I think a status symbol culture is naturally going to generate envy and thus hostility. It doesn't seem like it would be beneficial but maybe it makes for a dynamic community, which makes for dynamic sales.
That's actually the type of thing that made an actual gameplay difference, though, since none of a player's characters would ever have to learn riding again after purchasing it.Is that like the spectral horse or whatever it's called in WoW that costs 25 dollars. I know the only status that garnered, from everyone I played with, was derisive.
Well that is a bit different IMO. I bought one because that way I save many gold on my alts to actually GET a mount (you still have to pay for the skill) but I don't have to buy another mount! WOO!Is that like the spectral horse or whatever it's called in WoW that costs 25 dollars. I know the only status that garnered, from everyone I played with, was derisive.
Stickin' it to tha man! How delightful!That'll show 'em.
Sounds like Nick's Prom Night.Stickin' it to tha man! How delightful!
Wonder what people would pay for my TF2 halo....Have you seen the price point for hats in the TF2 store? $17.49 for a Christmas Tree hat (that currently has bugged animation so it doesn't even look right). Lots of hats are over $15. I could get a real hat for that much, I'm certainly not going to pay that much for a virtual hat.
It's possible that if they made them cheap they'd make even more money, but then the hats wouldn't be as special, and I get the impression that's what they're going for.
I...now, wait just a damn minute!Sounds like Nick's Prom Night.
You can't trade items you own for money. Money only goes towards people who submitted items or maps that Valve made official. For everybody else, it's items for items.Don't care much for in-game items as I haven't played the thing for almost a year.
Off topic:Goddamn, this is pretty gay. DLC content for gestures? Comon
/starts to torrent
In some cases, I think that's true. However, I'm not sure that's the case for Portal 2, or Valve in general. I think hats and gestures are a result of the makers having fun with their own product. The time spent "working" on this goofy stuff isn't the same as the work done bug/play-testing.Does the fact that companies have DLC ready for launch day annoy other people or is it just me?
Maybe that time would be better spent polishing up the game instead of creating microtransaction content?
It doesn't annoy me inherently, as long as the game is clearly finished and relatively bug free. I'll even make allowances for re-skins/models, seeing as how artists finish most of their side of the work a while before the street date.Does the fact that companies have DLC ready for launch day annoy other people or is it just me?
Maybe that time would be better spent polishing up the game instead of creating microtransaction content?
I think that this is what does it for me. I mean, I can see DLC as addons after the game has launched but they obviously programmed this stuff and had to test it with and without each piece of content to determine stability and then tries to get this out to us for additional $$ above and beyond the base price that they are selling for. To me this is just wrong.Does the fact that companies have DLC ready for launch day annoy other people or is it just me?
Golem didn't cost anything as long as you bought the game new.I generally don't mind freebies that I can have the option of downloading. I do however don't like the concept that was heavily used in say Dragon Age where an ENTIRE character was twice not made available in the standard edition of the game and you had to pay X amount of dollars to unlock that feature, on the first day of the game.
I do find the option of downloading small insignificant things like hat or gestures that could have been put into the game rathergalame but doesn't really affect me as much as real DLC would have.
Sebastien? The Golem?
I am totally cool with launch-day/pre-purchase bonuses that cost everyone else a reasonable amount later if they want them.Golem didn't cost anything as long as you bought the game new.
That's the saddest part: people WILL buy it. Just look at the people that waste money on Playstation Home. I've gone in there once or twice and the sheer number of people wearing costumes that were $10 or more is ridiculous.
ROFLBesides, we have to have some way for Jay to validate his piracy.
Meh, they changed their minds about their model as the market changes. No one (that I know of) ever accused Gabe Newell of not knowing a good opportunity when he saw it.Let's take a look back, shall we? Back to the good old days....2007.
http://www.monstersandcritics.com/g...p/Valve_won_t_charge_for_downloadable_content