46 AM ----------

Perhaps just a troop wipe? If you do that, though, seems only fair to allow steinman to re-equip since he removed everything to allow people to attack him.


#239

Dave

Dave

It's a total wipe or nothing, which is the issue.

---------- Post added at 10:08 AM ---------- Previous post was at 10:02 AM ----------

Okay, so here's the deal. These are the changes I made and why.

1) Changed troop recruitment from 3 to 10. I did this because people grew WAY too fast and turtling was rampant. Right, Steiny?

2) Added a ton of new weapons/armor/offense/defense categories. I did this because I felt the choices were light.

3) Offensive stuff (weapons and troops) are 4x cheaper than Defensive stuff (armor and fortifications). I did this because I want this to be a bloodbath with as little turtling as possible. If nothing else, nobody can go less than 60 troops so even if people keep getting beaten down there's a chance they could break out.

4) Spies now have 0 upkeep. Buy as many as you want. They won't cost you extra. Because I lowered the amount of money you'll be getting this was necessary.

I think that's all I did but I got interrupted making this post so I'll go back in and take a look to make sure I didn't miss anything.

I just hope I didn't skew it too far so that it's not fun just getting pummeled on.


#240



JCM

Also, steinman quit your complaining. You call for attacks, I attacked and got completely wiped out:

Your attack raid has succeeded and 19216 troops have been lost collecting 0 gold

HOW IS THAT A SUCCESS?!?
That happened to me too.

¨%$#@¨@


#241



Chibibar

I put in a lot of time to build up too :( (since I was attacked a few times and lose a lot) I hate to lose it all. I don't even play Army anymore.

I will be one of the few not playing if there is a reset.


#242

Dave

Dave

I'll leave it for a time then. I think I'll get rid of all my stuff, too and get beaten down to 60.


#243

MindDetective

MindDetective

I would lower the number of turns to get money a little bit. Maybe to 6? This would encourage (and enable) people to get some armor and weapons despite not being able to get lots of troops to earn tons of cash.


#244

Jake

Jake

I take it you already made some changes? All the names of items and training are different.


#245

Dave

Dave

Those who had more than 10,000 troops now find themselves at 10,000 even. Everyone that had a high fortifications and offensive army have found themselves at level 5 in each.

So I can do a soldier reset. I just have to go into the SQL and change the values.

Let's see how this evens out.


#246

Jake

Jake

Sure, reset soldiers all you want. I've been arming a force of 60-150 to the teeth the whole time. Though Iaculus and I have largely taken each other out of the game due to a longstanding grudge, apparently.


#247

Dave

Dave

I didn't totally reset everyone but I made a reasonable cap. It's not a hard cap so you can go above it but now the top guys have only 10000 troops and should beat the crap out of each other.


#248

phil

phil

I really need to keep track of this thread. WHAT THE HELL HAPPENED?!?!@4u89njkfg^%


#249

Cat

Cat

It should be worth noting that everyone that had muskets and rolled steel now has spears of destiny and angelic armor.


#250

Shakey

Shakey

It should be worth noting that everyone that had muskets and rolled steel now has spears of destiny and angelic armor.
Looks like everything converted to the top tier weapons, instead of the bottom tier.


#251

Bonhomme Richard

Bonhomme Richard

I kinda enjoy getting wiped out regularly now. I just go up the list of largest villages of who's larger me, attack and just see where it falls.


#252

Cat

Cat

:rofl nice defense, vycos :clap


#253

Dave

Dave

It should be worth noting that everyone that had muskets and rolled steel now has spears of destiny and angelic armor.
Looks like everything converted to the top tier weapons, instead of the bottom tier.[/QUOTE]

Did I do it backwards?


#254

strawman

strawman

wowch. All my gold disappeared too, but vycos has some 5 million defensive points on his 10k troops. Ah well, such is life. -Adam


#255

Shakey

Shakey

It should be worth noting that everyone that had muskets and rolled steel now has spears of destiny and angelic armor.
It should be worth noting that everyone that had muskets and rolled steel now has spears of destiny and angelic armor.
Looks like everything converted to the top tier weapons, instead of the bottom tier.[/QUOTE]

Did I do it backwards?[/QUOTE]

The weapons and armor I bought for 50g before were replaced with weapons that cost 2000g now.


#256

Dave

Dave

wowch. All my gold disappeared too, but vycos has some 5 million defensive points on his 10k troops. Ah well, such is life. -Adam
How many defensive points do you have?


#257

drifter

drifter

5 million? His defensive rating is considerably higher than that, according to my spies.


#258



Chibibar

It should be worth noting that everyone that had muskets and rolled steel now has spears of destiny and angelic armor.
Looks like everything converted to the top tier weapons, instead of the bottom tier.[/QUOTE]

Did I do it backwards?[/QUOTE]

I think you did sir.

Vycos stats
Dominance : 10011 Troops
Available Gold : 302 Gold
Offense Rating : 23096177
Defense Rating : 22638632
Intel Accuracy : 100%

since you rolled the items to highest tier. He is now totally untouchable.


#259

Dave

Dave

Yeah, I have the weapons and armor misnumbered. I thought I was giving everyone tier 5 and instead was giving like tier 13. I'll be fixing that.

---------- Post added at 02:19 PM ---------- Previous post was at 02:10 PM ----------

Fuck it. I'm running into a LOT of issues due to the fact that some people have a shitload of different weapons. I'm getting SQL errors if I duplicate the ID number and I have 7 pages to go through.

I'm sorry, Chibi, but I'm going to do a reset.


#260



Chibibar

Yeah, I have the weapons and armor misnumbered. I thought I was giving everyone tier 5 and instead was giving like tier 13. I'll be fixing that.

---------- Post added at 02:19 PM ---------- Previous post was at 02:10 PM ----------

Fuck it. I'm running into a LOT of issues due to the fact that some people have a shitload of different weapons. I'm getting SQL errors if I duplicate the ID number and I have 7 pages to go through.

I'm sorry, Chibi, but I'm going to do a reset.
no worries :)


#261

Bonhomme Richard

Bonhomme Richard

Dave, thanks for trying. I really do appreciate you trying accommodate all the requests.


#262

Dave

Dave

Yeah, but I know you didn't want me to, Chibi. But it would have taken me bloody forever to do it the hard way.


#263



Chibibar

Yeah, but I know you didn't want me to, Chibi. But it would have taken me bloody forever to do it the hard way.
well.. with this much changes, it would make sense :) plus it depends on other players too. don't hold it out just cause of me ;)


#264

drawn_inward

drawn_inward

All my precious stuffs. Gone.


#265



Chibibar

yea. I decide to try it again :) one more time ;)


#266

MindDetective

MindDetective

I'm not sure I'm going this time. There's no end-game, it seems. How do we declare a winning team? Highest ranking after a week? Two weeks? I think it COULD be interesting to play if there was something to play for...


#267

drifter

drifter

Is it just me, or do the intel bonuses seem basically useless since spies are so cheap, and there's no cost for upkeep?


#268

strawman

strawman

This one is balanced such that I'm trying a different strategy.

fun!

A goal would be good - first user to reach x offense or defense, or first user to get x gold, or highest rated user (troops + offense+defense+gold, each times some factor) on a given end date/time, etc.

-Adam

-Adam


#269

Dave

Dave

Is it just me, or do the intel bonuses seem basically useless since spies are so cheap, and there's no cost for upkeep?
Spies are killed off pretty quickly and money is tight. Basically you have to keep a lot of spies on hold to ensure that you get the 100% spy bonus. Sometimes you can't trust 'em.

Should I make them cost 5 gp each?


#270

strawman

strawman

OM NOM NOM NOM NOM

-Adam


#271

Dave

Dave

This is a bloodbath! A BLOODBATH!!!


#272

strawman

strawman

This is a bloodbath! A BLOODBATH!!!
You should stop leaving so much gold lying about - someone's bound to snatch it up.

As a service to you, I'll put it to good use.

-Adam


#273

drifter

drifter

Spies are killed off pretty quickly and money is tight. Basically you have to keep a lot of spies on hold to ensure that you get the 100% spy bonus. Sometimes you can't trust 'em.

Should I make them cost 5 gp each?
Meh, nothing can be perfectly balanced. Increase the cost too much, and people will just forego using spies. I think it's just that the intel bonus is the least useful bonus, especially since offense/defense ratings do little to suggest what actual casualty rates will be (as stienman alluded to earlier, it seems army size has a bigger effect than ratings.)


#274

strawman

strawman

Well, my new technique is working well, but the problem is that I'm a user, so I can't attack other users. I should have chosen a less populated nation so I could spread my attacks out more evenly.

So far I've carried out 108 attacks, sacrificing 40 of my troops, killing 1,311 of other people's troops, and gaining 3,001 gold.

This means I'm getting about 27 gold per turn. Using the income method one gets about 10 gold per turn, so attacking people is very profitable.

Unfortunately the new rate (5 turns every 15 minutes) means that if you don't keep up with the game every 3 hours you lose turns. I'm not that dedicated, so doubtless this round will go to whoever tends their army the most.

I keep little to no gold around, and don't need more than 60 troops (you're alwasy refreshed back to 60 each round if you go under 60), so no one has anything to gain by attacking me - therefore I don't lose anything if someone attacks, which means I don't need to waste money on defense.

-Adam


#275

Rovewin

Rovewin

Damn you steiny!!! I just stole gold from 8 people and right as I clicked buy for new weapons it said not enough funds.

yeah the small population is one of the reasons I chose my nation. I was going to try and have a decent def and off but with the constant attacks I cant save up enough to buy decent armor so offense all the way


#276

strawman

strawman

Damn you steiny!!! I just stole gold from 8 people and right as I clicked buy for new weapons it said not enough funds.

yeah the small population is one of the reasons I chose my nation. I was going to try and have a decent def and off but with the constant attacks I cant save up enough to buy decent armor so offense all the way
It was so nice of you to spend many of your turns looting 260 gold so I could take it all in a few turns!

So much easier than spending time and turns getting 26 gold here, and 30 gold there, and 13 gold over there...

But I've been caught twice, and people have attacked me while I'm attacking them, so I usually hit as quickly as I can, then spend it immediately, and go back to see if there's anything left.

It's tricky, but a lot more fun than turtling!

-Adam

---------- Post added at 12:39 AM ---------- Previous post was at 12:34 AM ----------

Ouch! Nice timing!

-Adam


#277

Rovewin

Rovewin

But I've been caught twice, and people have attacked me while I'm attacking them, so I usually hit as quickly as I can, then spend it immediately, and go back to see if there's anything left.

It's tricky, but a lot more fun than turtling!

-Adam
That is what I was doing. All my attacks were within a minute of each other and I went to the armory immediatly after. It was a good catch but I managed to get a little bit of it back :p


#278

Shannow

Shannow

Well, thats great. Go to bed, nothing...wake up, and I see a full page of successful attack raids against my village from all over. Nice.


#279

strawman

strawman

you made it impossible! :p
There's no goal, so what, exactly, is impossible?

Any casual player, though, is going to be annoyed - they'll rarely, if ever, have any gold. Only those that can come back every 15 minutes at the beginning of each cycle and milk the other players will get anywhere.

-Adam


#280



JCM

I think you went a little overboard with the new rules, Dave, lol.

Of all nations, only ONE has gold.. How much? Exactly ONE gold. haha
Brilliant!
Largest village has 57 troops. You didn't make it hard, you made it impossible! :p
Mine has 60, and a long list of attacks since yesterday, with every attack taking incredible amounts of 0 to 6 gold.

The difficulty in attack raids seem to have been amped, and while before I´d have a long list of people raiding me, and lost no troops, now Im losing troops left and right


#281

strawman

strawman

I think you went a little overboard with the new rules, Dave, lol.

Of all nations, only ONE has gold.. How much? Exactly ONE gold. haha
Brilliant!
Largest village has 57 troops. You didn't make it hard, you made it impossible! :p
Mine has 60, and a long list of attacks since yesterday, with every attack taking incredible amounts of 0 to 6 gold.

The difficulty in attack raids seem to have been amped, and while before I´d have a long list of people raiding me, and lost no troops, now Im losing troops left and right[/quote]
'Pillaging' those amounts doesn't make it feel worthwhile either. Just numbers, sure, but woohoo I got 6 gold? :/[/QUOTE]

Yes, but that's still a better return than using your troops to make gold. Not much, but a little. Still, I find that I'm not fast enough to do it that way, so at the moment I'm just letting my turns build up, and when I have enough I hit the "make gold" button several times, and then tab over to the armory and hit the "buy" button (having already set up how many of what I'm buying) and so far no one has been able to grab my gold inbetween those actions.

Also, this comic is relevant:

http://www.savagechickens.com/2009/09/pillaging.html

-Adam


#282

Dave

Dave

So maybe I made the defense just a tad too hard? ;)


#283

Shakey

Shakey

Yeah, there is no point in spending any gold on defense anymore.

I just save up all 60 turns, put them all to raising gold, and spend it all right away. I haven't had anyone steal it from under me. With everyone attacking it's kinda pointless to spend it on troops cause you will just lose them right away.


#284

Dave

Dave

I've upped a few things. First, you get 100 gold every turn (15 minutes) and now when going for money you get 2 g for each soldier.

Lets see if more money helps or if it skews back to turtling.


#285

Shannow

Shannow

Yeah, I am putting everything into defense right now, since I am constantly being attacked...and it is worthless.


#286

Dave

Dave

Okay. I'll lower the prices a bit on defense.


#287

strawman

strawman

Okay. I'll lower the prices...
I'M REALLY HAPPY FOR YOU DAVE AND I'MMA LETCHA FINISH, BUT WALMART HAS THE BEST LOWERING OF PRICES OF ALL TIME! OF ALL TIME!

-Adam


#288

Shakey

Shakey

Did you lower the minimum amount of troops?

*edit* Nevermind, Jake attacked me. You FAILED though!


#289

Telephius

Telephius

Is there a way I can start over mid game and change my nation?


#290

drifter

drifter

Hey stienman, what was that all about? Doesn't seem like your style.


#291

strawman

strawman

Hey stienman, what was that all about? Doesn't seem like your style.
I have two goals

1. Build my village
2. Make sure no one else's village is greater

I first try to satisfy both, but if not then I satisfy 1, and if I can't do 1, then I'll work on 2 alone.

You had too many troops for my liking. I try to be even about it - few others outside users have more than 110 or so, and usually that's due to "advance scouts deemed this village too weak to attack"

It has a lot to do with my fear that if someone gets 300+ troops then I will be vulnerable.

So, yeah. Crush my enemies, see them driven before me, hear the lamentation of their women.

-Adam


#292

drifter

drifter

Well gee, that's, uh, swell.
Note to self: next reset join stienman's nation


#293

Telephius

Telephius

I sitll don't understand how with 2-3 times my might steinmen can still attack me kill 47 of my men(a 1/3 of my troops) and lose 0 solider and can be considered my considered within the 60% of his power :p


#294

Dave

Dave

What nation do you want to be, Telephius?

---------- Post added at 07:39 AM ---------- Previous post was at 07:37 AM ----------

Seems to be more balanced, though.


#295

strawman

strawman

Yeah, for instance I can't attack cat even though there's 110 troops, but I can attack several other people all the way down to 0 troops.

I'm not targeting anyone in particular, though, I'm beating on everyone reasonably equally.

The problem is that everyone gets 60 turns every three hours, and you lose turns if you don't pay attention to the game at least 8 times a day. I deal with it about 4-5 times when I'm not sleeping, and spend mostly on offense, some on defense (whenever someone attacks and I lose significant troops), and anything left over (under 10 gold) on spies.

I only buy equipment that is the most efficient (ie, gets the most power per gold) and while I prefer having a lot of troops, it isn't as important as having a huge offensive capability.

Since I have 1,000+ spies, no one has been able to spy on me for several days, so I'll give my stats here if you want to use me as a target:

Battle Potential
Available Troops : 279 Troops
Offense Rating : 25683
Offense Training : Ballista
Defense Rating : 3634
Defense Training : Spiked Parameter
Available Spies : 1077 Spies

Even though this is blocked at work, I've been playing it on my iPhone so as before the game is largely about who can spend the most time playing it and use up all their available turns.

-Adam


#296



Chibibar

Yea. It is not to my liking so going to sit this one out :)


#297

strawman

strawman

I'm going to stop attacking people to give other nations a chance to grow.

-Adam


#298

Shakey

Shakey

Yeah, I tried keeping others down below 100 for a while. I've been focusing a bit more on defense, but I have a feeling if people actually attack me I won't put up much of a fight.


#299

Shannow

Shannow

I decided to go oppositwe this time and focus on defense, since I was getting heavily assaulted from all frontsright off the rip. I went and upgraded my defense at first, putting all my funds into that as I lost more troops, then building the actual armor. looks like it may work.

then again, everyone at the top is fromt he user base, so i doubt we will see any attacks at this point anyways.


#300

Shakey

Shakey

It's so easy to get offense I have a feeling it will be fairly easy to take out those with large armies. They just need to focus on offense.


#301

Shannow

Shannow

It's so easy to get offense I have a feeling it will be fairly easy to take out those with large armies. They just need to focus on offense.






...I know I am going to regret that. :facepalm:


#302

Telephius

Telephius

I'm not targeting anyone in particular, though, I'm beating on everyone reasonably equally.

-Adam
Ok I don't feel as bad now, I would come on a certain times in the day and feel like a gold mine for the powerful to take a pick axe to when I saw:


Steinman
Steinman
Steinman
Steinman
Steinman
Steinman
Steinman
Steinman
Steinman
Steinman




The thing about this game is I am more defense oriented in mind for games typically but I decided if offense was being buffed this phase I would try to attack more but I would attack someone and get a minor amout of gold but loose like 10 troops would be too costly for me to attack.

I did make a mistake at the beginning though I was buying the best value per gold items but was used to the old troop inflation and one day I did not pay attention and over capped. Before that I was able to strike Steinman back and usually reclaim my gold but once I flop up I could not even recover as being attacked so much meant my troops could not bolster my defense, when I made them look for troops they were still on 2 troops per turn and attacking people meant I would lose even more hehe.


I get attacked by people around me but whether they succeed or fail at taking my gold usually I don't lose 8 hours worth of troops and they don't get away without cost either hehe.

It's so easy to get offense I have a feeling it will be fairly easy to take out those with large armies. They just need to focus on offense.
I had better offense in the beginning but when a third of my troops gets wiped out in one attack I have an over abundance of weapons and can only buy stronger weapons but because I can't generate alot of gold it is slow to super equip each troop which leads to time, which leads to super armies mass super equipping their massive armies with the mounds of gold they have. Also it must be nice when all the super nations around you can't attack you because they are allies ;p.


Dave said:
What nation do you want to be, Telephius?
Don't worry about it I will contrinue trying to be a troll hehe I was going to ask to be a user simply so steinman couldn't attack me and I could actually progress hehe.


#303

Hylian

Hylian

So far the game seems to be fairly balanced. Although if I start sucking I will quickly change my opinion on that :)


#304

Telephius

Telephius

It is getting much closer, I would be attacking more if the cost of lost troops was not so great as it was the past few days.


Also Steinmann the reprive you gave me ove rthis night helped me recover ty, if you feel like attacking that is fine I was more frustrated with stats of the attacks then the fact I was gettng attacked. My troop to weapon ration is not overcapped now so hopefulyl I put up better defense versus some armies hehe.


EDIT: Also is there a way to get rid of the Assets part of the overview? This game(I guess these type of games in general) seem to be built around alot of people so on small scale certain things can be a problem. Though I am not sure if anyone else ever used this to their advantage but if you want to pick on one of the lesser nations people wise you basically see that nations total funs. Last game instead of wasting spies I would just look at the two administrators notice that there was 8k gold and attack one till I hit the jack pot. This game the users have alot of gold but they have 6 out of 8 players at the top so it is probably distributed evenly and well protected but the Mods have 1800 in the bank and there are two of them so two main possibilities either each has around 900g or one has alot and the other has a little.


#305

strawman

strawman

I just based my attacks on the richest and largest lists. No need to spy.

-Adam


#306

strawman

strawman

Short note - I will retaliate...

-Adam


#307



JCM

Seems better now tho I haven't been able to run a successful spy mission in a while. They just die so I gave up. :p
Reading your post, I went on and bought 62 spies and successfully spied on 5 villages, with no losses but 2 dead spies while spying on Jake.

Then I spied on Iaculus and got this-
Your spy mission has failed and as a result 60 spies have been lost in the process

:eek:


#308

Shakey

Shakey

Yeah Iaculus spied on me, killed all 38 of my spies and only lost 4 of his.:fist:


#309

strawman

strawman

Jake keeps on attacking me.

It's pointless to attack him - he's got no money.

Jake is part of the Troll nation.

I'm going to aim retaliatory attacks at nations now, rather than individuals...



I'll answer Jake's strikes sometime tonight.

You've been warned.

-Adam


#310

strawman

strawman

Behold my wrath:

Enemy Nation Dominance
mr_thehun Trolls 20 Troops
Gurpel Trolls 0 Troops
Telephius Trolls 0 Troops
Jake Trolls 0 Troops
drawn_inward Trolls 0 Troops

-Adam


#311

Telephius

Telephius

Prepare to be hit back constantly now :p


Well once I have more turns!


#312

strawman

strawman

En garde!

-Adam


#313

Telephius

Telephius

I can still breach your defenses with 19 soldiers just to let you know :p

Trolls attacks as per usual can inflict hurt even with very little substance to their attack mwahahahaha!


#314

strawman

strawman

I'm going to stop attacking people to give other nations a chance to grow.

-Adam
Ok, I need more money, so I'm going to start attacking people again, in order:

http://www.halforums.com/forum/conquest.php?do=richest

Probably starting tomorrow sometime.

If you don't want to be attacked, don't leave any gold lying around.

If you do get attacked and I steal your gold, know that it is going to a good purpose, my solid gold toilet and bidet:



-Adam


#315

Shannow

Shannow

Drawn Inward tried to attack me. he realized his mistake quickly.


#316



JCM

Behold my wrath:

Enemy Nation Dominance
mr_thehun Trolls 20 Troops
Gurpel Trolls 0 Troops
Telephius Trolls 0 Troops
Jake Trolls 0 Troops
drawn_inward Trolls 0 Troops

-Adam
I did off every Gurpel soldier a few days back, Dave too, but then he increased his defense yesterday and %$#¨¨I lost a few soldiers.

Heh, attacking Gurpel´s village gives me this-
The attack has been cancelled as your scouts have deemed this village too weak

Christ, stienmen, did you leave anything?


#317



Iaculus

Yeah Iaculus spied on me, killed all 38 of my spies and only lost 4 of his.:fist:
Hey, I'm a lurker. We dig intel work. :toocool:


#318

Shegokigo

Shegokigo

I did off every Gurpel soldier a few days back, Dave too, but then he increased his defense yesterday and %$#¨¨I lost a few soldiers.

Heh, attacking Gurpel´s village gives me this-
The attack has been cancelled as your scouts have deemed this village too weak

Christ, stienmen, did you leave anything?
The fact that you didn't go "Troll" nation is just laughable.


#319

Jake

Jake

Jake keeps on attacking me.

It's pointless to attack him - he's got no money.

Jake is part of the Troll nation.

I'm going to aim retaliatory attacks at nations now, rather than individuals...



I'll answer Jake's strikes sometime tonight.

You've been warned.

-Adam
Tee hee! I had a lot of free time at work yesterday. I have 60 zombie soldiers that rise from the grave every 15 minutes and are armed to the teeth. I just wanted to slow down your notoriously turtling ass :twisted:

I doubt I'll have as much time in the near future, though.

---------- Post added at 12:12 PM ---------- Previous post was at 12:03 PM ----------

Wow, just noticed your troops have been diminished. Time to finish the job.


#320

Telephius

Telephius

Woah Woah Woah there Jake leave enough gold so he can get the golden toliet and bidet as it will have to double has his nation throne's as well!


#321



JCM

I did off every Gurpel soldier a few days back, Dave too, but then he increased his defense yesterday and %$#¨¨I lost a few soldiers.

Heh, attacking Gurpel´s village gives me this-
The attack has been cancelled as your scouts have deemed this village too weak

Christ, stienmen, did you leave anything?
The fact that you didn't go "Troll" nation is just laughable.[/QUOTE]And play the same side as you?

NEVAH!!!

BTW, damn Iaculus and his spy-killing spies!!!


#322

Shakey

Shakey

The amount of spies people have must be insane. I had 700+ when I tried to spy on Drifter and lost 200+ on my failed attempt. He only lost 75.:eek:


#323

drifter

drifter

The only reason I have so many spies is because you keep spying on me! WHEN WILL THE CYCLE OF VIOLENCE END


#324

Shakey

Shakey

LOL. I just want a little peek.:D


#325

Telephius

Telephius

I just have spies so people have less gold to steal that I can spend on weapons, they aren't so much spies as investments in spite.


#326

Shakey

Shakey

What is this new trickery?


#327

Dave

Dave

Shannow switched sides! He betrayed his User brothers and went Moderator on your asses!


#328



JCM

Shannow switched sides! He betrayed his User brothers and went Moderator on your asses!
*spies*

Curses, while he isnt very strong, his number of troops and the gold it generates might just give you guys a lead...

*starts spending on offense*


#329

Shannow

Shannow

Yes, thats right, Users! The Shannow has decided to show his long forgotten, true alliance...that of the Moderaters. Or, should I say now, the Moderhaters!!!

Shake things up at the top. I do notice the immediate spy missions and attacks from my former brethren. Mwuahahahahahahaha!


Lets see what my new Secratary of Defense, Rummy, has to say about that!!!


#330

strawman

strawman

DAVE, DAVE, I'M REALLY HAPPY FOR YOU AND IMMA LET YOU FINISH, BUT THE MODERATORS HAVE THE BEST DEFENSE OF ALL TIME!

OF ALL TIME!
TRAITOR!

I shall beat at you until you are the dust of the earth. You will kill my 60 soldiers each time I attack, but the 3 that I kill of your will be sweet, sweet victory, until you are naught but a memory of your former self!

Viva la users!

-Adam


#331

Shakey

Shakey

I... I... I feel so used.


#332



JCM

DAVE, DAVE, I'M REALLY HAPPY FOR YOU AND IMMA LET YOU FINISH, BUT THE MODERATORS HAVE THE BEST DEFENSE OF ALL TIME!

OF ALL TIME!
TRAITOR!

I shall beat at you until you are the dust of the earth. You will kill my 60 soldiers each time I attack, but the 3 that I kill of your will be sweet, sweet victory, until you are naught but a memory of your former self!

Viva la users!

-Adam[/QUOTE]Its on.



#333

Shannow

Shannow

I tell you one time, and one time only...



---------- Post added at 12:20 PM ---------- Previous post was at 12:17 PM ----------

Or not....Shakey just friggin suicide bombed me!

24750 123 Troops
47447 103 Troops 0g


A victory, but a costly one, for Country Shannow.


#334

Shakey

Shakey

:D I just wanted to see how many troops I would lose compared to you. Turns out it was fairly close.


#335

Shannow

Shannow

STEEEEINMAANNNNNNNN!!!!



#336

Shakey

Shakey

Oh no! What just happened?


#337

strawman

strawman

I'm just taking out 4 of his troops every 15 minutes, so I don't know what he's so upset about.

But both he and you went down, so I figured you were hitting him significantly (or vise-versa?).

Either way, with him down to 800+ troops, maybe I'll be able to take out 5 of his troops for every 60 of mine that die!

glee!

-Adam


#338

Shakey

Shakey

Yeah, I threw some of my men into the meat grinder. I'll let some others take the lead for a while.


#339

Shannow

Shannow

Glad i could make the game more interesting. it has been getting stale last few days.


#340

Shakey

Shakey

Yeah, I was just sitting there waiting for Drifter. I'll leave you alone for now.


#341

drifter

drifter

:mad:


#342

Shakey

Shakey

I have all this pent up aggression from sitting around on my piles of gold.


#343

strawman

strawman

I have all this pent up aggression from sitting around on my piles of gold.

You should release that aggression by using it to buy spies, then spying on Drifter and Shannow until they have no more spies.

-Adam


#344

drifter

drifter

As an FYI, it's probably useless to spy on hylian. Unless you happen to have upwards of 10,000 spies.


#345

Shannow

Shannow

As an FYI, it's probably useless to spy on hylian. Unless you happen to have upwards of 10,000 spies.
He who controls the intel, controls the power.


Sonofabitch, he is at the top, too!


#346

Dave

Dave

You guys like spies that cost nothing to upkeep or think we should bring the 1-g per spy back?


#347

Shannow

Shannow

1g per spy, I think. The total amount of them out there is ridiculous.

---------- Post added at 02:38 PM ---------- Previous post was at 02:36 PM ----------

or, 1 g per 5 spys


#348

Dave

Dave

Changing it now would be evil to poor Steiny. If you can't afford them I don't think they leave. I think they just eat up your gold.

---------- Post added at 01:38 PM ---------- Previous post was at 01:38 PM ----------

Least amount I can do is 1 per spy.


#349

strawman

strawman

Yes, 1g per spy. Although keep in mind that even when we had a spy cost back in the day, I never had any desert me, so I don't know if that function is actually working...

-Adam


#350

Shakey

Shakey

Some upkeep would help keep them in check a bit. I usually don't keep any on me. I usually just go in blind.


#351

Dave

Dave

I've made the change.

You know, once we've evened this game out a bit it might be fun.


#352

strawman

strawman

Some upkeep would help keep them in check a bit. I usually don't keep any on me. I usually just go in blind.
I only kept spies around so I'd have 0 gold, and so when people spied on me they'd lose all their spies.

-Adam


#353

Shannow

Shannow

Actually, the switch earlier and the battles from everyone made it quite delightful today.


Aint that right, Secratary of Defense Rummy?




Hmmm, guess not. Excuse me....







Can someone get fresh baby carcasses for Rummy!? He is on the warpath again!!!









Okay, I am back


#354

Shannow

Shannow

Well, the game seems to be picking up a bit, and a lot more fun no-



Huh, whats that? Drifter is suicide bombing the front!? Has the line held!?



Good work, Rummy!


#355



JCM

I have all this pent up aggression from sitting around on my piles of gold.

You should release that aggression by using it to buy spies, then spying on Drifter and Shannow until they have no more spies.

-Adam[/QUOTE]Done that, he has no more spies.

Sadly, I cant get to do anything else, as I lose 160 troops whenever I attack him.

---------- Post added at 09:26 PM ---------- Previous post was at 09:22 PM ----------

I've made the change.

You know, once we've evened this game out a bit it might be fun.
AAAAAAAAAAAAAAAAAAAARGH

Thats where my 9,000 gold went to... guess 9000 spies from the JCM village now will now have to stand in the welfare line.


#356

Shakey

Shakey

Ouch.


#357

Shannow

Shannow

i fired all my spies right before the switch. Glad i did.


#358

Shannow

Shannow

Also...the Moderhaters are rising to glory and power once more! assuming our rightful place!


#359



JCM

Also...the Moderhaters are rising to glory and power once more! assuming our rightful place!
You´ll never do that by turtling, I mean, a 2000 increase in defense overnight?

EDIT: Is there anyway I can fire my scouts? They find me six villages to attack, make me waste turns spying on them, and when I want to attack, they deem every one of the six villages as too weak.


#360

Dave

Dave

Holy crap!


#361

Shannow

Shannow

Bwahahahahahahahahahaha!


#362

Dave

Dave

Good God, man! How do you do it?


#363

strawman

strawman

Good God, man! How do you do it?
Well, let's see.

He's got 1k troops and a 5% income bonus, so every 10 turns he gets 2,100 gold. Over 10 hours this amounts to 42k gold if he spends all his turns on income.

The most efficient armor gives 1 power per 4 gold, so 42k can buy 10.5k power.

If he's run the numbers he knows that at this point it's better to invest in barrack training than armor (up to a point) so if he's already at 40% bonus for armor, add 5% bonus for moderator nation, and over 10 hours he can increase his defense power by just over 15k.

Yesterday morning he was at 45k defense, and today he's at 55k defense, so he's spent perhaps half his time building troops (about 9-10 per ten turns, or about 200 troops per 10 hours) and half building defense.

-Adam


#364

Dave

Dave

I can never get that many troops. As soon as I start to get a few troops I get creamed.


#365

strawman

strawman

I can never get that many troops. As soon as I start to get a few troops I get creamed.
You have too much gold lying around. I was doing the same - never getting much above 60, but unless I got rid of my gold every 15 minutes, I would be hit.

Now that I've got more than 58 spies and they cost money, though, I never have any gold, so I can ignore the game for hours at a time and (generally) people don't hit me.

There are a few people that will hit you even if you have no gold, but they are also busy and have to weigh the risk vs benefit.

Of course, you lose all your turn by turn gold, so it isn't a small cost, but troops are generally worth more than gold in the long run.

-Adam


#366

Shakey

Shakey

Problem with stacking defense is you can never stay ahead of those stacking offense. I spent almost all my time rebuilding troops, and have been able to up my offense at least 10k points since yesterday. I think I spent maybe 2 turns generating income. The most you can hope for is that others don't want to waste the troops attacking you.


#367

Jake

Jake

There are a few people that will hit you even if you have no gold
:whistling:


#368

strawman

strawman

There are a few people that will hit you even if you have no gold
:whistling:[/QUOTE]

:aaahhh:

-Adam


#369

Shannow

Shannow

Problem with stacking defense is you can never stay ahead of those stacking offense. I spent almost all my time rebuilding troops, and have been able to up my offense at least 10k points since yesterday. I think I spent maybe 2 turns generating income. The most you can hope for is that others don't want to waste the troops attacking you.
Perhaps. Then again, it also depends on HOW you stack defense. I started slow, building low level armor and dfense levels at the low numbers, then I would sell off the armor when i would have enoguh to move to the next level of defense, and begoing. i think I am at the wizrd towers bons of 100% now.

I could sell off all my armor and start again..leve me prime for attack since the bonus wouldnt matter much without the armor to base the percentage off of though...hmmmm.


Or sell it all, and start stacking offense. Rummy likes that idea.


#370

Shakey

Shakey

I started slow too, making sure all my men were equipped. I've got 63k Def right now, but I've been spending the last couple days upping offense. Drifter was able to make pretty easy work of me, but I was 100 or so troops behind at the time.

The main issue was that if you stack defense and leave little to no offense, you won't be able to push people back down when they get close to you. Basically all you can do is generate gold and get picked on.


#371

Shannow

Shannow

Woo boy, I chaged up a few things on friday, and ended up getting my ass handed to me over the weekend. Yeah, not doing that again. Damn you Shakey!


#372

Shakey

Shakey

I was wondering what the hell you were doing. I didn't hurt you too much though.


#373

Shannow

Shannow

Tried something out, thought I would see if it would sneak through. But alas, the attacks kept coming.


#374

Shakey

Shakey

I've just been picking away at those around me. Just ask poor North Ranger. He has no money but that doesn't stop me. :p


#375

Shannow

Shannow

Well, according to S.o.D. Rummy, we should be back up to some semblance of a defense. I hope he is right.


#376



JCM

MUAHAHAHAHAHA!


#377

Shannow

Shannow

MUAHAHAHAHAHA!

Bring it on, foreign scum!


#378



JCM

MUAHAHAHAHAHA!

Bring it on, foreign scum![/QUOTE]Nah, you are too poor, I´´d rather go after richer prey.

BTW, how many spies does it take to %$%#@ spy on mr_thehun, AAARGH!


#379

drifter

drifter

BTW, how many spies does it take to %$%#@ spy on mr_thehun, AAARGH!
If you want to spy on mr_thehun, I think I just killed the rest of his spies. It wasn't that many, did you already manage?


#380

Shannow

Shannow

MUAHAHAHAHAHA!

Bring it on, foreign scum![/quote]Nah, you are too poor, I´´d rather go after richer prey.

BTW, how many spies does it take to %$%#@ spy on mr_thehun, AAARGH![/QUOTE]

we shall see, swine!!


#381



JCM

BTW, how many spies does it take to %$%#@ spy on mr_thehun, AAARGH!
If you want to spy on mr_thehun, I think I just killed the rest of his spies. It wasn't that many, did you already manage?[/QUOTE]Jesus!!!

I bow before your spies, I lost 100 just trying to spy you.

---------- Post added at 02:35 PM ---------- Previous post was at 02:32 PM ----------

I was destroyed until I was on the bottom of the list, while I still had hundreds of soldiers at the start of the day, in the end it was 62. Just by repeated attacks from the same person. Sigh. I thought I actually got somewhere too after days of 'hard work'. :/

Now I make no money (150g per 10 turns suck), I can't attack anyone (or lose even more soldiers even when it will let me attack), and every gold I get will net me an increase in defense / offense that is so marginally low compared to everyone else; I forfeit. It's pointless.

50% of the admin team just quit, heh. (Is there even a point to having teams? There seems to be no gain from it in any way?) Don't answer that.
I´ll join the admins, if you want to.

Anyway, I went through that... it sucked, for a week I logged on every 5 hours or so, and spent all the income on low-level armor, and it went on for like forever to upgrade up to Wizard tower and get a good enough defense/income


#382



JCM

I took me until last week to get over a thousand troops, and thanks to a raid by drifter, its gonna take yet another week. How the hell did he get his offense in one day to over a 100,000 I´ll never know.


#383

Shannow

Shannow

probably has been upgrading, but not buying armory. then jsut went out and bought shit at the armory all day. how i did defense, and it worked. got it to 90k plus in under 2 days after the last upgrade left me nothing


#384

Shannow

Shannow

i knew I shouldnt have changed up. slowed my process down and left me open for too long. Drifter now attacks at will, and has over 200k attack against me, keeping me down when I build enoguh troops to get in range of him.


#385

Shakey

Shakey

Ha! I may have taken a hit doing it, but 2 out of 3 of my attacks against Drifter were successful. Even though I had a good 800 less troops than he did.


#386

Shannow

Shannow

Hahahahahaha, really? Maybe he has jsut been staking offense only?


#387

Dave

Dave

It also could be this even though it doesn't explain what it is or what it does:

Revenge Time: The hours for revenge no matter the size of the enemy village


#388

Shakey

Shakey

He has a pretty high defense, but I've been putting it all in offense. With defense being twice as expensive as offense it's pretty useless. It really only helps lower the loss of troops when you are attacked.

---------- Post added at 10:44 AM ---------- Previous post was at 10:42 AM ----------

It also could be this even though it doesn't explain what it is or what it does:

Revenge Time: The hours for revenge no matter the size of the enemy village
I think that means that if a person who is normally too low for you to attack attacks you, you can attack them back within a certain period of time.


#389

Shannow

Shannow

Thats awesome


#390

drifter

drifter

Yep, you got me good Shakey :p


#391

Shakey

Shakey

:) I was expecting that. I'll be down here picking.


#392

drifter

drifter

Death by a thousand cuts, huh? Well, I had my time in the sun. :cool:


#393

Shakey

Shakey

My cuts are more like scratches. You make up enough troops to cover my attacks each turn.


#394

drifter

drifter

Eh, not quite. You really could do some long-term damage if you keep attacking me, assuming I don't just go out in a blaze of glory.


#395

Shakey

Shakey

My last two attacks have resulted in 0 and 1 loss on your part.:fist:


#396



JCM

*spies around*

Jesus... some of you have more money in your village now than I have had the entire game.


#397

drifter

drifter

Sorry, thought you'd be able to bleed me for 3-4 soldiers per attack.

Also, I see JCM has been a bit busy with his spies. Hmmm.


#398



JCM

Well, I do need to know how much offense you have to be kamikazeing me with ever-decreasing efficiency and getting no money from me.

Sorry about the thousands of dead spies though.

---------- Post added at 04:02 AM ---------- Previous post was at 03:59 AM ----------

%^%#@... my favorite 3 villages for rading and getting a few fast thousands are now deemed too weak.


#399

drifter

drifter

No biggie. I actually ended up killing all of hylian's spies. That guy had a shitload of spies, lemme tell you.


#400



JCM

Christ... how many spies does he have? Im at a few thousand, and depending on raidng to upgrade, where does he get the $$ to feed all of them and their spielings?


#401

drifter

drifter

Hmm? Well, he had about 6-7000, but last I checked (which was yesterday) he had none. Has he already bought a crapload of spies again?


#402

Shannow

Shannow



#403



JCM

Hmm? Well, he had about 6-7000, but last I checked (which was yesterday) he had none. Has he already bought a crapload of spies again?
I do think people are buying spies then selling them before the turn is over.

Its impossible to keep that many spies, even you and Shannow (who have the largest villages) cant be earning 5000 a round.


#404

Shannow

Shannow

I am only getting around 2400 right now, and I jsut do not bother with the spies now. I do like retaliation, though. Dont you....Shakey!!???


#405

Shakey

Shakey

Retaliate all you want, I don't have anything to lose. I guess I have some gold, but I don't really care about that now.

---------- Post added at 09:37 AM ---------- Previous post was at 09:35 AM ----------

I ATTACK YOU BACK!


#406

strawman

strawman

Hmm? Well, he had about 6-7000, but last I checked (which was yesterday) he had none. Has he already bought a crapload of spies again?
I do think people are buying spies then selling them before the turn is over.

Its impossible to keep that many spies, even you and Shannow (who have the largest villages) cant be earning 5000 a round.[/quote]

You don't have to feed the spies. They don't leave when you're at 0g, contrary to what the program says.

So if you just keep buying spies every cycle then you can have a million or so without losing anything except the piddly 50 gold you normally get every cycle.

Unless a cycle happens just after you've generated income, but before you've made your purchases...

-Adam


#407



JCM

Hmm? Well, he had about 6-7000, but last I checked (which was yesterday) he had none. Has he already bought a crapload of spies again?
I do think people are buying spies then selling them before the turn is over.

Its impossible to keep that many spies, even you and Shannow (who have the largest villages) cant be earning 5000 a round.[/quote]

You don't have to feed the spies. They don't leave when you're at 0g, contrary to what the program says.

So if you just keep buying spies every cycle then you can have a million or so without losing anything except the piddly 50 gold you normally get every cycle.

Unless a cycle happens just after you've generated income, but before you've made your purchases...

-Adam[/QUOTE]Damn ¨%$# people knowing game bugs.....


#408

strawman

strawman

I just got bit by my spies. I took 20 turns to generate gold then the turn cycle came around and my spies ate 95% of what I just generated just before I spent it.

Also, you guys at the top have some crazy defense stats! Wowzers.

-Adam


#409

Shannow

Shannow

No point now. The offense is too much. Any chance to try to get close to drifter is crushed by his attacks, which his attack power is over 500,000. Stacking defense means nothing against it, so i said fuck it. the time and money was wasted.


#410



JCM

No point now. The offense is too much. Any chance to try to get close to drifter is crushed by his attacks, which his attack power is over 500,000. Stacking defense means nothing against it, so i said fuck it. the time and money was wasted.
Thats the problem with the double cost of defense

Im not the kind to give up, and my defense is steadily rising.... but between being unable to attack who I used to attack, and drifter, I´ve been forced to do a Steinen.


#411

Dave

Dave

But you have to admit the game lasted a LOT longer this time before obvious problems cropped up.

A few more suggested tweaks and we might have a balanced game.


#412

Shannow

Shannow

Well, raise the offensive costs a bit, it would seem. perhaps not to the 1 to 1 it was before, but 1.25 to 1 cost ratio to defense?

Also, the teams need to balance out. The game was completely stale with the users dominating until I switched just to change things at the top. Set it so that one nation cannot have too much over another players wise (aka, if users have 5, but trolls have 0, then you cannot join users).

Or, let it go free for all, and have everyone attack everyone, irregardless of nationality.


#413

Shakey

Shakey

It would be nice if gold didn't increase so quickly. Problems really start to show up when someone gets above 1000 troops and is able to stay up there for a while.


#414

Dave

Dave

Okay, so give me your lists of changes and we'll discuss them.

1) Make offense a little more costly.
2) Less gold per turn.


#415

Shannow

Shannow

Nation cap, or ability to attack your own nationality would help balance things as well.


#416

Dave

Dave

Nation cap, or ability to attack your own nationality would help balance things as well.
Can't do either. Okay, I can even out the teams by hand but not by letting the users choose. Basically I have to let them choose and then move them in the database.


#417

Shannow

Shannow

Might be the best way, next time around. if a side gets too heany, then the game will get stale fast.


#418

strawman

strawman

I'm most interested in a "troops cost money" scenario. I wonder if the code can be modified. Is it a complex set of PHP files, or is it reasonably simple?

-Adam


#419



JCM

But you have to admit the game lasted a LOT longer this time before obvious problems cropped up.

A few more suggested tweaks and we might have a balanced game.
M complaints here... Im actually happy I lasted this long and wanted to see how long it can drag out.... Suggestions?

1) Offense costs a little higher

2) Put a little cap on attacks, lets say you can attack someone how many times you want, then the next day, no ( I ended up reducing two villages to ruins by attacking them a few times a day)

3)The spies should leave when you dont have money to pay them, because the current system allows you to exploit their not leaving and keeping around tens of thousands of spies.


#420

Dave

Dave

But you have to admit the game lasted a LOT longer this time before obvious problems cropped up.

A few more suggested tweaks and we might have a balanced game.
M complaints here... Im actually happy I lasted this long and wanted to see how long it can drag out.... Suggestions?

1) Offense costs a little higher

2) Put a little cap on attacks, lets say you can attack someone how many times you want, then the next day, no ( I ended up reducing two villages to ruins by attacking them a few times a day)

3)The spies should leave when you dont have money to pay them, because the current system allows you to exploit their not leaving and keeping around tens of thousands of spies.[/QUOTE]

1) Can do.

2) Can't do unless I make raids cost more turns. Right now it's 3 but I can make that higher. I could also make the turns longer than 15 minutes.

3) Can't do that. Not in the admin parameters. I could make them more expensive to buy, though.


#421

Shakey

Shakey

I wouldn't make raids cost more. Anything to get people to attack instead of turtling is a good thing.


#422

Shannow

Shannow

Agreed.


#423



JCM

But you have to admit the game lasted a LOT longer this time before obvious problems cropped up.

A few more suggested tweaks and we might have a balanced game.
M complaints here... Im actually happy I lasted this long and wanted to see how long it can drag out.... Suggestions?

1) Offense costs a little higher

2) Put a little cap on attacks, lets say you can attack someone how many times you want, then the next day, no ( I ended up reducing two villages to ruins by attacking them a few times a day)

3)The spies should leave when you dont have money to pay them, because the current system allows you to exploit their not leaving and keeping around tens of thousands of spies.[/QUOTE]

1) Can do.

2) Can't do unless I make raids cost more turns. Right now it's 3 but I can make that higher. I could also make the turns longer than 15 minutes.

3) Can't do that. Not in the admin parameters. I could make them more expensive to buy, though.[/QUOTE]Hmm, then make raids and spy missions each worth 2.

That will make for attacking and utter havoc


#424

drifter

drifter

Well, we can't make it utter havoc. That will drive off all the casual players. The big problem seems to me to be balancing the game against those who are more obsessive against those who are more casual in their approach. Although, I don't know if rules that appeal to both can be reconciled.


#425

Shannow

Shannow

QWell, right now, defense is essientailly worthless as its is double the cost of offense. That isnt right. It should have a good deal more merit.


#426



JCM

Well, we can't make it utter havoc. That will drive off all the casual players. The big problem seems to me to be balancing the game against those who are more obsessive against those who are more casual in their approach. Although, I don't know if rules that appeal to both can be reconciled.
I know its probably impossible, but a system ala "WOW" or "The world ends with you" that gives extra gold when a casual player hasnt logged on for a long time, when he logs on would be nice.

Not a lot, that makes it viable to do so, but just enough so that they arent fighting with sticks when Drifter here is off testing his new lazer guns.


#427

Shannow

Shannow

Rummy has gone crazy! SUICIDE OFFENSIVE!!!


#428

Rovewin

Rovewin

I second raids costing 2 because the high turn cost and high risk make gold making alot more appealing.
For making offense cost more, do not make it cost more than defense. Somewhere between 75%-90% the cost of defense would work.
Oh and for the more casual player make it so you do not have to check in as often to avoid losing turns. So less turns per hour or a higher number of turns you can have saved up.


#429

strawman

strawman

The issue for me is there's NO benefit to attacking most players - they don't have enough gold to interest me, so the only reason to do so is to drive their troop levels down, which is fun in a "haha, gotcha" way, it isn't going to make for lasting warfare.

Don't know right now if there's a way to make it worthwhile, though. I'd take the risk of hitting someone if I knew that I was going to get something significant in return occasionally.

-Adam


#430

drifter

drifter

So, stienman... have you basically decided just to annoy people with spy missions? If so, it's working :). Interesting ploy, regarding your stats.


#431

strawman

strawman

Yeah, well, it's not as if I can touch you any time soon. I can't steal your gold - you don't keep it around long enough. Taking your troops is pointless.

But you spend gold on spies, so I can at least destroy 'gold', and force you to buy more, rather than spending money on defense/offense.

-Adam


#432

Shakey

Shakey

The issue for me is there's NO benefit to attacking most players - they don't have enough gold to interest me, so the only reason to do so is to drive their troop levels down, which is fun in a "haha, gotcha" way, it isn't going to make for lasting warfare.

Don't know right now if there's a way to make it worthwhile, though. I'd take the risk of hitting someone if I knew that I was going to get something significant in return occasionally.

-Adam
Exactly why I think lowering the amount of gold you get from generating income will help. The only reason I attacked people was because I was bored with just making gold and buying stuff. I was also trying to slow people down a bit, but that didn't go so well.


#433



Qonas

I just now noticed this game existed. Now to try and grasp it all.


#434



JCM

Im out.

Wooo, second place, against the unbeatable empire of drifter.


#435

strawman

strawman

Yeah, I've pretty much given up.

-Adam


#436

Shannow

Shannow

Yeah, i stopped a while ago, waiting for the changes/fixes/reset


#437

Dave

Dave

So is the game pretty much run its course or are there ways to make it better?

Or do we use it as a contest? Reset it and the top army at the end is declared the winner.


#438

Shannow

Shannow

Not a bad idea, with a few of those tweaks..might make a good contest.


#439

Dave

Dave

But as a game itself it's not self-sustaining. I dig it.


#440

Dave

Dave

I think that's really the key. If new people keep joining then it keeps it even. Maybe after we get things moving we'll be fine.


#441

Shannow

Shannow

Should be. I would say do a full reset very soon, and let it build from there with your new tweaks.


#442



Iaculus

The sixty-minute refresh might be overkill if we're keeling the same rate of gain per round. Maybe drop it to thirty?

Do like the increased turn maximum, though.


#443

strawman

strawman

The sixty-minute refresh might be overkill if we're keeling the same rate of gain per round. Maybe drop it to thirty?

Do like the increased turn maximum, though.
It's set up for 5 turns every 60 minutes, so you won't lose your turns if you play once every other day. (ie, it takes 48 hours to fill up the 240 turn limit)

It's 4 times slower than before - we'll have to see how it works out.

-Adam


#444

Dave

Dave

I'm going to up that to 10 per hour like I had before Arvixe threw us back in time 3 hours.


#445

strawman

strawman

I'm going to up that to 10 per hour like I had before Arvixe threw us back in time 3 hours.
yay!

-Adam


#446

drifter

drifter

While overall I like the changes, I agree with Iaculus in that I think 5 turns per 30 minutes would be better. If you happen to lose all your soldiers in an attack, you might have to wait the better part of an hour for the refresh to hit. That's kind of a bummer


#447

strawman

strawman

Offensive weapons are more expensive now? I thought we were encouraging people to attack - was there too much attacking going on?

-Adam


#448

Shannow

Shannow

they are still less than defense, but not insanely so like before


#449

strawman

strawman

It's turtles, all the way up...

-Adam


#450



Iaculus

Ame seems to have had her name go invisible, making her untargetable. Bit odd.


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