fade
Staff member
I still don't understand the difference. The only distinction is when they decided to sell you the extra piece of the game. They both represent additional work over what they sold you. Of course it's a money grab. They're a private company. Selling the disc in the first place was a money grab. I fail to follow why it matters when they produced the product they've decided is additional. If I'm the seller I can call whatever I want the base model and whatever I want the extra.
Okay, maybe the problem is semantics. Maybe they shouldn't package the "DLC" with the game, but sell in under different packaging and call it the "Premium", "Professional", or "Ultimate" edition, instead of calling it "DLC". Then that pesky D would be gone, but the end result would be absolutely the same. No one seems to have a problem with software being sold that way. In fact, they line up outside of stores for the super-gold-deluxe version. And while we're at it, I might as well note that those versions of Windows 7 are all mostly identical on disc. The only thing that differs is the color of the label, the splash screen, and what the product key unlocks. Is MS guilty of the same then? For that matter, it goes beyond games. I can guarantee that the car you drive, the tv you watch, and the cellphone you use all have some of the "premium" features on the product, but they're disabled at your price point.
As for the last line there, as I said, they didn't sell it to you. That's my entire point. They sold you the part they explicitly sold you. They didn't sell you the other part.
It seems like you guys might be mistaking my logic argument for siding with the game companies. I don't have a stake either way. I'm simply saying it seems like an awfully arbitrary line. You want to buy additional content either way (and yes, it is additional, even if you have the byte code already in your possession, you do not have the license to use it--which is what you buy), it just matters where and when it was produced? It was additional work on the company's part either way over what you purchased, unless they've developed self-programming games.
Okay, maybe the problem is semantics. Maybe they shouldn't package the "DLC" with the game, but sell in under different packaging and call it the "Premium", "Professional", or "Ultimate" edition, instead of calling it "DLC". Then that pesky D would be gone, but the end result would be absolutely the same. No one seems to have a problem with software being sold that way. In fact, they line up outside of stores for the super-gold-deluxe version. And while we're at it, I might as well note that those versions of Windows 7 are all mostly identical on disc. The only thing that differs is the color of the label, the splash screen, and what the product key unlocks. Is MS guilty of the same then? For that matter, it goes beyond games. I can guarantee that the car you drive, the tv you watch, and the cellphone you use all have some of the "premium" features on the product, but they're disabled at your price point.
As for the last line there, as I said, they didn't sell it to you. That's my entire point. They sold you the part they explicitly sold you. They didn't sell you the other part.
It seems like you guys might be mistaking my logic argument for siding with the game companies. I don't have a stake either way. I'm simply saying it seems like an awfully arbitrary line. You want to buy additional content either way (and yes, it is additional, even if you have the byte code already in your possession, you do not have the license to use it--which is what you buy), it just matters where and when it was produced? It was additional work on the company's part either way over what you purchased, unless they've developed self-programming games.