Video Game News and Miscellany

Ok I'm having trouble deciding what to play since finishing Dead Island, my options are:

Darksiders
Mass Effect 1,2,3
Terraria (Hard Mode)
Skyrim
Crisis 1,2

Advice?
I'd vote Darksiders. It's very God of War meets the Apocalypse, and it's a fun action game. Shouldn't take more than a few days to clear, and there's a pretty awesome looking sequel due out this year (with Death as the main character). ME 1 and 2 are a lot of fun, though they play differently from one another (there's a lot more equipment management in 1 as they hadn't turned ammo types and the like into talents based on class yet). Terraria is great, but it's not really a play-to-win game so it's something you can sort of play whenever you feel like it, like Minecraft. I've not played much Skyrim, and I've never played the Crysis games, so I can't say anything there.
 
Yeah, Darksiders is what would happen if God of War and Legend of Zelda: Ocarina of Time got drunk one night and made a baby.

And it's a beautiful baby.
 
Video game podcasters out there,

No one wants to listen to you whine and complain about game publishers changing embargos and shit like that. No one. Fuck you.
 
Embargoes are a shit practiced designed to reward "pet" websites for consistent high scores and screw consumers by withholding information. They have every right to complain about them.
 
Embargoes are a shit practiced designed to reward "pet" websites for consistent high scores and screw consumers by withholding information. They have every right to complain about them.
This one in particular was whining that the embargo was pushed forward rather than back and he was bitching that now he'd have to spend even more time playing this video game ahead of time and would have less time to write his review than he was going to have before.

That is the ultimate first world problem.

I'll clarify further, fuck you Arthur Gies, you are the God damn worst thing to happen to video game enthusiast press.
 
Oh. Then yeah, fuck him. It only takes a few hours to do a review... longer if you have someone to edit it. Most games can be beaten in less than 7 days, if you REALLY crank it.
 
Hey, did you hear this, did you hear about this?

So, some people with the Rockband iOS game got this message the other day.



And then the FAQ for the game was updated saying that yes, the game would be coming down at the end of May and would be unplayable then. The internet got angry. Real internet angry. Now, EA is claiming:

http://news.cnet.com/8301-1023_3-57426660-93/ea-not-killing-rock-band-for-ios-after-all/

EA's Horseshit PR said:
Rock Band for iOS will remain live - the in-app message users received yesterday was sent in error. We apologize for the confusion this caused. We're working to clarify the issue that caused the error and will share additional information as soon as possible.
That is some real bullshit EA. That is some real bullshit. That's about as little respect as one can have for it's customers. Fucking liars.
 
Sometimes I wonder if the higher-ups at EA basically went, "Y'know what, fuck it, people think we're the worst company in America anyway, so let's just do whatever we want, we're not gonna win anyone over no matter what we do anyway."
 
I'll just post here under miscellany.

SEGA, I know you're in financial trouble and all that, but instead of releasing shitty Genesis games all over every platform for the thirtieth time, how about putting out some shit that's never been re-released?

For example Golden Axe 2: The Revenge of Death Adder, an arcade only sequel to Golden Axe that's only ever been an arcade release.



I remember how fucking badass this game looked at the time and the sprite still looks pretty damn swell. And one of the playable characters is a dwarf riding a giant. That's fucking awesome. I will pay you money for this game on PSN or Steam or something SEGA, just fucking put it out there.

Hey, right on. I post this and then go on to immediately learn that SEGA's putting out Wonderboy in Monster Land and Monster World 4 for the virtual console.

http://blogs.sega.com/2012/05/03/more-sega-classics-for-virtual-console/

That's fucking great news.

NOW GIMME GOLDEN AXE 2: THE REVENGE OF DEATH ADDER.
 
Yeah, it's funny to see Steam spammed with like 20 Genesis games every couple weeks. They should get the guys who put Sonic Generations together to make another Sonic game, and advertise it's the same team working on it. It'll sell like crazy.
 
It's actually a Nobunaga's Ambition game, but with Pokemon. It's called such in Japan.
It looks similar to FFT as well in terms of gameplay, and odds are more people are familiar with that over Nobunaga's Ambition, so I mentioned it. It's a crossover (called Pokemon + Nobunaga's Ambition, can't get more crossover title than that), borrowing ideas from both series (meeting new Pokemon and warlords to expand your army). Granted, it's developed by Tecmo Koei, but looking at screens and the video I see similarities to FFT as well as Tactics Ogre.
 
Capcom as a company continues to fucking baffle me.

Street Fighter X Tekken - Being released on PC....why? Who the fuck knows, I guess people play fighting games on PC.
Resident Evil: Operation Racoon City - Being released on PC. Cool, I guess. Not really interested.
Street Fighter 4, Lost Planet 2, DMC 4, Dead Rising 2, Resident Evil 5 - All released on PC.

Dragon's Dogma, a huge, entertaining looking action RPG boasting immense monsters that would benefit from the PC boost. Nope, no plans to release on PC.

Capcom....?
 
I'm guessing because no one's ever heard of that game and it would be a waste of development time to do a multiplatform release on something that's not an established property.

Honestly, Capcom does some baffling things....

This is not one of them.
 
I'm guessing because no one's ever heard of that game and it would be a waste of development time to do a multiplatform release on something that's not an established property.

Honestly, Capcom does some baffling things....

This is not one of them.
Except that Capcom is doing a huge marketing push with it. It's Capcom's biggest and most expensive game they've ever produced. They're even packing in demos of Resident Evil 6 with it for 360 and PS3 just to lend to try to get more people to get it. It's at this point almost a make or break title for Capcom. They're banking on it carrying them into late fall and Resident Evil 6.
 
Except that Capcom is doing a huge marketing push with it. It's Capcom's biggest and most expensive game they've ever produced. They're even packing in demos of Resident Evil 6 with it for 360 and PS3 just to lend to try to get more people to get it. It's at this point almost a make or break title for Capcom. They're banking on it carrying them into late fall and Resident Evil 6.
It could always be released at a later date.
 
Well, I've been pretty fervent in my belief that Bioshock Infinite would not make 2012.

BioShock® Infinite Now Planned for February 2013
NEW YORK--(BUSINESS WIRE)--2K Games announced today that BioShock® Infinite from Irrational Games is now planned to launch worldwide on February 26, 2013.

Ken Levine, Creative Director of Irrational Games, stated, “When we announced the release date of BioShock Infinite in March, we felt pretty good about the timing. Since then, we’ve uncovered opportunities to make Infinite into something even more extraordinary. Therefore, to give our talented team the time they need to deliver the best Infinite possible, we’ve decided to move the game’s release to February.

About BioShock Infinite

BioShock Infinite, developed by Irrational Games, won over 75 editorial awards at E3 2011, including the Game Critics Awards’ Best of Show.

In this first-person shooter, the player assumes the role of former Pinkerton agent Booker DeWitt, who is sent to Columbia to rescue Elizabeth, a young woman imprisoned there since childhood. He develops a relationship with Elizabeth, augmenting his abilities with hers so they may escape from a city literally falling from the sky. DeWitt learns to fight foes in high-speed Sky-Line battles, engage in combat both indoors and amongst the clouds, and harnesses the power of dozens of new weapons and abilities.

BioShock Infinite is in development for the Xbox 360® video game and entertainment system from Microsoft, PlayStation®3 computer entertainment system and Windows-based PC, and is not yet rated by the ESRB.

For more information on BioShock Infinite please visit http://www.bioshockinfinite.com.
 
For some reason I feel like that's a pretty big setback...and I'm so sad about it!! Hnnn!

I guess I'll just wait like everyone else for the glory that will be Bioshock Infinite.
 
I'm double bummed out about learning why Mechwarrior 5 is dead and Mechwarrior Online is the game we're getting instead. Microsoft passed on publishing despite still owning a chunk of the franchise. They couldn't get any other publisher interested (despite no Mechwarrior or Mech Assault game ever selling below a million units) and had to go the route of free to play because a multiplayer only game is a lot cheaper to make than a game with any single player component. A map in multiplayer that took their meager art staff 3 months to do up all the art assets for would only take a few minutes to traverse in a single player mission.

SIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIIGH.

I hope it's successful enough for them to do what they wanted to do in the first place.
 
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