Things You Hate About Today's Gaming.

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It really is an awesome game. If I get boarded, I'm fucked. My crew can't fight for shit.[DOUBLEPOST=1347836484][/DOUBLEPOST]
Anyone know if there are there any plans to bring it to iOS?

Would love a game like this on my commute.
I dunno, but it seems like it would play great on a tablet.
 
Viewtiful Joe I will admit meshes perfectly with its CG. Especially since a lot of the game-play involves close-up visuals. Now if only Capcom wasn't run by a bunch of MORONS and didn't CANCEL CLOVER we would still have great 3-D side scrollers like this. I still haven't beaten that game, even though I've had it for years.
 
I've spent all day playing FTL. This is what the graphics look like.

Grabbed it, played an hour of it. Loved it.

Then Mantis bastards boarded my ship and started killing my crew. I stopped playing for the night.

Tonight I play again.

Any tips for the game?
 
Psht, you're all graphics whores. I play Dwarf Fortress. Its graphics look like this:

DF1.jpg


In case it wasn't obvious, this is the outdoor entrance to my walled fortress, with the main approach lined with weapon traps. The surrounding environment is grassy and forested, though the trees inside my fortress walls (and near the outside of my walls) have all been cut down. There are staircases on the inside of my walls, leading up towards the ramparts, where my archers have 360 degree visibility to shoot at attackers. The pools of stagnant water near my fortress have all been paved over, so people don't accidentally fall in, for example when my soldiers are fighting a goblin siege. The trade depot is just inside the front entrance, while someone's discarded sock lies just outside the southern wall.
 
Psht, you're all graphics whores. I play Dwarf Fortress. Its graphics look like this:

View attachment 8086

In case it wasn't obvious, this is the outdoor entrance to my walled fortress, with the main approach lined with weapon traps. The surrounding environment is grassy and forested, though the trees inside my fortress walls (and near the outside of my walls) have all been cut down. There are staircases on the inside of my walls, leading up towards the ramparts, where my archers have 360 degree visibility to shoot at attackers. The pools of stagnant water near my fortress have all been paved over, so people don't accidentally fall in, for example when my soldiers are fighting a goblin siege. The trade depot is just inside the front entrance, while someone's discarded sock lies just outside the southern wall.
 
I'd love Dwarf Fortress but I simply can't get over the graphics. Just.. do something... give me some pixels. At least at the NES level.
 
Grabbed it, played an hour of it. Loved it.

Then Mantis bastards boarded my ship and started killing my crew. I stopped playing for the night.

Tonight I play again.

Any tips for the game?
Stay out of Mantis space. Those fuckers love to board, and mantis have the strongest attack of the races.

If you upgrade your blast doors, you can delay them. Try to funnel them to your med bay (preferably level 2 medbay) and fight there. Don't try opening the air locks, they'll bust down everything before they suffocate.

If you have a bomb teleporter, you can target rooms of your own ship. Some of the bomb types are made to damage personnel and not hull.

Also, upgrade your sensors to level 2. Being able to see the enemy crew is awesome, and you get the most scrap if you kill the crew and not the ship.
 
MORE TIPS

Are drones worth it?
They can be. If you get to the fifth sector, you unlock an engi ship that's outfitted with a drone bay and ion cannons. I had a pretty good experience launching attack drones to whittle down an enemy while the ion cannons kept their shield and weapons locked down. Drones seem like an all or nothing, though. Go big or go home. On the plus side, I don't feel bad about sacrificing anti personnel drones to take down boarders. And if you can find a schematic for boarding drones... Those are amazing.
 

GasBandit

Staff member
What made me run screaming from dwarf fortress wasn't the graphics, I can deal with ascii - it was the interface. The whole thing is just so damned unintuitive.
 
MORE TIPS

Are drones worth it?
Grind.Stay in a sector as long as possible.

Nebula sectors are your friends.choose it over civ/friendly space.Gives you more time to grind

Always return the crewmember to his station after fighting/repair/firefighting.They gain xp,which give bonuses to the station they are at.

I love drones.You get more bang out of your buck from 1 drone then a missle.Stunlock the enemy ship with an ion cannon and let your drones do the rest.
 
/rant mode on.


The 'graphics are all and story and game play can take a back seat' approach to game creation.
The over-abundance of copy and paste shooters. (I freaking hate shooters.)
Leading on from above: the entire 'gotta copy whoever was successful' approach to games(and especially MMOs) that means we get the same crap all year every year.

EA and those like it.
Intrusive DRM.
Arrogant Developers. I'll sum this one up with a blizzard quote. 'They didn't like our game? Gamers don't know what fun is.'

And last but not least.
The gamers themselves. Especially the fact that every time someone tries to get a bit of unity to nake things better, a segment of these dumb Fs will start attacking the community as if the developers have a gun at their head arguing for crushing their own consumer rights and their own market of games as if if their fellow gamers win a case or whatever that they'll stop getting their copy pasted generic boring shooter every 3 months.

I think half the problem is that 13 year olds with no life experience, understanding of the issues or even their own money to argue on behalf of ('parents wallet wtf!') have just as much voice as the working adult who has seen the devolution of the industry first hand who gets slim pickings every year when they used to have an abundance of good games to play.

yeah i'm an old school RPG gamer, and the crap graphics fest RPGs aimed at weaboo's that get spewed out these days is nearly unplayable to me. (note: if you enjoyed FF13 or star ocean the last hope or whatever, don't feel like i'm attacking you.. just venting. if you like it fine, but I havent enjoyed a FF since 9. I feel kind of abandoned here.)

Going back to the point of hating the gamers more than the games themselves, the thing that irritates me the most is the insane amount of whining about power levels and balance and, most importantly, the fact that no one seems to see a character type more powerful than their own and say "Wow! That's awesome, I want to be able to do that!" Instead they see something more powerful than they are and say "That's OP, you have to nerf it down to what I can do!" And all we're left with is a pile of mediocre crap.
Gotta go with this. Its been my bane in more than video games: ever since the internet got involved in D&D the 'every class must be balanced' crap has seen more nerfing to my immersion in these games than anything else. Its why I love AD&D, an RPG from pre internet whining days. A high level wizard would F you up and he should do. Waving around a sharpened chunk of steel is -never- going to be equal to throwing fire and lightning, teleporting and being invisible. It can't. It shouldn't. When I roll up a thief I don't expect to be the powerhouse the wizard is at high levels. But I have my role, my concept and its not like I ever stop being useful in a group as long as the group works together. Everyone is good at different things and i'm happy with that. Example f what I mean: overbalancing based on the 15 minute combat day means half the spells that could be useful in immersive 'real life' applications have had their duration changed to 1 round/minute a level which means that for example, you cant get a potion of eagles splendor to make a good impression at the kings court for the next hour. Its had its duration reduced to a few minutes for the '15 minute combat day'. because a bunch of people whined on some internet forums and others joined in. So you get game systems these days balanced around 'balance' whines.

/rant off

Maybe more to come later.
 
My biggest problem with today's gaming are the core games of the Pokemon franchise. These games haven't had any real innovation in years and the fact that people hate the new games because of something as stupid as artwork is idiotic. Five generations of the game and the most innovation the series has had is using more than two pokemon at a time. Yes because having three people on a screen fighting enemies is different from every RPG that ever exist-OH WAIT! Are these games still fun? Eh, yes and no. Will I buy a new one? Hell no. Maybe if they actually change-up the core gameplay mechanics but until then I'll play new RPGs that aren't needlessly out-dated.

No offense to any Pokefans, but this series hasn't progressed very well in my opinion.
 
Other than wanting to keep the series on handhelds I can't for the life of me figure out why they haven't made a giant 3d version of the pokemon journey. The one they did on the gamecube was not what I'm looking for. One where you go into the forests/caves/water and actually see the little beasts roaming around. They know how they should all act and interact with each other. That whole universe screams mmo or skyrim level of immersion/adventure.With an mmo, legendaries would be tricky to handle though, which is why I think just a straight single player roaming game is the way to go.

I know combat has always been turn based but I think a shift to real time would be interesting as well.

I kinda feel like it's something nintendo has been planning for when/if they start to lose ground just because they know it will be a safe bet and clean up.
 
Other than wanting to keep the series on handhelds I can't for the life of me figure out why they haven't made a giant 3d version of the pokemon journey. The one they did on the gamecube was not what I'm looking for. One where you go into the forests/caves/water and actually see the little beasts roaming around. They know how they should all act and interact with each other. That whole universe screams mmo or skyrim level of immersion/adventure.With an mmo, legendaries would be tricky to handle though, which is why I think just a straight single player roaming game is the way to go.

I know combat has always been turn based but I think a shift to real time would be interesting as well.

I kinda feel like it's something nintendo has been planning for when/if they start to lose ground just because they know it will be a safe bet and clean up.
Pokemon pretty much has always gave the impression that they were leading up to something big, especially in the cartoon(what the fuck does the damn GS ball DO?!). And so far they have yet to truly deliver.

The MMO idea has always been cool, and would probably work better financially than that annoying "You have to buy both games to beat it properly" deal. Don't expect anything of this caliber to happen any time soon though.
 
Other than wanting to keep the series on handhelds I can't for the life of me figure out why they haven't made a giant 3d version of the pokemon journey. The one they did on the gamecube was not what I'm looking for. One where you go into the forests/caves/water and actually see the little beasts roaming around.

Just in case you haven't seen it:



Unfortunately, it's just a fan render.
 
What I would like is something explaining the TRUE history of Pokemon. Because I will not believe Blastoise is something that evolved . That thing is the product of some form of genetic engineering that's for sure(seriously though, wouldn't that be awesome if that was true?)

Now this may sound weird but my major problem with the Mario games...is the continuity. For the love of all things dark and pure WHERE THE HELL DID THE KOOPA KIDS COME FROM?! They're Bowser's kids right? WELL WHO IS THEIR MOM?! Sub-complaint: Donkey Kong. In Donkey Kong Country the Donkey Kong in that is supposedly Donkey Kong Jr. Yet in Donkey Kong vs. Mario, the Donkey Kong Mario fights is apparently the Donkey Kong from the original games. So...are the Mario games based in the past? Is the world in Donkey Kong Country a world where Kongs rule the land and Toads and humans have died out?! YOU BASTARDS! YOU BLEW IT ALL UP! IT WAS THE MUSHROOM KINGDOM ALL ALONG! DAMMIT, DAMMIT ALL TO HELL!

And yes I am aware of BrentalFloss's hilarious theory.
 
What I would like is something explaining the TRUE history of Pokemon. Because I will not believe Blastoise is something that evolved . That thing is the product of some form of genetic engineering that's for sure(seriously though, wouldn't that be awesome if that was true?)
I think "Arceus created everything" is as much of an explanation as we're likely to get.
 
I think "Arceus created everything" is as much of an explanation as we're likely to get.
And then what created Arceus maaaaaaaaaaaan? And if so...why would it make a universe where its creations could capture it? If this is true than this thing is the dumbest god ever.
 
What I would like is something explaining the TRUE history of Pokemon. Because I will not believe Blastoise is something that evolved . That thing is the product of some form of genetic engineering that's for sure(seriously though, wouldn't that be awesome if that was true?)
Considering some Pokemon are practically gods, it's likely they did it. All of it.

I'm pretty sure Pokemon Conquest is some history though; Pokemon being used for war in ancient times.

The 3DS is capable of providing a full 3D polygon Pokemon world, if Nintendo wants to make it happen on a handheld. I really hope they do. Even my wife, who's had zero interest in a 3DS, says that would get her wanting one.
 
On the topic of Pokemon does anyone else fear its a controlled Eutopia? Think how easy the terrorists are dispatched. Its creepy....

And yeah Quotemander Prime a true 3-D Pokemon game would be neat. Maybe give a Chrono Trigger vibe.

I'd also like to know how the hell 100 percent of Hitmonchan are male. That...that is impossible. They are fully evolved animals there is no way that there wouldn't be two different sexes in the species. The only logical conclusion as I've said before is genetic engineering.
 
Pokemon of different species can breed with each other. Ditto can breed with every Pokemon, other than unique legendaries. The breeding matchups for other Pokemon depend on their "egg groups", ie their genetic compatibility.

This has led to some strange combinations of Pokemon in the same egg group, which is the origin of the HOT SKITTY ON WAILORD ACTION meme.
 
Chrono Trigger was top-down; more advanced graphically than Pokemon, but when people say they want a 3D Pokemon, they mean with polygon graphics, a camera you can rotate, etc. Stuff many have come to expect out of a modern video game.
Right, right....is it weird that when I think of more innovative gameplay than Pokemon I think of a game realeased a YEAR before Pokemon? My comment on the game being and has been dated still stands.

And yeah if they made a Pokemon game like that that would be FUCKING RAD!
 
Right, right....is it weird that when I think of more innovative gameplay than Pokemon I think of a game realeased a YEAR before Pokemon? My comment on the game being and has been dated still stands.

And yeah if they made a Pokemon game like that that would be FUCKING RAD!
Chrono Trigger was also a SNES game while Pokemon came out on the original Gameboy. It's like comparing a NES game against a SNES; the latter will likely be superior.
 
I think it's a bit unfair to claim they haven't done anything. They've done a SHITLOAD to balance the games between generations, including adding in new element types (Steel and Dark), simplifying stats, and just adjusting what attacks do and how much damage they do, as well as introducing attacks with new, interesting ways to affect the battlefield. That's the real thing they do each generation: balance the fuck out of everything for the official tournaments. They also add lots of fun things to do each generation, like the contests (which I miss).

No... the real problem with Pokemon? Their continued use of stats and mechanics they don't explain in game and you have no way of knowing how to manipulate without dumping the fucking rom. Effort Value should have been a readable stat 3 generations ago and they should explain how it works at the VERY START of the game so you can train your Pokemon the way you want. They also need to make it so the GTS actually works, instead of being full of people looking to trade a lvl. 5 Magikarp for a Legendary. Perhaps adding in a weighted trade system so you can't clutter the system with trades you'd never make.
 
While I agree that EVs should be viewable, I don't think there's anything you can do about them once you fuck them up.

That said, at least we can now see what personality affects which stats based on color coding in the stats menu on Black/White.
 
I think a way to improve it would be to allocate the stat bonuses based on a weighted scale and just let people gain more EVs if they made a mistake. This way you can save EV training for the end of the game, instead of something you HAVE to consider if you want to use your starter in your team.
 
Chrono Trigger was also a SNES game while Pokemon came out on the original Gameboy. It's like comparing a NES game against a SNES; the latter will likely be superior.
True true, but I still feel the RPG game-play was lax even for a Gameboy game. I mean hell...HAVE YOU SEEN THE ORIGINAL BATTLE BACK-GROUNDS?!! What? Couldn't make some easy black back-grounds? Huh? Really? The battery and memory seriously couldn't handle a back-ground for Pokebattles? Well Game-freak while I sympathize I feel you should've waited at least a few more months to release it to develop a better battery and memory. I am glad we had this imaginary chat.

And on the topic of Steel and Dark I don't really feel it changed the game that much. I mean yeah they were new stats, but to me its just adding to more things that are weak or stronger against other things. Its neat design-wise sure but gameplay wise it personally leaves me feeling flat.
 
I hate to ask this, but were you alive back when the original Gameboy was a thing? There really wasn't anything they could've done without cluttering up that tiny square anymore than the Pokemon pixels themselves already did. Looking back, I'm amazed I stared at that screen for so long without my eyes falling out. Just a glance at the virtual console Gameboy games you can download to the 3DS, I don't see anything that doesn't look atrocious nowadays, even the Mario games.
 
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