I don't know about y'all, but I still dive back into
Daggerfall occasionally. I dusted off my copy of
Darkstone when Kati was looking for something new to try after finishing the original Diablo. Kati regularly revisits
HoMMII and
HoMMIII, as well as her bi-annual fascinations with
Betrayal in Antara and
Lands of Lore 2. I still have a standing promise from Kati to do a joint run (her first) through
Riven some day (It'll be like a romantic movie night of puzzle solving). I will still happily kill a few days with
Age of Empires (I, II, or III) or
MoOII*, or even the
original StarCraft or Diablo/Diablo II.
My single biggest concern is the server sunset. By requiring always-online-authentication, Blizzard is saying that, at some point in the future, they are going to retroactively kill
every copy of DiabloIII ever sold. When Blizzard (ie, Universal) decides the game has become unpopular OR they decide that it has gone on long enough and is siphoning players from their other,
newer games, they will shut off the authentication server and every copy of D3 out there will die. D3 will get a big [CLOSED] sign across it. Then it won't just be people on planes who don't get to play, it'll be everyone, all at once.
I don't mind going into an MMO with the idea that I'm merely renting the experience. After all, I know it going in. That's the nature of MMOs (
with some rare exceptions). But when I buy a "standalone" game, I expect it to run as long as I have the hardware for it**. I don't want someone out there telling me, "Ok, you've played that game long enough, you can't
possibly still be having fun with it, so we're taking it away. There are plenty of our other new games out there if you want more fun."
--Patrick
*It might have come out in 1996, but it was still for sale on Atari's site
until the end of 2010, fer cryin' out loud.
**And I have the hardware to run pretty much
anything released before 2006.