Minecraft

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You can make smooth looking stairs with stone half blocks! (3 stone blocks one beside the other)
But they take twice as much space horizontally, I think.
Yeah, I used them on the entrance to my castle, but they would've gone way too far out to do it on the inside. They would have left me with no room to put in the fountain because of how far the stairs would have gone out.
 
R

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I'm surprised that's only 53MB. Would have expected it to be much bigger.
Agreed. My world is vastly unexplored compared to his and mine is already up to 22MB, and thats just with a few buildings and tunnels.. this guy has explored like huge swaths of his world and laid minetrack, etc.
 
Update of my world, big circle in the bottom right corner is my current project. That random wall near the bottom was me trying out the no materials building method posted here earlier, not sure what I'll eventually do with it, if anything. I'll have to get a video up sometime, easier to show the progress I've made.

 
I'm surprised that's only 53MB. Would have expected it to be much bigger.
Agreed. My world is vastly unexplored compared to his and mine is already up to 22MB, and thats just with a few buildings and tunnels.. this guy has explored like huge swaths of his world and laid minetrack, etc.[/QUOTE]

I thought the chunks that make up the world span it all vertically (from top of the sky to adminium at the bottom) even if you don't explore the caves. It that were true, you'd make your world larger only by exploring it horizontally.
 
Each chunk is 16x16 horizontally and 128 vertically. So yes, digging straight down does not increase the size of your world.
 
Well, my world got fucked during a power outage. The level data is still there, but something isn't right. As of right now, I can load the world, but at the startup screen it shows a world size of 0.0MB, along with having a new spawn point. I tried the Minecraft forums, but the search function isn't working. Anybody have any ideas? :(
 

GasBandit

Staff member
Well, my world got fucked during a power outage. The level data is still there, but something isn't right. As of right now, I can load the world, but at the startup screen it shows a world size of 0.0MB, along with having a new spawn point. I tried the Minecraft forums, but the search function isn't working. Anybody have any ideas? :(
I'm assuming since you're asking this question you haven't been making manual backups of your saves like I do... but do you have any automatic backups? Vista/7 is big on automatic backups, and since the world save data is stored in %appdata% maybe it gets backed up with automatic backup or perhaps even system restore...
 
Nah, I usually manually backup important stuff (of which game data isn't something I usually consider), and never set up any automated backups. Ah well, the world mostly works fine, it's just irritating.
 
Nah, I usually manually backup important stuff (of which game data isn't something I usually consider), and never set up any automated backups. Ah well, the world mostly works fine, it's just irritating.
Speaking of minecraft, I saw your sign and chest in my mine yesterday. Thanks for visiting! I assume the stuff you left was for me, or are you setting up shop in that server as well?

I recently built a water garden a little ways off from my place, and extended the skyway to the shore (I wanted sand for glass) and a few other mines I'm starting.

Now I want to built a lava garden...
 
I was wondering when you would find that :)
Just a little gift for you. I considered building on that server, but I'm far too invested in my own world.

Anyway, downloaded a hex editor and looked into the old .dat files, which are completely empty of information, although the session.lock seems okay. Anyone know if there's a way I can force the .dat files to update using level data?
 

figmentPez

Staff member
"Guess what.. Furnaces should now face the opposite direction the player is facing when you plant them."
Twitter
"And so do stairs now. They will never auto-turn ever again!"
Twitter

That's great for furnaces, but I'm not sure that's a perfect solution for stairs. Still, better than stairs that rotate after you've placed them.
 

figmentPez

Staff member
PC Gamer has some preview footage of building a gate and traveling to "the slip" (I prefer "the nether")

Videos contain *SPOILERS* if you care about that type of thing.


Building the gate



Exploring the other side

So, newly revealed perils of the other realm. Mud that slows you down and zombie pigmen (which aren't shown in their final skin) who are peaceful until attacked.

Looks like it's a very dangerous place, and ghasts hit like lava to the face. I'm curious about the properties of the weird gold cobblestone.
 

figmentPez

Staff member
I'm scared.


X193 X's Adventures in Minecraft Episode 46 "From the Nether's Heart Outward"

Damn, the Nether is a freaky and dangerous place.
 
You ain't kidding. My main nexus is built at bedrock level. My first trip back to it was fraught with much trepidation.

Fortunately I appear to have used sufficient torches, though. It was pest-free when I arrived. Whew!

--Patrick
 

figmentPez

Staff member
There's a bug where your inventory may not drop when you die. So, if you don't want to lose your stuff, play on peaceful until that's fixed.

---------- Post added at 12:58 AM ---------- Previous post was at 12:54 AM ----------

Also, armor may or may not work.
 
Yup. THAT one, I discovered. And the way in which I discovered it was another indication of the changes.

One of my outposts (Yes, I know I'm late getting my pics up. I had a hard drive failure and it took me a few days to rebuild my array. Deal with it.) is in an area that spawns critters like mad. We're talkin' something like half a dozen creepers every night, a dozen or so skeletons and zombies, and another half dozen or so spiders (and this is on Easy!). I apparently got some of them worked up by jumping around behind my big glass wall and this got a skeleton to fire a few arrows at my head as it popped up over the wall. Well, some of these stray rounds hit a spider, which then started hitting back on the skeleton. A nearby creeper got in on the action and exploded, blowing a hole in my wall and staircase and letting the mobs in.

I died.

It took me a bit to clean up the mess, but I patched up the hole and now vowed to be a little more careful about who's next to whom when I start pissing off the mobs.

--Patrick
 
Notch really didn't want people to build shelters in the Nether, considering those flying eyeball things and their explosive shots. It's still possible to build safe tunnels in the Nether, but it's clearly going to take some effort.

- You need to build portals both at your starting place and your destination, otherwise you don't know where to build and stop.
- You then need figure out just how much difference is between each opening (That's actual block distance divided by 16)

Then you have two options:

- Build tunnels under the ground to the location and meet up, risking tunnels full of zombies.
- Build it above ground and risk it getting blown up by the squids. This is dangerous, but once it's done, the Squids will leave you alone.

That being said, it seems like it's the only viable way to do travel right now, seeing as how mine carts don't work in SMP. I wonder if Notch made this explicitly because he doesn't know how to get mine carts working online?
 
Yup. THAT one, I discovered. And the way in which I discovered it was another indication of the changes.

One of my outposts (Yes, I know I'm late getting my pics up. I had a hard drive failure and it took me a few days to rebuild my array. Deal with it.) is in an area that spawns critters like mad. We're talkin' something like half a dozen creepers every night, a dozen or so skeletons and zombies, and another half dozen or so spiders (and this is on Easy!). I apparently got some of them worked up by jumping around behind my big glass wall and this got a skeleton to fire a few arrows at my head as it popped up over the wall. Well, some of these stray rounds hit a spider, which then started hitting back on the skeleton. A nearby creeper got in on the action and exploded, blowing a hole in my wall and staircase and letting the mobs in.

I died.

It took me a bit to clean up the mess, but I patched up the hole and now vowed to be a little more careful about who's next to whom when I start pissing off the mobs.

--Patrick
You may be near the mythical block 0,0 where mobs are created at a greater rate than elsewhere. People found this out when they started building mob grinders. Try building a river of lava between you and them.
 

figmentPez

Staff member
That being said, it seems like it's the only viable way to do travel right now, seeing as how mine carts don't work in SMP. I wonder if Notch made this explicitly because he doesn't know how to get mine carts working online?
The Nether doesn't work in multiplayer, either.
 
You may be near the mythical block 0,0 where mobs are created at a greater rate than elsewhere. People found this out when they started building mob grinders. Try building a river of lava between you and them.
It was actually one of the first things that came to mind when morning first revealed the rabble outside my gate..."Holy! I must be near chunk 0!" Building a river of lava really wouldn't work with what I have planned for that area, though. I was more upset about losing all my ladders, fences, and my steel sword I'd used all of half a dozen times. Oh, and my compass.

--Patrick
 
I'm liking the greener grass and the prettier sunrises/sunsets after the patch. Now I just need to start finding some damned obsidian or some more lava to make my own, grrrr.
 
Crap! I forgot to change my game to "Peaceful" before going to the bottom of the world and I paid the price for it. Ended up getting gang raped in a corner by three creepers and lost all of my stuff. Promptly changed my difficulty after that. Cheesy done uses his brain good! :p
 

GasBandit

Staff member
By the way, it appears that the chunk 0 thing got patched and is no longer applicable.
That's odd. I started a new SSP world this weekend just to test biomes after the patch, and chunk 0 gave me 4 creepers, 5 zombies, 3 skeletons, 4 spiders AND a skeleton RIDING a spider on my FIRST NIGHT. And that was just the stuff that wandered toward my house, I'm sure there was more that headed the other way.

Maybe it got patched out later in one of his other "oops, I broke it" patches.

Like many others, however, single-player-only features now don't interest me. For me, if it's not in SMP, it may as well not be in the game. This patch fixed doors and redstone circuitry in SMP, which is good I guess... but we got official word that mine carts, health and other critical components won't work until beta. Which disgruntles me.

Yeah yeah, I know "alpha game" blah blah blah. I'd have more patience if maybe Notch was a little more vague with his twitter updates, so that I'd NOT know he didn't actually sit down to do any coding last month until late last week. And most of that was spent on this ridiculous nether nonsense, and actual bug fixes and whatnot were done in a rush at the last minute on the 29th/30th.
 
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